• Title/Summary/Keyword: Matching and Tracking

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A Path tracking algorithm and a VRML image overlay method (VRML과 영상오버레이를 이용한 로봇의 경로추적)

  • Sohn, Eun-Ho;Zhang, Yuanliang;Kim, Young-Chul;Chong, Kil-To
    • Proceedings of the IEEK Conference
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    • 2006.06a
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    • pp.907-908
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    • 2006
  • We describe a method for localizing a mobile robot in its working environment using a vision system and Virtual Reality Modeling Language (VRML). The robot identifies landmarks in the environment, using image processing and neural network pattern matching techniques, and then its performs self-positioning with a vision system based on a well-known localization algorithm. After the self-positioning procedure, the 2-D scene of the vision is overlaid with the VRML scene. This paper describes how to realize the self-positioning, and shows the overlap between the 2-D and VRML scenes. The method successfully defines a robot's path.

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A Study On The Maximum Power Point Tracking Simulation of Photovoltaic Solar Cell (PV용 Solar cell의 MPPT 시뮬레이션에 관한 연구)

  • Jeong, B.H.;Lee, K.Y.;Cho, G.B.;Baek, H.L.
    • Proceedings of the Korean Institute of Electrical and Electronic Material Engineers Conference
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    • 2004.05c
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    • pp.17-20
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    • 2004
  • PV model is presented based on the shockley diode equation. The simple model has a photo-current source, an single diode junction and a series resistance and includes temperature dependences. An accurate PV module electrical model is presented, matching with boost converter MPPT strategy and demosntarted in Matlab for a typical general purpose solar cell. Given solar insolation and temperature, the model returns current vector and MPP.

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Pedestrian Detection using HOG Feature and Multi-Frame Operation (HOG 특징과 다중 프레임 연산을 이용한 보행자 탐지)

  • Seo, Chang-jin;Ji, Hong-il
    • The Transactions of the Korean Institute of Electrical Engineers P
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    • v.64 no.3
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    • pp.193-198
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    • 2015
  • A large number of vision applications rely on matching keypoints across images. Pedestrian detection is under constant pressure to increase both its quality and speed. Such progress allows for new application. A higher speed enables its inclusion into large systems with extensive subsequent processing, and its deployment in computationally constrained scenarios. In this paper, we focus on improving the speed of pedestrian detection using HOG(histogram of oriented gradient) and multi frame operation which is robust to illumination changes in cluttering images. The result of our simulation indicates that the detection rate and speed of the proposed method is much faster than that of conventional HOG and differential images.

Study on Error Check and State Reduction of State Diagram Using Logic Programming (논리 프로그래밍을 사용한 상태도의 오류검출과 상태 축소에 관한 연구)

  • Lee, Geuk;Kim, Min-Hwan;Hwang, Hee-Yeung
    • The Transactions of the Korean Institute of Electrical Engineers
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    • v.35 no.11
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    • pp.487-494
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    • 1986
  • This paper is concerned with the techniques of error check and reduction of state diagram using logic programming. Error check program aims to check not only syntax errors but also semantic errors. And reduction program optimizes the state diagram by finding the redundant equivalence states and removing those from the set of states. The input of both program is state diagram represented as state table form. The output of error check program is error comment. The output of reduction program is equivalence reduced state table. Both programs are implemented using prolog. Prolog has very powerful pattern matching, and its automatic back-tracking capabilities facilitate easy-to-write error check and reduction programs.

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A Study on Hand-signal Recognition System in 37dimensional Space (3차원 공간상의 수신호 인식 시스템에 대한 연구)

  • 장효영;김대진;김정배;변증남
    • Proceedings of the IEEK Conference
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    • 2002.06c
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    • pp.215-218
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    • 2002
  • Gesture recognitions needed for various applications and is now gaining in importance as one method of enabling natural and intuitive human machine communication. In this paper, we propose a real time hand-signal recognition system in 3-dimensional space performs robust, real-time tracking under varying illumination. As compared with the existing method using classical pattern matching, this system is efficient with respect to speed and also presents more systematic way of defining hand-signals and developing a hand-signal recognition system. In order to verify the proposed method, we developed a virtual driving system operated by hand-signals.

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The Background Segmentation of the Target Object for the Stereo Vision System (스테레오 비젼 시스템을 위한 표적물체의 배경 분리)

  • Ko, Jung Hwan
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.4 no.1
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    • pp.25-31
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    • 2008
  • In this paper, we propose a new method that separates background and foreground from stereo images. This method can be improved automatic target tracking system by using disparity map of the stereo vision system and background-separating mask, which can be obtained camera configuration parameters. We use disparity map and camera configuration parameters to separate object from background. Disparity map is made with block matching algorithm from stereo images. A morphology filter is used to compensate disparity error that can be caused by occlusion area. We could obtain a separated object from background when the proposed method was applied to real stereo cameras system.

A Study on the Performance Comparison of Standard $H_{\infty}$ Control and LQ Control (표준 $H_{\infty}$ 제어와 LQ제어의 성능 비교 연구)

  • Roh, Tae-Hoon;Park, Jin-Bae;Moon, Young-Hyun;Lee, Tae-Shik
    • Proceedings of the KIEE Conference
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    • 1993.07a
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    • pp.331-334
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    • 1993
  • It is a standard problem that designs a controller to minimize the $H_{\infty}$-norm of a given plant. By reducing a standard problem to a model-matching problem, we can obtain all the parameters which consist of a controller. After presenting a practical model and applying it to a tracking model, we design an $H_{\infty}$ controller and an LQ controller to concrete that $H_{\infty}$ control theory is far more robust than LQ control theory. And we show the advantage of an $H_{\infty}$ controller by obtaining a desired Bode diagram and comparing it with that of an LQ controller.

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Infrared Visual Inertial Odometry via Gaussian Mixture Model Approximation of Thermal Image Histogram (열화상 이미지 히스토그램의 가우시안 혼합 모델 근사를 통한 열화상-관성 센서 오도메트리)

  • Jaeho Shin;Myung-Hwan Jeon;Ayoung Kim
    • The Journal of Korea Robotics Society
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    • v.18 no.3
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    • pp.260-270
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    • 2023
  • We introduce a novel Visual Inertial Odometry (VIO) algorithm designed to improve the performance of thermal-inertial odometry. Thermal infrared image, though advantageous for feature extraction in low-light conditions, typically suffers from a high noise level and significant information loss during the 8-bit conversion. Our algorithm overcomes these limitations by approximating a 14-bit raw pixel histogram into a Gaussian mixture model. The conversion method effectively emphasizes image regions where texture for visual tracking is abundant while reduces unnecessary background information. We incorporate the robust learning-based feature extraction and matching methods, SuperPoint and SuperGlue, and zero velocity detection module to further reduce the uncertainty of visual odometry. Tested across various datasets, the proposed algorithm shows improved performance compared to other state-of-the-art VIO algorithms, paving the way for robust thermal-inertial odometry.

A study on pointing device system using stereo vision (스테레오 비전을 이용한 포인팅 디바이스에 관한 연구)

  • Han, Seung-Il;Hwang, Yong-Hyun;Lee, Byung-Gook;Lee, Joon-Jae
    • Journal of the Korean Society for Industrial and Applied Mathematics
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    • v.10 no.2
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    • pp.67-80
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    • 2006
  • In this paper, we propose a new pointing device that is replaced a mouse as the pointing device with. For reducing the existing pointing device's problem which had marker and high-cost, we develop a new pointing device using computer vision like as a similar human vision system. The proposed system first carries out a real-time movement tracking system using image data which are segmented by color modeling, and finally does the pointing action by 3-D coordinate calculated from stereo geometry information resulting from stereo matching of the segmented region.

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3D Object tracking with reduced jittering (떨림 현상이 완화된 3차원 객체 추적)

  • Kang, Minseok;Park, Jungsik;Park, Jong-Il
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2015.11a
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    • pp.185-188
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    • 2015
  • 미리 저장된 객체의 3차원 특징점(Feature point) 좌표와 카메라 영상의 2차원 특징점 좌표를 매칭(Matching)하여 객체를 추적하는 방식의 경우, 카메라의 시점이 변할 때 특징점에서 발생되는 원근 효과(Perspective effect)가 반영되지 못하여 특징점 매칭 오류가 발생한다. 따라서 특징점에서 발생하는 원근 효과를 반영하여 정확한 카메라 포즈를 추정하기 위해 이전 프레임(Frame)의 카메라 포즈(Camera Pose)에 맞추어 텍스쳐가 포함 된 3차원 객체의 모델을 렌더링 하여 원근 효과를 적용한 후, 현재 카메라 영상과 특징점 매칭하여 프레임 사이의 카메라 움직임을 구하여 객체를 추적한다. 더 나아가 본 논문에서는 특징점 매칭에서 발생하는 작은 오류들로 인한 미세한 카메라 움직임은 2단계의 임계치(Threshold)를 적용하여 떨림 현상으로 간주하여 떨림 현상이 제거된 객체 추적을 수행한다. 매 프레임마다 카메라 포즈에 맞춘 추적 객체를 렌더링 하기 때문에 떨림 현상으로 간주되어 제거된 카메라 움직임은 누적되지 않고, 추적 오류도 발생시키지 않는다.

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