• Title/Summary/Keyword: Mobile Android platform

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An Implementation of A Recruiting System for Real-time Communication Matching based on Android Platform (실시간 양방향 의사정합을 위한 안드로이드 리쿠르팅 시스템의 구현)

  • Ihm, Sun-Young;Park, Young-Ho
    • Journal of Digital Contents Society
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    • v.12 no.1
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    • pp.107-114
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    • 2011
  • Recently, interests for recruiting and the rates of using smart phones are growing fast. The paper proposes Recruid, which is a smart phone application based on android platform, that helps real-time communication matching between users. They can use every services of Recruid anywhere and anytime which reflects mobility characteristics of smart phones, and also use additional services on web pages. Recruid provides three main services. First, it provides mobile subscription and submission functionality on high mobility and convenience. Second, it provides group service that user can make their own groups. Last, it also provides reliability evaluation mechanism of activity data in Recruid thus, Recruid provides high credibility to users. The paper presents implementation of Recruid and shows the snapshots of the presented system.

The Effective Application Management Using Characteristics of Tizen Wearable Platform (타이젠 웨어러블 플랫폼의 특성을 이용한 효율적인 어플리케이션 관리)

  • Ham, Dong-eup
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2017.10a
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    • pp.318-321
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    • 2017
  • Most of wearable platforms(i. e. Samsung Gear, Android Wear) are using most of Tizen mobile platform features without any changes. However wearable devices have unique characteristics due to wearable type, small battery, screen shape, poor network and relative short but frequent user interfaces. In general, a wearable device has a process to be paired with the mobile device, which includes capability exchange that includes information such as device model name, network capability (3G, LTE, Wi-Fi and so on), manufacturer and supported languages. In other word, a wearable device depends heavily on the companion device (i. e. phone, tablet), so wearable platform should consider this. In this paper, we provide the effective application management mechanism using these characteristics of wearable platform to enhance user experience and to reduce sluggish of wearable platform.

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Implementation of Android-based Emotional Reasoning Mobile Device (안드로이드 OS기반의 감성추론 모바일 단말기 구현)

  • Lim, Yong-Seok;Won, Yun-Jae;Park, Byoung-Ha;Park, Young-Choung;Lim, Seung-Ok
    • Proceedings of the KAIS Fall Conference
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    • 2010.11a
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    • pp.414-416
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    • 2010
  • 본 논문에서는 이동환경에서 시간에 따른 인간의 생체신호 및 인간의 생활공간에서 발생하는 감성 및 환경신호를 센싱 및 융합하여 복합 추론하고 시간과 공간에 따른 사용자의 감성변화에 반응하는 감성 서비스를 위한 모바일 감성추론기술과 감성 모바일 서비스를 위한 임베디드 단말 플랫폼의 시스템 설계에 관한 것이다.

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Android-Based Open Platform Intelligent Vehicle Services Middleware Application (안드로이드 기반의 지능형자동차 미들웨어 오픈플랫폼 서비스 응용)

  • Choi, Byung-Kwan
    • Journal of the Korea Society of Computer and Information
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    • v.18 no.8
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    • pp.33-41
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    • 2013
  • Intelligent automobile technology and IT convergence, the development of new imaging technology media applications based on open source Android installed on tracked, wheeled smart phone application technology and the development of intelligent vehicles as a new paradigm a lot of research and development being made. Android-based intelligent automotive applications, technology, and evolved into the center of a set of various multimedia technologies move beyond the limits of the means of each of multimedia platforms, services and applications that have been developed in such a distributed environment, has been developed according to a variety of services through technology mobile terminal device technology is an absolute requirement. In this paper, SVC Codec, real-time video and graphics processing and SoC design intelligent vehicles middleware applications with monolithic system specification through Android-based design of intelligent vehicles dedicated middleware research experiments on open platforms, and provides various terminal services functions SoC based on a newly designed and standardized interface analysis techniques in this study were verified through experiments.

Design and Implementation of the Smart Virtual Machine for Smart Cross Platform (스마트 크로스 플랫폼을 위한 스마트 가상기계의 설계 및 구현)

  • Han, Seong-Min;Son, Yun-Sik;Lee, Yang-Sun
    • Journal of Korea Multimedia Society
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    • v.16 no.2
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    • pp.190-197
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    • 2013
  • Since domestic and foreign platform companies and mobile carriers adopt and use different kinds of smart platforms, developers should develop or convert contents according to each smart platform to provide a single smart content for customers. It takes long time and a lot of money to convert the conventional smart contents in order to serve other smart platforms. For the reason, more attention has been paid on Smart Cross Platform or Hybrid Platform, the core technologies of OSMU(One Source Multi Use) in which, once a program is coded, it can be executed in any platforms regardless of development languages. As a result, PhoneGap and HTML5 based Sencha Touch have been introduced. In this paper, we developed the smart virtual machine, which is built in smart cross platform based smart devices, unlike Android, iOS, Windows Phone devices being dependent of platforms, and helps to download and execute applications, being independent of platforms. the smart virtual machine supports C/C++, and Java language, being differentiated from JVM by sun microsystems that supports only Java language and .NET framework by microsoft that supports only C, C++ and C#. Therefore, it provides contents developers with the environment where they can get a wide range of options in choosing a language and develop smart contents.

Design and Implementation of Digital Door Lock by IoT (사물인터넷을 이용한 디지털 도어락, DDiT의 설계 및 구현)

  • Seo, Dae Gyu;Ko, Han Shin;Noh, Yong Deok
    • KIISE Transactions on Computing Practices
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    • v.21 no.3
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    • pp.215-222
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    • 2015
  • In this paper, the Digital DoorLock by Internet of Things (DDiT) is introduced. In order to implement DDiT, an integrated micro-controller platform, Arduino is used to control an existing digital doorlock and an android type smart phone is adopted as a mobile platform. One of the advantages of DDiT is that it can be added to an existing digital doorlock and a smart phone application is used as a digital key. Owing to the smart phone application, several other types of applications could also be made. Therefore, DDiT could be used effectively and conveniently in ordinary homes as well as in high security applications such as in hotels, institutes, and companies.

A Design and Implementation of Mobile Application Usage Pattern Analysis System (모바일 어플리케이션 이용패턴 분석 시스템의 설계와 구현)

  • Park, DongGyu;Kim, SungKwan
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.9
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    • pp.2272-2279
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    • 2014
  • Mobile applications are software systems running on handheld devices, such as smartphones, PDAs, tablets and so on. The market of mobile application has rapidly expanded in the past few years. In this paper, we present a novel approach to track smartphone application usage from a event logs on the mobile device and analyzed both on client system and usage analysis server. We implemented our client system on Android device based usage analytics platform. Based on the analysis server system, we obtained over 47,000 user base, and we get the user's app usage informations on realtime. In this paper, we describe a large scale deployment-based research for a smartphone usage patterns and usage information visualization techniques.

Design of Android Application Platform On Independent Mobile Service Framework (플랫폼 독립적인 모바일 서비스 프레임워크 기반 안드로이드 응용 설계)

  • Tak, Ji-Uoo;Kim, Haeng-Kon
    • Proceedings of the Korea Information Processing Society Conference
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    • 2012.04a
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    • pp.1186-1189
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    • 2012
  • 해를 더해갈수록 스마트폰 없이는 생활이 불편할 정도까지 왔다. 이에 따라 스마트폰과 스마트폰 관련 시장은 빠르게 발전하였다. 하지만 여전히 풀리지 않는 문제 중의 하나는 스마트폰을 구동시키는 플랫폼에 따라 각 플랫폼 별로 개발을 수행하는 번거로움이 있다. 이를 해결하기 위한 방법으로 MSF(Mobile Service Framework)는 각 기능을 하나의 서비스 모듈로 구성을 하고 이 서비스 모델이 각 플랫폼에 매핑 가능한 상태로 변환이 되는데 그 변환 결과를 저장소에 두어 다른 플랫폼에 적용 시 개발시간을 단축할 수 있는 프레임워크이다. 본 논문에서는 이러한 MSF를 적용한 예로 안드로이드 기반으로 어플리케이션을 개발하였다.

Emotional Correlation Test from Binary Gender Perspective using Kansei Engineering Approach on IVML Prototype

  • Nur Faraha Mohd, Naim;Mintae, Hwang
    • Journal of information and communication convergence engineering
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    • v.21 no.1
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    • pp.68-74
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    • 2023
  • This study examines the response of users' feelings from a gender perspective toward interactive video mobile learning (IVML). An IVML prototype was developed for the Android platform allowing users to install and make use of the app for m-learning purposes. This study aims to measure the level of feelings toward the IVML prototype and examine the differences in gender perspectives, identify the most responsive feelings between male, and female users as prominent feelings and measure the correlation between user-friendly feeling traits as an independent variable in accordance with gender attributes. The feelings response could then be extracted from the user experience, user interface, and human-computer interaction based on gender perspectives using the Kansei engineering approach as the measurement method. The statistical results demonstrated the different emotional reactions from a male and female perspective toward the IVML prototype may or may not have a correlation with the user-friendly trait, perhaps having a similar emotional response from one to another.

An Investigation into the Applicability of Node.js as a Platform for implementing Mobile Web Apps. (모바일 웹 어플리케이션을 구현하기 위한 Node.js 파일에 대한 조사)

  • Nkenyereye, Lionel;Jang, Jong-Wook
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2016.05a
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    • pp.286-289
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    • 2016
  • In this paper, we propose an architecture that affords mobile app based on nomadic smartphone using not only mobile cloud computing- architecture but also a dedicated web platform called Node.js built-in with the asynchronous, Nonblocking, Event-Driven programming paradigm. Furthermore, the design of the proposed architecture takes document oriented database known as MongoDB to deal with the large amount of data transmit by users of mobile web access application. The Node.js aims to give the programmers the tools needed to solves the large number of concurrent connections problem. We demonstrate the effectiveness of the proposed architecture by implementing an android application responsible of real time analysis by using a vehicle to applications smart phones interface approach that considers the smartphones to acts as a remote users which passes driver inputs and delivers output from external applications.

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