• 제목/요약/키워드: Learning algorithm

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가속화 알고리즘을 이용한 EBP의 학습 속도의 개선에 관한 연구 (A study on the improvement of the EBP learning speed using an acceleration algorithm)

  • 최희창;귄희용;황희융
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 1989년도 하계종합학술대회 논문집
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    • pp.457-460
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    • 1989
  • In this paper, an improvement of the EBP(error back propagation) learning speed using an acceleration algorithm is described. Using an acceleration algorithm known as the Partan method in the gradient search algorithm, learning speed is 25% faster than the original EBP algorithm in the simulaion results.

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Implementation of Speed Sensorless Induction Motor drives by Fast Learning Neural Network using RLS Approach

  • Kim, Yoon-Ho;Kook, Yoon-Sang
    • 전력전자학회:학술대회논문집
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    • 전력전자학회 1998년도 Proceedings ICPE 98 1998 International Conference on Power Electronics
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    • pp.293-297
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    • 1998
  • This paper presents a newly developed speed sensorless drive using RLS based on Neural Network Training Algorithm. The proposed algorithm has just the time-varying learning rate, while the wellknown back-propagation algorithm based on gradient descent has a constant learning rate. The number of iterations required by the new algorithm to converge is less than that of the back-propagation algorithm. The theoretical analysis and experimental results to verify the effectiveness of the proposed control strategy are described.

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기울기 조정에 의한 다층 신경회로망의 학습효율 개선방법에 대한 연구 (A Study on the Learning Efficiency of Multilayered Neural Networks using Variable Slope)

  • 이형일;남재현;지선수
    • 산업경영시스템학회지
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    • 제20권42호
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    • pp.161-169
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    • 1997
  • A variety of learning methods are used for neural networks. Among them, the backpropagation algorithm is most widely used in such image processing, speech recognition, and pattern recognition. Despite its popularity for these application, its main problem is associated with the running time, namely, too much time is spent for the learning. This paper suggests a method which maximize the convergence speed of the learning. Such reduction in e learning time of the backpropagation algorithm is possible through an adaptive adjusting of the slope of the activation function depending on total errors, which is named as the variable slope algorithm. Moreover experimental results using this variable slope algorithm is compared against conventional backpropagation algorithm and other variations; which shows an improvement in the performance over pervious algorithms.

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변분법을 이용한 재귀신경망의 온라인 학습 (A on-line learning algorithm for recurrent neural networks using variational method)

  • 오원근;서병설
    • 제어로봇시스템학회논문지
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    • 제2권1호
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    • pp.21-25
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    • 1996
  • In this paper we suggest a general purpose RNN training algorithm which is derived on the optimal control concepts and variational methods. First, learning is regared as an optimal control problem, then using the variational methods we obtain optimal weights which are given by a two-point boundary-value problem. Finally, the modified gradient descent algorithm is applied to RNN for on-line training. This algorithm is intended to be used on learning complex dynamic mappings between time varing I/O data. It is useful for nonlinear control, identification, and signal processing application of RNN because its storage requirement is not high and on-line learning is possible. Simulation results for a nonlinear plant identification are illustrated.

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Optimal Learning of Neo-Fuzzy Structure Using Bacteria Foraging Optimization

  • Kim, Dong-Hwa
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2005년도 ICCAS
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    • pp.1716-1722
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    • 2005
  • Fuzzy logic, neural network, fuzzy-neural network play an important as the key technology of linguistic modeling for intelligent control and decision in complex systems. The fuzzy-neural network (FNN) learning represents one of the most effective algorithms to build such linguistic models. This paper proposes bacteria foraging algorithm based optimal learning fuzzy-neural network (BA-FNN). The proposed learning scheme is the fuzzy-neural network structure which can handle linguistic knowledge as tuning membership function of fuzzy logic by bacteria foraging algorithm. The learning algorithm of the BA-FNN is composed of two phases. The first phase is to find the initial membership functions of the fuzzy neural network model. In the second phase, bacteria foraging algorithm is used for tuning of membership functions of the proposed model.

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직접 구동형 매니퓰레이터를 위한 학습 제어기의 실시간 구현에 관한 연구 (A Study on Implementation of a Real Time Learning Controller for Direct Drive Manipulator)

  • 전종욱;안현식;임미섭;김권호;김광배;이쾌희
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 1993년도 하계학술대회 논문집 A
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    • pp.369-372
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    • 1993
  • In this thesis, we consider an iterative learning controller to control the continuous trajectory of 2 links direct drive robot manipulator and process computer simulation and real-time experiment. To improve control performance, we adapt an iterative learning control algorithm, drive a sufficient condition for convergence from which is drived extended conventional control algorithm and get better performance by extended learning control algorithm than that by conventional algorithm from simulation results. Also, experimental results show that better performance is taken by extended learning algorithm.

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Object tracking algorithm of Swarm Robot System for using Polygon based Q-learning and parallel SVM

  • Seo, Snag-Wook;Yang, Hyun-Chang;Sim, Kwee-Bo
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • 제8권3호
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    • pp.220-224
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    • 2008
  • This paper presents the polygon-based Q-leaning and Parallel SVM algorithm for object search with multiple robots. We organized an experimental environment with one hundred mobile robots, two hundred obstacles, and ten objects. Then we sent the robots to a hallway, where some obstacles were lying about, to search for a hidden object. In experiment, we used four different control methods: a random search, a fusion model with Distance-based action making (DBAM) and Area-based action making (ABAM) process to determine the next action of the robots, and hexagon-based Q-learning, and dodecagon-based Q-learning and parallel SVM algorithm to enhance the fusion model with Distance-based action making (DBAM) and Area-based action making (ABAM) process. In this paper, the result show that dodecagon-based Q-learning and parallel SVM algorithm is better than the other algorithm to tracking for object.

Controller Learning Method of Self-driving Bicycle Using State-of-the-art Deep Reinforcement Learning Algorithms

  • Choi, Seung-Yoon;Le, Tuyen Pham;Chung, Tae-Choong
    • 한국컴퓨터정보학회논문지
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    • 제23권10호
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    • pp.23-31
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    • 2018
  • Recently, there have been many studies on machine learning. Among them, studies on reinforcement learning are actively worked. In this study, we propose a controller to control bicycle using DDPG (Deep Deterministic Policy Gradient) algorithm which is the latest deep reinforcement learning method. In this paper, we redefine the compensation function of bicycle dynamics and neural network to learn agents. When using the proposed method for data learning and control, it is possible to perform the function of not allowing the bicycle to fall over and reach the further given destination unlike the existing method. For the performance evaluation, we have experimented that the proposed algorithm works in various environments such as fixed speed, random, target point, and not determined. Finally, as a result, it is confirmed that the proposed algorithm shows better performance than the conventional neural network algorithms NAF and PPO.

선형 회분식 공정을 위한 이차 성능 지수에 의한 모델 기반 반복 학습 제어 (Model-based iterative learning control with quadratic criterion for linear batch processes)

  • 이광순;김원철;이재형
    • 제어로봇시스템학회논문지
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    • 제2권3호
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    • pp.148-157
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    • 1996
  • Availability of input trajectories corresponding to desired output trajectories is often important in designing control systems for batch and other transient processes. In this paper, we propose a predictive control-type model-based iterative learning algorithm which is applicable to finding the nominal input trajectories of a linear time-invariant batch process. Unlike the other existing learning control algorithms, the proposed algorithm can be applied to nonsquare systems and has an ability to adjust noise sensitivity as well as convergence rate. A simple model identification technique with which performance of the proposed learning algorithm can be significantly enhanced is also proposed. Performance of the proposed learning algorithm is demonstrated through numerical simulations.

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Detection of Moving Direction using PIR Sensors and Deep Learning Algorithm

  • Woo, Jiyoung;Yun, Jaeseok
    • 한국컴퓨터정보학회논문지
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    • 제24권3호
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    • pp.11-17
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    • 2019
  • In this paper, we propose a method to recognize the moving direction in the indoor environment by using the sensing system equipped with passive infrared (PIR) sensors and a deep learning algorithm. A PIR sensor generates a signal that can be distinguished according to the direction of movement of the user. A sensing system with four PIR sensors deployed by $45^{\circ}$ increments is developed and installed in the ceiling of the room. The PIR sensor signals from 6 users with 10-time experiments for 8 directions were collected. We extracted the raw data sets and performed experiments varying the number of sensors fed into the deep learning algorithm. The proposed sensing system using deep learning algorithm can recognize the users' moving direction by 99.2 %. In addition, with only one PIR senor, the recognition accuracy reaches 98.4%.