• 제목/요약/키워드: Learning Effectiveness

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한의학교육에서 문제바탕학습 시행에 따른 만족도 (Evaluation of the Implementation of Problem-Based Learning in Korean Medical Education)

  • 차호열;김나형;홍진우;신상우
    • 동의생리병리학회지
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    • 제26권3호
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    • pp.351-359
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    • 2012
  • This study aims to evaluate the student satisfaction of problem-based learning(PBL) in Korean medical curriculum. A questionnaire was given to clinical clerkship students of Pusan National University School of Korean medicine. These items covered overall evaluation of module & learning environment, tutoring, individual learning, group learning and effectiveness for clinical clerkship in PBL. By most of all respondents, PBL was recognized as a more effective learning method. Most respondents were satisfied with the group learning, individual learning and effectiveness for clinical clerkship. However, satisfaction was lower for tutors and module. The results of this study demonstrated that the students had a high level of satisfaction in PBL. It might be concluded that PBL was successfully implemented into the Korean medical curriculum.

사이버강의 수강생들의 교과목별 학습시간 분석 (Analysis of Learning Hour in Cyber Classes of Major and Non-Major Subjects)

  • 문봉희
    • 한국컴퓨터정보학회논문지
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    • 제13권1호
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    • pp.243-251
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    • 2008
  • 많은 대학교에서 사이버 강의는 오늘날 중요한 교육 형태로 자리 잡아가고 있다. 수강생이 많은 교양교과목과 전공의 일부 교과목들을 사이버강의로 진행하고 있다. 그러나 실제로 사이버 강의의 수요자이면서 주체인 학습자에 대한 현황 분석 연구는 거의 이루어지지 않아서, 학습자의 특성에 맞게 사이버 강의가 제공되고 있는지에 대한 연구는 부족하다. 본 연구는 사이버 강의 과정에 이루어지는 학생들의 로그 파일을 이용하여 학습자들의 교양과목과 전공과목의 학습시간 유형을 시간대별, 요일별, 주차별로 분석하고, 효율적으로 학습효과를 높일 수 있는 방안들을 제시하였다. 학생들의 학습시간이 30분 이내인 로그인이 50%이상이며, 강의외적인 요소에 이런닝 시스템 자원을 낭비하고 있어서 개선이 필요하다.

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학부 사이버강의 수강생들의 로그인과 학습 시간 분석 (Analysis of Login and Learning Hour in Cyber Classes of Undergraduate Students)

  • 문봉희
    • 한국컴퓨터정보학회논문지
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    • 제12권5호
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    • pp.171-177
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    • 2007
  • 이런닝(e-Learning)에서의 사이버 강의는 오늘날 중요한 교육 형태로 자리 잡아가고 있다. 그러나 실제로 사이버 강의의 수요자이면서 주체인 학습자에 대한 현황 분석 연구는 거의 이루어지지 않아서, 학습자의 특성에 맞게 사이버 강의가 제공되고 있는지에 대한 연구는 부족하다. 본 연구는 사이버 강의 과정에 이루어지는 학생들의 로그 파일을 이용하여 학습자들의 로그인과 학습시간 유형을 시간대별, 요일별, 주차별로 분석하고, 효율적으로 학습효과를 높일 수 있는 방안들을 제시하였다. 학생들의 학습시간이 30분이내인 로그인이 50%이상이며, 강의외적인 요소에 이런닝 시스템 자원을 낭비하고 있어서 개선이 필요하다.

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The Impact of Achievement Motivation on Academic Achievement and Satisfaction of Adult Learners in an e-Learning Environment

  • HA, Young-Ja;CHUNG, Se-Jin
    • Educational Technology International
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    • 제7권1호
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    • pp.59-79
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    • 2006
  • The purpose of this study is to measure the impact of motivation on academic achievement and satisfaction of adult learners in an e-Learning environment, and to come up with strategies to improve the effectiveness of e-Learning for adult learners. In order to find answer, devices were developed, tested for validity and reliability, and use for testing variables for 289 adult learners. To measure the impact of achievement motivation on learning in job training, a multiple regression analysis was performed. The analysis results show that achievement motivation has an impact on academic achievement with significance level .001, but does not have an impact on a learner's satisfaction. Further analyses on the subcategories of achievement motivation show that individual-oriented motivation affects achievement with significance level of .001, while social-oriented motivation does not. From this finding, some strategies to boost individual-oriented motivation are suggested to enhance effectiveness of job training in e-Learning environment. Further strategies to boost individual-oriented motivation should be developed by studying various aspects of e-Learning such as learning environments, learning culture, learning modes and methods, and evaluation.

Assessing the Effectiveness of Smartphone Usage to Interact with Learning Materials in Independent Learning Outside of Classrooms among Undergraduate Students

  • Sununthar Vongjaturapat;Nopporn Chotikakamthorn;Panitnat Yimyam
    • Asia pacific journal of information systems
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    • 제31권1호
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    • pp.43-75
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    • 2021
  • Clearly, the smartphone is increasingly playing a greater role in everyday life, thus providing opportunities to evaluate how well the use of the smartphone meets the requirements of undergraduate students in independent learning outside of a classroom setting. This study used the task-technology fit (TTF) model to explore the effectiveness of smartphone usage to interact with learning materials in independent learning outside of classrooms, the need for smartphone support, and the fit of devices to tasks as well as performance. First, the study used interviews, observation, and survey data to identify what are the most important constructs of smartphones that stimulate students to interact with learning materials in independent learning outside of classrooms. Based on the findings from the exploratory study and Task Technology Fit theory, we postulated the Navigation design, Ergonomic design, Content support, and Capacity as the essential dimension of the smartphone construct. Then, we proposed a research model and empirically tested hypotheses with the structural model analysis. The results reveal a significant positive impact of task and technology on TTF for smartphone usage to interact with learning materials in independent learning outside of classrooms; it also confirmed the TTF and performance have a direct effect on actual use.

동기유발을 위한 ARCS이론을 적용한 수업이 수학과 문제해결력 신장에 미치는 영향 (The effectiveness of the ARCS model which is adapted to improve the solution of mathematical problems for the induction of motivation in learners)

  • 성열욱;김상운
    • 한국학교수학회논문집
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    • 제4권2호
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    • pp.93-102
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    • 2001
  • All men′s achievement and behavior is always based on motivation. It has been reported that learning motivation plays an important role to get the achievement of study to approximately 16 ~ 38%. Therefore, a lot of researchers agree that learning motivation must be required for learning achievement. This study focuses on "How behavior induces learning motivation from learners\ulcorner" I adapted "the Attention, Relevance, Confidence, Satisfaction" which is supported by John. M. Keller in the model of ARCS to the course of teaching-learning in order to improve them systematically. The effectiveness and results of adaptation must be considered to solve the math problems.

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밀도의 개념 변화에 미치는 순환학습의 효과 (The Effectiveness of Learning Cycle Approach to Change the Concept of Density)

  • 홍순경;최병순
    • 한국과학교육학회지
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    • 제11권1호
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    • pp.15-24
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    • 1991
  • The purpose of this study was to investigate the effectiveness of Learning Cycle approach to change the concept of density. The results of the study were as follows : 1) Students already had various types of preconception related to density before formal learning. These preconceptions mostly differ from scientific concepts. 2) Male students were much better than female ones in the development of scientific concepts before formal learning. These differences were found statistically significant(P<0.01). 3) The higher the cognitive level of the students, the better the development of scientific concepts. 4) In the change of preconceptions to scientific concepts by treatment, there was significant difference between control group and experimental group at the 0.05 level. It was found that Learning Cycle approaches were more effective than traditional approaches in acquiring the concept of density. 5) It was found that there was no significant difference On the retention level of the concept of density between control group and experimental group.

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군용물체탐지 연구를 위한 가상 이미지 데이터 생성 (Synthetic Image Generation for Military Vehicle Detection)

  • 오세윤;양훈민
    • 한국군사과학기술학회지
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    • 제26권5호
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    • pp.392-399
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    • 2023
  • This research paper investigates the effectiveness of using computer graphics(CG) based synthetic data for deep learning in military vehicle detection. In particular, we explore the use of synthetic image generation techniques to train deep neural networks for object detection tasks. Our approach involves the generation of a large dataset of synthetic images of military vehicles, which is then used to train a deep learning model. The resulting model is then evaluated on real-world images to measure its effectiveness. Our experimental results show that synthetic training data alone can achieve effective results in object detection. Our findings demonstrate the potential of CG-based synthetic data for deep learning and suggest its value as a tool for training models in a variety of applications, including military vehicle detection.

AMN을 이용한 반복학습 제어기의 성능개선 (Performance improvement of repetitive learning controller using AMN)

  • 정재욱;국태용;이택종
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1997년도 한국자동제어학술회의논문집; 한국전력공사 서울연수원; 17-18 Oct. 1997
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    • pp.1573-1576
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    • 1997
  • In this paper we present an associative menory network(AMN) controller for learning of robot trajectories. We use AMN controller in order to improve the performance of conventional learning control, e.g. RCL, which had studied by Sadegh et al. Computer simulations show the feasibility and effectiveness of the proposed AMN controller.

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저소득층 학생에 대한 사이버가정학습의 만족도 및 효과성 인식 분석 (Analysis of the Satisfaction and Effectiveness Awareness of Cyber Home Learning System for the Low-Income Bracket Children)

  • 최길수;김용대;이종연
    • 정보처리학회논문지A
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    • 제16A권5호
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    • pp.395-402
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    • 2009
  • 2005년부터 국가적 차원에서 전국적으로 운영되고 있는 사이버가정학습은 지역간 교육격차 해소와 사교육비 경감이라는 목적을 가지고 운영되고 있다. 이에 사이버가정학습이 목적에 맞게 잘 운영되고 있는지에 대한 분석 연구는 매우 필요하다. 따라서 본 논문은 사이버가정학습의 교육적 효과성 및 만족도를 평가하는 모델을 제안하고 저소득층 학생을 대상으로 만족도와 효과성을 분석하여 사이버가정학습이 보다 효과적으로 운영되도록 지원하는데 목적이 있다. 아울러 세부적인 연구내용은 다음과 같이 요약할 수 있다. 첫째, 기존 연구를 바탕으로 사이버가정학습 평가모델을 제안하였다. 둘째, 온라인 설문조사를 통해 사이버가정학습에 대한 저소득층 학생들의 만족도와 효과성, 개선사항을 조사하였다. 셋째, 성별, 소속지역, 소속학급, 학급구성방식 등 배경요인별에 따른 만족도와 효과성을 비교.분석하였다. 끝으로 본 논문은 저소득층 학생들을 대상으로 이러닝 효과성과 만족도를 측정 분석하였다는데 의의가 있으며, 향후 사이버가정학습이 교육기회 균등 및 교육격차 해소라는 본래의 목적을 살리고 보다 나은 교육서비스가 되기 위한 자료로 활용될 수 있을 것으로 기대된다.