• Title/Summary/Keyword: Learning Elements

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Development and implementation of project teaching-learning plan for 'residential space utilization' of home economics for creativity and character education (창의.인성 교육을 위한 가정과 프로젝트 교수.학습안 개발 및 효과 - '주거 공간 활용' 단원을 중심으로-)

  • Choi, Kyoungsoo;Cho, Jeasoon
    • Journal of Korean Home Economics Education Association
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    • v.25 no.2
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    • pp.1-19
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    • 2013
  • The purpose of this study was to develope and implement a project teaching learning process plan in order to improve a creativity and character for 'residential space utilization' section of Technology Home Economics in middle school. The teaching learning process plan consisting of 15-session lessons had been developed and implemented according to the ADDIE model mixed with 6 project learning steps. In the development stage, 8 activity materials(7 individual and 1 group activity sheets) and 7 teaching learning materials(2 sets of pictures & photos, 4 moving pictures and 1 space plan resources book) were developed for the 15-session lessons. The plans applied to 5 classes 163 students in the second grade of G middle school in Gwangju during Oct. 17th to 18th of Nov. 2011. The results from the survey and portfolio showed that the 15-session lessons had overall achieved the general goal of the project teaching learning process plan to improve a creativity and character. Students were stimulated by individual and group activities with creativity and character elements in the class. The students evaluated the whole process of 15 lessons were interesting and helpful to improve creativity and consideration and cooperation of aspect of character. The individual and group results of the portfolio were excellently and creatively done with the average of nearly 85% points. The researcher also found the improving process of students in the whole classes. This plan might apply to other parts of housing as well as various other areas of home economics.

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Applicability Analysis of Constructing UDM of Cloud and Cloud Shadow in High-Resolution Imagery Using Deep Learning (딥러닝 기반 구름 및 구름 그림자 탐지를 통한 고해상도 위성영상 UDM 구축 가능성 분석)

  • Nayoung Kim;Yerin Yun;Jaewan Choi;Youkyung Han
    • Korean Journal of Remote Sensing
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    • v.40 no.4
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    • pp.351-361
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    • 2024
  • Satellite imagery contains various elements such as clouds, cloud shadows, and terrain shadows. Accurately identifying and eliminating these factors that complicate satellite image analysis is essential for maintaining the reliability of remote sensing imagery. For this reason, satellites such as Landsat-8, Sentinel-2, and Compact Advanced Satellite 500-1 (CAS500-1) provide Usable Data Masks(UDMs)with images as part of their Analysis Ready Data (ARD) product. Precise detection of clouds and their shadows is crucial for the accurate construction of these UDMs. Existing cloud and their shadow detection methods are categorized into threshold-based methods and Artificial Intelligence (AI)-based methods. Recently, AI-based methods, particularly deep learning networks, have been preferred due to their advantage in handling large datasets. This study aims to analyze the applicability of constructing UDMs for high-resolution satellite images through deep learning-based cloud and their shadow detection using open-source datasets. To validate the performance of the deep learning network, we compared the detection results generated by the network with pre-existing UDMs from Landsat-8, Sentinel-2, and CAS500-1 satellite images. The results demonstrated that high accuracy in the detection outcomes produced by the deep learning network. Additionally, we applied the network to detect cloud and their shadow in KOMPSAT-3/3A images, which do not provide UDMs. The experiment confirmed that the deep learning network effectively detected cloud and their shadow in high-resolution satellite images. Through this, we could demonstrate the applicability that UDM data for high-resolution satellite imagery can be constructed using the deep learning network.

An Analysis of the Characteristics of Effective Mathematics Instruction in the Elementary School (초등학교 우수 수업 동영상에 나타난 좋은 수학 수업의 특징 분석)

  • Pang, JeongSuk;Kwon, Misun;Kim, Jeongwon
    • Journal of Elementary Mathematics Education in Korea
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    • v.16 no.3
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    • pp.403-426
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    • 2012
  • This paper analyzed 20 teaching practices of elementary mathematics lessons which were recognized as effective instruction by the local educational offices throughout Korea, using an analytic framework with 4 main domains (i.e., curriculum and content, teaching and learning, classroom environment and atmosphere, and assessment) and a total of 44 sub-elements. The results of this study showed that the lessons focused on the key mathematics concepts according to the national mathematics curriculum and learning objectives, managed students in terms of shared rules within each classroom, and evaluated students' understanding of the concepts at the end of the lesson. However, the lessons did not foster students' calculation skills and only partly used either technology or game. Building on the related studies, this paper included implications of implementing high-quality mathematics instruction.

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Development of the Instructional Design Guideline utilizing Goal-based Scenario for Culinary Practice Education

  • Ko, Beom-Seok;Na, Tae-Kyun
    • Culinary science and hospitality research
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    • v.22 no.1
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    • pp.141-152
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    • 2016
  • Recently, not only development of curriculum associated directly with job, the development of new education model is in great need. So, the purpose of this study is to develop the instructional design guideline utilizing goal-based scenario(GBS) for college students who major in culinary arts. First, to achieve this goal, we recognized the 7 core elements(learning goal, mission, cover story, role activity, scenario operating, resource, feedback) composing GBS through literature review and case study. Second, we drew a conclusion about the problem and guideline for traditional culinary practice course by conducting inspection about culinary practice environment and needs with professors who are teaching culinary arts. Third, we applied the instructional design guideline for culinary practice to regular classes according to GBS's factors, and then we did formative evaluation with content experts and educational technology expert. Finally, we designed the final instructional design guideline for culinary practice by modifying early model reflected the result of formative evaluation. The results of this study are as following. First, when we applied GBS to culinary practice, professors have to focus on process of materialization by developing easy scenario to students. Also, they have to prepare the class circumstance to feel about sense of realism in advance. Second, to give a conjugally new skill at working, professors's effort is important. culinary practice education at college has responsibility to carry out the vocational training that has competitiveness and difference with labor market's needs. Therefore, it is necessary for us to develop the teaching and learning model for culinary practice which is suitable for major based on the manpower demand for industry without causing job mismatch from demand for industry.

The Influence of the Functional Thinking Based-Teaching on Algebraic Reasoning and Functional Thinking Level of Sixth Grade Elementary School Students (함수적 사고 기반 수업이 초등학교 6학년 학생들의 대수적 추론 능력 및 함수적 사고 수준에 미치는 영향)

  • Choi, Eunmi;Oh, Youngyoul
    • Journal of Elementary Mathematics Education in Korea
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    • v.20 no.4
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    • pp.655-676
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    • 2016
  • The purpose of this study is to examine the effects of teaching on functional thinking, one of the algebraic thinking in sixth grade students level. For this study, we developed functional thinking based-teaching through analyzing mathematical curriculum and preceding research, which consisted of 12 classes, and we investigated the effects of teaching through quantitative and qualitative analysis. In the results of this study, functional thinking based-teaching was statistically proven to be more effective in improving algebraic reasoning skills and lower elements which is an algebraic reasoning as generalized arithmetic and functional thinking, compared to traditional textbook-centered lessons. In addition, the functional thinking based-teaching gave a positive impact on the functional thinking level. Thus functional thinking based-teaching provides guidance on the implications for teaching and learning methods and study of the functional thinking in the future, because of the significant impact on the mathematics learning in six grade students.

Coreference Resolution for Korean Pronouns using Pointer Networks (포인터 네트워크를 이용한 한국어 대명사 상호참조해결)

  • Park, Cheoneum;Lee, Changki
    • Journal of KIISE
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    • v.44 no.5
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    • pp.496-502
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    • 2017
  • Pointer Networks is a deep-learning model for the attention-mechanism outputting of a list of elements that corresponds to the input sequence and is based on a recurrent neural network (RNN). The coreference resolution for pronouns is the natural language processing (NLP) task that defines a single entity to find the antecedents that correspond to the pronouns in a document. In this paper, a pronoun coreference-resolution method that finds the relation between the antecedents and the pronouns using the Pointer Networks is proposed; furthermore, the input methods of the Pointer Networks-that is, the chaining order between the words in an entity-are proposed. From among the methods that are proposed in this paper, the chaining order Coref2 showed the best performance with an F1 of MUC 81.40 %. The method showed performances that are 31.00 % and 19.28 % better than the rule-based (50.40 %) and statistics-based (62.12 %) coreference resolution systems, respectively, for the Korean pronouns.

Development of Applications for Promotion of Youth's Physical Strength (청소년 체력증진을 위한 어플리케이션 개발)

  • Park, Inhui;Huh, Junghoon;Seo, Kwangseok
    • Journal of The Korean Association of Information Education
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    • v.19 no.1
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    • pp.99-112
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    • 2015
  • While youth health is getting worse and worse, various physical improvements programs are being operated in schools. However, self-learning fitness management without the guidance of a teacher has various limitations. Fitness management applications may be helpful to overcoming the limitations. But as they are mostly developed for adults, young people will have limitations in using them. Therefore, this study is intended to develop a physical activity promotion system (application) which will enable young people to do self-learning fitness management. The features of the application are that it is classified as home training and school training, providing various physical activity programs, and added with interesting elements for continuous use. The results of application have revealed that student test groups experienced improvement in fitness health and showed positive reponses to satisfaction of the application, exercise hours, and continuous use.

A Study on the Content Development of Regional Learning in Social Studies (社會科에서 地城學習 內容構成의 寶際에 관한 脚究 -連山地方을 사례로 한 내용구성의 scope와 sequence -)

  • 全 情 漢
    • Journal of the Korean Geographical Society
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    • v.37 no.2
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    • pp.177-190
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    • 2002
  • In this article, I intended to develop the contents of regional learning in social studies and in geography education. In achieving the goal of regional teaming, we have to investigate three facets, i .e. theoretical, organizational, and practical facet. In particular, practical facet is very important one in that it is directly related to content development. As the criteria of content constitution, I proposed two elements, 'historical-geographical landscape'and 'region-related discourse' which are pertinent to the case region, Yonsan in Chungcheongnam-do, Korea. And then, on the basis of disciplinary results in geography, I developed the scope and sequence of contents by utilizing three lagers of space which are 'habitat space', 'social space', and 'power space', three geographical concepts of 'site→symbolic landscape→territoriality', and three spatial scales of 'local→inter-local →regional one'correspondingly.

Analysis of Elementary Mathematics Teaching Material Using Storytelling Based on the Perspective of Constructivism (구성주의 관점에서 스토리텔링을 활용한 초등 수학 수업 자료 분석)

  • Lee, Sumin;Kim, Jinho
    • Education of Primary School Mathematics
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    • v.17 no.3
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    • pp.205-230
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    • 2014
  • New teaching and learning theory on various aspects about class is needed to implement education which reflects constructivism, ideally. For an ideal learner-centered mathematics class, tangible and intangible elements related to education(view of knowledge, view of leaner, teacher's role, evaluation, the form of class, learning, teaching material, etc.) should be integrated from a constructive perspective and especially, teaching material has to be premised on that learners have intellectual abilities to construct knowledge themselves, and reflect integrity of knowledge, diversity and others, and contain open attributes. In addition to this, teaching material should have characteristics different from those when objective epistemology applies, so there is a need to analyze whether teaching material has those characteristics. For this, this study compared and analyzed <1. Three-Digit Numbers> which belongs to the domain of numbers and operations out of the units of mathematics(3) textbook of the 2009 revised curriculum for the first and second grade that first introduced story-telling, and <3. Understanding of Place Values> for the second grade of constructive math class used in the U.S.

Contents-Development for Increasing Creativity based on Algorithm (알고리즘을 기반으로 하는 창의성 신장 콘텐츠 개발)

  • Kim, Eun-Gil;Kim, Jae-Hyung;Kim, Jin-Woo;Kim, Jong-Hoon
    • 한국정보교육학회:학술대회논문집
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    • 2010.08a
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    • pp.271-280
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    • 2010
  • Education focus on cultivating creative talent in the rapidly changing knowledge and Information society. Algorithms of computer science students to logical thinking and problem solving to find the best solution is an effective learning content. But the algorithm often educate at the University of reality when considering the level of elementary school students' cognitive structure and it is very important for teaching. In this study, based on the principle of the algorithm with an educational content for students to understand the principles of their own problems as the best way to resolve the situation with the ability to want to kidney. Content that contains elements of the game interesting for students to participate actively interested in effective teaching methods to the understanding of the principles of the algorithm will be a big help.

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