• Title/Summary/Keyword: Military Video Information

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Video Image Transmissions over DDS Protocol for Unmanned Air System (DDS 표준 기반 무인기 영상 데이터 전송 연구)

  • Go, Kyung-Min;Kwon, Cheol-Hee;Lee, Jong-Soon;Kim, Young-Taek
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.11B
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    • pp.1732-1737
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    • 2010
  • Currently, one of the main purposes of the military using Unmanned Air System (VAS) is to perform surveillance and reconnaissance of hostile enemy. To carry out their mission, Unmanned aerial vechicle (UAV) transmits video images to ground control station using ISR devices installed on the UAV. After receiving the images, the ground control station distribute them to various type of users. At this case, it is important to keep QoS. This paper presents data delivery and QoS managements using DDS for DDS for UAV video images. The experiment result, based on H.264 and JPEG2000, shows that DDS standard is able to be applied to video image transmission for UAS.

IEEE 802.11 MAC based Multi-hop Reservation and Backoff Scheme in MIMC Tactical Ad Hoc Networks (전술 애드 혹 네트워크에서 다중 홉 전송을 위한 자원 예약 및 백오프 기법)

  • Cho, Youn-Chul;Yoon, Sun-Joong;Ko, Young-Bae
    • Journal of the Korea Institute of Military Science and Technology
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    • v.15 no.1
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    • pp.16-27
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    • 2012
  • In multi-interface multi-channel(MIMC) based tactical ad hoc networks, QoS support for required operational capacity is one of the main challenging issues for multi-hop transmissions. To support QoS in such a harsh environment, we propose a novel MAC scheme to minimize multi-hop as well as per-hop delay. The current IEEE 802.11 MAC protocols should contend to reserve the channel resource at every hop by each sender. The every-hop channel contention results in a degradation of end-to-end delay for multi-hop transmissions. The basic idea of our scheme is to make a "multi-hop reservation" at the MAC layer by using the modified RTS frame. It contains additional information such as destination information, packet priority, and hop count, etc. In addition, we differentiate the contention window area according to the packet priority and the number of hops to deliver packets in the predefined allowed latency. Our scheme can minimize the multi-hop delay and support the QoS of the critical data in real time(i.e., VoIP, sensing video data, Video conference between commanders). Our simulation study and numerical analysis show that the proposed scheme outperforms the IEEE 802.11 MAC.

Active Node and Active Network Modeling For Network Traffic Progress (네트워크 트래픽 성능 향상을 위한 액티브 노드 및 액티브 네트워크 설계)

  • Choi Byung-Sun;Hwang Young-Chul;Lee Seong-Hyun;Lee Won-Goo;Lee Jae-Kwang
    • 한국컴퓨터산업교육학회:학술대회논문집
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    • 2003.11a
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    • pp.119-126
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    • 2003
  • Computer simulation has used to a area of military training from about several years ago. War game model(or computer simulation) endow a military man with field training such as combat experience without operating combat strength or capabilities. To samely construct simulation environment against actual combat environment is to well construct DB to operate war game model, associate among federates on network. Thus, we construct virtual combat environment enabling to efficiently manage network traffic among federates(or active nodes) on active network that construct virtual military training space such as urgent combat field needed to rapidly transfer combat information including image and video.

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Active Network Performance Improvement for Security Application (보안 응용을 위한 능동 네트워크 성능 향상 방안)

  • 채철주;이명선;김상국;임정목;이성현;이재광
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2004.05b
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    • pp.416-419
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    • 2004
  • Computer simulation has used to a area of military training in recent years. Computer simulation endow a military nan with field raining such as combat experience without operating combat strength or capabilities. To samely construct simulation environment against actual combat environment is to well construct ㏈ to operate war game model, associate among federates on network. we construct virtual combat environment enabling to efficiently manage network traffic among federates(or active nodes) on active network that construct virtual military training spare such as urgent combat field needed to rapidly transfer combat information including image and video.

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Multiple UAVs Utilisation Method for Seamless Video Stream Service (지속적인 동영상 스트리밍 서비스를 위한 다중 UAV 활용 기법)

  • Kim, Byoung-Kug;Hong, Woonhee;Hong, Sung-Hwa;Kang, Jiheon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.10a
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    • pp.670-672
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    • 2021
  • The video streaming technologies are used in diverse areas including aerospace. UAV (Unmanned Aerial Vehicle) is still being developed so that we are able to use the UAV not only in military areas but also in civil areas. Remotely monitoring and observing a certain area is possible via using video streaming service based on the UAV nowadays. However, UAV is vulnerable to weather conditions, plane's weight, battery capacity and so on, which makes many restrictions of flight time and video streaming services. In order to prolong the video streaming services, we can use a number of UAVs, fly them one by one, and switch video streaming channels. In the paper, we propose the methods how to interchange UAVs' missions and their video streaming channels to provide seamless video stream services.

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TsCNNs-Based Inappropriate Image and Video Detection System for a Social Network

  • Kim, Youngsoo;Kim, Taehong;Yoo, Seong-eun
    • Journal of Information Processing Systems
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    • v.18 no.5
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    • pp.677-687
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    • 2022
  • We propose a detection algorithm based on tree-structured convolutional neural networks (TsCNNs) that finds pornography, propaganda, or other inappropriate content on a social media network. The algorithm sequentially applies the typical convolutional neural network (CNN) algorithm in a tree-like structure to minimize classification errors in similar classes, and thus improves accuracy. We implemented the detection system and conducted experiments on a data set comprised of 6 ordinary classes and 11 inappropriate classes collected from the Korean military social network. Each model of the proposed algorithm was trained, and the performance was then evaluated according to the images and videos identified. Experimental results with 20,005 new images showed that the overall accuracy in image identification achieved a high-performance level of 99.51%, and the effectiveness of the algorithm reduced identification errors by the typical CNN algorithm by 64.87 %. By reducing false alarms in video identification from the domain, the TsCNNs achieved optimal performance of 98.11% when using 10 minutes frame-sampling intervals. This indicates that classification through proper sampling contributes to the reduction of computational burden and false alarms.

Adaptive Video Enhancement Algorithm for Military Surveillance Camera Systems (국방용 감시카메라를 위한 적응적 영상화질 개선 알고리즘)

  • Shin, Seung-Ho;Park, Youn-Sun;Kim, Yong-Sung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.39C no.1
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    • pp.28-35
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    • 2014
  • Surveillance cameras in national border and coastline area often occur the video distortion because of rapidly changing weather and light environments. It is positively necessary to enhance the distorted video quality for keeping surveillance. In this paper, we propose an adaptive video enhancement algorithm in the various environment changes. To solve an unstable performance problem of the existing method, the proposed method is based on Retinex algorithm and uses enhanced curves which is adapted in foggy and low-light conditions. In addition, we mixture the weighted HSV color model to keep color constancy and reduce noise to obtain clear images. As a results, the proposed algorithm improves the performance of well-balanced contrast enhancement and effective color restoration without any quality loss compared with the existing algorithm. We expect that this method will be used in surveillance camera systems and offer help of national defence with reliability.

The Study of Data Recorder for Mission Replay (임무 재생을 위한 데이터기록장치 연구)

  • Lee, Sang-Myung;Kim, Young-Kil
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2011.10a
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    • pp.357-360
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    • 2011
  • On the matter in line with NCW(Network Centric Warfare) and information age, the military is on an efficient-expanding trend as sharing with status and information promptly through the various and complex exchange of messages and the phone communication between operators, using a highly efficient operating console. The recording devices that record an operational situation to plan a new operation through the mission analysis and result reviews after finishing military operation or training are developed and operated. Recording method is classified into two groups. one is the recording of display shots, another is the recording of an exchange of messages. This study proposes the new data-oriented recording method to reduce the readiness time of replay and the improvement scheme.

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