• Title/Summary/Keyword: MPEG-2 System

Search Result 372, Processing Time 0.022 seconds

MPEG-2 TS Streaming System based on nCUBE RTSP Protocol (nCUBE RTST 기반 MPEG-2 TS 스트리밍 시스템 개발)

  • 조창식;배수영;마평수;강지훈
    • Proceedings of the Korea Multimedia Society Conference
    • /
    • 2003.11b
    • /
    • pp.503-507
    • /
    • 2003
  • 사용자의 고화질 요구와 사업자의 차별화된 서비스 제공 노력의 결과로 기존의 MPEG-4 기반이 아닌 고화질 전용의 MPEG-2 화질을 사용하는 VOD 서비스가 새로운 대안으로 제시되고 있다. MPEG-2 비디오는 높은 네트워크 대역폭을 요구하는 단점이 있는 반면, 사용자에게 양질의 화질을 제공할 수 있으며 표준의 사용으로 컨텐츠 유지. 보수에 유리하다. 본 논문에서는 상용 스트리밍 서버인 nCUBE 서버와 연동하여 MPEG-2 TS 데이터를 스트리밍 하는 VOD 시스템에 대하여 설명한다. VOD 제어 프로토콜로 RTSP(Real Time Streaming Protocol)를 사용하였으며, 스트림 전송 프로토콜로 UDP/IP 방식을 사용하였다. 지원하는 VCR 기능으로는 FF, RW, STOP. Pause가 있다.

  • PDF

Splicing Techniques in the PES System Layer for the Editing at a GOP Module of The MPEG-2 based Images (MPEG-2 기반영상 GOP 단위 편집을 위한 PES 시스템 영역에서의 스트림 접함 방법)

  • 김동준;최윤식
    • Journal of Broadcast Engineering
    • /
    • v.7 no.4
    • /
    • pp.355-361
    • /
    • 2002
  • In this paper, several methods which guarantee the seamless editing when the splicing is applied to the MPEG-2 system streams are described. In the MPEG-2 system standard, it is recommended that the splicing technique is applied in the Transport Stream(TS) domain. However, in view of the video editing, the splicing at an arbitrary picture unit can not be guaranteed. The splicing in the PES domain is only considered in this paper because the PES is one of the MPEG-2 system streams and this result could be directly extended to the video splicing techniques in the TS or PS domain. Thus. the problems that might occur when different two PES streams are spliced and its effects to the video quality are compared and analyzed. Based on this analysis. several methods that can resolve these problems directly in the PES domain are proposed. Consequently, the computer simulation demonstrates that the splicing at a GOP modulo is guaranteed to have good video quality even without considering the state of the PES packet only if the PES_packet_length field of the PES packet header is used.

MPEG-7 Scheme Based Embedded Multimedia Database Management System in Mobile Environment (모바일 환경에서 MPEG-7 스킴 기반의 내장형 멀티미디어 데이터베이스 관리 시스템)

  • Ahn, Byeong-Tae;Kang, Young-Sin
    • Journal of the Korea Society of Computer and Information
    • /
    • v.12 no.2 s.46
    • /
    • pp.9-19
    • /
    • 2007
  • In recent, development of wireless internet technology gradually has increased multimedia application in mobile device. Specially, application of grand capacity multimedia contents has increased in mobile environment gradually. MPEG-7 can search multimedia data using various type. But in restricted grand capacity of multimedia, MPEG-7 is used to be limited in desktop computer system mostly. Therefore, management of grand capacity multimedia data has become very important researching topic in mobile environment, and so embedded DBMS based on MPEG-7 for multimedia data management in client-server environment is needed. The system supports restricted hardware resource for multimedia application in mobile device. In this paper, we propose a method for MPEG-7 data clustering that included MPEG-7 data property. On the base of the clustering result, we also develop the embedded multimedia database management system based on MPEG-7 scheme(EMDS:MPEG-7 Scheme Based Embedded Multimedia Database Management System) in mobile device such as PDA.

  • PDF

MPEG-based Transcoding for Scalable Video-on-Demand System

  • Naoki-Kobayashi;Satoshi-Ishibashi;Susumu-Ichinose
    • Proceedings of the Korean Society of Broadcast Engineers Conference
    • /
    • 1999.06a
    • /
    • pp.63.1-68
    • /
    • 1999
  • MPEG-2 transcoding scheme is proposed as scalable transmission system for a video-on-demand system is described. In this system video contents encoded by MPEG-2 are transmitted to receiver terminals via communication lines that have different bit rate. A transcoding technique that directly converts a bit stream encoded by MPEG-2 into a lower coding rate stream without decoding is proposed. The transcoder called Trampeg includes size reduction and frame drop approach. The experimental results show that an MPEG-2 stream of 0 Mbps is able to be transcoded into a stream of 1.5 Mbps-300 Kbps.

Video object segmentation and frame preprocessing for real-time and high compression MPEG-4 encoding (실시간 고압축 MPEG-4 부호화를 위한 비디오 객체 분할과 프레임 전처리)

  • 김준기;이호석
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.28 no.2C
    • /
    • pp.147-161
    • /
    • 2003
  • Video object segmentation is one of the core technologies for content-based real-time MPEG-4 encoding system. For real-time requirement, the segmentation algorithm should be fast and accurate but almost all existing algorithms are computationally intensive and not suitable for real-time applications. The MPEG-4 VM(Verification Model) has provided basic algorithms for MPEG-4 encoding but it has many limitations in practical software development, real-time camera input system and compression efficiency. In this paper, we implemented the preprocessing system for real-time camera input and VOP extraction for content-based video coding and also implemented motion detection to achieve the 180 : 1 compression rate for real-time and high compression MPEG-4 encoding.

MPEG-U based Advanced User Interaction Interface System Using Hand Posture Recognition (손 자세 인식을 이용한 MPEG-U 기반 향상된 사용자 상호작용 인터페이스 시스템)

  • Han, Gukhee;Lee, Injae;Choi, Haechul
    • Journal of Broadcast Engineering
    • /
    • v.19 no.1
    • /
    • pp.83-95
    • /
    • 2014
  • Hand posture recognition is an important technique to enable a natural and familiar interface in HCI(human computer interaction) field. In this paper, we introduce a hand posture recognition method by using a depth camera. Moreover, the hand posture recognition method is incorporated with MPEG-U based advanced user interaction (AUI) interface system, which can provide a natural interface with a variety of devices. The proposed method initially detects positions and lengths of all fingers opened and then it recognizes hand posture from pose of one or two hands and the number of fingers folded when user takes a gesture representing a pattern of AUI data format specified in the MPEG-U part 2. The AUI interface system represents user's hand posture as compliant MPEG-U schema structure. Experimental results show performance of the hand posture recognition and it is verified that the AUI interface system is compatible with the MPEG-U standard.

An MPEG-4 Contents Authoring System based on Temporal Constraints Model supporting User Interaction (사용자 상호작용 지원 시간 제약 모델 기반 MPEG-4 컨텐츠 저작 시스템)

  • 김희선;김상욱
    • Journal of KIISE:Computing Practices and Letters
    • /
    • v.9 no.2
    • /
    • pp.182-190
    • /
    • 2003
  • For temporal relations of interactive media such as MPEG-4, it is necessary for a temporal model that can update dynamically presentation time and temporal relations among objects by user events occurring during playback. Also, 811hough the temporal attributes are changed by user events, the validity of scene must be maintained. In this paper, we propose a temporal model that supports user interaction and developed an MPES-4 contents authoring system applying this model. We define the temporal relations of MPEG-4 that tan be authored and user interactions that can change the temporal properties. This authoring system defines the constraints on temporal relations and events and can generate the scene without error by checking the constraints. Also it provides the authoring environment to author visual]y temporal relations and events in MPEG-4 scene and generates the MPEG-4 stream by encoding the authored scene.

Digital Surveillance System with fast Detection of Moving Object (움직이는 물체의 고속 검출이 가능한 디지털 감시 시스템)

  • 김선우;최연성;박한엽
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.5 no.3
    • /
    • pp.405-417
    • /
    • 2001
  • In this paper, since we currently using surveillance system of analog type bring about waste of resource and efficiency deterioration problems, we describe new solution that design and implementation to the digital surveillance system of new type applying compression techniques and encoding techniques of image data using MPEG-2 international standard. Also, we proposed fast motion estimation algorithm requires much less than the convectional digital surveillance camera system. In this paper a fast motion estimation algorithm is proposed the MPEG-2 video encoding. This algorithm is based on a hybrid use of the block matching technique and gradient technique. Also, we describe a method of moving object extraction directly using MPEG-2 video data. Since proposed method is very simple and requires much less computational power than the conventional object detection methods. In this paper we don't use specific H/W and this system is possible only software encoding, decoding and transmission real-time for image data.

  • PDF

A Synchronization of Audio/Video Stream on Software MPEG-1 Playback System (Software MPEG-1 재생 시스템을 위한 Audio/Video 스트림의 동기화)

  • 박태강;이호석
    • Proceedings of the Korean Information Science Society Conference
    • /
    • 1998.10c
    • /
    • pp.303-305
    • /
    • 1998
  • MPGE(Moving Picture Expert Group)은 디지털 동영상 압축 부호화의 표준으로 자리잡고 있으며 MPEG-1에 이어 현재는 MPEG-2가 상용화되어 있는 실정이다. 복잡한 압축 기법의 적용으로 이를 재생하기 위해서는 전용의 하드웨어가 필요했지만 CPU의 성능이 향상됨에 따라 소프트웨어적으로 구현이 가능하게 되었다. 본 논문에서는 Software MPEG-1 Playback System에서 가장 큰 문제가 되는 Audio와 Video간의 동기화에 관한 기법을 제시한다.

  • PDF

A Test Stream Generating Method for the Digital TV Software (디지털 TV 소프트웨어를 위한 테스트 스트림 자동 생성 방법)

  • 곽태희;최병주
    • Journal of KIISE:Software and Applications
    • /
    • v.30 no.10
    • /
    • pp.925-937
    • /
    • 2003
  • The input of digital TV software is the Transport Stream, which utilizes the moving picture compression technique, MPEC-2 (Moving Picture Experts Groups-2). MPEG-2 TS consists of the complicated table hierarchy and internal relationships, as well as the various restrictions with regards to system standard of digital TV software in determining the field values of transport stream. However, the general MPEG-2 TS generation tool produces transport streams solely based on the MPEG-2 TS specification itself, and does not consider the interaction between modulo features or modules themselves, which construct digital TV software. In this paper, we propose a method to systematically generate MPEG-2 TS test data, namely‘Test Stream’, for digital TV software. We present the experiment result where the test stream derived from our developed tool according to the proposed method was applied to the actual digital TV software settop-box, and then analyze the result. Apart from other existing MPEG-2 TS generation tools, the advantage of our method is that not only is it capable of generating various levels of test streams including digital TV software module, integration, and system testing, but also detecting errors and analyzing their causes.