• 제목/요약/키워드: Media Architecture

검색결과 702건 처리시간 0.029초

IP TV를 위한 SLA 시스템 구조에 관한 연구 (The study on SLA system architecture for IP TV)

  • 김성환;이길행
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2005년도 추계종합학술대회
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    • pp.47-52
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    • 2005
  • In this paper we describe SLA metrics and software architecture for newly upcoming IP TV service. Firstly we show the general description for IP TV. This consists of brief description of IP TV, the general figure of configuration and elements of IP TV network and communication protocol stack of IP TV data transmission for deriving communication quality parameter. And we propose SLA metrics depending on quality measurement point. According to the measurement point the measurable SLA metrics are different. The total view of the IP TV SLA measurement and management architecture is shown. When the quality measurement point is the routers that consist of internet node, the IP media NMS is the quality collection system. And when the quality measurement point is the IP TV STB(Set-Top Box), the IP media collector and Quality Collection Server are the quality collection system. And we show the software block diagram of IP TV SLA processing system and the other related network management systems.

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Three Dimensional Networked Virtual Reailty Architecture Enabling Flexible Configuration Based on Function Distribution

  • Yasuyuki-KIYOSUE;Shohei-SUGAWARA;Shigeki-MASAKI;Susumu-ICHINOSE
    • 한국방송∙미디어공학회:학술대회논문집
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    • 한국방송공학회 1999년도 KOBA 방송기술 워크샵 KOBA Broadcasting Technology Workshop
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    • pp.23.1-28
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    • 1999
  • InterSpaceTM is an advanced networked virtual reality system that presents shared three-dimensional computer graphics (CG) worlds via the Internet where multiple users can enjoy synchronous communications with voice, video and text. Users can control their avatars as a surrogate interface. In InterSpace users can walk around and interact with other people and interact with contents. In this paper, we describe the function-distributed architecture used in InterSpace. The architecture enables flexible configuration of server functions and load distribution. It also allows users to select media and client PCs to switch servers dynamically.

텍스트마이닝 기법을 활용한 울진군 금강송 산지농업 의제설정 변화 - 매스미디어와 블로그·카페 키워드를 중심으로 - (Analysis of Agenda-setting Changes in Alpine Agricultural of Uljin-gun Using Text-Mining - Focusing on the Keywords of Mass-media, Blog·Cafe -)

  • 도지윤;정명철
    • 한국농촌건축학회논문집
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    • 제24권3호
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    • pp.47-57
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    • 2022
  • This study attempted to grasp the status and perception of Uljin Geumgangsong by grasping mass media issues and user perception using big data, and to present basic data when constructing monitoring using user perception by examining the establishment relationship of agenda setting from a time-series perspective. The results of collecting and analyzing text data that can identify mass media and visitor awareness are as follows. First, both mass media and visitor keywords were related to the importance of the value and meaning of Uljin Geumgangsong. Second, in the case of the connection network, Geumgang Pine Agriculture was centered, but in the case of difference in perception between mass media and visitors, such results were derived due to the object of interest. Third, in the case of the connection relationship structure, the connection strength was strong because there were many overlapping contents of mass media. Fourth, as a result of the centrality analysis, both mass media and visitor-aware keywords were positively recognized as spaces created and maintained through institutional support, and objective perception could be grasped by finding hidden keywords. Fifth, as a result of time series analysis, it was possible to grasp the flow through the issue keywords that appeared by period, and unlike the past, it was recognized as a place for tourism and travel. Finally, as a result of examining whether the agenda setting is consistent, there is a mass media influence, so it is thought that more diverse and more information and publicity are needed by utilizing it.

Abyss Storage Cluster 기반 DataLake Framework의 Connected Data Architecture 개념 설계 및 검증 (Design and Verification of Connected Data Architecture Concept employing DataLake Framework over Abyss Storage Cluster)

  • 차병래;차윤석;박선;신병춘;김종원
    • 스마트미디어저널
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    • 제7권3호
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    • pp.57-63
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    • 2018
  • 조직과 기업의 비즈니스 시스템의 규모가 커지면서 다양한 대량의 데이터들이 생성되는 비즈니스 환경의 변화와 데이터를 보다 스마트하게 처리하여 효율성을 높일 수 있는 방법으로 DataLake와 같이 단일 도메인 모델이 필요한 상황이다. 특히, 자원의 유한성과 공유 경제에 의한 물리적인 분할된 멀티 사이트의 데이터를 논리적인 단일 도메인 모델을 만드는 것은 컴퓨팅 자원의 효율적 운영 측면에서 매우 중요하다. 기존의 Data Lake 프레임워크의 장점을 기반으로 다양한 응용 영역의 멀티 사이트들을 통합 및 데이터 라이프 사이클을 관리하기 위한 Abyss Storage 기반 DataLake 프레임워크의 Connected Data Architecture 개념 (connected data architecture-concept)과 기능들을 정의하고, Connected Data Architecture 개념을 위한 인터페이스 설계 및 인터페이스(Interface) #2와 #3의 유효성 검증을 수행한다.

Dendrobium nobile 'Hamana Lake Dream' × 'No.55'의 기내 줄기삽목에 미치는 배지의 종류와 온도의 영향 (Effects of Media and Temperatures on Micro Stem Cutting of Dendrobium nobile 'Hamana Lake Dream' × 'No. 55' in Vitro)

  • 윤진영;남유경;이종석;김현진
    • 농업생명과학연구
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    • 제44권3호
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    • pp.23-30
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    • 2010
  • 본 실험은 Dendrobium nobile 계통의 교잡종인 'Hamana Lake Dream' ${\times}$ 'No. 55' 유묘의 기내삽목 시 증식 및 생육에 알맞은 배지와 배양조건을 구명하고자 실시하였다. Hyponex배지보다 MS배지에서 생장이 잘되었는데 MS배지에 활성탄을 0.1과 1.0g/L 수준에서 첨가했을 때 줄기수와 엽장, 근수, 생체중이 양호 하였으나 2.0g/L이상에서는 감소하였으나 통계적 유의성은 없었다. MS배지에 agar, sucrose, peptone, gelite 를 농도별로 첨가한 실험에서는 agar 5g/L 첨가 시 줄기 길이와 엽폭, 생체중의 값이 높았고, 절간장과 근수는 sucrose 40g/L을 첨가했을 때 효과적이었다. 또한 줄기수와 엽수는 peptone 1g/L에서 효과적이었으나 gelite는 모든 농도에서 대조구에 비해 저조하였다. 기내삽목 시 배양온도는 $28^{\circ}C$가 알맞았고 동일한 온도조건에서는 MS배지가 Hyponex배지보다 더 효과적이었다. 또한 sucrose 농도별 실험에서는 $28^{\circ}C$에서 40 g/L를 첨가하는 것이 좋았다.

인터넷과 슬라이드를 이용한 경관평가방법의 비교 (A Comparison of Landscape Evaluation between the Internet and Slide Method)

  • 허준
    • 한국조경학회지
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    • 제29권5호
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    • pp.20-27
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    • 2001
  • The purpose of this study is to investigate and compare the validity and the reliability of the visual simulation method using the internet. For this. the evaluation of the artificial and natural landscape through the medium of color slides are compared with the internet survey. Data is analysed through the comparison of t-test between the two media by landscape type, and spatial image is analysed by factor analysis algorithm. Principle component analysis using Varimax Method is applied for extraction and factor rotation respectively. The results of this study can be summarized as follows; There are no statistical differences between the two methods with artificial and natural landscape in the total data that included second tests. Factors covering the spatial image are found to be \`aesthetic\`, \`spatial shape\`, and \`familiarity\`. Total variance is obtained as 66.4%. There are no statistical differences between the two methods in 2/3 of the cases. In the case of far view of artificial landscape, the results of the t-test show that the two methods are exactly the same. Especially in the case of the artificial far landscape shows no difference of all factors between two methods. There are no differences between first and second tests of the same media and the same landscape type. And it shows the reliability of this method. These results suggest that the probability that the internet can be used as a medium of landscape evaluation and gathering information on anyone\`s landscape image. Simulation techniques with the internet survey method should be further developed for practical application.

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현대건축의 표피에서 나타나는 이미지 생성체적 특성 연구 (A Study of Characteristics of the Imagine Creator on the Architectural Skin in Contemporary Architecture)

  • 김도운;김동진
    • 한국실내디자인학회논문집
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    • 제23권4호
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    • pp.83-93
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    • 2014
  • Because the 'image' is the 'reality' in this era, there are the characteristics dematerialized between reality and non-reality in the contemporary architecture. These are promoting individualization, differentiation and multi-layered time with the development of electronic technology. This trend emphasizes the importance of imagines that are not only homogenized, simultaneous but also overlapped, multi-layered, discriminatory. Perspectives and essential characteristics of the architectural skin are changing in terms of the technical and social awareness and that means the skin has features as a complex body. Recently as an imagine creator, the architectural skin make form of media boundaries reflecting the various relationships between the observer and the external environment and also, the interior space become another sensory skin by removing the boundaries of the internal and external. It is important that making an identity of the architecture defined by the media or the imagine as well as the importance of space in architecture. These changes of skin make the third space based on the viewer's imagination and show the potential of new architectural skin with the expansion space by blurring the boundary between reality and illusion. It occurs to the diversity of the architectural skin with the identity. It will more diversified and be recognized immediately and sensibly through the interface attributes in contact with the city directly. In addition, it is more important that the skin become a unified body related with urban, social and cultural context.

Blockchain for the Trustworthy Decentralized Web Architecture

  • Kim, Geun-Hyung
    • International Journal of Internet, Broadcasting and Communication
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    • 제13권1호
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    • pp.26-36
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    • 2021
  • The Internet was created as a decentralized and autonomous system of interconnected computer networks used for data exchange across mutually trusted participants. The element technologies on the Internet, such as inter-domain and intra-domain routing and DNS, operated in a distributed manner. With the development of the Web, the Web has become indispensable in daily life. The existing web applications allow us to form online communities, generate private information, access big data, shop online, pay bills, post photos or videos, and even order groceries. This is what has led to centralization of the Web. This centralization is now controlled by the giant social media platforms that provide it as a service, but the original Internet was not like this. These giant companies realized that the decentralized network's huge value involves gathering, organizing, and monetizing information through centralized web applications. The centralized Web applications have heralded some major issues, which will likely worsen shortly. This study focuses on these problems and investigates blockchain's potentials for decentralized web architecture capable of improving conventional web services' critical features, including autonomous, robust, and secure decentralized processing and traceable trustworthiness in tamper-proof transactions. Finally, we review the decentralized web architecture that circumvents the main Internet gatekeepers and controls our data back from the giant social media companies.

조경에서의 물성 발현에 관한 연구 - 물성의 개념과 조경설계매체로서 물성의 의의를 중심으로 - (A Study on the Revelation of Materiality in Landscape Architecture - Focusing on the Concept of Materiality and the Significance of Materiality as Landscape Design Media -)

  • 문지원;조정송
    • 한국조경학회지
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    • 제33권5호통권112호
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    • pp.1-14
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    • 2005
  • This study describes the recognition and the application of materials corresponding to the formative language of landscape design as the formative process of creating connote forms and meanings in a space. The purpose of this study is to propose the significance of materiality not only for conveying the meaning of landscape but also for providing expanded experience through synesthetic perception. The study consists of two parts: (1) The concept of materiality in landscape architecture is studied in three categories, which are divided in chronological order when the recognition of materials was changed. (2) Based on this exploration of the concept of materiality and the ways of expressing it that have developed from landscape arts to landscape architecture, the significance of materiality as the medium of contemporary landscape design is proposed. Breaking from previous technical and engineering approaches to materials and from a vision-centered recognition of materials, this study focuses on aesthetic and semantic aspects of materiality and is based on multidimensional recognition though synesthesia. Materiality has significance not only as the dynamic medium that carries the meaning of landscape by providing connections with the surrounding environmental context, but also as the engagement medium that expands observers' experiences with the environment through synesthesia. The study of materiality as the medium of landscape design would contribute to expanding the scope of the language of landscape design and to expressing the meaning of landscape through materiality being revealed on the basis of converted recognition of materials.

뉴로모픽 아키텍처 기반 자율형 IoT 응용 통합개발환경 응용 시나리오 (Application Scenario of Integrated Development Environment for Autonomous IoT Applications based on Neuromorphic Architecture)

  • 박지수;김서연;김회남;정재혁;김경수;정진만;윤영선
    • 스마트미디어저널
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    • 제11권2호
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    • pp.63-69
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    • 2022
  • 다양한 IoT 디바이스 사용이 증가함에 따라 IoT 플랫폼의 중요성 또한 대두되고 있다. 최근에는 IoT 디바이스에 인공지능 기술이 결합되는 추세이며, 저전력으로 많은 연산 처리가 가능한 뉴로모픽 아키텍처를 적용하는 연구도 증가하고 있다. 본 논문에서는 GUI 형식의 뉴로모픽 아키텍처 기반 자율형 IoT 응용 통합개발환경(NA-IDE:Integrated Development Environment for Autonomic IoT Applications based on Neuromorphic Architecture)에서 IoT 디바이스와 뉴로모픽 아키텍처 FPGA 디바이스를 사용하여 NA-IDE의 가능성 및 유효성을 확인하기 위한 IoT 응용 시나리오를 제안한다. 제안된 시나리오는 IoT 디바이스에 카메라 모듈을 연결하여 실시간으로 MNIST 데이터셋 이미지를 수집하여 뉴로모픽 보드를 통해 수집된 이미지를 인식하고 다른 IoT 디바이스에 연결된 센서 모듈을 통해 인식 결과를 표시한다. 이와 같이 이기종 IoT 디바이스에 뉴로모픽 아키텍처를 적용하여 다양한 응용 서비스에 활용한다면 뉴로모픽 아키텍처 기반 자율형 IoT 응용 통합개발환경은 4차 산업혁명을 주도하는 핵심 기술로 부상할 것으로 전망한다.