• Title/Summary/Keyword: Machine Computation

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Boltzmann machine using Stochastic Computation (확률 연산을 이용한 볼츠만 머신)

  • 이일완;채수익
    • Journal of the Korean Institute of Telematics and Electronics A
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    • v.31A no.6
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    • pp.159-168
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    • 1994
  • Stochastic computation is adopted to reduce the silicon area of the multipliers in implementing neural network in VLSI. In addition to this advantage, the stochastic computation has inherent random errors which is required for implementing Boltzmann machine. This random noise is useful for the simulated annealing which is employed to achieve the global minimum for the Boltzmann Machine. In this paper, we propose a method to implement the Boltzmann machine with stochastic computation and discuss the addition problem in stochastic computation and its simulated annealing in detail. According to this analysis Boltzmann machine using stochastic computation is suitable for the pattern recognition/completion problems. We have verified these results through the simulations for XOR, full adder and digit recognition problems, which are typical of the pattern recognition/completion problems.

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Design of a Node Label Data Flow Machine based on Self-timed (Self-timed 기반의 Node Label Data Flow Machine 설계)

  • Kim, Hee-Sook;Jung, Sung-Tae;Park, Hee-Soon
    • Proceedings of the KIEE Conference
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    • 1998.11b
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    • pp.666-668
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    • 1998
  • In this paper we illustrate the design of a node label data flow machine based on self-timed paradigm. Data flow machines differ from most other parallel architectures, they are based on the concept of the data-driven computation model instead of the program store computation model. Since the data-driven computation model provides the excution of instructions asynchronously, it is natural to implement a data flow machine using self timed circuits.

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Modelling Civic Problem-Solving in Smart City Using Knowledge-Based Crowdsourcing

  • Syed M. Ali Kamal;Nadeem Kafi;Fahad Samad;Hassan Jamil Syed;Muhammad Nauman Durrani
    • International Journal of Computer Science & Network Security
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    • v.23 no.8
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    • pp.146-158
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    • 2023
  • Smart City is gaining attention with the advancement of Information and Communication Technology (ICT). ICT provides the basis for smart city foundation; enables us to interconnect all the actors of a smart city by supporting the provision of seamless ubiquitous services and Internet of Things. On the other hand, Crowdsourcing has the ability to enable citizens to participate in social and economic development of the city and share their contribution and knowledge while increasing their socio-economic welfare. This paper proposed a hybrid model which is a compound of human computation, machine computation and citizen crowds. This proposed hybrid model uses knowledge-based crowdsourcing that captures collaborative and collective intelligence from the citizen crowds to form democratic knowledge space, which provision solutions in areas of civic innovations. This paper also proposed knowledge-based crowdsourcing framework which manages knowledge activities in the form of human computation tasks and eliminates the complexity of human computation task creation, execution, refinement, quality control and manage knowledge space. The knowledge activities in the form of human computation tasks provide support to existing crowdsourcing system to align their task execution order optimally.

A Design of Modified Euclidean Algorithm using Finite State Machine (FSM을 이용한 수정된 유클리드 알고리즘 설계)

  • Kang, Sung-Jin
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.6
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    • pp.2202-2206
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    • 2010
  • In this paper, an architecture for modified Euclidean(ME) algorithm is proposed, which is using finite-state machine(FSM) instead of degree computation. Since the proposed architecture does not have degree computation circuits, it is possible to reduce the hardware complexity of RS(Reed-Solomon) decoder, so that a very high-speed RS decoder can be implemented. RS(255,239) decoder with the proposed architecture is implemented using Verilog-HDL and requires about 13% fewer gate counts than conventional one.

Speed-up of the Matrix Computation on the Ridge Regression

  • Lee, Woochan;Kim, Moonseong;Park, Jaeyoung
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.15 no.10
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    • pp.3482-3497
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    • 2021
  • Artificial intelligence has emerged as the core of the 4th industrial revolution, and large amounts of data processing, such as big data technology and rapid data analysis, are inevitable. The most fundamental and universal data interpretation technique is an analysis of information through regression, which is also the basis of machine learning. Ridge regression is a technique of regression that decreases sensitivity to unique or outlier information. The time-consuming calculation portion of the matrix computation, however, basically includes the introduction of an inverse matrix. As the size of the matrix expands, the matrix solution method becomes a major challenge. In this paper, a new algorithm is introduced to enhance the speed of ridge regression estimator calculation through series expansion and computation recycle without adopting an inverse matrix in the calculation process or other factorization methods. In addition, the performances of the proposed algorithm and the existing algorithm were compared according to the matrix size. Overall, excellent speed-up of the proposed algorithm with good accuracy was demonstrated.

Design and Implementation of Path Computation Element Protocol (PCEP) - FSM and Interfaces (Path Computation Element 프로토콜 (PCEP)의 설계 및 구현 - FSM과 인터페이스)

  • Lee, Wonhyuk;Kang, Seungae;Kim, Hyuncheol
    • Convergence Security Journal
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    • v.13 no.4
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    • pp.19-25
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    • 2013
  • The increasing demand for fast, flexible and guaranteed Quality of Service (QoS) in core networks has caused to deploy MultiProtocol Label Switching (MPLS) and Generalized MPLS (GMPLS) control plane. In GMPLS control plane, path computation and cooperation processes are one of the crucial element to maintain an acceptable level of service. The Internet Engineering Task Force (IETF) has proposed the Path Computation Element (PCE) architecture. The PCE is a dedicated network element devoted to path computation process and communications between Path Computation Clients (PCC) and PCEs is realized through the PCE Protocol (PCEP). This paper examines the PCE-based path computation architecture to include the design and implementation of PCEP. The functional modules including Finite State Machine (FSM) and related key design issues of each state are presented. In particular we also discuss internal/external protocol interfaces that efficiently control the communication channels.

An Incremental Similarity Computation Method in Agglomerative Hierarchical Clustering

  • Jung, Sung-young;Kim, Taek-soo
    • Journal of the Korean Institute of Intelligent Systems
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    • v.11 no.7
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    • pp.579-583
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    • 2001
  • In the area of data clustering in high dimensional space, one of the difficulties is the time-consuming process for computing vector similarities. It becomes worse in the case of the agglomerative algorithm with the group-average link and mean centroid method, because the cluster similarity must be recomputed whenever the cluster center moves after the merging step. As a solution of this problem, we present an incremental method of similarity computation, which substitutes the scalar calculation for the time-consuming calculation of vector similarity with several measures such as the squared distance, inner product, cosine, and minimum variance. Experimental results show that it makes clustering speed significantly fast for very high dimensional data.

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Parallel Implementation of A Neural Network Ensemble on the Connection Machine CM-2 (Connection Machine CM-2상에서 신경망군(群)의 병렬 구현)

  • 김대진
    • Journal of the Korean Institute of Telematics and Electronics C
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    • v.34C no.1
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    • pp.28-41
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    • 1997
  • This paper describes a parallel implementation of a neurla network ensemble developed for object recognition on the connection machine CM-2. The implementation ensures that multiple networks are implemented simultaneously starting from different initial weights and all training samples are applied to each network by one sample per a copy of each network. When compared with a sequential implementation, this accelerates the computation speed by O(N.m.n) where N, m, and n are the network, respectively. The speedup in the computation time and the convergence characteristics of sthe modified backpropagation learning precedure were evaluated by two-dimensional object recognition problem.

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Applying Tabu Search to Minimize Mean Tardiness in the Parallel Machine Scheduling (동일한 병렬기계 일정계획에서 평균지연시간의 최소화를 위한 Tabu Search 방법)

  • 전태웅;강맹규
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.18 no.35
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    • pp.107-114
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    • 1995
  • This paper proposes the Tabu Search algorithm to minimize mean tardiness in the parallel machine scheduling problem. The algorithm reduces the computation time by employing restricted neighborhood and produces an efficient solution in this problem.

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M2M Architecture: Can It Realize Ubiquitous Computing in Daily life?

  • Babamir, Seyed Morteza
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.2
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    • pp.566-579
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    • 2012
  • Ubiquitous computing called pervasive one is based on the thought of pervading ability of computation in daily life applications. In other words, it aims to include computation in devices such as electronic equipment and automobiles. This has led to disengagement of computers from desktop form. Accordingly, the notice in ubiquitous computing being taken of a world steeped in remote and wireless computer-based-services. Handheld and wearable programmed devices such as sense and control appliances are such devices. This advancement is rapidly moving domestic tasks and life from device-and-human communication to the device-and-device model. This model called Machine to Machine (M2M) has led to acceleration of developments in sciences such as nano-science, bio-science, and information science. As a result, M2M led to appearance of applications in various fields such as, environment monitoring, agricultural, health care, logistics, and business. Since it is envisaged that M2M communications will play a big role in the future in all wireless applications and will be emerged as a progressive linkage for next-generation communications, this paper aims to consider how much M2M architectures can realize ubiquitous computing in daily life applications. This is carried out after acquainting and initiating readers with M2M architectures and arguments for M2M. Some of the applications was not achievable before but are becoming viable owing to emergence of M2M communications.