• Title/Summary/Keyword: Mesh modeling

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Two-Dimensional(2-D) Flood Inundation Modeling Considering Mesh Type and Resolution (격자유형과 해상도를 고려한 2차원 홍수범람 모델링)

  • Kim, Byunghyun
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.39 no.2
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    • pp.247-256
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    • 2019
  • In this study, 2-D Godunov type finite volume model which can apply the mixed mesh including triangular and quadrilateral meshes for flood inundation modeling is used to compare and analyze the flood height, flood extent and model execution time according to mesh type and resolution. The study area is the Upton-upon Severn watershed in Great Britain, where the flood occurred for 22 days from October 29 to November 19, 2000. For the flood modeling, topographic data were constructed using high resolution LiDAR (Light Detection And Ranging). The results of the 2-D flood modeling by the mesh type and resolution were compared with four ASAR (Airborne Synthetic Aperture Radar) images captured during the flood period. This study has shown that flood height and extent can vary greatly depending on the mesh type and resolution, even if identical topography and boundary conditions are used, and that the selection of appropriate mesh type and resolution for the purpose and situation of the 2-D flood modeling is necessary.

Tree-inspired Chair Modeling (나무 성장 시뮬레이션을 이용한 의자 모델링 기법)

  • Zhang, Qimeng;Byun, Hae Won
    • Journal of the Korea Computer Graphics Society
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    • v.23 no.5
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    • pp.29-38
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    • 2017
  • We propose a method for tree-inspired chair modeling that can generate a tree-branch pattern in the skeleton of an arbitrary chair shape. Unlike existing methods that merge multiple-input models, the proposed method requires only one mesh as input, namely the contour mesh of the user's desired part, to model the chair with a branch pattern generated by tree-growth simulation. We propose a new method for the efficient extraction of the contour-mesh region in the tree-branch pattern. First, we extract the contour mesh based on the face area of the input mesh. We then use the front and back mesh information to generate a skeleton mesh that reconstructs the connection information. In addition, to obtain the tree-branch pattern matching the shape of the input model, we propose a three-way tree-growth simulation method that considers the tangent vector of the shape surface. The proposed method reveals a new type of furniture modeling by using an existing furniture model and simple parameter values to model tree branches shaped appropriately for the input model skeleton. Our experiments demonstrate the performance and effectiveness of the proposed method.

Depth-based Mesh Modeling for Virtual Environment Generation (가상 환경 생성을 위한 깊이 기반 메쉬 모델링)

  • 이원우;우운택
    • Proceedings of the IEEK Conference
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    • 2003.11b
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    • pp.111-114
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    • 2003
  • In this paper, we propose a depth-based mesh modeling method to generate virtual environment. The proposed algorithm constructs mesh model from unorganized point cloud obtained from a multi-view camera. We separate the point cloud consisting objects from the background. Then, we apply triangulation to each object and background. Since the objects and the background are modeled independently, it is possible to construct effective virtual environment. The application of proposed modeling method is applicable to entertainment, such as movie and video game and effective virtual environment generation.

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A Unified Surface Modeling Technique Using a Bezier Curve Model (de Casteljau Algorithm) (베지에 곡선모델 (드 카스텔죠 알고리듬) 을 이용한 곡면 통합 모델링 기법)

  • Rhim, Joong-Hyun;Lee, Kyu-Yeul
    • Journal of the Society of Naval Architects of Korea
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    • v.34 no.4
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    • pp.127-138
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    • 1997
  • In this study, a new technique is presented, by which one can define ship hull form with full fairness from the input data of lines. For curve modeling, the de Casteljau Algorithm and Bezier control points are used to express free curves and to establish the unified curve modeling technique which enables one to convert non-uniform B-spline (NUB) curve or cubic spline curve into composite Bezier curves. For surface modeling, the mesh curve net which is required to define surface of ship hull form is interpolated by the method of the unified curve modeling, and the boundary curve segments of Gregory surface patches are generated by remeshing(rearranging) the given mesh curve net. From these boundary information, composite Gregory surfaces of good quality in fairness can be formulated.

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Polygonal finite element modeling of crack propagation via automatic adaptive mesh refinement

  • Shahrezaei, M.;Moslemi, H.
    • Structural Engineering and Mechanics
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    • v.75 no.6
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    • pp.685-699
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    • 2020
  • Polygonal finite element provides a great flexibility in mesh generation of crack propagation problems where the topology of the domain changes significantly. However, the control of the discretization error in such problems is a main concern. In this paper, a polygonal-FEM is presented in modeling of crack propagation problems via an automatic adaptive mesh refinement procedure. The adaptive mesh refinement is accomplished based on the Zienkiewicz-Zhu error estimator in conjunction with a weighted SPR technique. Adaptive mesh refinement is employed in some steps for reduction of the discretization error and not for tracking the crack. In the steps that no adaptive mesh refinement is required, local modifications are applied on the mesh to prevent poor polygonal element shapes. Finally, several numerical examples are analyzed to demonstrate the efficiency, accuracy and robustness of the proposed computational algorithm in crack propagation problems.

Geometric Implicit Function Modeling and Analysis Using R-functions (R-function을 이용한 형상의 음함수 모델링 및 해석)

  • Shin, Heon-Ju;Sheen, Dong-Woo;Kim, Tae-Wan
    • Korean Journal of Computational Design and Engineering
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    • v.12 no.3
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    • pp.220-232
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    • 2007
  • Current geometric modeling and analysis are commonly based on B-Rep modeling and a finite elements method respectively. Furthermore, it is difficult to represent an object whose material property is heterogeneous using the B-Rep method because the B-Rep is basically used for homogeneous models. In addition, meshes are required to analyze a property of a model when the finite elements method is applied. However, the process of generating meshes from B-Rep is cumbersome and sometimes difficult especially when the model is deformed as time goes by because the topology of deforming meshes are changed. To overcome those problems in modeling and analysis including homogeneous and heterogeneous materials, we suggest a unified modeling and analysis method based on implicit representation of the model using R-function which is suggested by Rvachev. For implicit modeling of an object a distance field is approximated and blended for a complex object. Using the implicit function mesh-free analysis is possible where meshes are not necessary. Generally mesh-free analysis requires heavy computational cost compared to a finite elements method. To improve the computing time of function evaluation, we utilize GPU programming. Finally, we give an example of a simple pipe design problem and show modeling and analysis process using our unified modeling and analysis method.

Development of Methodology for Fracture Network Analysis in the Unsaturated Zone using MINC Approach in TOUGH2 Code (TOUGH2 전산코드의 MINC 기법을 이용한 불포화 암반 내 단열 해석 방법론 개발)

  • Ha, Jaechul;Cheong, Jae-yeol;Kim, Soogin;Yoon, Jeonghyoun
    • The Journal of Engineering Geology
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    • v.26 no.3
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    • pp.325-330
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    • 2016
  • The second phase of low- and intermediate-level waste (LILW) disposal facility is under planned on the sedimentary rock in unsaturated zone. In this study, we created two meshes which were a matrix continuum mesh and a fracture continuum mesh to carry out 2 dimensional numerical modeling for groundwater flow in the unsaturated zone containing fractures focused on the second phase of LILW disposal facility. Two continuum meshes were developed using MINC in meshmaker module of TOUGH2 code. A fracture continuum mesh was included the k-field distribution of the permeability derived from the Discrete Fractured Network (DFN) modeling. To apply the unsaturated zone for the modeling, the gridding steps to generate mesh were developed. Each step to generate a mesh consisted of definition of materials, setting the initial conditions and creating grids using MINC. The methodology development of meshes in this study will be applied for more precise modeling of groundwater flow and mass transport.

A Compact and Efficient Polygonal Mesh Representation (간결하고 효율적인 폴리곤 메쉬의 표현 구조)

  • Park S. K.;Lee S. H.
    • Korean Journal of Computational Design and Engineering
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    • v.9 no.4
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    • pp.294-305
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    • 2004
  • Highly detailed geometric models are rapidly becoming commonplace in computer graphics and other applications. These complex models, which is often represented as complex1 triangle meshes, mainly suffer from the vast memory requirement for real-time manipulation of arbitrary geometric shapes without loss of data. Various techniques have been devised to challenge these problems in views of geometric processing, not a representation scheme. This paper proposes the new mesh structure for the compact representation and the efficient handling of the highly complex models. To verify the compactness and the efficiency, the memory requirement of our representation is first investigated and compared with other existing representations. And then we analyze the time complexity of our data structure by the most critical operation, that is, the enumeration of the so-called one-ring neighborhood of a vertex. Finally, we evaluate some elementary modeling functions such as mesh smoothing, simplification, and subdivision, which is to demonstrate the effectiveness and robustness of our mesh structure in the context of the geometric modeling and processing.

3D Tunnel Modeling by Parametric Representation of Geometry (매개변수식 기하 표현법에 의한 3차원 터널 모델링)

  • 이형우;신대석
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.15 no.1
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    • pp.33-42
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    • 2002
  • A method of automatic 3D tunnel modeling is proposed. The proposed method used the parametric representation of geometry and a hierarchical and relational data structure. These two bases provide the generalization and extension for 3D tunnel modeling. Especially, these two fundamentals ion the basis iota representing the characteristics of the tunnel structure for analysis. The constant-curvature characteristic is exploited to generate 3D mesh on the tunnel surface. This is attributed to the advantage that any 2D automatic mesh generation algorithm can be applied to 3D mesh modeling.