• Title/Summary/Keyword: Menu design

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An Experimental Comparison on Visualization Techniques of Long Menu-Lists (긴 메뉴항목 리스트의 시각화 기법 비교에 관한 실험적 연구)

  • Seo, Eun-Gyoung;Sung, Hye-Eun
    • Journal of the Korean Society for information Management
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    • v.24 no.2
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    • pp.71-87
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    • 2007
  • With the rapid change of the Web and E-transaction application, the search interface is providing more powerful search and visualization methods, while offering smoother integration of technology with task. Especially, visualization techniques for long menu-lists are applied in retrieval system with the goal of improving performance in user's ability to select one item from a long list. In order to review visualization techniques appropriate to the types of users and data set, this study compared the five visualization browsers such as the Tree-structured menu, the Table-of-contents menu, the Roll-over menu, the Click menu, and Fisheye menu. The result of general analyses shows that among the hierarchical methods, the experienced group prefers the Table-of-contents method menu, whereas the novice's group prefers the Tree-structure method menu. Among the linear methods, the two groups prefer the Roll-over menu. The Roll-over menu is most preferred among the five browsers by the two groups.

A Study on the Menu Navigation of Website for Web Designer and Director. (웹디자이너와 개발자를 위한 웹사이트 메뉴 네비게이션 연구)

  • 신창현;홍석기
    • Proceedings of the Korea Society of Design Studies Conference
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    • 2000.11a
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    • pp.26-27
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    • 2000
  • 우리들은 흔히 레이아웃에서의 그래픽적인 아름다움이나 플래시 무비, 쇽웨이브 무비 등과 같이 동영상적 재미요소가 적절히 적용된 웹사이트를 잘 만들어진 웹사이트라 여기고, 이와 같은 기준을 웹사이트를 평가하는 중요한 기준으로 여기고 있다. 물론, 위와 같은 기준이 웹사이트를 평가하는 중요한 요소임에는 틀림없지만, 여기서 우리는 또 다른 기준의 하나인 "메뉴 네비게이션(Menu Navigation)"이라는 아주 중요한 요소에 대하여 대뤄보고자 한다.(중략)

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A Study on the information architecture and menu design in the type of web sites (웹사이트의 유형 분류에 따른 정보 설계 및 메뉴디자인의 특성 연구)

  • 배윤선;이현주
    • Archives of design research
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    • v.16 no.1
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    • pp.241-250
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    • 2003
  • With the increasing number and variety of internet users as well as the development of internet technology, web contents have been taking a more comprehensive, integrated, and practical form. This change has brought to our attention the importance of the information architecture and menu design, both of which are required for the users to navigate vast amount of data promptly, correctly and easily for effective communication in the web sites. In this study, web sites were categorized by the service levels provided to the users, and sampling was performed accordingly. Then, information architecture, the layout and the presentation of the menu design were analyzed. The result of the analysis show that there are distinguishable characteristics in how the menus were expressed and designed, and that these characteristics reflect the users' characteristics in the web interface menu design. With the result of this study, we present a guideline for information architecture and web interface menu design, which reflects user characteristics thereby strengthening usability. Using this guideline, we expect the development of web interface design which should support more efficient communication on the web.

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GOMS Analysis of Database Menu Structure for PC Communication Services (PC통신서비스를 위한 데이터베이스 메뉴 구조에 대한 GOMS 분석)

  • Yun, Cheol-Ho;No, Byeong-Ok
    • Journal of the Ergonomics Society of Korea
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    • v.19 no.1
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    • pp.101-107
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    • 2000
  • This study reviews several database menu structure for pc communication services to examine the efficiency of database menu structure. Database menu systems of 5 major pc communication companies were analyzed by GOMS methodology, a description of the knowledge that a user must have in order to carry out tasks on system. Also, each database access time of 4 pc communication companies were measured with internet pc environment in laboratory. It is recommened that another menu design strategies (for example, broad-shallow rather than narrow-deep) should be adopted because current menu structures have inefficient procedures to access those database.

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A Study on the Navigation Menu Structure with Screen Size (Screen Size를 고려한 최적 Menu Structure에 관한 연구)

  • Kim, Seong-Min;Choe, Jae-Ho;Jung, Eui-S.;Choi, Kwang-Soo;Jeon, Myoung-Hoon;Park, Jun-Ho;Ahn, Jeong-Hee
    • 한국HCI학회:학술대회논문집
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    • 2008.02b
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    • pp.380-385
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    • 2008
  • To perform the navigation functions more efficiently, the navigation menu structure should be provided easy to understand to the driver in the vehicle environment that is restricted by driving workload, According to these conditions, to design better navigation interface, it is important to study on the navigation menu structure that is depend on the screen size and the information width and depth. Therefore, in this study we provided the different menu structures of 7-inch touchscreen LCD and 4-inch touchscreen LCD to the driver respectively in the driving simulator. Then, we compared the preference of each menu structures with the different touchscreen LCD.

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Influence of Japanese Restaurant Menu Select Attribute on Consumer Preferences and Satisfaction - Focused on Mediating Effects of Customer Preferences - (일식 레스토랑 이용 소비자들의 메뉴선택속성이 소비자 선호도 및 만족도에 미치는 영향에 관한 연구)

  • Ju, Sung-Min
    • Culinary science and hospitality research
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    • v.22 no.4
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    • pp.353-364
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    • 2016
  • This study was conducted to find the influence of menu select attribute on consumer preferences and satisfaction as perceived by Japanese restaurant consumers. Survey method was employed and distributed during January 1 to January 31, 2016 from who have an experience in Japanese restaurants located in Busan and Gyeongnam. First, the quality of the menu (${\beta}=.444$, p<.001), menu design(${\beta}=.425$, p<.001), select menu motivation (${\beta}=.147$, p<.001) positively impact on consumer preferences. Second, consumer preference significantly and positively influence on customer satisfaction. Third, the quality of the menu (${\beta}=.650$, p<.001), menu design(${\beta}=.120$, p<.001), select menu motivation (${\beta}=.263$, p<.001) positively impact on consumer satisfaction. Finally, partial mediating effect of consumer preference was identified between select attributes and consumer satisfaction.

Design and Development of Graphic User Interface for HDTV MPEG Module (HDTV 수신 모듈용 GUI 설계 및 구현)

  • Bong, Jong-Su;Lim, Hyun-Seok;Kim, Se-Young;Kim, Dae-Jin
    • The Journal of the Korea Contents Association
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    • v.9 no.4
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    • pp.72-80
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    • 2009
  • By the advent of an era of digital convergence, the user-friendly DTV graphic user interface (GUI) techniques become very important because of the explosive consumption of DTV receiving modules. This paper describes the design and implementation of GUI of menu-driven type for the operation of HDTV MPEG module. The designed GUI is convenient and user-friendly. Main menu is created by forming a new window and is located on the top area of the window in the structure of 1 by 3 matrix. Thus main menu, sub-manu, and lower-level menu can be displayed on a screen. The menu-driven DTV GUI was acomplished by using new styles and icons.

Menu Layout for Touch-screen Phones Based on Various Grip Postures (다양한 파지 방법에 따른 터치스크린 폰 메뉴 레이아웃에 관한 연구)

  • Cho, Sung-Il;Park, Sung-Joon;Jung, Eui-S.;Im, Young-Jae;Choe, Jea-Ho
    • Journal of Korean Institute of Industrial Engineers
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    • v.36 no.1
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    • pp.52-58
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    • 2010
  • The level of competition has reached the limits in cellular phone market and the cellular phone manufacture companies started to focus their solution in user interface. Design issues with controllability led the development and renovation of such products to the use of the touch-screen phone. Depending upon the readability, technical advances, portability and controllability, user satisfaction of touch-screen phones could vary significantly. In this research, the controllability was dealt in regard to various grip postures, in order to improve menu layout which fits for using the thumbs of both hands and a thumbs of single hand. Regression models are found to the suggest the location of buttons on the screen by redesigning the menu layout, it is expected to improve both controllability and satisfaction of the user. This result can be applicable not only to mobile phone design, but also to the design of various hand-held devices using a touch screen.

A Study on Designing of a Menu Structure for the Instrument Cluster IVIS using Taguchi Method (다구찌 방법을 이용한 Instrument Cluster 상의 IVIS 메뉴 설계에 대한 연구)

  • Hong, Seung-P.;Kim, Seong-M.;Park, Sung-Joon;Jung, Eui-S.
    • Journal of the Ergonomics Society of Korea
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    • v.29 no.1
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    • pp.39-46
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    • 2010
  • The growth of function in vehicle needs complex display and control system, the In-Vehicle Information System(IVIS). Although current IVISs are widely implemented in commercial vehicles, a new form of IVIS has been recently studied in order to reduce drivers' workloads. The purpose of this study is to suggest an appropriate menu structure of a new type IVIS, to be implemented on the instrument cluster panel, using Taguchi's parameter design. In the research, firstly, functions were selected that are appropriate to control through the instrument cluster among existing functions of current IVISs by quantitative evaluation of ergonomic principles. Then, menu structure alternatives were extracted by investigating priorities to those functions selected. Finally, menu structure alternatives were evaluated through an experiment and suggest the most appropriate one by applying Taguchi's parameter design. Taguchi method was used not only for planning an experiment but also evaluating alternatives. SN ratios were a key value to evaluate the alternatives and to find the most proper one. Through the research, the most appropriate menu structure for the instrument cluster IVIS was finally suggested among the alternatives and it is expected that the results of this research could provide a guideline to the instrument cluster IVIS.

A Study of Rapid Prototyping Based on GOMS Model (GOMS 모델을 기반으로 한 Rapid Prototyping에 관한 연구)

  • Cha, Yeon-Joo;Jo, Sung-Sik;Myung, Ro-Hae
    • IE interfaces
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    • v.24 no.1
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    • pp.1-7
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    • 2011
  • The purpose of this research was to develop an integrated interface for the usability test of systems or products in the design process. It is capable of automatically creating GOMS models which can predict human task performances. It can generate GOMS models to be interacted with the prototype interfaces. It can also effectively manage various design information and various usability test results to be implemented into the new product and/or system design. Thus we can perform usability test for products or system prototypes more effectively and also reduce time and effort required for this test. For usability tests, we established an integrated interface based on GOMS model by the LabVIEW program. We constructed the system that the linkage to GOMS model is available. Using this integrated interface, the menu structure of mobile phone can be constructed easily. User can design a depth and a breath that he want. The size of button and the label of the button is changable. The path to the goal can be defined by the user. Using a designed menu structure, the experiment could be performed. The results of GOMS model and the actual time are presented. Besides, values of operators of GOMS model can be defined as the value that user wants. Using the integrated interface that we developed, the optimal menu structure deducted. The menu structure that user wants can be established easily. The optimal layout and button size can be decided by comparison of numerous menu structures. User can choose the method of usability test among GOMS model and empirical data. Using this integrated interface, the time and costs can be saved and the optimal menu structure can be found easily.