• 제목/요약/키워드: Local Cache

검색결과 72건 처리시간 0.028초

User Identification and Session completion in Input Data Preprocessing for Web Mining (웹 마이닝을 위한 입력 데이타의 전처리과정에서 사용자구분과 세션보정)

  • 최영환;이상용
    • Journal of KIISE:Software and Applications
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    • 제30권9호
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    • pp.843-849
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    • 2003
  • Web usage mining is the technique of data mining that analyzes web users' usage patterns by large web log. To use the web usage mining technique, we have to classify correctly users and users session in preprocessing, but can't classify them completely by only log files with standard web log format. To classify users and user session there are many problems like local cache, firewall, ISP, user privacy, cookey etc., but there isn't any definite method to solve the problems now. Especially local cache problem is the most difficult problem to classify user session which is used as input in web mining systems. In this paper we propose a heuristic method which solves local cache problem by using only click stream data of server side like referrer log, agent log and access log, classifies user sessions and completes session.

Cache Table Management for Effective Label Switching (효율적인 레이블 스위칭을 위한 캐쉬 테이블 관리)

  • Kim, Nam-Gi;Yoon, Hyun-Soo
    • Journal of KIISE:Information Networking
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    • 제28권2호
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    • pp.251-261
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    • 2001
  • The traffic on the Internet has been growing exponentially for some time. This growth is beginning to stress the current-day routers. However, switching technology offers much higher performance. So the label switching network which combines IP routing with switching technology, is emerged. EspeciaJJy in the data driven label switching, flow classification and cache table management are needed. Flow classification is to classify packets into switching and non-switching packets, and cache table management is to maintain the cache table which contains information for flow classification and label switching. However, the cache table management affects the performance of label switching network considerably as well as flowclassification because the bigger cache table makes more packet switched and maintains setup cost lower, but cache is restricted by local router resources. For that reason, there is need to study the cache replacement scheme for the efficient cache table management with the Internet traffic characterized by user. So in this paper, we propose several cache replacement schemes for label switching network. First, without the limitation at switching capacity in the router. we introduce FIFO(First In First Out). LFC(Least Flow Count), LRU(Least Recently Used! scheme and propose priority LRU, weighted priority LRU scheme. Second, with the limitation at switching capacity in the router, we introduce LFC-LFC, LFC-LRU, LRU-LFC, LRU-LRU scheme and propose LRU-weighted LRU scheme. Without limitation, weighted priority LRU scheme and with limitation, LRU-weighted LRU scheme showed best performance in this paper.

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A Study on Copyright Infringement over Online Streaming Services by Reconstructing Web Cache (웹 브라우저 캐시 재조립을 통한 온라인 스트리밍 서비스 상의 저작권 침해 가능성에 관한 연구)

  • Lim, Yirang;Chung, Hyunji;Lee, Sangjin
    • Journal of the Korea Institute of Information Security & Cryptology
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    • 제30권4호
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    • pp.559-572
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    • 2020
  • As internet technology advances, users can share content online, and many sharing services exist. According to a recently published digital forensic study, when playing an online streaming service, you can restore the played video by reconstructing the Chrome cache file left on local device such as a PC. This can be seen as evidence that the user watched illegal video content. From a different point of view, copyright infringement occurs when a malicious user restores video stream and share it to another site. In this paper, we selected 23 online streaming services that are widely used both at home and abroad. After streaming videos, we tested whether we can recover original video using cache files stored on the PC or not. As a result, the paper found that in most sites we can restore the original video by reconstructing cache files. Furthermore, this study also discussed methodologies for preventing copyright infringement in online streaming service.

Design and Implementation of File System Using Local Buffer Cache for Digital Convergence Devices (디지털 컨버전스 기기를 위한 지역 버퍼 캐쉬 파일 시스템 설계 및 구현)

  • Jeong, Geun-Jae;Cho, Moon-Haeng;Lee, Cheol-Hoon
    • The Journal of the Korea Contents Association
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    • 제7권8호
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    • pp.21-30
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    • 2007
  • Due to the growth of embedded systems and the development of semi-conductor and storage devices, digital convergence devises is ever growing. Digital convergence devices are equipments into which various functions such as communication, playing movies and wave files and electronic dictionarys are integrated. Example are portable multimedia players(PMPs), personal digital assistants(PDAs), and smart phones. Therefore, these devices need an efficient file system which manages and controls various types of files. In designing such file systems, the size constraint for small embedded systems as well as performance and compatibility should be taken into account. In this paper, we suggest the partial buffer cache technique. Contrary to the traditional buffer cache, the partial buffer cache is used for only the FAT meta data and write-only data. Simulation results show that we could enhance the write performance more than 30% when the file size is larger than about 100 KBytes.

Caching and Concurrency Control in a Mobile Client/Sever Computing Environment (이동 클라이언트/서버 컴퓨팅환경에서의 캐싱 및 동시성 제어)

  • Lee, Sang-Geun;Hwang, Jong-Seon;Lee, Won-Gyu;Yu, Heon-Chang
    • Journal of KIISE:Software and Applications
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    • 제26권8호
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    • pp.974-987
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    • 1999
  • 이동 컴퓨팅 환경에서 자주 접근하는 데이터에 대한 캐싱은 무선 채널의 좁은 대역폭에서 경쟁을 줄일 수 있는 유용한 기술이다. 그러나, 트랜잭션 캐시 일관성을 지원하는 전통적인 클라이언트/서버 전략은 클라이언트와 서버간에 많은 양의 통신을 필요로 하기 때문에 이동 클라이언트/서버 컴퓨팅 환경에서는 적절하지 않다. 본 논문에서는 브로드캐스트-기반 캐시 무효화 정책을 사용하면서 트랜잭션 캐시 일관성을 지원하는 OCC-UTS (Optimistic Concurrency Control with Update TimeStamp) 프로토콜을 제안한다. 접근한 데이터에 대한 일관성 검사 및 완료 프로토콜은 캐시 무효화 과정의 내부 과정으로 완전 분산 형태로 효율적으로 구현되며, 일관성 체크의 대부분이 이동 클라이언트에서 수행된다. 또한, 분석 모델에 기반한 성능 비교를 통해, 본 논문에서 제안하는 OCC-UTS 프로토콜이 다른 경쟁 프로토콜보다 높은 트랜잭션 처리율을 얻으며, 데이터 항목을 자주 접근하면 할수록 지역 캐시를 사용하는 OCC-UTS 프로토콜이 더 효율적임을 보인다. 이동 클라이언트의 접속 단절에 대해서는 무효화 브로드캐스트 윈도우를 크게 하여 접속 단절에 적절히 대처할 수 있다.Abstract In a mobile computing environment, caching of frequently accessed data has been shown to be a useful technique for reducing contention on the narrow bandwidth of the wireless channels. However, the traditional client/server strategies for supporting transactional cache consistency that require extensive communications between a client and a server are not appropriate in a mobile client/server computing environment. In this paper, we propose a new protocol, called OCC-UTS (Optimisitic Concurrency Control with Update TimeStamp), to support transactional cache consistency in a mobile client/server computing environment by utilizing the broadcast-based solutions for the problem of invalidating caches. The consistency check on accessed data and the commitment protocol are implemented in a truly distributed fashion as an integral part of cache invalidation process, with most burden of consistency check being downloaded to mobile clients. Also, our experiments based on an analytical model substantiate the basic idea and study the performance characteristics. Experimental results show that OCC-UTS protocol without local cache outperforms other competitor protocol, and the more frequent a mobile client accesses data items the more efficient OCC-UTS protocol with local cache is. With respect to disconnection, the tolerance to disconnection is improved if the invalidation broadcast window size is extended.

Performance Evaluation and Analysis of Symmetric Multiprocessor using Multi-Program Benchmarks (Multi-Program 벤치마크를 이용한 대칭구조 Multiprocessor의 성능평가와 분석)

  • Jeong Tai-Kyeong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • 제10권4호
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    • pp.645-651
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    • 2006
  • This paper discusses computer system performance evaluation and analysis by employing a simulator which able to execute a symmetric multiprocessor in machine simulation environment. We also perform a multiprocessor system analysis using SPLASH-2, which is a suite of multi-program benchmarks for multiprocessors, to perform the behavior study of the symmetric multiprocessor OS kernel, IRIX5.3. To validate the scalability of symmetric multiprocessor system, we demonstrate structure and evaluation methods for symmetric multiprocessor as well as a functionality-based software simulator, SimOS. In this paper, we examine cache miss count and stall time on the symmetric multiprocessor between the local instruction and local data, using the multi-program benchmarks such as RADIX sorting algorithm and Cholesky factorization.

A Caching Mechanism for Remote Queries in Distributed Directory Systems (분산 디렉토리 시스템에서의 원격 질의에 대한 캐싱 기법)

  • Lee, Kang-Woo
    • The Transactions of the Korea Information Processing Society
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    • 제7권1호
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    • pp.50-56
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    • 2000
  • In this paper, for improving the speed of query processing on distributed directory system, we proposed a caching mechanism which is store the queries and their on the remote site objects in the cache of local site. For this, first, cached information which is stored in distributed directory systems is classified as application data and system data. And cache system architecture is designed according to classified information. Second least-TTL replacement mechanism which uses the weighted value of geographical information and access frequency for replacements are developed for each cache. Finally, performance evaluations are performed by comparing the proposed caching mechanism and other mechanisms (LRU, LFU replacement). Our least-TTL mechanism shows a performance improvement of 25% over the LRU and that of 30% over LFU.

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Cache Replacement Strategies considering Location and Region Properties of Data in Mobile Database Systems (이동 데이타베이스 시스템에서 데이타의 위치와 영역 특성을 고려한 캐쉬 교체 기법)

  • Kim, Ho-Sook;Yong, Hwan-Seung
    • Journal of KIISE:Databases
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    • 제27권1호
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    • pp.53-63
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    • 2000
  • The mobile computing service market is increasing rapidly due to the development of low-cost wireless network technology and the high-performance mobile computing devices. In recent years, several methods have been proposed to effectively deal with restrictions of the mobile computing environment such as limited bandwidth, frequent disconnection and short-lived batteries. Amongst those methods, much study is being done on the caching method - among the data transmitted from a mobile support station, it selects those that are likely to be accessed in the near future and stores them in the local cache of a mobile host. Existing cache replacement methods have some limitations in efficiency because they do not take into consideration the characteristics of user mobility and spatial attributes of geographical data. In this paper, we show that the value and the semantic of the data, which are stored in the cache of a mobile host, changes according to the movement of the mobile host. We argue it is because data that are geographically near are better suited to provide an answer to a users query in the mobile environment. Also, we define spatial location of geographical data has effect on, using the spatial attributes of data. Finally, we propose two new cache replacement methods that efficiently support user mobility and spatial attributes of data. One is based on the location of data and the other on the meaningful region of data. From the comparative analysis of the previous methods and that they improve the cache hit ratio. Also we show that performance varies according to data density using this, we argue different cache replacement methods are required for regions with varying density of data.

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A Study on Data Availability Improvement using Mobility Prediction Technique with Location Information (위치 정보와 이동 예측 기법을 이용한 데이터 가용성 향상에 관한 연구)

  • Yang, Hwan Seok
    • Journal of Korea Society of Digital Industry and Information Management
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    • 제8권4호
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    • pp.143-149
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    • 2012
  • MANET is a network that is a very useful application to build network environment in difficult situation to build network infrastructure. But, nodes that configures MANET have difficulties in data retrieval owing to resources which aren't enough and mobility. Therefore, caching scheme is required to improve accessibility and availability for frequently accessed data. In this paper, we proposed a technique that utilize mobility prediction of nodes to retrieve quickly desired information and improve data availability. Mobility prediction of modes is performed through distance calculation using location information. We used technique which global cluster table and local member table is managed by cluster head to reduce data consistency and query latency time. We compared COCA and CacheData and experimented to confirm performance of proposed scheme in this paper and efficiency of the proposed technique through experience was confirmed.

David II: A new architecture for parallel rendering processors with effective memory system (David II: 효과적인 메모리 시스템을 가지는 병렬 렌더링 프로세서)

  • Lee, Kil-Whan;Park, Woo-Chan;Kim, Il-San;Han, Tack-Don
    • Proceedings of the Korea Information Processing Society Conference
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    • 한국정보처리학회 2004년도 춘계학술발표대회
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    • pp.1655-1658
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    • 2004
  • Current rendering processors are organized mainly to process a triangle as fast as possible and recently parallel 3D rendering processors, which can process multiple triangles in parallel with multiple rasterizers, begin to appear. For high performance in processing triangles, it is desirable for each rasterizer have its own local pixel cache. However, the consistency problem may occur in accessing the data at the same address simultaneously by more than one rasterizer. In this paper, we propose a parallel rendering processor architecture, called DAVID II, resolving such consistency problem effectively. Moreover, the proposed architecture reduces the latency due to a pixel cache miss significantly. The experimental results show that DAVID II achieves almost linear speedup at best case even in sixteen rasterizers.

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