• Title/Summary/Keyword: Mobile Android platform

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Android Real Target Porting Application Software Development (안드로이드 리얼 타깃 포팅 응용 소프트웨어 개발)

  • Hong, Seon Hack;Nam Gung, Il Joo
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.7 no.3
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    • pp.1-10
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    • 2011
  • In this paper, we implemented the Android NDK porting application with Eclipse(JDK) ADT and TinyOS 2.0. TinyOS and Cygwin are component based embedded system and an Open-source basis for interfacing with sensor application from H-mote. Cygwin is a collection of tools for using the Linux environment for commercially released with x86 32 bit and 64 bit versions of Windows. TinyOS-2. x is a component based embedded OS by UC Berkeley and is an Open-source OS designed for interfacing the sensor application with specific C-language. The results of Android porting experiment are described to show the improvement of sensor interfacing functionality under the PXA320 embedded RTOS platform. We will further more develop the software programming of Android porting under Embedded platform and enhance the functionality of the Android SDK with mobile gaming and kernel programming under sensor interfacing activity.

Image Retrieval using Multiple Features on Mobile Platform (모바일 플랫폼에서 다중 특징 기반의 이미지 검색)

  • Lee, Yong-Hwan;Cho, Han-Jin;Lee, June-Hwan
    • Journal of Digital Convergence
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    • v.12 no.6
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    • pp.237-243
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    • 2014
  • In this paper, we propose a mobile image retrieval system which utilizes the mobile device's sensor information and enables running in a variety of the environments, and implement the system on Android platform. The proposed system deals with a new image descriptor using combination of the visual feature with EXIF attributes in the target of JPEG image, and image matching algorithm which is optimized to the mobile environments. Experiments are performed on the Android platform, and the experimental results revealed that the proposed algorithm exhibits a significant improved results with large image database.

Design and Implementation of an Unified Cursor Considering Synchronization on the Android Mobile Platform (안드로이드 플랫폼 상에서 동기화가 고려된 통합 커서의 설계 및 구현)

  • Kim, Kyung-Hwan;Ha, Jo-Ho;Won, Jong-Pil;Lee, Uee-Song;Kim, Joo-Min;Son, Jin-Ho
    • IEMEK Journal of Embedded Systems and Applications
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    • v.6 no.3
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    • pp.190-200
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    • 2011
  • Android platform provides a content provider and a cursor mechanism to access the internal SQLite engine. Content providers not only store and retrieve data but also make it accessible to applications. Applications can only share data through content provider, since there's no common storage area that Android packages can access. Cursor is an interface that provides random read-write access to the result set returned by a database query. However, this cursor possesses two major limitations. First, a cursor does not support a join clause among cursors, since the cursor can only access a single table in the content provider. Second, the cursor is not capable of creating user-customized field in the predefined content providers. In this paper, we propose the unified cursor architecture that merges several cursors into a single virtual cursor. Cursor translation look-aside buffer (TLB), column windowing mechanism and virtual data management are the three major techniques we have adopted to implement our structure. And we also propose a delayed synchronization method between an application and a proposed unified cursor. An application can create a user-customized field and sort multiple tables using a unified cursor on Android platform.

A Design and Implementation of Prototype of Dual Screen Platform on Android (듀얼 스크린 안드로이드 플랫폼 프로토타입의 설계 및 구현)

  • Hwang, Ki-Tae;Cho, Hye-Kyung
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.12 no.3
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    • pp.163-169
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    • 2012
  • Since only one application has monopoly on LCD device of the mobile device in Android platform, the user can not see two screens together displayed by two applications running simultaneously. In this paper, a dual-app has been defined as two mobile applications running on each device of a pair of two mobile devices and DSAP or Dual Screen Android Platform has been implemented. DSAP does remote-execution of the peer application of a dual-app on the peer mobile device when either application of the dual-app starts to run and supports communication of the pair app over the network. This paper describes details of design and implementation of DSAP and shows a sample case utilizing DSAP.

A High-Interaction Client Honeypot on Android Platform (안드로이드 플랫폼에서의 High-Interaction 클라이언트 허니팟 적용방안 연구)

  • Jung, Hyun-Mi;Son, Seung-Wan;Kim, Kwang-Seok;Lee, Gang-Soo
    • Journal of Digital Convergence
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    • v.11 no.12
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    • pp.381-386
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    • 2013
  • As the new variation malicious codes of android platform are drastically increasing, the preparation plan and response is needed. We proposed a high-interaction client honeypot that applied to the android platform. We designed flow for the system. Application plan and the function was analyze. Each detail module was optimized in the Android platform. The system is equipped with the advantage of the high-interaction client honeypot of PC environment. Because the management and storage server was separated it is more flexible and expanded.

Android Based Mobile Booky Contents (안드로이드 기반 모바일 Booky 컨텐츠)

  • Oh, Bum-Kyo;Kang, Tae-Hwan;An, Beong-Ku
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.10 no.2
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    • pp.53-59
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    • 2010
  • Android that was made by Google and Open Handset Alliance is the open source software toolkit for mobile phone. In a few years, Android will be used by millions of Android mobile phones and other mobile devices, and become the main platform of application developers. In this paper, we develop an application contents Booky based on Google Android flatform by using Webview merits and Google search engine. The features of the developed content are as follows. First, a mobile-based Web browser which has an advanced screen resolution and can support more faster viewer than normal web browser as it reduces the amount of data transmission. Second, efficient E-book search and reading functionality. In the performance evaluation, we show the results of simulation using AVD(Android Virture Device).

Design and Implementation of Key Frame Sharing Application in Android Using Chord Protocol

  • Kim, Kang Wook
    • Journal of Korea Multimedia Society
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    • v.17 no.4
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    • pp.405-412
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    • 2014
  • Due to the popularity of mobile phones, Peer-to-Peer (P2P) content sharing in mobile phones is highly desirable, especially in a mobile data connection. In addition, there has been an increasing demand for content sharing applications for P2P communication in Android-based smartphones as ubiquitous mobile devices. However, due to wireless network limits, unstable characteristic and restricted storage space, mobile users confront challenges in establishing connections and sharing video frames with other users. To solve this issue, we propose an architectural design and implementation of key frame sharing application that uses Chord, a distributed lookup protocol to establish a content sharing platform for mobile devices, combined with the Chord SDK based on Android. Our proposed system enables users easily to share key information on video data in real-time over a wireless network without manual processing of devices which join or leave the group and cost associated with the 3G/4G network.

Mobile Contents for Learning of English Presentation based on Android Platform (영어 구두 발표 학습을 위한 안드로이드 플랫폼 기반 모바일 콘텐츠 제작)

  • Park, Seong-Won;Oh, Duk-Shin
    • Journal of the Korea Society of Computer and Information
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    • v.16 no.5
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    • pp.41-50
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    • 2011
  • In this study, we developed mobile contents and mobile learning system for learning of english presentation based on Android platform. First, the application including contents transfer system which enables contents run on Android platform was developed for learning of English presentation. Second, presentation contents which will be applied on the application were manufactured. The contents developed in this study are for learning English presentations. The contents are classified into two parts; Part 1 is for basic English presentations, and Part 2 is for advanced English presentations. Each part is made up with 9 units, and each unit is composed differently by topics. The number of whole chapter for both parts is 51. We analyzed the questionnaire responses with respect to UI satisfaction and satisfaction of the learning experience. The UI satisfaction results showed that 85% of the participants were satisfied at an ordinary or higher level with our system. And The satisfaction of the learning experience results showed that 95% of the participants were satisfied at the ordinary or higher level with our system.

A Study on Implementation of Android Security System Based on SELinux (SELinux 기반 안드로이드 보안시스템 구축에 관한 연구)

  • Jeong, Seong-Hwa;Lho, Tae-Jung
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.8
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    • pp.3005-3011
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    • 2010
  • As soon as high-performanced smart phones is rapidly emerging in recent, its security problems come to the front. Especially in case of an open platform, it is easy to be a target of virus. Many security solution industries such as Symantec and Ahnlab are developing a mobile security system, but they have not yet a commercial product. We developed the effective security function of Android system based on SELinux to solve this problem, and verified its performance by applying the user applications developed to S3C6410 board.