• Title/Summary/Keyword: Learning Remote Controller

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The Development of An Efficient Zigbee Bridge for Legacy Device Control (레거시 기기 통합 제어를 위한 효율적 Zigbee Bridge 개발)

  • Lee, Seung-Min;Son, Sung-Yong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.14 no.9
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    • pp.2134-2142
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    • 2010
  • IR remote control is the most common way to control home appliances nowadays. Each legacy device is controlled with their own remote controller, and it is not standardized yet. Although it is possible to handle multiple devices with a integrated remote controller, not all the devices and command sets are supported. There are also limitations in expandability especially when new or special command sets are required. In this paper, a efficient zigbee bridge which transforms a command set sent via zigbee to IR comment set is developed. The bridge also has a learning function based on a header comparison method. When a new command is sent, the bridge learn the new code. When a existing code is sent, the bridge dispatches applicable IR command to the appliance. With this approach, it is possible to obtain expandability and flexibility for new commands, and increase the communication efficiency up to 56.8 times.

Investigating Key User Experience Factors for Virtual Reality Interactions

  • Ahn, Junyoung;Choi, Seungho;Lee, Minjae;Kim, Kyungdoh
    • Journal of the Ergonomics Society of Korea
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    • v.36 no.4
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    • pp.267-280
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    • 2017
  • Objective: The aim of this study is to investigate key user experience factors of interactions for Head Mounted Display (HMD) devices in the Virtual Reality Environment (VRE). Background: Virtual reality interaction research has been conducted steadily, while interaction methods and virtual reality devices have improved. Recently, all of the virtual reality devices are head mounted display based ones. Also, HMD-based interaction types include Remote Controller, Head Tracking, and Hand Gesture. However, there is few study on usability evaluation of virtual reality. Especially, the usability of HMD-based virtual reality was not investigated. Therefore, it is necessary to study the usability of HMD-based virtual reality. Method: HMD-based VR devices released recently have only three interaction types, 'Remote Controller', 'Head Tracking', and 'Hand Gesture'. We search 113 types of research to check the user experience factors or evaluation scales by interaction type. Finally, the key user experience factors or relevant evaluation scales are summarized considering the frequency used in the studies. Results: There are various key user experience factors by each interaction type. First, Remote controller's key user experience factors are 'Ease of learning', 'Ease of use', 'Satisfaction', 'Effectiveness', and 'Efficiency'. Also, Head tracking's key user experience factors are 'Sickness', 'Immersion', 'Intuitiveness', 'Stress', 'Fatigue', and 'Ease of learning'. Finally, Hand gesture's key user experience factors are 'Ease of learning', 'Ease of use', 'Feedback', 'Consistent', 'Simple', 'Natural', 'Efficiency', 'Responsiveness', 'Usefulness', 'Intuitiveness', and 'Adaptability'. Conclusion: We identified key user experience factors for each interaction type through literature review. However, we did not consider objective measures because each study adopted different performance factors. Application: The results of this study can be used when evaluating HMD-based interactions in virtual reality in terms of usability.

Multimedia Educational Material and Remote Laboratory for Sliding Mode Control Measurements

  • Takarics, Bela;Sziebig, Gabor;Solvang, Bjorn;Koro, Peter
    • Journal of Power Electronics
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    • v.10 no.6
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    • pp.635-642
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    • 2010
  • The paper presents a multimedia educational program of DC servo drives for distant learning with a special emphasis on sliding mode control. The program contains of three parts: animation, simulation and internet based measurement. The animation program explains the operation of DC motors, gives its time- and frequency-domain equations, transfer functions and the theoretical background necessary for controller design for DC servo motors. The simulation model of the DC servo motor and the controller can be designed by the students based on the animation program. The students can also test their controllers through the internet based measurement, which is the most important part from engineering point of view. After the measurements are executed, the students can download the measured data and compare them to the simulation results.

Research about Interaction Learning System Using Learning Remote Controller (학습용 리모콘을 활용한 상호작용 학습 체제에 대한 연구)

  • Ahn, Mi-Hak;Hong, Myung-Hui
    • 한국정보교육학회:학술대회논문집
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    • 2006.01a
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    • pp.95-100
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    • 2006
  • 학습자와 교수자 사이의 상호작용은 학습의 중요한 성공요인이다. 실제 교실에서 이루어지는 수업에서 이러한 상호작용을 증가시키기 위해 리모콘을 활용하는 CPS 시스템을 도입하였다. 이러한 시스템이 어떠한 상호작용을 증가시킬 수 있을지 확인하고 더 많은 상호작용을 일으켜 학습 목표를 달성한 수 있도록 하기 위한 최적의 수업 모형을 개발하였다. 기존의 수업과 달리 CPS 시스템을 활용한 수업에서 사라져야 할 점들이 무엇인지에 대해 살펴보고 이 시스템을 도입했을 때 얻을 수 있는 효과와 좀 더 개선해야 한 문제점들이 무엇인가에 대해 논의해 보도록 한다.

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Design and Implementation of Web-based PLC Laboratory for Industrial Automation Training (산업 자동화 교육훈련을 위한 웹기반 PLC 실험실의 설계 및 구현)

  • Han, Earl;Park, Sung-Moo;Hong, Sang-Eun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.1
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    • pp.101-106
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    • 2010
  • Due to significant advances in Internet technology, there have been many e-learning courses offered by universities and academic institutes nowadays through the Internet. And these courses have benefited many students who might be constrained by distance and time. Nevertheless, most web-based courses are lecturing courses that cannot fulfill the needs for engineering technology education. In this paper, we propose the design and implementation of web-based programmable logic controller(PLC) laboratory to support learning and training for industrial automation. The proposed web-based PLC laboratory system consists of virtual labs and remote labs. This web-based PLC laboratory can be accessed by registered students to practice PLC experiments at their own home, enhancing the quality of education without much increasing in the overall cost. With the help of web cameras, the students can even have experience the live PLC experiments through the Internet.

Stimulus Tester : Educational Learning Improvement System for IPTV Education and Entertainment Contents (IPTV의 교육 및 엔터테인먼트 콘텐츠를 위한 교육 학습 반응 시스템 (Stimulus Tester) 연구)

  • Beak, Seung-Hyun;Kwon, Dae-Hyuk;Lee, Hye-Ran
    • Journal of Internet Computing and Services
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    • v.11 no.5
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    • pp.71-80
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    • 2010
  • The purpose of this research is to help IPTV (Internet Protocol Television) commercialization using newly produced educational contents in the area of entertainment and education which currently popular in the market. It is called, Stimulus $Tester^{TM}$, endow reaction time from the feedback of learning system, using a non-direct method, for example, a remote controller. Reaction time is the learning efficiency promotion mechanism that learner ascertain the learning condition of oneself by the time with solved questions from the solving the question in given time. Reaction time also play a key role that the learner may go through course which distribute the point to PC from Server. If this system is ready, we expect that the educational industry will gradually spread out. To verify the learning efficiency of this system, we concluded that the learning improvements, by an Internet-based and a paper-based test, of the increase by 51%, from 2.47min to 1.27min, during reaction of 7 days.

Auto-Tracking Camera Gimbal for Power Line Inspection Drone and its Field Tests on 154 kV Transmission Lines (송전선로 자동추적 카메라 짐벌 및 154 kV 송전선로 현장시험)

  • Kim, Seok-Tae;Park, Joon-Young;Lee, Jae-Kyung;Ham, Ji-Wan
    • KEPCO Journal on Electric Power and Energy
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    • v.5 no.3
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    • pp.149-156
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    • 2019
  • In the field of maintenance of power transmission lines, drones have been used for their patrol and inspection by KEPCO since 2017. This drone technology was originally developed by KEPCO Research Institute, and now workers from four regional offices of KEPCO have directly applied this technology to the drone patrol and inspection tasks. In the drone inspection system, a drone with an optical zooming camera and a thermal camera can fly automatically along the transmission lines by the ground control system developed by KEPCO Research Institute, but its camera gimbal has been remotely controlled by a field worker. Especially the drone patrol and inspection has been mainly applied for the transmission lines in the inaccessible areas such as regions with river-crossings, sea-crossings and mountains. There are often communication disruptions between the drone and its remote controller in such extreme fields of mountain areas with many barriers. This problem may cause the camera gimbal be out of control, even though the inspection drone flies along the flight path well. In addition, interference with the reception of real-time transmitted videos makes the field worker unable to operate it. To solve these problems, we have developed the auto-tracking camera gimbal system with deep learning method. The camera gimbal can track the transmission line automatically, even when the transmitted video on a remote controller is intermittently unavailable. To show the effectiveness of our camera gimbal system, its field test results will be presented in this paper.

Simulation-based Education Model for PID Control Learning (PID 제어 학습을 위한 시뮬레이션 기반의 교육 모델)

  • Seo, Hyeon-Ho;Kim, Jae-Woong;Park, Seong-Hyun
    • Journal of Convergence for Information Technology
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    • v.12 no.3
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    • pp.286-293
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    • 2022
  • Recently, the importance of elemental technologies constituting smart factories is increasing due to the 4th Industrial Revolution, and simulation is widely used as a tool to learn these technologies. In particular, PID control is an automatic control technique used in various fields, and most of them analyze mathematical models in certain situations or research on application development with built-in controllers. In actual educational environment requires PID simulator training as well as PID control principles. In this paper, we propose a model that enables education and practice of various PID controls through 3D simulation. The proposed model implemented virtual balls and Fan and implemented PID control by configuring a system so that the force can be lifted by the air pressure generated in the Fan. At this time, the height of the ball was expressed in a graph according to each gain value of the PID controller and then compared with the actual system, and through this, satisfactory results sufficiently applicable to the actual class were confirmed. Through the proposed model, it is expected that the rapidly increasing elemental technology of smart factories can be used in various ways in a remote classroom environment.