• Title/Summary/Keyword: Learning Data

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Life History Research on the Vocational Identity of Mechanical Education Teachers in Technical High School (공업계 고등학교 기계과 교사의 직업정체성에 관한 생애사 연구)

  • Cho, Dong-Geun;Lim, Se-Yung
    • 대한공업교육학회지
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    • v.42 no.1
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    • pp.1-29
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    • 2017
  • The purpose of this study was to investigate the vocational identity through the reflection of the major experience as the teacher through the life history of the technical high school. In order to achieve the purpose of this study, two technical high school mechanical and career teachers were selected as research participants and in-depth interviews were conducted with them. The data obtained through the in-depth interviews were analyzed through six steps. Six major experiences of the participants were identified as results of the research: (1) the experience of trying to train the specialist of precision machining in the beginning of teacher's life, (2) experience as a skill competition team teacher, (3) experience of innovating public education by introducing new industry field, (4) experience of constant learning new field and sharing with colleagues, (5) experience in the rapid change of the status of technical high school, (6) experience in the prevention of students' safety accidents and maintenance of the practice field. Through these educational experiences, each research participant was forming one's vocational identity as a mechanical teacher. The vocational identity of the research participants were identified as follows: (1) identity drifting phase, (2) identity stability stage, (3) transition stage of the teacher role, (4) suspended stage to preserve identity, (5) identification sublimation stage, (6) identification of the true meaning of the teacher, and integration of the identity. Through these six steps, their identities were formed, strengthened and changed at each stage.

PDA Personalized Agent System (PDA용 개인화 에이전트 시스템)

  • 표석진;박영택
    • Proceedings of the Korea Inteligent Information System Society Conference
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    • 2002.11a
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    • pp.345-352
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    • 2002
  • 무선 인터넷을 이용하는 사용자는 정보의 양의 따른 시간적 통신비용의 증가 문제로 개인화 에이전트가 사용자의 관심에 따라 서비스를 제공하는 기능과 맞춤화된 정보를 제공하는 기능, 지식 기반 방식으로 정보를 예측하는 기능을 가지기를 바라고 있다. 본 논문에서는 이와 같이 무선 인터넷을 사용하는 사용자를 위한 PDA 개인화 에이전트 시스템을 구축하고자 한다. PDA 개인화 에이전트 시스템 구축을 위해 프로파일 기반의 에이전트 엔진과 사용자 프로파일을 이용한 지식기반 방식을 사용한다. 사용자가 웹페이지에서 행하는 행위들을 모니터링하여 사용자가 관심 가지는 문서를 파악하고 정보 검색을 통해 얻어진 문서를 분석하여 사용자 각각의 관심 문서로 나누어 서비스하게 된다. 모니터링 되어진 문서를 효과적으로 분석하기 위해 unsupervised clustering 기계학습 방식인 Cobweb을 이용한다. unsupervised 기계 학습은 conceptual 방식을 이용하여 검색되어진 정보를 사용자의 관심 분야별로 clustering한다. 클러스터링을 통해 얻어진 결과를 다시 기계학습을 통해 사용자 관심문서에 대한 프로파일을 생성하게 된다. 이렇게 만들어진 프로파일을 룰(Rule)로 만들어 이를 기반으로 사용자에게 서비스하게 된다. 이러한 룰은 사용자의 모니터링 결과로 얻어지기 때문에 주기적으로 업데이트하게 된다. 제안하는 시스템은 인터넷신문이나 웹진 등에서 사용자들에게 뉴스를 전달하기 위한 목적으로 생성하는 뉴스문서를 특정 대상으로 선정하였고 사용자 정보를 이용한 검색을 실시하고 결과로 얻어진 정보를 정보 분류를 통해 PDA나 휴대폰을 통해 사용자에게 제공한다. 상품을 검색하기 위한 검색노력을 줄이고, 검색된 대안들로부터 구매자와 시스템이 웹상에서 서로 상호작용(interactivity) 하여 해를 찾고, 제약조건과 규칙들에 의해 적합한 해를 찾아가는 방법을 제시한다. 본 논문은 구성기반 예로서 컴퓨터 부품조립을 사용해서 Template-based reasoning 예를 보인다 본 방법론은 검색노력을 줄이고, 검색에 있어 Feasibility와 Admissibility를 보장한다.매김할 수 있는 중요한 계기가 될 것이다.재무/비재무적 지표를 고려한 인공신경망기법의 예측적중률이 높은 것으로 나타났다. 즉, 로지스틱회귀 분석의 재무적 지표모형은 훈련, 시험용이 84.45%, 85.10%인 반면, 재무/비재무적 지표모형은 84.45%, 85.08%로서 거의 동일한 예측적중률을 가졌으나 인공신경망기법 분석에서는 재무적 지표모형이 92.23%, 85.10%인 반면, 재무/비재무적 지표모형에서는 91.12%, 88.06%로서 향상된 예측적중률을 나타내었다.ting LMS according to increasing the step-size parameter $\mu$ in the experimentally computed. learning curve. Also we find that convergence speed of proposed algorithm is increased by (B+1) time proportional to B which B is the number of recycled data buffer without complexity of compu

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A Study on the Learning Effect of Serious Game for Diet education in Type II Diabetes (제2형 당뇨환자 식이교육 기능성 게임의 학습효과)

  • Kim, Yu-Jeong;Ahn, Tae-Hong
    • Journal of Korea Game Society
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    • v.16 no.6
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    • pp.121-130
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    • 2016
  • The purpose of this study was to develop the customized diet education game (Roly-Poly 160) for type II diabetes and to test its effectiveness. The diet education game for type II diabetic is composed of three kinds of modules as Meal self-management, Card Game, and Quiz Game. Meal self-management was developed to manage the dietary information of each day and to observe changes in the 12-month period. Card game is to find a changed card based on the recommended meal menu during a limited time and Quiz game is to learn knowledge while solving the quizzes about diet. Data was collected from September 28th to October 28th, 2016 at C hospital and G hospital in G district, and 5 times for 1 hour for every 30 people with type II diabetes who applied for diabetic diet education. Knowledge of diabetes and 2 hour postprandial blood glucose were measured repeatedly before and after the experiment. After the Roly-Poly 160 experiment, the knowledge of type II diabetes was statistically significantly increased (p = 0.04), and the fasting blood glucose and the 2 hour postprandial blood glucose decreased statistically decreased (p <.05) and Roly-Poly 160 game clinical efficacy was verified.

Implementation of Interactive Media Content Production Framework based on Gesture Recognition (제스처 인식 기반의 인터랙티브 미디어 콘텐츠 제작 프레임워크 구현)

  • Koh, You-jin;Kim, Tae-Won;Kim, Yong-Goo;Choi, Yoo-Joo
    • Journal of Broadcast Engineering
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    • v.25 no.4
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    • pp.545-559
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    • 2020
  • In this paper, we propose a content creation framework that enables users without programming experience to easily create interactive media content that responds to user gestures. In the proposed framework, users define the gestures they use and the media effects that respond to them by numbers, and link them in a text-based configuration file. In the proposed framework, the interactive media content that responds to the user's gesture is linked with the dynamic projection mapping module to track the user's location and project the media effects onto the user. To reduce the processing speed and memory burden of the gesture recognition, the user's movement is expressed as a gray scale motion history image. We designed a convolutional neural network model for gesture recognition using motion history images as input data. The number of network layers and hyperparameters of the convolutional neural network model were determined through experiments that recognize five gestures, and applied to the proposed framework. In the gesture recognition experiment, we obtained a recognition accuracy of 97.96% and a processing speed of 12.04 FPS. In the experiment connected with the three media effects, we confirmed that the intended media effect was appropriately displayed in real-time according to the user's gesture.

Investigation of "Paradox of Technology" in Service Convergence: Case of Telematics Service (컨버전스 서비스 평가에 대한 기술의 역설: 텔레매틱스 서비스를 중심으로)

  • Lee, Sang-Hoon;Park, Joo-Han;Lee, Ho-Geun
    • Information Systems Review
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    • v.11 no.1
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    • pp.19-47
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    • 2009
  • Many products today tend to adopt a convergence approach by adding new features or functionalities to the existing products. The convergence, however, results in both positive and negative effects on usage of products, and thus demonstrates the characteristics called "paradox of technology." On the one hand, the added functionalities or features will increase the usefulness of the products. On the other hand, the convergence increases complexity of learning and usage of products and may decrease satisfaction or user evaluations. This study provides an empirical evidence of this paradox through investigation of telematics, one of the exemplary products of convergence services. Our research model is designed to test the existence of the "paradox of technology" and includes variables such as variety of functions, complexity of usage, perceived usefulness, service evaluation, and service fit. The proposed research model and subsequent hypotheses are empirically tested using 149 survey responses from telematics users. We have found that the variety of functions is positively associated with perceived usefulness, but is negatively associated with the complexity of usage. The data analysis reveals that the perceived usefulness has more significant impacts on service evaluation than the complexity of usage does. Furthermore, the strength of causal relationships among these variables is partially moderated by the degree of service fit. This study thus highlights the paradox of technology in explaining user attitudes and beliefs associated with convergence services.

Analysis of Ecological Factors Affecting School Life Satisfaction of Commercial High School Students (상업계열 고등학생들의 학교생활만족도에 영향을 미치는 생태체계 변인 분석)

  • Kim, Leejin;Chang, Inhee
    • The Journal of the Korea Contents Association
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    • v.16 no.7
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    • pp.135-145
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    • 2016
  • This research intended to investigate, from an ecological perspective, significant predictors affecting school life satisfaction. The subjects were 312 students(2nd grade) of commercial high school in Kyonggido. Data collected by questionnaire survey were analyzed by SPSS Win 22.0 and descriptive statistics, correlation analysis, hierarchical linear regression, and stepwise regression were conducted. There were 21 independent variables: 8 organism variables (self-competence, interpersonal skills, internal control, mood awareness, emotional expression, empathy, emotional regulation, emotional capability), 9 microsystem variables(school variables: the relationship with teachers, school learning, classroom climate, school welfare facilities, school environment/peer variables: peer relationship/family variables: family functioning, education level of fathers, economic status), 2 mesosystem variables(parent-teacher relationship, parent-children's peer relationship), 1 exosystem variables(satisfaction with Korean educational system), 1 macrosystem variables(Korean's primal belief in educational achievement). The results are as follows; the significant variables were the relationship with teachers, satisfaction with Korean educational system, peer relationship, emotional capability, parent-teacher relationship($R^2=45.3%$); and the effect of microsystem was the strongest($R^2=35.7%$). This research is meaningful of analyzing school life satisfaction of commercial high school in terms of ecological perspective.

The Effects of Contraceptive Education Program on Contraceptive Knowledge, Contraceptive Attitude and Contraceptive Self-efficacy among High School Students (피임교육 프로그램이 고등학생의 피임 지식, 피임 태도와 피임 자기효능감에 미치는 효과)

  • Kim, Yu-Jin;Kim, Dong-Hee;Park, Jung-Ha
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.18 no.10
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    • pp.246-255
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    • 2017
  • This study aimed to develop and evaluate the program of contraceptive education for high school students. A nonequivalent control group design was used. The contraceptive education program was developed and applied to the experimental group. The control group was provided with a handout and video educational instrument after the intervention. The population of the study comprised 146 high school students in the third grade at two high schools in U city. The collected data were analyzed by descriptive statistics, the ${\chi}^2$-test, t-test and repeated measure ANOVA using the PASW 18.0 program. The content and learning guidance validities of the contraceptive education program were 0.93 points and more than 4 points, respectively. There were statistically significant increases over time in contraceptive knowledge(F=56.71, p<.001), contraceptive attitude(F=4.31, p=.018) and contraceptive self-esteem (F=8.15, p<.001) in the experimental group. The results indicate that the contraceptive education program is effective in improving the contraceptive knowledge, contraceptive attitude and contraceptive self-esteem among high-school students. Further study is recommended to confirm the long-term effects of the contraceptive education program.

The Awareness of Dental Hygiene Students on the Dental Hygiene Curriculums (치위생(학)과 학생의 치과위생사 양성 교육과정에 관한 인식)

  • Yang, Seung-Kyeong;Kwon, Soon-Bok
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.1
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    • pp.169-177
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    • 2012
  • The purpose of this study was to examine the awareness of dental hygiene students on the components of the dental hygiene curriculum. The subjects in this study were 934 dental hygiene students, on whom a survey was conducted in April and Jun, 2009. The collected data were analyzed by the statistical package PASW 18.0. The findings of the study were as follows: The students from the midsection of the nation put the highest value on educational objectives, selection of what to teach and evaluation, and the students from the metropolitan area set the lowest value on those components. The students who took junior college courses took a better view of those components than those who took college courses. In terms of the organization of what to teach, the students from the midsection of the nation rated it highest, and the students from the Honam area rated it lowest. And those who took college courses took a little better view of it than the students who took junior college courses. Among the components of the curriculum, the educational objective factor was rated higher in terms of vocational education, morality and ethics, and that was rated lower in terms of creativity. The selection of what to teach was rated higher in terms of learning possibility and was rated lower in terms of content validity and relevance. The organization of what to teach was rated highest in terms of continuity, followed by sequence and integration. The educational evaluation factor was rated higher in the area of school evaluation and was rated lowest in the area of national examinations.

A Study on Classification of CNN-based Linux Malware using Image Processing Techniques (영상처리기법을 이용한 CNN 기반 리눅스 악성코드 분류 연구)

  • Kim, Se-Jin;Kim, Do-Yeon;Lee, Hoo-Ki;Lee, Tae-Jin
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.21 no.9
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    • pp.634-642
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    • 2020
  • With the proliferation of Internet of Things (IoT) devices, using the Linux operating system in various architectures has increased. Also, security threats against Linux-based IoT devices are increasing, and malware variants based on existing malware are constantly appearing. In this paper, we propose a system where the binary data of a visualized Executable and Linkable Format (ELF) file is applied to Local Binary Pattern (LBP) image processing techniques and a median filter to classify malware in a Convolutional Neural Network (CNN). As a result, the original image showed the highest accuracy and F1-score at 98.77%, and reproducibility also showed the highest score at 98.55%. For the median filter, the highest precision was 99.19%, and the lowest false positive rate was 0.008%. Using the LBP technique confirmed that the overall result was lower than putting the original ELF file through the median filter. When the results of putting the original file through image processing techniques were classified by majority, it was confirmed that the accuracy, precision, F1-score, and false positive rate were better than putting the original file through the median filter. In the future, the proposed system will be used to classify malware families or add other image processing techniques to improve the accuracy of majority vote classification. Or maybe we mean "the use of Linux O/S distributions for various architectures has increased" instead? If not, please rephrase as intended.

The Effect of Emotional Intelligence and Self-Efficacy on Clinical Competence of the Nursing Students (간호 대학생의 감성 지능과 자기 효능감이 임상수행능력에 미치는 영향)

  • Yang, Sun-Yi
    • The Journal of the Korea Contents Association
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    • v.15 no.6
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    • pp.370-378
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    • 2015
  • The purpose of this study aimed to find the effect of emotional intelligence and self-efficacy on clinical competence of the Korean nursing students. A total of 199 nursing students participated in this study. Data collection was conducted through the use of questionnaires constructed to include Wong & Law Emotional Intelligence Scale (WLEIS), General Self-efficacy Scale, and the Clinical Competence Scale. As a result, emotional intelligence, self-efficacy, and clinical competency of the Korean nursing students were found to be at moderate levels(Emotional intelligence: M=4.7, SD=0.81; Self-efficacy: M=3.2, SD=0.34; Clinical competency: M=3.4, SD=0.56). Also, the nursing students with higher grades and satisfaction on clinical practice were found to have significantly higher emotional intelligence, self-efficacy, and clinical competence. Moreover, there were significant positive correlations between emotional intelligence and clinical competency(r=.566, p<.001), self-efficacy and clinical competency(r=.440, p<.001). The factors affecting clinical competency were emotional intelligence, self-efficacy, and gender. They amounted to 49.3% in clinical competency. These results indicate a need to develop effective teaching methods and learning strategies to promote clinical competency of the nursing students.