• Title/Summary/Keyword: Mobile Multimedia Devices

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Design and Implementation of DMB Device Driver based on the Windows CE 5.0 (Windows CE 5.0 기반의 DMB 디바이스 드라이버 설계 및 구현)

  • Park, Kwang-Hee;Kim, Deok-Hwan;Kim, Young-Hoon;Chang, Joon-Hyuk
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.44 no.5
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    • pp.29-35
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    • 2007
  • Recently, as the demand of mobile multimedia devices increases and T-DMB is started in Korea, the need of research for integration of mobile devices such as cellular phone, navigation, and portable multimedia player becomes higher. In order to integrate mobile devices, it is necessary to support microprocessor with fast speed and various devices with multimedia service. In this paper, we construct Windows CE 5.0 platform whose BSP supports the embedded system board with ARM11 core and various devices and applications. We also implement the DMB device driver which supports busy waiting and interrupt driven I/O techniques, compare their performance, and then suggest the method to efficiently use the resources of embedded system.

A Study on the Security Improvement for Mobile Payment Systems by the Fault Fishbone Analysis (결함 어골도 분석에 의한 모바일 결제 시스템의 보안성 개선에 관한 연구)

  • Seo, Jin-Ho;Park, Man-Gon
    • Journal of Korea Multimedia Society
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    • v.21 no.1
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    • pp.26-33
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    • 2018
  • As financial transactions using mobile devices have been activated, mobile payment services have appeared and many changes have been made to the existing financial service methods. Due to the simplified payment method of mobile payment service, security threats such as personal information leakage, phishing damage, and malicious code are increasing. Research that can solve this is needed. In this paper, we discuss the features and security factors of mobile payment system. In order to improve the security of mobile payment system, we propose a fault analysis method based on frequency of occurrence using Fault Fishbone Analysis(FFA) technique.

A Study on the Information Security Control and Management Process in Mobile Banking Systems

  • Kim, So Young;Kim, Myong Hee;Park, Man-Gon
    • Journal of Korea Multimedia Society
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    • v.18 no.2
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    • pp.218-232
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    • 2015
  • According to the development of information processing technology and mobile communication technology, the utilization of mobile banking systems is drastically increasing in banking system. In the foreseeable future, it is expected to increase rapidly the demands of mobile banking in bank systems with the prevalence of smart devices and technologies. However, the keeping 'security' is very important in banking systems that handles personal information and financial assets. But it is very difficult to improve the security of banking systems only with the vulnerabilities and faults analysis methods of information security. Hence, in this paper, we accomplish the analysis of security risk factor and security vulnerability that occur in mobile banking system. With analyzed results, we propose the information security control and management processes for assessing and improving security based on the mechanisms which composes mobile banking system.

Design and Implementation of MPEG-7 Based Video Management System for Mobile Devices (모바일 단말기를 위한 MPEG-7 기반의 비디오 관리 시스템의 설계 및 구현)

  • Ahn Byeong-Tae;Min Jeong-Hoon;Kang Byeong-Shoo;Kang Hyun-Syug
    • Journal of Korea Multimedia Society
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    • v.9 no.4
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    • pp.401-413
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    • 2006
  • We propose video management system based on MPEG-7 for mobile device(MVMS). Most of existing MPEG-7 applications manage MPEG-7 document based on file system in the desktop environment. To contrast them, because the MVMS manages only necessary information using embedded database system for MPEG-7 documents in mobile devices, it can use efficiently lack of the resource in mobile device environment. MVMS supports key image extraction and MPEG-7 document edition function. Moreover, this is possible search and management of multi document because of MVMS manage MPEG-7 data through embedded DB.

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NFC Mobile Coupon Protocol Based on Hash (해시 기반 NFC 모바일 쿠폰 프로토콜)

  • Lee, Jae-Dong
    • Journal of Korea Multimedia Society
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    • v.20 no.5
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    • pp.782-790
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    • 2017
  • As most of the recent smart devices have NFC function the NFC mobile coupon will become one of the pervasive NFC applications. We need the secure NFC coupon protocols to issue and use NFC mobile coupon. In this paper, we analyze the security of the previous protocols and point out the problems of security. As the result of analysis, Premium M-coupon Protocol proposed by A. Alshehri and S. Schneider is the most secure but has unnecessary operations. We propose the Modified Premium M-coupon Protocol-1 with the unnecessary operations removed and show this protocol is secure by security analysis. Most of NFC mobile coupon protocols use the cryptography with the shared secret keys. We propose the Modified Premium M-coupon Protocol-2 without the shared secret keys and show this protocol is secure by security analysis.

Job Allocation Algorithm for Power Consumption of Mobile Devices Based on Mobile Edge Computing (모바일 엣지 컴퓨팅 기반 모바일 디바이스의 전력 소비량 감소를 위한 작업 할당 알고리즘)

  • Yu, GiSung;Han, Seok-Hyeon;Kim, Hyun-Woo;Song, Eun-Ha;Yi, Gangman;Jeong, Young-Sik
    • Annual Conference of KIPS
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    • 2017.11a
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    • pp.168-169
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    • 2017
  • 모바일 디바이스는 제한된 프로세서 및 저장 공간, 배터리 수명의 문제로 인해 새로운 대안으로 모바일 엣지 컴퓨팅이 연구되고 있다. 그러나 모바일 디바이스는 제한된 자원을 활용하기 때문에 전력 공급에 제약이 따른다. 모바일 엣지 컴퓨팅의 자원으로 활용 되려면 전력 소비량에 대한 관리가 필요하다. 본 논문에서는 모바일 엣지 컴퓨팅 기반 모바일 디바이스의 전력 소비량 감소를 위한 작업 할당 알고리즘을 제안한다.

Performance Analysis and Architecture Proposal of IMS based OMA BCAST for 3Screens Service (3Screens 서비스를 위한 IMS 기반 OMA BCAST 구조 제안 및 성능 평가)

  • Hwang, Sung-Oh;Kim, Kyung-Min;Lee, Jai-Yong
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.11B
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    • pp.1245-1253
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    • 2009
  • Since 2000, the demand for multimedia content consumption has been continuously increasing. The research and standardization for the mobile broadcast service has been done to deliver multimedia contents to the huge number of users with the minimum cost. A few commercial services started after the related standards were released. We call this mobile broadcast service the 1st generation service. Now, many experts are researching and developing the technologies for 3Screens(TV, PC, and Mobile) Services that an user can enjoy multimedia contents at every place with the various networks and devices. To enable this service, two main technical areas exist. The first is a core network technology that can support the various access network and the second is a common application layer technology. To resolve these technical areas, we propose IMS(IP Multimedia Subsystem) based OMA BCAST(Open Mobile Alliance Mobile Broadcast Service Enabler Suite) as the technical solution for 3 Screen Services in the paper. In addition, we propose application layer multicast that is enable to implement IMS based OMA BCAST to the existing network with the minimum cost. Finally, we show how we can save the implementation cost of IMS based OMA BCAST with the simulation results.

An Efficient WLAN Device Power Control Technique for Streaming Multimedia Contents over Mobile IP Storage (모바일 IP 스토리지 상에서 멀티미디어 컨텐츠 실행을 위한 효율적인 무선랜 장치 전력제어 기법)

  • Nam, Young-Jin;Choi, Min-Seok
    • The KIPS Transactions:PartA
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    • v.16A no.5
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    • pp.357-368
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    • 2009
  • Mobile IP storage has been proposed to overcome storage limitation in the flash memory and hard disks. It provides almost capacity-free space for mobile devices over wireless IP networks. However, battery lifetime of the mobile devices is reduced rapidly because of power consumption with continuous use of a WLAN device when multimedia contents are being streamed through the mobile IP storage. This paper proposes an energy-efficient WLAN device power control technique for streaming multimedia contents with the mobile IP storage. The proposed technique consists of a prefetch buffer input/output module, a WLAN device power control module, and a reconfigurable prefetch buffer module. Besides, it adaptively determines the size of the prefetch buffer according to a quality of the multimedia contents, and it dynamically controls the power mode of the WLAN device on the basis of power on-off operations while streaming the multimedia contents. We evaluate the performance of the proposed technique on a PXA270-based mobile device that employs the embedded linux 2.6.11, Intel iSCSI reference codes, and a WLAN device. Extensive experiments reveal that the proposed technique can save the energy consumption of the WLAN device up to 8.5 times with QVGA multimedia contents, as compared with no power control.

A Study on the Prefetch Method for Multimedia Presentations to play on the Low Bandwidth Mobile Devices (낮은 대역폭을 갖는 이동 단말기에서 멀티미디어 프리젠테이션을 재생하기 위한 프리패치 방법)

  • Hong Maria;Yang Hyuck;Lim Young-Haw
    • Journal of Internet Computing and Services
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    • v.4 no.4
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    • pp.65-74
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    • 2003
  • Recently, It is required that multimedia data display on not only PC but also the Mobile device such as cellar phone, PDA. Mobile divieces has not sufficient of storage space or main memory and has slow network speed. So we can't process the multimedia data with the existing way on PC. This paper presents various methods for MultimediaPresentation which are able to display on the mobile device with the low-bandwidth and small storage. There Is an analysis that Is playable on the mobile device using presentation area devision method and replayable analysis method. If the display of multimedia presentation is impossible from this analysis, to apply prefetch techniques a using EPOB apoint and as User QoS of multimedia data through prefetch techniques have keep, do so that playable. Then, it is proposed to playable smooth multimedia presentation as that each of the presentations through prefetch Scheduling techniques point and quantity of data which are prefetch.

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An Application-Independent Multimedia Adaptation framework for the Mobile Web (모바일 웹을 지원하는 응용 독립적 멀티미디어 적응 프레임워크)

  • Chon, Sung-Mi;Lim, Young-Hwan
    • Journal of Internet Computing and Services
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    • v.6 no.6
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    • pp.139-148
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    • 2005
  • The desired level for multimedia services in the mobile web environment, the next generation web environment, is expected to be of PC level quality. And great efforts have been made in the development of hadware technology, communication technology, various kinds of services and standardization to support these services, In the mobile web environment, multimedia contents adaptation services should be available through supporting various kinds of devices, network abilities and users' preferences. It means that due to the variety of both desired devices' hardware specifications, called destinations, and desired QoSes, the QoSes in the destinations are not fixed or defined. If a new user wants to stream multimedia contents in a server through a new kind of terminal device, it should be considered whether the existing transcoders are able to adapt the multimedia contents. However, the existing libraries for multimedia adaptation have heavy transcoder figures which include all adaptive functions in one library, The challenge of universal access is too complex to be solved with these all in one solutions. Therefore, in this paper we propose an application independent multimedia adaptation framework which meets the QoS of new and varied mobile devices. This framework is composed of a group of unit transcoders having only one transcoding function respectively, Instead of heavy transcoders. Also, It includes the transcoder manager supporting the dynamic connections of the unit transcoders in order to satisfy end to end QoS.

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