• Title/Summary/Keyword: Menu-Layout

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A Study on Menu-Layout Preference of the Learner's Properties (아동의 특성에 따른 선호하는 메뉴 레이아웃에 관한 연구)

  • Min, Sun-Hee;Lee, Soo-Jung
    • The Journal of Korean Association of Computer Education
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    • v.13 no.1
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    • pp.9-18
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    • 2010
  • The purpose of this study is to determine the differences in menu-layout preference for learners based on their demographics. The experiment was conducted in this manner: three class second grade and three class sixth grade elementary school students were separated by sex, grade, age and cognitive style such as field-dependent and field-independent. They were asked to choose which menu layouts they preferred or did not prefer out of 6 different types. The results of the research are as follows: First, there were no differences in sex, grade and cognitive style for preferences in the menu layout but there were meaningful differences with regard to age. Second grade students preferred map-type layout, but sixth grade students preferred the type having a main menu across the top with a sub menu in roll over. Second, there was a difference with regard to age as to what they do not prefer. Overall, the results of this study suggest that the menu layout for a learning web site on the internet needs to be different according to their age.

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Menu Layout for Touch-screen Phones Based on Various Grip Postures (다양한 파지 방법에 따른 터치스크린 폰 메뉴 레이아웃에 관한 연구)

  • Cho, Sung-Il;Park, Sung-Joon;Jung, Eui-S.;Im, Young-Jae;Choe, Jea-Ho
    • Journal of Korean Institute of Industrial Engineers
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    • v.36 no.1
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    • pp.52-58
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    • 2010
  • The level of competition has reached the limits in cellular phone market and the cellular phone manufacture companies started to focus their solution in user interface. Design issues with controllability led the development and renovation of such products to the use of the touch-screen phone. Depending upon the readability, technical advances, portability and controllability, user satisfaction of touch-screen phones could vary significantly. In this research, the controllability was dealt in regard to various grip postures, in order to improve menu layout which fits for using the thumbs of both hands and a thumbs of single hand. Regression models are found to the suggest the location of buttons on the screen by redesigning the menu layout, it is expected to improve both controllability and satisfaction of the user. This result can be applicable not only to mobile phone design, but also to the design of various hand-held devices using a touch screen.

Optokinetic Differentiation through the Menu Layout and Cognitive Degree of Service Menu Title for Watching Digital Media (디지털미디어 메뉴 타이틀의 인지차이와 메뉴 방향에 따른 시선주목도 차이)

  • Lee, Sang-Ho
    • The Journal of the Korea Contents Association
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    • v.10 no.10
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    • pp.111-119
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    • 2010
  • This paper deals with the experiments of optokinetic differentiation within eye tracking test through the menu direction and cognitive degree of service menu title for watching digital media service. Researcher establish a research topic which verification of differentiations of eye tracking velocity when media user perceive the service menu title within vertical structure or horizontal structure. Experimentation was designed with two types of menu structure-vertical or horizontal-and these have each 9 cases of eye tracking tasks for experimentee. Researcher arrives at a conclusion through as stated above experiment that cases of vertical menu structure is more effective method with linear channel service menu, otherwise that cases of horizontal menu structure is more effective method with non linear channel service menu, like a video on demand service. The research results will be very helpful with actual media industry players when they planning the evolutionary direction of their menu layout.

A Dynamic Menu Layout of the Board Writing Software for IWB system considering the Writing Position and the Frequency of Menu Usage (판서 위치와 메뉴 사용 빈도를 고려한 전자 칠판용 판서 소프트웨어의 동적 메뉴 배치)

  • Jeong, Si-Sik;Hwang, Min-Tae
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.10a
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    • pp.906-909
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    • 2015
  • The smart educational environment using the IWB(Interactive White Board) system has been built and developed since e-learning industry was developed significantly in the early 2000's. Basically the IWB system includes the board writing software, and instructors can further increase the training effect by handwriting on the IWB. In this paper we propose new menu layout mechanism of board writing software that only a few menu buttons are displayed based on the frequency of menu usage and the position of menu layout is dynamically moved according to user's writing position. The implementation of our proposed mechanism shows that it is simple and easy to use without user's unnecessary movement. Therefore it is expected to contribute greatly to the development of a future smart education.

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User-interface Considerations for the Main Button Layout of the Tactical Computer for Korea Army (한국군 전술컴퓨터의 인간공학적 메인버튼 설계)

  • Baek, Seung-Chang;Jung, Eui-S.;Park, Sung-Joon
    • Journal of the Ergonomics Society of Korea
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    • v.28 no.4
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    • pp.147-154
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    • 2009
  • The tactical computer is currently being developed and installed in armored vehicles and tanks for reinforcement. With the tactical computer, Korea Army will be able to grasp the deployment status of our forces, enemy, and obstacles under varying situations. Furthermore, it makes the exchange of command and tactical intelligence possible. Recent studies showed that the task performance is greatly affected by the user interface. The U.S. Army is now conducting user-centered evaluation tests based on C2 (Command & Control) to develop tactical intelligence machinery and tools. This study aims to classify and regroup subordinate menu functions according to the user-centered task performance for the Korea Army's tactical computer. Also, the research suggests an ergonomically sound layout and size of main touch buttons by considering human factors guidelines for button design. To achieve this goal, eight hierarchical subordinate menu functions are initially drawn through clustering analysis and then each group of menu functions was renamed. Based on the suggested menu structure, new location and size of the buttons were tested in terms of response time, number of error, and subjective preference by comparing them to existing ones. The result showed that the best performance was obtained when the number of buttons or functions was eight to conduct tactical missions. Also, the improved button size and location were suggested through the experiment. It was found in addition that the location and size of the buttons had interactions regarding the user's preference.

The study on the Development of Menu Evaluation Mode1 in the Hotel (관광호텔 메뉴 평가모델 개발에 관한 연구)

  • 엄영호;이윤신
    • Culinary science and hospitality research
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    • v.6 no.3
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    • pp.307-328
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    • 2000
  • Menu is regarded as the main factor for management of hotel and restaurant. Menu design was affected by many factors, but there are some items should be considered carefully for development of menu, such as a good understandings of consumers' demand. considering of the regional characteristics, establishing of the exact target, and careful thinking of a unit cost. At last, the most important factor is careful evaluation of developed menu and it have to be continuously reformed by feed back of these factors. Food service industries should create an independent menu(including restaurant layout, consumer level, marketing and advertising) rather than copying other restaurant' menu. Also. we have to design an efficient menu with useful information through the best of menu.

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A case study of MS Excel's powerful functions for statistical data analysis. (Focused on an Analysis of Variance menu) (자료 통계 분석을 위한 MS 엑셀의 유용한 기능들에 관한 사례연구 (지하철 이용객 자료 분석))

  • Kim, Sook-Young
    • Journal of the Korea Computer Industry Society
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    • v.9 no.5
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    • pp.223-228
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    • 2008
  • A case study to show MS Excel's convenient and powerful functions was conducted to test hypotheses with subway data. Quantitative variables were described using descriptive menu, and qualitative variables were described using histogram menu of a MS Excel software. Relationships were tested using regression menu, differences were tested using t-test menu, and factors were tested using variance-layout menu of a Excel software. Data input, management, and statistical analysis were done successfully with only a MS Excel software.

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The interactive robot work-cell layout for SCARA type using PC (PC를 이용한 수평다관절형 로보트의 대화식 작업장 설계)

  • 최기봉;국금환
    • 제어로봇시스템학회:학술대회논문집
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    • 1989.10a
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    • pp.250-254
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    • 1989
  • This study is to develop the interactive program for work-cell layout of SCAPA type robot using PC. To make the program interactively, we made use of the software which have the function of menu, dialog box, and graphic. By using the mouse, we can progress the program quickly and easily. It has 2 1/2 dimension and provides that one can layout the elements(robot, peripheral device, and etc.), create the work path, and calculate the robot cycle time. By comparing with cycle times of any number of work-cell layout for the same work, we can evaluate work-cell layout and select one work-cell layout to be considered optimal one which has the least cycle time.

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Interactive Program for Work-Cell Layout of SCARA Type Robot by using PC (PC를 이용한 수평다관절형 로보트의 대화식 작업장 설계 프로그램)

  • Choe, Gi-Bong;Guk, Geum-Hwan
    • 한국기계연구소 소보
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    • s.19
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    • pp.117-123
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    • 1989
  • This study is to develop interactive program for work-cell layout of SACARA type robot by using PC. To make this program interactively, we made use of the software which has the function of menu, dialog box, and graphic. By using the mouse, we can progress this program quickly and easily. It has 2Y2 dimension and provides that one can layout elements (robot, peripheral device, and etc.), create work path, and calculate cycle time of working robot. By comparing with cycle times of any number of work-cell layout for same work, we can evaluate work-cell layout. Finally, we can select one work-cell layout to be considered optimal one which has the least cycle time.

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A Study on the Automatic Design of Content Addressable Memory (연상 메모리의 자동설계에 관한 연구)

  • 김종선;백인천;박노경;차균현
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.15 no.10
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    • pp.857-867
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    • 1990
  • Sine CAM structure is regular structure as that of RAM of PLA, CAM generator program is easy to implement. This program outputs CAM layout in the form of CIF(Caltech Intermediate Format) and graphic display program is debugging or displaying CAM generator output, which are implemented on PC/AT with MS C(5.0) graphic library and C language. CIF parser is programmed with YACC(Yet Another Compiler Compiler) and LEX (Lexical Analyzer) in order to flat the CIF data. For the purposed of plotting the layout output using ROLAND XY plotter is developed. By combining these program described above, from CIF generation to layout plotting can be executed on pull-down menu according to user's option.

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