• 제목/요약/키워드: Marine Simulator

검색결과 204건 처리시간 0.022초

Development of the Marine Engine Room Simulator

  • Jung, Byung-Gun;So, Myung-Ok;Eum, Pil-Yong;Paek, Se-Hwon;Kim, Chang-Hwa
    • Journal of Advanced Marine Engineering and Technology
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    • 제31권7호
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    • pp.872-880
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    • 2007
  • The development of a Marine Engine Room Simulator system for training and research is described. Development objectives of the system are for both student training, research and development work. The system includes a distributed server/client architecture for 1 to 1, or 1 to many client simulation operation through OPC server, complete separation of visual elements from the controlling routines and the ability to work on the mathematical model independent of the controller and visual systems. A graphical user interface for the man-machine interface has been developed and the mathematical model has been updated. Various engine room operational situations can be simulated. The use of marine engine room simulator for training of sea going engineers and its competency for STCW-95 is discussed.

PC를 이용한 ARPA RADAR SIMULATOR의 개발에 관한 연구 (A Study on the Development of the Personal Computer Aided ARPA RADAR Simulator)

  • 송채욱;김환수
    • 해양환경안전학회지
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    • 제1권1호
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    • pp.63-82
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    • 1995
  • In recent years, through the rapid development in personal computer technology, it has become possible to make a radar simulator based on the personal computer. The advantage of the personal Computer aidd radar simulator lies in its cost effectiveness, when comparing with that using the real radar. Although there have been studies carried out to develop radar simulator using PC and the products of thi kind is in the commercial market already, they are all using the mockup of the real radar, and therefore, the price of the simulator is still rather expensive. In this respect, this thesis aims to develop a ARPA radar simulator which is running on the sole PC, so that the students of the maritime educational institution may get ARPA radar training easily and cheaply. The simulator developed in this thesis using Visual Basic is found to run successfully on the 486PC, and it is expected that this new simulator system designed first time in Korea would be used as an easily accessible ARPA radar training equipment.

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이족보행로봇의 횡보행 경로생성을 위한 시뮬레이터 연구 (Study on a Simulator for Generating Side Walking Path of the Biped Walking Robot)

  • 최형식;전창훈;강진일
    • Journal of Advanced Marine Engineering and Technology
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    • 제32권8호
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    • pp.1285-1295
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    • 2008
  • A research on a simulator for a side walking path of a 16 degree-of-freedom (d.o.f) biped walking robot(BWR) which is composed of 4 d.o.f upper-part body and 12 d.o.f lower-part of the body is presented. For generation of stable side walking motion, the kinematics, dynamics and the zero moment of point(ZMP) of the BWR were analyzed analytically and included in the simulator. To operate the motion simulator for stable side walking of the BWR, a graphic user interface program was developed which needs inputs for the side distance between legs, base joint angle, walking type, and walking velocity. The simulator was developed to generate joint angle data of legs for side walking, and the data are transmitted to the BWR for stable side walking. In the simulator, a new path function for smooth walking motion was proposed and applied to the simulator and actual motion of a BWR. Also for actual side walking, an algorithm for estimating backlashes of the actuating joint motors was proposed and included in the simulator. To validate the performance of the proposed motion simulator, the simulator was operated and its side walking data of the simulator were generated for a period of side walking.

특허 분석을 통한 해양공간 정책 시뮬레이터 기술개발 동향 연구 (A Study on the Development Trend of Marine Spatial Policy Simulator Technology through Patent Analysis)

  • 이준희;이정은;김대선;정민의
    • 해양환경안전학회지
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    • 제30권1호
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    • pp.32-42
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    • 2024
  • 본 연구에서는 해양공간 통합관리 수단의 지원책으로 활용되는 해양공간 정책 시뮬레이터 기술에 대한 한국, 중국, 일본, 미국, 유럽 등 주요 5개국에 대한 정량분석을 위한 유효특허 1,474건을 도출하고, 연도별, 국가별 특허출원 동향 및 워드 클라우드 분석을 통해 국내 기술 경쟁력 및 국내·외 기술 트렌드를 파악하였다. 분석 결과 해양공간 정책 시뮬레이터 기술의 경우 중국(1,254건, 85.1%) 주도의 특허출원이 활발하게 이루어지고 있으며, 세부 기술별로는 어업환경 변화예측 및 활용 시뮬레이터(AC)가 392건(26.6%)으로 가장 높은 것으로 나타난다. 핵심 키워드 변화를 통해 최근에는 다중 데이터의 수집과 데이터의 탐지, 예측, 평가 등으로 기술 트렌드가 이루어지고 있음을 확인하였으며, 중국 주도의 시장 독과점 및 선점에 대비하기 위해 주변 기술에 대한 특허출원 고려 및 표준화 선점 등의 연계 전략을 통한 대비와 정부 차원의 해양공간 정책 시뮬레이터 기술 연구개발에 대한 적극적인 정책적 지원이 필요함을 진단하였다.

ARPA Radar Simulator 개발을 위한 기초 연구 (A Basic Study for the Development of the ARPA Radar Simulator)

  • 임남균;김환수
    • 해양환경안전학회지
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    • 제4권1호
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    • pp.21-29
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    • 1998
  • Through the rapid development in personal computer technology, it has recently become possible to make a radar become possible to make a radar simulator based on the PC. Althougth such a technology has already been developed in the advanced countries like Japan, U.K., and U.S.A., our country has not been able to make such a simulator so far. In addition, revised STCW convention requires the maritime training institution to be equipped with the ARPA simulator satisfying the performance standard specified in the convention. In this thesis therefore, an attempt was made to developed the software of the ARPA radar simulation system using Visual Basic 4.0, with which we can finally make a Mockup style ARPA simulator satisfying the performance standard specified in the convention. In this thesis therefore, and attempt was made to developed the software of the ARPA radar simulation system using Visual Basic 4.0, with which we can finally make a Mockup style ARPA radar simulator. The system developed through the research has been found to run successfully on the desk top personal computer(586PC). A Mockup style ARPA radar simulator will be able to be made by simply installing this software on the PC which will be placed inside a ARPA radar Mockup, and this is one of the future research subjects.

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Development of Maneuvering Simulator for PERESTROIKA Catamaran using Fuzzy Inference Technique

  • Lee, Joon-Tark;Ji, Seok--Jun;Choi, Woo--Jin
    • Journal of Advanced Marine Engineering and Technology
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    • 제28권2호
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    • pp.192-199
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    • 2004
  • Navigation simulators have been used in many marine schools and manne training centers since the early 1960's. But these simulators were very expens~ve and were almost limited only in one engine system. In this paper, a catamaran with twin engine system. controlled by two remote control levers and its economic simulator based on a personal computer shall be introduced. One of the main features of catamaran is to control variously its progressing direction. In the static state, a catamaran can move into all the directions and in the dynamic state, ship can change immediately the heading and speed. Although a good navigator can skillfully operate one engine system, it is difficult to control smoothly the catamaran of twin engine system without any threat for the safety of passengers. Thus. in order to bring up the expert navigators. the development of a simulator which makes the training effective is necessary, Therefore, in this paper, a Fuzzy Inference Technique based Maneuvering Simulator for catamaran with twin engine system was developed. In general. in order to develop a catamaran simulator for effective training, first of all. its mathematical model must be acquired. According to the acquired system modeling. the dynamics of simulator is determined, But the proposed technique can omit a complex and tedious mathematical modeling procedures by using the fuzzy inference, which dependent upon only experiences of an expert and can design an efficient training program for unskillful navigators. This developed simulator was consisted of two fuzzy inference routines and two remote control levers, and was focused on effective training of navigators for the safe maneuvering to avoid a collision in a harbor.

VR-Based Navigation Simulator Using VRML

  • Yim, Jeong-Bin
    • 한국항해항만학회:학술대회논문집
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    • 한국항해항만학회 2001년도 Proceeding of KIN-CIN Joint Symposium 2001 on Satellite Navigation/AIS, lntelligence , Computer Based Marine Simulation System and VDR
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    • pp.121-140
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    • 2001
  • - We explored the application of VR technologies to implement VR-Based Navigation Simulator Using VRML. - VR Ship Simulator gave some useful functions such as maneuvering ship with ease of learning the International Conventions to Preventing Collisions at sea. - AtoN Simulator can give attractive and interesting experiences with ease of learning the rules of IALA system and ease of comprehension of Aids to Navigation characteristics in various weather conditions - Results from tests, it became apparent that the developed VR-based Navigation Simulator could be adequate to next generation ship simulator.

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Perception of Ship's Movement in Docking Maneuvering using Ship-Handling Simulator

  • Arai, Yasuo;Minamiya, Taro;Okuda, Shigeyuki
    • 한국항해항만학회:학술대회논문집
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    • 한국항해항만학회 2006년도 Asia Navigation Conference
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    • pp.3-10
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    • 2006
  • Recently it is coming to be hish reality on visual system in ship-handling simulator depending on the technical development of 3D computer graphics. Even with high reality, it is possible that visual information presented seafarers through screen or display is not equivalent to the real world. In docking maneuvering, visual targets or obstructs are sighted close to ship's operator or within few hundred meters, so it might be possible to affect visual information such as the difference between both eyes' and single eye's visual sight. Because it is not possible to perceive of very slow ship's movement by visual in case of very large vessels, so the Doppler Docking SONAR and/or Docking Speed and Distance Measurement Equipment were developed and applied for safety docking maneuvering. By the way, the simulator training includes the ship's maneuvering training in docking, but in Ship-handling Simulator and also onboard, there are some limitations of perception of ship's movement with visual information. In this paper, perception of ship's movement with visual system in Ship-handling Simulator and competition of performances of visual systems that are conventional screen type with Fixed Eye-point system and Mission Simulator. We got some conclusions not only on the effectiveness for visual system but also on the human behavior in docking maneuver.

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접이안 시뮬레이터 개발 및 적용 (Development of Berthing & Deberthing Simulator and Application)

  • 이진호;김현수;김영복;양승렬;손경호
    • 한국해양공학회:학술대회논문집
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    • 한국해양공학회 2006년 창립20주년기념 정기학술대회 및 국제워크샵
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    • pp.363-366
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    • 2006
  • Berthing and deberthing simulator was developed for real-time trajectory of ship towed by tug boats near ship yard. This paper introduces development background, the function of simulator, utilization and it's application.

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