• Title/Summary/Keyword: Minimum Delay Algorithm

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Edge Computing-based Differential Positioning Method for BeiDou Navigation Satellite System

  • Wang, Lina;Li, Linlin;Qiu, Rui
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.13 no.1
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    • pp.69-85
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    • 2019
  • BeiDou navigation satellite system (BDS) is one of the four main types of global navigation satellite systems. The current system has been widely used by the military and by the aerospace, transportation, and marine fields, among others. However, challenges still remain in the BeiDou system, which requires rapid responses for delay-sensitive devices. A differential positioning algorithm called the data center-based differential positioning (DCDP) method is widely used to avoid the influence of errors. In this method, the positioning information of multiple base stations is uploaded to the data center, and the positioning errors are calculated uniformly by the data center based on the minimum variance or a weighted average algorithm. However, the DCDP method has high delay and overload risk. To solve these problems, this paper introduces edge computing to relieve pressure on the data center. Instead of transmitting the positioning information to the data center, a novel method called edge computing-based differential positioning (ECDP) chooses the nearest reference station to perform edge computing and transmits the difference value to the mobile receiver directly. Simulation results and experiments demonstrate that the performance of the ECDP outperforms that of the DCDP method. The delay of the ECDP method is about 500ms less than that of the DCDP method. Moreover, in the range of allowable burst error, the median of the positioning accuracy of the ECDP method is 0.7923m while that of the DCDP method is 0.8028m.

The MCSTOP Algorithm about the Minimum Cost Spanning Tree and the Optimum Path Generation for the Multicasting Path Assignment (최적 경로 생성 및 최소 비용 신장 트리를 이용한 멀티캐스트 경로 배정 알고리즘 : MCSTOP)

  • Park, Moon-Sung;Kim, Jin-Suk
    • The Transactions of the Korea Information Processing Society
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    • v.5 no.4
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    • pp.1033-1043
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    • 1998
  • In this paper, we present an improved multicasting path assignment algorithm based on the minimum cost spanning tree. In the method presented in this paper, a multicasting path is assigned preferentially when a node to be received is found among the next degree nodes of the searching node in the multicasting path assignment of the constrained steiner tree (CST). If nodes of the legacy group exist between nodes of the new group, a new path among the nodes of new group is assigned as long as the nodes may be excluded from the new multicasting path assignment taking into consideration characteristics of nodes in the legacy group. In assigning the multicasting path additionally, where the source and destination nodes which can be set for the new multicasting path exist in the domain of identical network (local area network) and conditions for degree constraint are satisfied, a method of producing and assigning a new multicasting path is used. The results of comparison of CST with MCSTOP, MCSTOp algorithm enhanced performance capabilities about the communication cost, the propagation delay, and the computation time for the multicasting assignment paths more than CST algorithm. Further to this, research activities need study for the application of the international standard protocol(multicasting path assignment technology in the multipoint communication service (MCS) of the ITU-T T.120).

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Enhancing the Quality of Service by GBSO Splay Tree Routing Framework in Wireless Sensor Network

  • Majidha Fathima K. M.;M. Suganthi;N. Santhiyakumari
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.17 no.8
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    • pp.2188-2208
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    • 2023
  • Quality of Service (QoS) is a critical feature of Wireless Sensor Networks (WSNs) with routing algorithms. Data packets are moved between cluster heads with QoS using a number of energy-efficient routing techniques. However, sustaining high scalability while increasing the life of a WSN's networks scenario remains a challenging task. Thus, this research aims to develop an energy-balancing component that ensures equal energy consumption for all network sensors while offering flexible routing without congestion, even at peak hours. This research work proposes a Gravitational Blackhole Search Optimised splay tree routing framework. Based on the splay tree topology, the routing procedure is carried out by the suggested method using three distinct steps. Initially, the proposed GBSO decides the optimal route at initiation phases by choosing the root node with optimum energy in the splay tree. In the selection stage, the steps for energy update and trust update are completed by evaluating a novel reliance function utilising the Parent Reliance (PR) and Grand Parent Reliance (GPR). Finally, in the routing phase, using the fitness measure and the minimal distance, the GBSO algorithm determines the best route for data broadcast. The model results demonstrated the efficacy of the suggested technique with 99.52% packet delivery ratio, a minimum delay of 0.19 s, and a network lifetime of 1750 rounds with 200 nodes. Also, the comparative analysis ensured that the suggested algorithm surpasses the effectiveness of the existing algorithm in all aspects and guaranteed end-to-end delivery of packets.

Gateway Discovery Algorithm Based on Multiple QoS Path Parameters Between Mobile Node and Gateway Node

  • Bouk, Safdar Hussain;Sasase, Iwao;Ahmed, Syed Hassan;Javaid, Nadeem
    • Journal of Communications and Networks
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    • v.14 no.4
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    • pp.434-442
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    • 2012
  • Several gateway selection schemes have been proposed that select gateway nodes based on a single Quality of Service (QoS) path parameter, for instance path availability period, link capacity or end-to-end delay, etc. or on multiple non-QoS parameters, for instance the combination of gateway node speed, residual energy, and number of hops, for Mobile Ad hoc NETworks (MANETs). Each scheme just focuses on the ment of improve only a single network performance, i.e., network throughput, packet delivery ratio, end-to-end delay, or packet drop ratio. However, none of these schemes improves the overall network performance because they focus on a single QoS path parameter or on set of non-QoS parameters. To improve the overall network performance, it is necessary to select a gateway with stable path, a path with themaximum residual load capacity and the minimum latency. In this paper, we propose a gateway selection scheme that considers multiple QoS path parameters such as path availability period, available capacity and latency, to select a potential gateway node. We improve the path availability computation accuracy, we introduce a feedback system to updated path dynamics to the traffic source node and we propose an efficient method to propagate QoS parameters in our scheme. Computer simulations show that our gateway selection scheme improves throughput and packet delivery ratio with less per node energy consumption. It also improves the end-to-end delay compared to single QoS path parameter gateway selection schemes. In addition, we simulate the proposed scheme by considering weighting factors to gateway selection parameters and results show that the weighting factors improve the throughput and end-to-end delay compared to the conventional schemes.

Routing Table Protection From an Attack to Falsify Hop Count in Mobile Ad-hoc Networks (모바일 애드 혹 네트워크(Mobile Ad-hoc Networks)에서 홉 카운트 변조 공격으로부터의 라우팅 테이블 보안)

  • Kim, Jin-Hee;Lee, Jae-Hyun;Kwon, Kyung-Hee
    • The Journal of the Korea Contents Association
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    • v.8 no.7
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    • pp.43-52
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    • 2008
  • The AODV routing algorithm in a mobile ad-hoc networks broadcasts RREQ packet to find a route from a source to a destination. An attacker node may intercept a RREQ packet and attack by falsifying a field in that packet. In this paper, we propose a simply modified method which can protect a routing table from an attack to falsify the hop count field in the RREQ packet. When establishing a connection between a source and a destination, we update routing table of each node on the connection based on minimum delay instead of minimum hop count. By doing this, we can protect routing table from an attack to falsify a hop count Our simulation is implemented in Network Simulator(NS-2). We analyze how an attacker affects the mobile ad-hoc networks. The result of the simulation shows that the proposed mechanism transfers a data securely.

Multihop Vehicle-to-Infrastructure Routing Based on the Prediction of Valid Vertices for Vehicular Ad Hoc Networks

  • Shrestha, Raj K.;Moh, Sangman;Chung, IlYong;Shin, Heewook
    • IEMEK Journal of Embedded Systems and Applications
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    • v.5 no.4
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    • pp.243-253
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    • 2010
  • Multihop data delivery in vehicular ad hoc networks (VANETs) suffers from the fact that vehicles are highly mobile and inter-vehicle links are frequently disconnected. In such networks, for efficient multihop routing of road safety information (e.g. road accident and emergency message) to the area of interest, reliable communication and fast delivery with minimum delay are mandatory. In this paper, we propose a multihop vehicle-to-infrastructure routing protocol named Vertex-Based Predictive Greedy Routing (VPGR), which predicts a sequence of valid vertices (or junctions) from a source vehicle to fixed infrastructure (or a roadside unit) in the area of interest and, then, forwards data to the fixed infrastructure through the sequence of vertices in urban environments. The well known predictive directional greedy routing mechanism is used for data forwarding phase in VPGR. The proposed VPGR leverages the geographic position, velocity, direction and acceleration of vehicles for both the calculation of a sequence of valid vertices and the predictive directional greedy routing. Simulation results show significant performance improvement compared to conventional routing protocols in terms of packet delivery ratio, end-to-end delay and routing overhead.

Quickest Path Based Integrated Routing Algorithms for Different Network Router Mechanisms (이종 라우팅 메커니즘을 위한 quickest path 기반 통합 라우팅 알고리즘)

  • Bang Young-Cheol;Chung Sung-Taek
    • Journal of Internet Computing and Services
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    • v.7 no.1
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    • pp.143-150
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    • 2006
  • The quickest path problem deals with the transmission of a message of size ${\sigma}$ from a source to a destination with the minimum end to end delay over a network with bandwidth and delay constraints on the links. We consider two basic modes and four variations for the message delivery at the nodes reflecting the mechanisms such as circuit switching. Internet protocol, and their combinations, For each of first five modes, we present O($m^2+mnlogn$) algorithm to compute the quickest path for a given message size ${\sigma}$, For the last mode, the quickest path can be computed in O(m+nlogn) time.

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A Fault-Tolerant QoS Routing Scheme based on Interference Awareness for Wireless Sensor Networks (무선 센서 네트워크를 위한 간섭 인지 기반의 결함 허용 QoS 라우팅 기법)

  • Kim, Hyun-Tae;Ra, In-Ho
    • Journal of the Korean Institute of Intelligent Systems
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    • v.22 no.2
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    • pp.148-153
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    • 2012
  • In this paper, we propose a fault-tolerant QoS routing scheme based on interference awareness for providing both high throughput and minimum end-to-end delay for wireless sensor networks. With the proposed algorithm, it is feasible to find out the optimal transmission path between sensor nodes to the sink node by using cumulative path metric where real-time delivery, high energy efficiency and less interference are considered as in path selection. Finally, simulation results show that network throughput and delay can be improved by using the proposed routing scheme.

Minimum Cost Path for Private Network Design (개인통신망 설계를 위한 최소 비용 경로)

  • Choe, Hong-Sik;Lee, Ju-Yeong
    • Journal of KIISE:Computer Systems and Theory
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    • v.26 no.11
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    • pp.1373-1381
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    • 1999
  • 이 논문에서는 통신망 설계 응용분야의 문제를 그래프 이론 문제로써 고려해 보았다. 개별 기업체가 서로 떨어진 두 곳을 연결하고자 할 때 공용통신망의 회선을 빌려 통신망을 구축하게 되는데 많은 경우 여러 종류의 회선들이 공급됨으로 어떤 회선을 선택하느냐의 문제가 생긴다. 일반적으로 빠른 회선(low delay)은 느린 회선(high delay)에 비해 비싸다. 그러나 서비스의 질(Quality of Service)이라는 요구사항이 종종 종단지연(end-to-end delay)시간에 의해 결정되므로, 무조건 낮은 가격의 회선만을 사용할 수는 없다. 결국 개별 기업체의 통신망을 위한 통로를 공용 통신망 위에 덮어씌워(overlaying) 구축하는 것의 여부는 두 개의 상반된 인자인 가격과 속도의 조절에 달려 있다. 따라서 일반적인 최소경로 찾기의 변형이라 할 수 있는 다음의 문제가 본 논문의 관심사이다. 두 개의 지점을 연결하는데 종단지연시간의 한계를 만족하면서 최소경비를 갖는 경로에 대한 해결을 위하여, 그래프 채색(coloring) 문제와 최단경로문제를 함께 포함하는 그래프 이론의 문제로 정형화시켜 살펴본다. 배낭문제로의 변환을 통해 이 문제는 {{{{NP-complete임을 증명하였고 {{{{O($\mid$E$\mid$D_0 )시간에 최적값을 주는 의사선형 알고리즘과O($\mid$E$\mid$)시간의 근사 알고리즘을 보였다. 특별한 경우에 대한 {{{{O($\mid$V$\mid$ + $\mid$E$\mid$)시간과 {{{{O($\mid$E$\mid$^2 + $\mid$E$\mid$$\mid$V$\mid$log$\mid$V$\mid$)시간 알고리즘을 보였으며 배낭 문제의 해결책과 유사한 그리디 휴리스틱(greedy heuristic) 알고리즘이 그물 구조(mesh) 그래프 상에서 좋은 결과를 보여주고 있음을 실험을 통해 확인해 보았다.Abstract This paper considers a graph-theoretic problem motivated by a telecommunication network optimization. When a private organization wishes to connect two sites by leasing physical lines from a public telecommunications network, it is often the cases that several categories of lines are available, at different costs. Typically a faster (low delay) lines costs more than a slower (high delay) line. However, low cost lines cannot be used exclusively because the Quality of Service (QoS) requirements often impose a bound on the end-to-end delay. Therefore, overlaying a path on the public network involves two diametrically opposing factors: cost and delay. The following variation of the standard shortest path problem is thus of interest: the shortest route between the two sites that meets a given bound on the end-to-end delay. For this problem we formulate a graph-theoretical problem that has both a shortest path component as well as coloring component. Interestingly, the problem could be formulated as a knapsack problem. We have shown that the general problem is NP-complete. The optimal polynomial-time algorithms for some special cases and one heuristic algorithm for the general problem are described.

A Priority- based Minimum Interference Path Multicast Routing Algorithm in NGOI based DWDM (고밀도 파장 분할 다중화 방식 기반 차세대 광 인터넷망에서 우선순위 기반 최소간섭 경로 멀티캐스트 라우팅 알고리즘)

  • Jo, Chan-Hyo;Seo, Sang-Bo;Lee, Jun-Won;Kim, Sung-Un
    • Journal of KIISE:Information Networking
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    • v.36 no.4
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    • pp.286-296
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    • 2009
  • A major challenge in next generation optical Internet (NGOI) networks based on dense-wavelength division multiplexing (DWDM) is the provision of guaranteed quality-of-service (QoS) for a wide variety of multimedia applications. One of the critical issues in NGOI is the routing and wavelength assignment problem that is embossed as very important and plays a key role in improving the global efficiency for capacity utilization. But the previous researches had the delay problem, and the path routed by higher priority nodes may be congested and interfere with potential future multicast session requests. To overcome these problems, in this research we suggest a Priority-based Minimum Interference Path Multicast Routing (PMIPMR) algorithm, a new routing algorithm which finds alternative routes based on node priorities and Virtual Source (VS) nodes that has both splitting and wavelength conversion, and then chooses a path that does not interfere with potential future multicast session requests when congestions occur in the network. The PMIPMR algorithm reduces blocking rate significantly and increases the wavelength utilization by avoiding congestion in future multicast session requests.