• Title/Summary/Keyword: Media Class

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A study on the material designation in library cataloging (목록에서의 자료종별표시에 관한 연구)

  • 이창수
    • Journal of Korean Library and Information Science Society
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    • v.25
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    • pp.377-404
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    • 1996
  • The purpose of this study is to investigate material designation in library cataloging and to suggest General Material Designation (GMD) and Specific Material Designation(SMD) in Korean. A summary of the study follows. In library cataloging, methods of indicating the type of material are : (1) color-coding, (2) media code as part of the call number, (3) material designation in physical description area or note area, (4) GMD and SMD. GMD is a term indicating the broad class of material to which a bibliographic item belongs. SMD is a term indicating the special class of material to which a bibliographic item belongs. GMD was listed in parenthesis following the title proper before AACR1975 code, but currently it is listed in square brackets after the AACR1975 code. AACR2 was the standard cataloging rule in GMD and SMD terminology. It is suggested that GMD be used in Korean for graphic material, sound recordings, drawings, microform, multimedia, videorecordings, manuscripts, photographs, slides, printed music, motion pictures, printed texts, objects, braille, cartographic materials, computer files and transparenies.

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S/W Cinderella for Student's mental Representation about Non-Euclidean Geometry (비유클리드 기하의 정신적 표상을 위한 S/W Cinderella)

  • Kye Younghee;Shin Kyunghee
    • The Mathematical Education
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    • v.44 no.2 s.109
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    • pp.297-306
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    • 2005
  • In this paper, we propose a computer environment class for student's mental representations about non-Euclidean geometry. Through the software Cinderella, students construct knowledge about non-Euclidean geometry and recognize differentness between Euclidean and non-Euclidean geometry. Also they recognize an existence of non-Euclidean geometry newly and its mental representations with images represented in Cinderella. In geometry class, we make students can use many representations systematically and can figure a visual internal image by emphasizing a transform process. And then students can reason about non-Euclidean geometry.

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제주도 서부지역의 지하수 오염취약성 작성 연구

  • Lee Yong-Du;Song Hui-Gyeong
    • Proceedings of the Korean Society of Soil and Groundwater Environment Conference
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    • 2006.04a
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    • pp.316-318
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    • 2006
  • The purpose of this research is to write out vulnerability for western area in Jeju island by using drastic method which is the most frequently utilized among the writing techniques of underground water vulnerability. In case of aquifer, it was divided into two types, gravel layer or not and rated. And soil media was rated two kinds of method. Plan 1 is concerned with only soil class and plan 2 is concerned with soil class and gravels (or rocks), Vadose zone was rated differently according to the ratio of gravel layer. In case of plan 1, the scope of drastic index is from the minimum 77 to the maximum 176, on the other hand, plan 2, the scope of drastic index is from the minimum 79 to the maximum 182. In case of using the water quality data of Nitrate from 1994 to 2004, Pearson correlation coefficient are 0.164(Plan 1) and 0.124(Plan 2) and Spearman correlation coefficient are 0.132(Plan 1) and 0.113.

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Robust Video-Based Barcode Recognition via Online Sequential Filtering

  • Kim, Minyoung
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.14 no.1
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    • pp.8-16
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    • 2014
  • We consider the visual barcode recognition problem in a noisy video data setup. Unlike most existing single-frame recognizers that require considerable user effort to acquire clean, motionless and blur-free barcode signals, we eliminate such extra human efforts by proposing a robust video-based barcode recognition algorithm. We deal with a sequence of noisy blurred barcode image frames by posing it as an online filtering problem. In the proposed dynamic recognition model, at each frame we infer the blur level of the frame as well as the digit class label. In contrast to a frame-by-frame based approach with heuristic majority voting scheme, the class labels and frame-wise noise levels are propagated along the frame sequences in our model, and hence we exploit all cues from noisy frames that are potentially useful for predicting the barcode label in a probabilistically reasonable sense. We also suggest a visual barcode tracking approach that efficiently localizes barcode areas in video frames. The effectiveness of the proposed approaches is demonstrated empirically on both synthetic and real data setup.

A study on the high efficiency power supply for 550W class PDP (550W급 PDP용 고효율 전원 장치에 관한 연구)

  • Won, Ki-Sik;Ahn, Tae-Young;Park, No-Soung;Cho, In-Ho
    • Proceedings of the KIPE Conference
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    • 2005.07a
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    • pp.459-462
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    • 2005
  • Recently, the PDP is the most remarkable media for a next generation display device. But the PDP is a high power consumption device. It is to required a high efficiency power supply. We reported the experimental result the high efficiency PDP power supply for 550w class. The proposed converter is quasi-resonant flyback topology, it achieves soft-switching in the single-switch flyback converter. As a result, we realize to very high efficiency power supply for PDP of 95% at 400v dc input and 550Watt output.

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A Comparative Case Study on the Environment Lesson in a Middle School (중학교 환경교육 학습방안에 관한 사례 비교 연구)

  • Kim, Mi-Jeong;Jo, Yeong-Min
    • Proceedings of the Korean Society for Environmental Edudation Conference
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    • 2005.12a
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    • pp.138-147
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    • 2005
  • In the present study, the middle school students' perception on the environment course was surveyed before and after three different lessons. It was found that most students were taking environment related issues mainly from mass media including internet and broadcasting. The young students were satisfied at practical experiments, but at the same time a few old fashioned experimental programs would not be preferred. Utilization of multimedia such as audio-visual tools was one of the effective tools for the environment class, because it could help to understand even the profound principles of the chemical and physical processes. However, some students did not concentrate on the display, causing frequent disturbance of the class. Since the school for this investigation did not choose the environment as a selective course, practical tools and materials for the experiment should not be sufficient, and thereby a further detailed work must be followed with the students who are taking environment lessons.

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A study on multimedia-related subjects by using Flipped Learning for Young Child's Preliminary Teachers

  • Ha, Yan
    • Journal of the Korea Society of Computer and Information
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    • v.23 no.1
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    • pp.139-145
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    • 2018
  • This paper recommends flipped learning as a method to improve the learning abilities and the level of software utilization when it comes to using computers in children education institutes. Flipped learning enables a class fully making use of the up-to-date multimedia-related technology. Especially, flipped learning leads a participation-oriented class rather than lecture-based ones. Young child's teachers can, not only improve their capabilities to utilize multimedia, but also manage classes that follow the trend of the fourth industrial revolution. Therefore, this paper introduces the importance of media education when it comes to training preliminary teachers and suggests a flipped learning curriculum. This paper finds significance in future efficient education for raising creative and integrated thinking children.

Application of professor·learning model customized for flipped learning for enhancing basic ability of work - Focused on freshman students in radiology department of specialized colleges (직업기초능력함양을 위한 맞춤식 플립드 러닝 교수·학습모형 적용-전문대학 방사선과 1학년 재학생을 중심으로)

  • Park, Jeongkyu
    • Journal of the Korean Society of Radiology
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    • v.12 no.2
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    • pp.225-231
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    • 2018
  • Recently, new teaching methods for communicating with teachers and students have been emerged according to the trends of decreasing the school-age population and the development of the mass media. We have applied teaching-learning model based on the flip learning to the college students in this work. As a result of the test for the customized flipped learning teaching-learning model in pre-class, the attendance rate of the major subject was 92.3% whereas that in liberal arts courses other than majors revealed 87.6%. This result for attendance rate shows that first year students in the radiology department have been actively participated in pre-class of the major subject than that of the liberal arts curriculum. From comparing the differences between the study group that was applied flipped learning in class and the non-applied group, the research group showed higher scores in knowledge, skills, and attitudes than the comparative group. In addition, more than 90% of the learners improved their responsibility, problem solving ability, creative thinking, cooperative ability, and communication ability through this learning program. From the test for the difference in the role of radiologists in the post class, the mean score was 4.40 for the group applied the teaching-learning model while that for non-applied group was 2.10. Hence, from such results, we see that this teaching-learning model is appropriate and needs to be extended to cultivate basic skills in radiology and relevant vocational education.

A Class Design Study on Digital Storytelling for Elementary School Students (초등학생을 위한 디지털 스토리텔링 수업 설계 연구)

  • Hong, Ji-Yeon;Koo, Duk-Hoi
    • 한국정보교육학회:학술대회논문집
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    • 2011.01a
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    • pp.1-5
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    • 2011
  • A change toward a digital society is requiring of the human quotient who had new informatization ability, and is large to education is affecting it. The digital Storytelling which effective anger to be educational of traditional Storytelling was combined with came into being in these changes. As I provide together multi-media element such as a screen and sound digital Storytelling jumps over the existing Storytelling, and to move, I easily cause an interest of student, and I stimulate intellectual faculties various of a schoolchild, and I make bidirectional enemy interaction possible. Therefore, I extract whether it is the education that it can apply on-site an elementary school of a cow in this study after analyzing digital Storytelling, and digital Storytelling designs the class that it is possible, and I will present it.

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IMPRESSION-DRIVEN DESIGN SCHEME FOR A CLASS OF 3D OBJECTS BASED ON MORPHABLE 3D SHAPE MODEL, AND ITS AUTOMATIC BUILDUP BY SUPPLEMENTARY FEATURE SAMPLING

  • Inaba, Yoshinori;Kochi, Jumpei;Ishi, Hanae;Gyoba, Jiro;Akamatsu, Shigeru
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.606-611
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    • 2009
  • This paper describes a method for achieving a novel design within a class of 3D objects that would create a preferred impression on users. Physical parameters of the 3D objects that might strongly contribute to their visual impressions are sought through computational investigation of the impression ratings obtained for learning samples. "Car body" was selected as the class of 3D objects to be investigated. A morphable 3D model of car bodies that describes the variations in appearance using a smaller number of parameters was obtained. Based on each car body's rating for the impression of speediness obtained by paired comparison, the visual impression was transformed by manipulating the parameters defined in the morphable 3D model. The validity of the proposed method was confirmed by psychological experiments. A new scheme is also proposed to properly re-sample a novel object of a peculiar shape so that such an object could also be represented by the morphable 3D model.

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