• Title/Summary/Keyword: Mathematics and design

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A STATISTICAL DESIGN OF SENSITIVITY EXPERIMENTS

  • Lee, Chun-Jin
    • Journal of applied mathematics & informatics
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    • v.6 no.2
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    • pp.631-638
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    • 1999
  • Sensitive testing has been widely employed for many years in connection with the development and evaluation explosives detonation devices and propellants. Perhaps its earliest and possibly most important implementation was in biological studies of dosage mortality and response to drugs. Recently sensitivity experiments has been employed in the evaluation of new materials subject to stress in various environments and in delineanation of unstable combustion regions in chemical propulsion systems. This paper discussed a sta-tistical development of sensitivity testing.

Decaying temperature and dynamic response of a thermoelastic nanobeam to a moving load

  • Zenkour, Ashraf M.;Abouelregal, Ahmed E.
    • Advances in Computational Design
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    • v.3 no.1
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    • pp.1-16
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    • 2018
  • The decaying temperature and dynamic response of a thermoelastic nanobeam subjected to a moving load has been investigated in the context of generalized theory of nonlocal thermoelasticity. The transformed distributions of deflection, temperature, axial displacement and bending moment are obtained by using Laplace transformation. By applying a numerical inversion method, the results of these fields are then inverted and obtained in the physical domain. Also, for a particular two models, numerical results are discussed and presented graphically. Some specific and special results are derived from the current study.

On the Web Based Interactive Teaching and Learning Material with Cinderella (Cinderella를 이용한 웹 기반 탐구형 교수-학습자료 연구)

  • 전명진;홍경희
    • Journal of the Korean School Mathematics Society
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    • v.5 no.2
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    • pp.101-109
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    • 2002
  • Among interactive dynamic geometry softwares, Cinderella has some merits on the accuracy of algorithms and compatibility with internet. In this paper we compare dynamic geometry softwares such as GSP, Cabri II, Cinderella briefly and we design a web based interactive learning materials using the exercise editor of Cinderella and some Java applets, and we propose a web based interactive teaching and learning model in which achievement test can be given by the clickings on the help icon.

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The Design and Teaching Strategy of Geometry Program for the Mathematically Gifted (수학영재를 위한 기하 프로그램 설계 및 교수전략)

  • Jeon, Young-Ju
    • Journal of the Korean School Mathematics Society
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    • v.13 no.2
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    • pp.225-241
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    • 2010
  • Even though geometry is an important part basic to mathematics, studies on the program designs and teaching strategies of geometry are insufficient. The aims of this study are to propose the model of program design for autonomous learners taking their characteristics of the mathematically gifted into consideration. The core of teaching materials are analytic geometry and projective geometry. And the new teaching strategy will introduce three steps ; a draft strategies step(problem presentation, problem solving), a supportive strategies step(abstraction of a mathematical concept, mathematical induction, and extension), a transference strategies step to teaching strategy suitable for mathematically gifted. As a result, this study will suggest the effective methods of geometry teaching for the mathematically gifted.

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Design of Real-Time Video System for Mathematics Education (수학교육을 위한 화상교육 시스템의 설계)

  • Park, Ji Su;Choi, Beom Soon
    • KIPS Transactions on Software and Data Engineering
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    • v.10 no.1
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    • pp.29-34
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    • 2021
  • The real-time video education is used as an effective method of operating classes that replaces face-to-face education of instructors and learners in remote areas. However, the existing video call and video conferences system is mainly used, and this is effective in linguistic education because it focuses on lecture through video, but it is not utilized in other education. In this paper, we propose a design model of real-time video system that can improve the effectiveness of science curriculum and mathematics education by providing the functions that can be utilized during class by improving limitations of image - oriented image education.

Derivation of a Simplified Measure of Slope Rotatability for a Particular Class of Response Surface Designs

  • Kim, Hyuk Joo;Park, Sung Hyun;Kim, Tae-Sung
    • Communications for Statistical Applications and Methods
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    • v.11 no.3
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    • pp.563-574
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    • 2004
  • Slope rotatability of response surface designs is a desirable property when we are interested in estimating slopes of response surfaces. In this paper, we derive a simplified measure of slope rotatability from new viewpoints for response surface designs that are frequently used in response surface methodology.

An Empirical Study on the Effects of Private Tutoring and EBS Engagement on Mathematics Achievement (사교육 경험과 EBS 방송 시청이 수학성취도에 미치는 영향에 대한 실증연구)

  • Hong, Soon Sang;Hong, Yoon Pyo
    • Journal of the Korean School Mathematics Society
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    • v.19 no.2
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    • pp.123-151
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    • 2016
  • The purpose of this study is to analyze the existing studies about the effect on private tutoring and EBS broadcasting which is considered as the alternative which was presented by education authorities. And this study attempts to measure the degree of the effects of private tutoring and EBS engagement on mathematics achievement using various quantitative methodologies. T-test and OLS multiple regression indicates some selection-bias which has positive direction compared to the PSM method closed to experimental design. So, it will be required to consider the methodology which measures the exact effect of institution or participation when we conduct the observational studies.

Vidyanusa Mathematic Learning Systems Based on Digital Game by Balanced Design Approach

  • Ramdania, Diena Rauda;Prihatmanto, Ary Setijadi;Kim, Myong Hee;Park, Man-Gon
    • Journal of Korea Multimedia Society
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    • v.19 no.3
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    • pp.603-611
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    • 2016
  • Educational games offer an opportunity to engage and inspire students to take an interest in every subject material in school. The "fun" obtain when playing games become a trigger for the use of games in learning. However, there are doubts whether the players actually learn while they are having fun. Vidyanusa is an Online Mathematics Education Game being developed by Crayonpedia Education Ecosystem in Indonesia. The learning goal of Vidyanusa is to engage junior high school students in learning mathematics. In this paper, we design the Vidyanusa game material Functions and Relations by using Balanced Design Approach. This approach has three models in succession; the Content Model outlines the purpose of the game, the Task Model maps out the mission, and the Evidence Model outlines student measurement. This paper will then discusses the quality of games produced in term of Usability factor for effective results and objective. The measurement of the game was carried out based on International Standard ISO/IEC 9126-1 FDIS about Software Quality Product.

The Moore-Penrose Inverse for the Classificatory Models

  • Kim, Byung-Chun;Lee, Jang-Taek
    • Journal of the Korean Statistical Society
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    • v.15 no.1
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    • pp.46-61
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    • 1986
  • Many procedures for deriving the Moore-Penrose invese $X^+$ have been developed, but the explicit forms of Moore-Penerose inverses for design matrices in analysis of variance models are not known heretofore. The purpose of this paper is to find explicit forms of $X^+$ for the one-way and the two-way analysis of variance models. Consequently, the Moore-Penerose inverse $X^+$ and the shortest solutions of them can be easily obtained to the level of pocket calculator by way of our results.

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A Note on Eigenstructure of a Spatial Design Matrix In R1

  • Kim Hyoung-Moon;Tarazaga Pablo
    • Communications for Statistical Applications and Methods
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    • v.12 no.3
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    • pp.653-657
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    • 2005
  • Eigenstructure of a spatial design matrix of Matheron's variogram estimator in $R^1$ is derived. It is shown that the spatial design matrix in $R^1$ with n/2$\le$h < n has a nice spectral decomposition. The mean, variance, and covariance of this estimator are obtained using the eigenvalues of a spatial design matrix. We also found that the lower bound and the upper bound of the normalized Matheron's variogram estimator.