• 제목/요약/키워드: Match moving

검색결과 57건 처리시간 0.028초

The Distance Communication System by using Intelligent Space

  • Umeda, Hiroo;Yamaguchi, Toru
    • 한국지능시스템학회:학술대회논문집
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    • 한국퍼지및지능시스템학회 2003년도 ISIS 2003
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    • pp.62-65
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    • 2003
  • We propose the Distance Communication System that is not only Making Distance Learning Contents but also controlling intellectual moving object. In order to make Distance Learning Contents (Video Contents), we must follow the motion of lecturer. In the former Systems and a person operates Video-Camera because it's not enough to follow the motion, In this research and we make the systems that can match the motion of lecturer naturally. The systems use Intelligent Space software and so the systems recognize lecturer's motion automatically and order Pan/Tilt-Type Camera to follow the motion. And we made possible to operate an intellectual moving object with application of this system.

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Fast landmark matching algorithm using moving guide-line image

  • Seo Seok-Bae;Kang Chi-Ho;Ahn Sang-Il;Choi Hae-Jin
    • 대한원격탐사학회:학술대회논문집
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    • 대한원격탐사학회 2004년도 Proceedings of ISRS 2004
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    • pp.208-211
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    • 2004
  • Landmark matching is one of an important algorithm for navigation of satellite images. This paper proposes a fast landmark matching algorithm using a MGLI (Moving Guide-Line Image). For searching the matched point between the landmark chip and a part of image, correlation matrix is used generally, but the full-sized correlation matrix has a drawback requiring plenty of time for matching point calculation. MGLI includes thick lines for fast calculation of correlation matrix. In the MGLI, width of the thick lines should be determined by satellite position changes and navigation error range. For the fast landmark matching, the MGLI provides guided line for a landmark chip we want to match, so that the proposed method should reduce candidate areas for correlation matrix calculation. This paper will show how much time is reduced in the proposed fast landmark matching algorithm compared to general ones.

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침식효과를 고려한 고체 로켓 추진제의 비정상 연소에 관한 수치해석 (Numerical Study on the Unsteady Solid Rocket Propellant Combustion with Erosive Burning)

  • 이성남;백승욱;김경무;김윤곤
    • 한국항공우주학회지
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    • 제37권8호
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    • pp.774-779
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    • 2009
  • AP/HTPB/Al 연료를 사용하는 고체 로켓 모터에 대한 수치해석을 수행하였다. 그 결과는 실험 데이터와 비교하였다. 수치적으로 해석한 시간에 따른 연소실 압력 변화는 측정값과 잘 일치함을 확인할 수 있었다. 고체 추진제 표면의 변화는 이동 격자를 사용하여 추적하였다. 침식 현상을 확인하기 위해서 시간에 따른 추진제 두께의 변화를 확인하였다.

GRNN을 이용한 동영상 움직임 예측 및 대역분할 부호화에 관한 연구 (A study on motion prediction and subband coding of moving pictuers using GRNN)

  • 한영오
    • 한국전자통신학회논문지
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    • 제5권3호
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    • pp.256-261
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    • 2010
  • 본 연구에서는 신경회로망의 일종인 GRNN을 이용하여 동영상 대역분할 부호화에 적용하고자 하는 새로운 비선형 움직임 예측기를 제안하였다. 제안된 비선형 예측기의 성능은 가장 일반적으로 많이 사용되는 블록매칭 알고리즘과 비교하였다. 결과적으로 제안된 비선형 움직임 예측기는 블록매칭 알고리즘보다 2-3dB 성능이 우수함을 알 수 있었다. 특히, 제안된 예측기는 클러스터링 과정과 잡음 신호를 둔화시키는 기능이 있어서 원영상의 에지를 잘 보존하는 장점이 있음을 알 수 있다. 이러한 결과는 인간의 시각적 특성에 중요하며 동영상의 대역분할 부호화에서도 우수한 특성을 나타낸다.

고속 웹 이송속도 및 복잡한 롤 패턴 형상을 고려한 R2R공정에서의 잉크전달 특성 해석 (Analysis of Ink Transfer for R2R Printing Process with High Speed Operation and Complex Roll Patterns)

  • 김경훈;김소희;나양
    • 반도체디스플레이기술학회지
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    • 제9권2호
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    • pp.55-60
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    • 2010
  • Ink transfer process from the printing roll to the moving web was investigated using a CFD technique for the application in R2R printed electronics. In line with the requirement that the web handling speed needs to be increased further for the cost competitiveness, the effects of web moving velocity with relatively complex roll patterns were analyzed. To make the present analysis more realistic, the numerical geometry and the ink properties were selected to match those of the real printing production system. Our numerical results showed that both web handling speed and complex printing-roll patterns influenced the shape of the transferred ink. As the web moving speed approaches towards 30mpm, a significant distortion of the shape of the transferred ink occurred. In the range of pattern width smaller than 100 microns, a phase distortion was also found to occur in all the printing-roll patterns considered in the present work but the ratio of the phase distortion to the line width gets smaller as the width becomes smaller. Thus, the web handling speed and the shape of printing-roll pattern will be important elements for the better printing quality under 100 micron line width range.

사이버무역에서 중재의 역할과 온라인중재에 관한 연구 (A Study on the Roles of Arbitration and Online Arbitration in International Cyber Trade)

  • 오원석;유병욱
    • 한국중재학회지:중재연구
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    • 제14권1호
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    • pp.61-101
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    • 2004
  • Information and communications technologies are affecting an economic and social transformation of all countries. Without exception international commercial dispute resolution systems are faced with change its mechanism to online technology. Dispute parties can seek redress through arbitration other than litigation or mediation. Traditional dispute resolutions do not match the cyber trade environment which is basically pursuit the speed and efficiency in cyberspace. Arbitration other than resolution methods have been considered to be match with the online environment which is including party autonomy, speed and internationally accepted and binding awards. Traditional arbitration, however is lack of time and different physical location relating all parties. So we now think cyberspace as for the resolving place which is online arbitration. Even the parties exist in different space and time they may meet in the same time and space without moving or trips. Nowadays there are many online arbitration service provider serving the resolution of dispute arising with online transaction. In this paper we study the tendency for online arbitration, the recognize uncertain matters and avoiding programs its matters when use the online arbitration between disputing parties under cyber trade environment.

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능동제어기법을 이용한 자동차의 급가속 흡기소음 저감을 위한 Moving Bandpass Filter의 개발 (The Developement of Moving Bandpass Filter for Improving Noise Reduction of Automative Intake in Rapid Acceleration Using ANC)

  • 전기원;오재응;이충휘;아미누딘 아부;이정윤
    • 한국자동차공학회논문집
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    • 제13권4호
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    • pp.152-159
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    • 2005
  • The method of induction noise reduction can be classified by using passive control or active control method. However, the passive control method has a demerit to reduce the effect of noise reduction to low frequency (below) 500Hz) range and to be limited in a space of the engine room. Whereas, the active control method can overcome the demerit of passive control method. The algorithm of active control is mostly used in LMS (Least-Mean-Square) algorithm because it can obtain the complex transfer function easily in real-time. Especially, Filtered-X LMS (FXLMS) algorithm is applied to an ANC system. However, the convergence performance of LMS algorithm could not match if the FXLMS algorithm is applied to an active control of the induction noise under rapidly accelerated driving conditions. So, in order to solve the problem in this study, the Moving Bandpass Filter(MBPF) was proposed and implemented. The ANC using MBPF for the reduction of the induction noise shows that more noise reduction as 4dB than without MBPF.

이동 대차 위에 고정되고 집중질량을 갖는 유연보의 운동해석 (Analysis of the Motion of a Flexible Beam Fixed on a Moving Cart and Carrying a Concentrated Mass)

  • 박상덕;정완균;염영일;이재원
    • 대한기계학회논문집A
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    • 제23권11호
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    • pp.1940-1951
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    • 1999
  • In this paper, the equations of motion of a Bernoulli-Euler cantilever beam fixed on a moving cart and carrying a lumped mass concentrated at an arbitrary position along the beam is derived. The motion of the beam-mass-cart system is analyzed through unconstrained modal analysis, and a unified characteristic equation for calculating the natural frequencies of the system is obtained. The changes of natural frequencies and the corresponding mode shapes with respect to the changes in mass ratios of the system and to the concentrated position of the lumped mass are investigated with the frequency equation, which can be generally applied to this kind of systems. The exact and assumed-mode solutions including the dynamics of the base cart are obtained, and the open-loop responses of the system by arbitrarily designed forcing function are given by numerical simulations. The results match well with physical phenomena even at the extreme cases where the concentrated mass is attached to the bottom and to the top of the beam.

안구 운동의 생리 (Physiology of Eye Movements)

  • 김지수
    • Annals of Clinical Neurophysiology
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    • 제1권2호
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    • pp.173-181
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    • 1999
  • Eye movements serve vision by placing the image of an object on the fovea of each retina, and by preventing slippage of images on the retina. The brain employs two modes of ocular motor control, fast eye movements (saccades) and smooth eye movements. Saccades bring the fovea to a target, and smooth eye movements prevent retinal image slip. Smooth eye movements comprise smooth pursuit, the optokinetic reflex, the vestibulo-ocular reflex (VOR), vergence, and fixation. Saccades achieve rapid refixation of targets that fall on the extrafoveal retina by moving the eyes at peak velocities that can exceed $700^{\circ}/s$. Various brain lesions can affect saccadic latency, velocity, or accuracy. Smooth pursuit maintains fixation of a slowly moving target. The pursuit system responds to slippage of an image near the fovea in order to accelerate the eyes to a velocity that matches that of the target. When smooth eye movements velocity fails to match target velocity, catch-up saccades are used to compensate for limited smooth pursuit velocities. The VOR subserves vision by generating conjugate eye movements that are equal and opposite to head movements. If the VOR gain (the ratio of eye velocity to head velocity) is too high or too low, the target image is off the fovea, and head motion causes oscillopsia, an illusory to-and-fro movement of the environment.

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실사 양안식 정지영상 및 동영상 콘텐츠 지원을 위한 합성 방법 연구 (Synthesis Method for Stereoscopic Still Pictures and Moving Pictures)

  • 이인재;정세윤;김규현
    • 한국방송∙미디어공학회:학술대회논문집
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    • 한국방송공학회 2003년도 정기총회 및 학술대회
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    • pp.153-156
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    • 2003
  • As there is a growing tendency to represent the 3D content instead of the 2D content, researches for the stereoscopic image and video are under way in a variety of fields such as acquisition compression, transmission, authoring and display. The authoring technique for stereoscopic contents has given emphasis to virtual stereoscopic contents. Thus the authoring technique for stereoscopic pictures is insufficient. When we compose a stereo scene with stereoscopic pictures, stereoscopic contents may not match the stereo scene because each stereoscopic picture may have different camera condition. To solve this problem, stereoscopic pictures have been modified manually. It is a laborious work and will be spent much time. Also it is difficult for a user who does not have an elementary knowledge of stereopsis. In this paper, we propose the synthesis method to compose a natural stereo scene with stereoscopic still pictures and moving pictures. Experimental results show that the proposed method in this paper allows a user to synthesize stereoscopic contents easily and compose a stereo scene conveniently.

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