• Title/Summary/Keyword: Learning-from-Others

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Identifying Critical Factors for Successful Games by Applying Topic Modeling

  • Kwak, Mookyung;Park, Ji Su;Shon, Jin Gon
    • Journal of Information Processing Systems
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    • v.18 no.1
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    • pp.130-145
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    • 2022
  • Games are widely used in many fields, but not all games are successful. Then what makes games successful? The question gave us the motivation of this paper, which is to identify critical factors for successful games with topic modeling technique. It is supposed that game reviews written by experts sit on abundant insights and topics of how games succeed. To excavate these insights and topics, latent Dirichlet allocation, a topic modeling analysis technique, was used. This statistical approach provided words that implicate topics behind them. Fifty topics were inferred based on these words, and these topics were categorized by stimulation-response-desiregoal (SRDG) model, which makes a streamlined flow of how players engage in video games. This approach can provide game designers with critical factors for successful games. Furthermore, from this research result, we are going to develop a model for immersive game experiences to explain why some games are more addictive than others and how successful gamification works.

Semantic Image Segmentation for Efficiently Adding Recognition Objects

  • Lu, Chengnan;Park, Jinho
    • Journal of Information Processing Systems
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    • v.18 no.5
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    • pp.701-710
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    • 2022
  • With the development of artificial intelligence technology, various methods have been developed for recognizing objects in images using machine learning. Image segmentation is the most effective among these methods for recognizing objects within an image. Conventionally, image datasets of various classes are trained simultaneously. In situations where several classes require segmentation, all datasets have to be trained thoroughly. Such repeated training results in low training efficiency because most of the classes have already been trained. In addition, the number of classes that appear in the datasets affects training. Some classes appear in datasets in remarkably smaller numbers than others, and hence, the training errors will not be properly reflected when all the classes are trained simultaneously. Therefore, a new method that separates some classes from the dataset is proposed to improve efficiency during training. In addition, the accuracies of the conventional and proposed methods are compared.

Automatic COVID-19 Prediction with Optimized Machine Learning Classifiers Using Clinical Inpatient Data

  • Abbas Jafar;Myungho Lee
    • Proceedings of the Korea Information Processing Society Conference
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    • 2023.05a
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    • pp.539-541
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    • 2023
  • COVID-19 is a viral pandemic disease that spreads widely all around the world. The only way to identify COVID-19 patients at an early stage is to stop the spread of the virus. Different approaches are used to diagnose, such as RT-PCR, Chest X-rays, and CT images. However, these are time-consuming and require a specialized lab. Therefore, there is a need to develop a time-efficient diagnosis method to detect COVID-19 patients. The proposed machine learning (ML) approach predicts the presence of coronavirus based on clinical symptoms. The clinical dataset is collected from the Israeli Ministry of Health. We used different ML classifiers (i.e., XGB, DT, RF, and NB) to diagnose COVID-19. Later, classifiers are optimized with the Bayesian hyperparameter optimization approach to improve the performance. The optimized RF outperformed the others and achieved an accuracy of 97.62% on the testing data that help the early diagnosis of COVID-19 patients.

Academic Enrichment from The Great Learning(大學) to The Essentials of Sagely Learning(聖學輯要) when looking at it in the dimension of Governing of Others or Governance of humankind (治人) (치인(治人)의 차원에서 본 『대학(大學)』에서 『성학집요(聖學輯要)』로의 학문적 심화)

  • Shin, Chang Ho
    • (The)Study of the Eastern Classic
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    • no.36
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    • pp.375-402
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    • 2009
  • In this study, the researcher put together the changing process of Chinese Confucian into Korean Confucian Thought in the dimension of Chiin 'Governing of Others. By analyzing 'Seonghak jibyo' which is reinterpretation of 'Daehak' and also academic enrichment, the researcher investigated the aspects of acceptance of 'Daehak' in Joseon Period. 'Daehak' was the basic textbook for 'Emperorship Learning'(帝王學, 'Jewang Hak') as well as 'Sage Learning'(聖學, 'Seong Hak') over the whole Joseon Period, and it can be understood that 'Seonghak jibyo'- the Essentials of Sagely Learning compiled by Yulgok(栗谷) is the totalization of such learning. Yulgok organized the system of 'Seonghak jibyo' largely in five volumes and placed Samgangnyeong(三綱領, Three Doctrines or Essential Principles) and Paljomok(八條目, Eight Articles) of 'Daehak' in an appropriate manner. Among those, 'Chiin' was discussed intensively in the Volume Three, 'Jeonga'(正家-Family in Correct State) and also the Volume Four, 'Uijeong'(爲政 the king exercises government by means of his virtue). In the volume, 'Jeonga', Yulgok clearly arranged the core virtues for which the family is obliged to put into practice in everyday life having segmented the contents of the doctrine of Jega(齊家-to order family relationships) in 'Daehak', and, in 'Uijeong', Yulgok deepened the contents of 'Chiguk Pyeongcheonha'(治國平天下, ordering the state, bringing peace to the whole world) and presented consciousness on the spirit of contemporary as well as the practice of the state managements in an affirmative manner. These prove the validity of learning steps by presenting the practice guideline to fit the situation while well preserving the basic system of Confucian thought that leads to 'Chiin' (治人-'Governing of Others' or Governance of humankind) based on 'Sugi'(修己, the cultivation of the self). And such viewpoints feature the characteristics of Joseon Confucian Thought which had been through more abundant enrichment process than Chinese Confucian. Therefore, Yulgok's thoughts expounded in The Essentials of Sagely Learning(聖學輯要, 'Seonghak jibyo') can be regarded as criteria to understand humanity and arts cherished by Joseon people, as well as the distinctive features of politics.

A Study on Koream Concepts of Relaxation (한국인의 이완(Relaxation) 개념에 관한 연구)

  • Park, Jeong-Sook
    • The Korean Nurse
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    • v.31 no.2
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    • pp.70-85
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    • 1992
  • Relaxation technique is an independent nursing intervention used in various stressful situations. The concept of relaxation must be explored for the meaning given by the people in their traditional thought and philosophy. Korean relaxation technique, wanting to become culturally acceptable and effective, is learning to recognize and develop Korean concepts, experiences, and musics of relaxation. This study was aimed at discovering Korean concepts, experiences and musics of relaxation and contributing the development of the relaxation technique for Korean people. The subjects were 59 mursing students, 39 hospitalized patients, 61 housewives, 21 rural residents and 16 researchers. Data were collected from September 4th to October 24th, 1991 by interviews or questionaires. The data analysis was done by qualitative research method, and validity assured by conformation of the concept and category by 2nursing scientists who had written a Master's thesis on the relaxation technique. The results of the study were summerized as follows; 1. The meaning of the relaxation concept; From 298 statements, 107 concepts were extracted and then 5 categories "Physical domain", "Psychological domain", "Complex domain", "Situation", and "environment" were organized. 'Don't have discomforts, 'don't have muscle tension', 'don't have energy(him in Korean)', 'don't have activities' subcategories were included in "Physical domain". 'Don't have anxiey', 'feel good', 'emotional stability', 'don't have wordly thoughts', 'feel one's brain muddled', 'loss of desire' subcategories were included in "physical domain" 'Comfort body and mind', 'don't have tension of body and mind', 'be sagged' 'liveliness of thoughts' subcategories were included in "Complex domain". 'Rest', 'sleep', 'others' subcategories were included in "Situation domain". And 'quite environment' & 'comfortable environment' subcategories were included in "Environmental domain". 2. The experiences of the relaxation; From 151 statements, 59 experiences were extracted. And then 9 categories-at rest after physical activities, after problem solving, fancy, bathing in the bed, situation, rest, particular time, others-were organized. 3. The musics of the relaxation; From 229 statements, 108 musics were extracted. and the 9 categories- Western classical music, semi classical music, Korean song, Korean popular classical music, song, western popular sonhg, hymn, characteristics of music, others - were organized. In conclusion, There are some differences between Korean concepts, experiences and musics of relasation and western concepts, experiences and musics of relaxation.

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Improving the Performance of Korean Text Chunking by Machine learning Approaches based on Feature Set Selection (자질집합선택 기반의 기계학습을 통한 한국어 기본구 인식의 성능향상)

  • Hwang, Young-Sook;Chung, Hoo-jung;Park, So-Young;Kwak, Young-Jae;Rim, Hae-Chang
    • Journal of KIISE:Software and Applications
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    • v.29 no.9
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    • pp.654-668
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    • 2002
  • In this paper, we present an empirical study for improving the Korean text chunking based on machine learning and feature set selection approaches. We focus on two issues: the problem of selecting feature set for Korean chunking, and the problem of alleviating the data sparseness. To select a proper feature set, we use a heuristic method of searching through the space of feature sets using the estimated performance from a machine learning algorithm as a measure of "incremental usefulness" of a particular feature set. Besides, for smoothing the data sparseness, we suggest a method of using a general part-of-speech tag set and selective lexical information under the consideration of Korean language characteristics. Experimental results showed that chunk tags and lexical information within a given context window are important features and spacing unit information is less important than others, which are independent on the machine teaming techniques. Furthermore, using the selective lexical information gives not only a smoothing effect but also the reduction of the feature space than using all of lexical information. Korean text chunking based on the memory-based learning and the decision tree learning with the selected feature space showed the performance of precision/recall of 90.99%/92.52%, and 93.39%/93.41% respectively.

A Study on the Effect of School Construction Work on the Learning Environment (교내 건설공사로 인한 학습환경 영향요인에 관한 연구)

  • Park, Sung Choon;Lee, Young Dae;Go, Seong Seok
    • Journal of the Korean Society of Safety
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    • v.30 no.4
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    • pp.128-134
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    • 2015
  • The number of schools which have passed 30 years after the construction takes up 30% (5% falling to class D and E) in Korea. So, the offices of education across the nation conduct large works for the expansion, improvement and renovation of the school. But as the work takes a lot of time, the work is also conducted while the students are studying at the schools. The work at the school causes the noise, dust, vibration as the school often has the reinforced concrete structure. So, as the windows are closed to prevent the nuisance from hampering the education, the problems related to the illumination, ventilation, and control of humidity and temperature are give damages to students studying the school buildings. Actually, as the current renovation or expansion is conducted across the nation due to the implementation of the new education system and the resulting integration and construction of hub school, specialized school, meister school and it causes a lot of nuisance to the learning students and others, there are a lot of complaints from concerned people. Accordingly this study suggests the method of evaluating the factors which affect the learning environment such as the noise, dust or fine dust and reducing the nuisances to the level proper for the learning environment when the existing school is expanded, improved or renovated.

Automatic Retrieval of SNS Opinion Document Using Machine Learning Technique (기계학습을 이용한 SNS 오피니언 문서의 자동추출기법)

  • Chang, Jae-Young
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.13 no.5
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    • pp.27-35
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    • 2013
  • Recently, as Social Network Services(SNS) are becoming more popular, much research has been doing on analyzing public opinions from SNS. One of the most important tasks for solving such a problem is to separate opinion(subjective) documents from others(e.g. objective documents) in SNS. In this paper, we propose a new method of retrieving the opinion documents from Twitter. The reason why it is not easy to search or classify the opinion documents in Twitter is due to a lack of publicly available Twitter documents for training. To tackle the problem, at first, we build a machine-learned model for sentiment classification using the external documents similar to Twitter, and then modify the model to separate the opinion documents from Twitter. Experimental results show that proposed method can be applied successfully in opinion classification.

Technology Licensing Agreements from an Organizational Learning Perspective

  • Lee, JongKuk;Song, Sangyoung
    • Asia Marketing Journal
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    • v.15 no.3
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    • pp.79-95
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    • 2013
  • New product innovation is a process of embodying new knowledge in a product and technology licensing is getting popular as a means to innovations and introduction of new product to the market in today's competitive global market environment. Incumbents often rely on technology licensing to access new product opportunities created by other firms. Prior research has examined various aspects of technology licensing agreements such as specific contract terms of licensing agreements, e.g., distribution of control rights, exclusivity of licensing agreements, cross-licensing, and the scope of licensing agreements. This study aims to provide answers to an important, but under-researched question: why do some incumbents initiate more licensing agreement for exploratory learning while others do it for exploitative learning along the innovation process? We attempt to extend our knowledge of licensing agreements from an organizational learning perspective. Technology licensing as a specific form of interfirm linkages can be initiated with different learning objectives along the process of new product innovation. The exploratory stages of the innovation process such as discovery or research stages involve extensive searches to create new knowledge or capabilities, whereas the exploitative stages of the innovation process such as application or test stages near the commercialization are more focused on developing specific applications or improving their efficiency or reliability. Thus, different stages of the innovation process generate different types of learning and the resulting technological resources. We examine when incumbents as licensees initiate more licensing agreements for exploratory learning objectives and when more for exploitative learning objectives, focusing on two factors that may influence a firm's formation of exploratory and exploitative licensing agreements: 1) its past radical and incremental innovation experience and 2) its internal investments in R&D and marketing. We develop and test our hypotheses regarding the relationship between a firm's radical and incremental new product experience, R&D investment intensity and marketing investment intensity, and the likelihood of engaging in exploratory and exploitive licensing agreements. Using data collected from various secondary sources (Recap database, Compustat database, and FDA website), we analyzed technology licensing agreements initiated in the biotechnology and pharmaceutical industries from 1988 to 2011. The results of this study show that incumbents initiate exploratory rather than exploitative licensing agreements when they have more radical innovation experience and when they invest in R&D activities more intensively; in contrast, they initiate exploitative rather than exploratory licensing agreements when they have more incremental innovation experience and when they invest in marketing activities more intensively. The findings of this study contribute to the licensing and interfirm cooperation studies. First, this study lays a foundation to understand the organizational learning aspect of technology licensing agreements. Second, this study sheds lights on how a firm's internal investments in R&D and marketing are linked to its tendency to initiate licensing agreements along the innovation process. Finally, the findings of this study provide important insight to managers regarding which technologies to gain via licensing agreements. This study suggests that firms need to consider their internal investments in R&D and marketing as well as their past innovation experiences when they initiate licensing agreements along the process of new product innovation.

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Design Development of the Child-Oriented Furniture for Playing & Learning (놀이와 학습을 위한 아동용가구의 디자인방향 모색)

  • Lee, Mi-Hye;Yang, Seung-Hee
    • Journal of the Korea Furniture Society
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    • v.19 no.5
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    • pp.341-349
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    • 2008
  • This study intends to analyze the importance of design on the basis of the children' emotion, by instancing the child-oriented furniture that contributes to the healthy growing and emotion-development of children. This means the reflection of the will trying to see the main point of design for the child-oriented furniture and it's possibility from another new standpoint. It will be understood how far the furniture influences the children and for that the furniture among others for the preschool children having playing & leaning functions is taken as an object of the study. The scope of study is the child-oriented furniture having playing & learning functions that has been presented for displaying as well as for a commercial use, since 2005. The attempt to find objective factors working positively for the emotion- & behavior development of children through seeking a new design of the child-oriented furniture for playing & learning is for emphasizing the importance of the emotional function, not only the primary function of furniture, at designing the child-oriented furniture. The combination between applications of the specialized material for child education & studies, therefore, has to be handled more importantly. The child-oriented furniture for playing & leaning that stimulates a healthy growing of child not only physically, also emotionally should be constantly and more deeply specialized on child education and design aspects.

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