• 제목/요약/키워드: Linux Environment

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Design and Implementation of Packet Filtering System for IPv4/IPv6 Tunneling Environment (IPv4/IPv6 터널링 환경에 적합한 패킷 필터링 기능 설계 및 구현)

  • Heo, Seok-Yeol;Lee, Wan-Jik;Kim, Kyung-Jun;Jeong, Sang-Jin;Shin, Myung-Ki;Kim, Hyoung-Jun;Han, Ki-Jun
    • Journal of KIISE:Information Networking
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    • v.33 no.6
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    • pp.407-419
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    • 2006
  • As substituting IPv6 network for all IPv4 network in a short time seems unattainable due to high cost and technical limitation, IPv4 and IPv6 are expected to coexist for a certain period of time. Under the co]existing environment of IPv4 and IPv6, interworking brings a number of extra security considerations even if it may have no security problem for each protocol respectively. Thus, the analysis and solutions for those various attacks toward IPv4/IPv6 interworking-related security are inevitably required for the sake of effective transition and settlement to IPv6. In this paper we carried out a proper rule of packet filtering for IPv6-in-IPv4 tunneling interworking environment to protect the IPv4/IPv6 interworking-related security attacks. Design and implementation of the packet filtering system suitable for IPv4/IPv6 tunneling environment in the form of Linux netfilter and ip6tables are also shown. Thru this study, the packet filtering system was found operating correctly ill the tunneling mechanism.

Design and Performance Evaluation of Software On-Demand Streaming System Providing Virtual Software Execution Environment (가상 소프트웨어 실행 환경을 제공하는 주문형 소프트웨어 스트리밍 시스템 설계 및 성능평가)

  • Kim Young-Man;Park Hong-Jae;Han Wang-Won;Choi Wan;Heo Seong-Jin
    • The KIPS Transactions:PartC
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    • v.13C no.4 s.107
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    • pp.501-510
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    • 2006
  • Software streaming allows the execution of stream-enabled software on desktop or portable computing devices like PC, PDA, laptop, cellular phone, etc., even while the transmission/streaming from the server may still be in progress. In this paper, we present an efficient streaming system called Software On-Demand(SOD) streaming system to transmit stream-enabled applications in addition to automatic installation of program registry, environment variables, configuration files, and related components. In particular, we design and implement a SOD system in Linux to provide the user with the instant look-and-click software execution environment such that software download and installation are internally proceeded in a completely user-transparent way. Therefore, the SOD system relieves the user from the tricky, failure-prone installation business. In addition, the software developer now obtains a new, powerful means to advertise and propagate their software products since the user can use software packages via user-friendly UI window or web browser by look-and-click interactive operation. In the paper, we also make a couple of SOD streaming experiments using a spectrum of popular softwares. Based on the analysis of the experiment results, we also propose two performance improvement schemes.

Design and Implementation of UHF RFID Reader System Supporting Sensor Data Processing (센서 데이터 처리를 지원하는 UHF RFID 리더 시스템의 설계 및 구현)

  • Shin, Dong-Beom;Lee, Heyung-Sub;Choi, Gil-Young;Kim, Dae-Young
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.12A
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    • pp.925-932
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    • 2009
  • Precise temperature monitoring is the major preconditioning to supervise quality losses within the transport chain for fresh products. ISO/IEC18000-6REV1 defines new protocols supporting BAP(Battery Assisted Passive) RFID tag which is completely compatible with EPCglobal Class1 Generation2 specification. In this paper, we designed a modem supporting BAP RFID tag with FPGA(Field Programmable Gate Array) and implemented sensor data processing function defined in ISO/IEC18000-6REV1. The transmit block of the modem supports pulse shaping filter and the output signal of the implemented RFID reader is satisfied with the spectrum mask defined in the standard. The receive block of the modem uses Gardner TED to synchronize timing of symbol. In this paper, we designed a modem supporting ISO/IEC18000-6REV1 standard and developed a RFID reader sndard. The developed RFID reader sndard can recognize sensor tag and passive tag in the wireless environment and supports real-time processing of the sensor data in the embedded linux platform.

Android mobile server using a file-sharing system between other models (안드로이드 모바일서버를 이용한 이 기종간 파일 공유시스템)

  • Huh, Tae-Sang;Park, Sung-Hyun;Jung, Hoe-Kyung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.5
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    • pp.1231-1236
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    • 2014
  • Recently, diffusion and proliferation of mobile devices increases, per person n opens for the mobile device era. Mobile devices and OS types of continuously growing trend. More than 80% of market share with Google's Android and Apple's iOS as well as Samsung and Intel is developing TIZEN, Linux and Mobile was the UBUNTU which UBUNTU for Phone, UBUNTU touch, Mozilla 's Firefox OS, Microsoft 's windows mobile and many more OS are ahead of the launch. But different OS can share files between systems or technology is not. Bluetooth or WIFI Direct such technologies are present but can be transferred between compatible devices low, resulting in constraints file types also exist. In this paper, is equipped with a WiFi card in an environment where the Android mobile OS party this model and method for sharing files between different research and can share the file system based on research on.

A 5-DOF Ground Testbed for Developing Rendezvous/Docking Algorithm of a Nano-satellite (초소형 위성의 랑데부/도킹 알고리즘 개발을 위한 5자유도 지상 테스트베드)

  • Choi, Won-Sub;Cho, Dong-Hyun;Song, Ha-Ryong;Kim, Jong-Hak;Ko, Su-Jeong;Kim, Hae-Dong
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.43 no.12
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    • pp.1124-1131
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    • 2015
  • This paper describes a 5-dof ground testbed which emulates micro-gravity environment for developing Rendezvous/docking algorithm of a nano-satellite. The testbed consists of two parts, the low part which eliminates friction force with ground and the upper part which has 3-dof rotational motion with respect to the low part. For Vison-based autonomous navigation algorithm, we use camera, LIDAR and AHRS as sensors and eight cold gas thrusters and three axis directional reaction wheels as actuators. All system software are implemented with C++ based on on-board computer and Linux OS.

Implementation of IPv6 based Virtual Storage System for Mobile Devices and Its Application (IPv6 기반의 모바일용 가상 저장장치 드라이버 구현 및 응용)

  • Lim, Hyo-Taek;Choi, Sae-Bom;Singh, Vinay;Cha, Kyung-Hwan
    • Journal of Korea Multimedia Society
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    • v.10 no.1
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    • pp.74-82
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    • 2007
  • IPv6 is the internet protocol for next generation which can solve the problem of IPv4 protocol. Mobile IPv6 efficiently provides the mobility for mobile devices holding the properties of IPv6. iSCSI(Internet Small Computer System Interface) is a block-oriented storage access protocol that enables a user to recognize a remote storage as their own local block device through general TCP/IP networks. Since iSCSI uses a standard Ethernet switch and router for this kind of access, it can not only be applized to Ethernet technologies, but can also be used to create a storage networking system without any distance restrictions that can equally be applied to a wireless network environment. Accordingly, this paper presents an alternative approach to overcome the limited storage space of mobile devices based on the IPv6 iSCSI initiator driver which was originally designed for wired networks. Also, this paper describes about the implementation and performance analysis of mobile education service system using virtual storage devices in IPv6 wireless networks.

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Implementation and Performance Analysis of UDP/IP Header Compression (UDP 헤더압축 구현 및 성능분석)

  • 나종민;이종범;신병철
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2003.05a
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    • pp.704-711
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    • 2003
  • Recently, the demands for real-time service and multimedia data are rapidly increasing. There are significant redundancies between header fields both within the same packet header and in consecutive packets belonging to the same packet stream. But there are many overheads in using the current UDP/IP protocol. Header compression is considered to enhance the transmission efficiency for small size of payload. By sending the static field information only once initially and by utilizing dependencies and predictability for other fields, the header size can be significantly reduced for most packets. This work describes an implementation for header compression of the headers of U/UDP protocols to reduce overhead on Ethernet network. Typical UDP/IP Header packets can be compressed down to 7 bytes and the header compression system is designed and implemented on the Linux environment. Using the designed Header compression system between a server and a client have the advantage of effective data throughput in network.

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An Implementation of the Spam Mail Prevention System Using Reply Message with Secrete Words (비밀단어의 회신을 이용한 스팸메일 차단 시스템의 구현)

  • Ko Joo Young;Shim Jae Chang;Kim Hyun Ki
    • Journal of Korea Multimedia Society
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    • v.8 no.1
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    • pp.111-118
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    • 2005
  • This paper describes an implementation of the spam mail prevention system using reply message with secrete words. When user receives a new e-mail, the e-mail address is compared with the white e-mail addresses in database by the system. If user receives a new e-mail which does not exist in a white e-mail addresses database, a reply e-mail attached with secrete words is delivered automatically. And the system is compared with the white domains first for intranet environment. It speeds up processing time. proposed algorithm is required a small database and faster than the black e-mail addresses comparison. This system is implemented using procmail, PHP and IMAP on Linux and the user can manage the databases on the web.

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Design and Implementation of a Ubiquitous Health Care System based on Sensor Network (센서네트워크에 기반한 유비쿼터스 헬스케어 시스템의 설계 및 구현)

  • Kim, Jeong-Won
    • The Journal of the Korea Contents Association
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    • v.8 no.1
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    • pp.143-151
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    • 2008
  • In this paper, we have implemented a ubiquitous healthcare system that can measure and check human's health in anytime and anywhere. The implemented prototype are composed of both front-end and back-end. The front-end have several groups: environment sensor group such as temperature, humidity, photo, voice sensor, health sensor group such as blood pressure, heart beat, electrocardiogram, spo2 sensor, gateway for wired/wireless communication, and RFID reader to identify personal. The back-end has a serial forwarder to propagate measurment results, monitor program, and medical information server The implemented sensor node constructs a sensor network using the Zigbee protocol and is ported the tinyOS. The data gathering base node is linux-based terminal that can transfer a sensed medial data through wireless LAN. And, the medical information server stores the processed medical data and can promptly notify the urgent status to the connected medical team. Through our experiments, we've confirmed the possibility of ubiquitous healthcare system based on sensor network using the Zigbee.

Implementation of OpenGL SC Emulation Library over OpenGL (OpenGL 상에서 OpenGL SC 에뮬레이션 라이브러리 구현)

  • Baek, Nak-Hoon
    • Journal of Korea Multimedia Society
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    • v.14 no.3
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    • pp.440-448
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    • 2011
  • The needs for the OpenGL-family of the rendering library standards are highly increasing, especially for the graphical human-machine Interface on the various systems including smart phones and personal information devices. Additionally, in the case of safety-critical market for avionics, military, medical and automotive applications, OpenGL SC, the safety critical profile of the OpenGL library plays the major role for the graphical interfaces. In this paper, we represent our OpenGL SC emulation library on the OpenGL 1.x rendering pipeline which is widely available on the existing embedded systems, to provide the features of OpenGL SC standard cost-effectively. Our method can provide the OpenGL SC features at the low development cost on the embedded systems, and its implementation is also one of the fundamental elements for the emulation of embedded systems in the PC environment. Our final result now works on both of Linux-based and VxWORKS systems, showing correct execution results at the reasonable speed.