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Analysis of the Valuation Model for the state-of-the-art ICT Technology (첨단 ICT 기술에 대한 가치평가 모델 분석)

  • Oh, Sun-Jin
    • The Journal of the Convergence on Culture Technology
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    • v.7 no.4
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    • pp.705-710
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    • 2021
  • Nowadays, cutting-edge information communication technology is the genuine core technology of the fourth Industrial Revolution and is still making great progress rapidly among various technology fields. The biggest issue in ICT fields is the machine learning based Artificial Intelligence applications using big data in cloud computing environment on the basis of wireless network, and also the technology fields of autonomous control applications such as Autonomous Car or Mobile Robot. Since value of the high-tech ICT technology depends on the surrounded environmental factors and is very flexible, the precise technology valuation method is urgently needed in order to get successful technology transfer, transaction and commercialization. In this research, we analyze the characteristics of the high-tech ICT technology and the main factors in technology transfer or commercialization process, and propose the precise technology valuation method that reflects the characteristics of the ICT technology through phased analysis of the existing technology valuationmodel.

Classification of Service Types using Website Fingerprinting in Anonymous Encrypted Communication Networks (익명 암호통신 네트워크에서의 웹사이트 핑거프린팅을 활용한 서비스 유형 분류)

  • Koo, Dongyoung
    • KIPS Transactions on Computer and Communication Systems
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    • v.11 no.4
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    • pp.127-132
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    • 2022
  • An anonymous encrypted communication networks that make it difficult to identify the trace of a user's access by passing through several virtual computers and/or networks, such as Tor, provides user and data privacy in the process of Internet communications. However, when it comes to abuse for inappropriate purposes, such as sharing of illegal contents, arms trade, etc. through such anonymous encrypted communication networks, it is difficult to detect and take appropriate countermeasures. In this paper, by extending the website fingerprinting technique that can identify access to a specific site even in anonymous encrypted communication, a method for specifying and classifying service types of websites for not only well-known sites but also unknown sites is proposed. This approach can be used to identify hidden sites that can be used for malicious purposes.

Case study of AI art generator using artificial intelligence (인공지능을 활용한 AI 예술 창작도구 사례 연구)

  • Chung, Jiyun
    • Trans-
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    • v.13
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    • pp.117-140
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    • 2022
  • Recently, artificial intelligence technology is being used throughout the industry. Currently, Currently, AI art generators are used in the NFT industry, and works using them have been exhibited and sold. AI art generators in the art field include Gated Photos, Google Deep Dream, Sketch-RNN, and Auto Draw. AI art generators in the music field are Beat Blender, Google Doodle Bach, AIVA, Duet, and Neural Synth. The characteristics of AI art generators are as follows. First, AI art generator in the art field are being used to create new works based on existing work data. Second, it is possible to quickly and quickly derive creative results to provide ideas to creators, or to implement various creative materials. In the future, AI art generators are expected to have a great influence on content planning and production such as visual art, music composition, literature, and movie.

The Effects of Pandemic(COVID 19) on Service Providers' Motivation, Ambidexterity, and Service Performanc: Focusing on Cabin Crew Case

  • KIM, Young Hee;PARK, Sang Beom
    • The Journal of Industrial Distribution & Business
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    • v.13 no.6
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    • pp.19-36
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    • 2022
  • Purpose: The purpose of this study is to analyze the effects of COVID 19. The effects of COVID 19 are grouped into 5; economic stress, mental stress, health stress, task concern, self-confidence. We introduce the concept of personal ambidexterity that is necessary power for cabin crews to provide appropriate and efficient service to passengers. Ambidexterity consists of exploiting existing resources to sustain and exploring the new including method of performing task, customer, market etc. The former is necessary to maintain present condition while the latter is necessary to prepare for the future. Also motive is considered as a stimulating factor for task. Previous studies show that motive affects ambidexterity and we try to analyze whether COVID 19 effects influence this relationship. Research design, data, and methodology: Considering the relationship between the variables, we designed to measure the influence of the effects of COVID 19 by analyzing the moderating effects of them. For empirical analysis we distributed survey questionnaire and collected. Total of 361 samples are used fo the analysis. For analysis program, SPSS version 23 was used. Regression analysis and moderating effect analysis were conducted. Results: Study results show that first, the variables of economic stress, mental stress, health stress, task concern, self confidence affects personal ambidexterity and service provision. Also ambidexterity affects service provision significantly. Among COVID 19 effects, economic stress, task concern, and self confidence has moderating effects. On the other hand, new work environment does not have moderating effect. Conclusions: In conclusion, the effects of COVID 19 are wide and various. Among them the most serious effect is that COVID 19 is depriving workers of self confidence and passion toward the work. To remedy stresses and restore self confidence and passion, each worker should make his/her own efforts, such as, learning more to become more competitive, also firms should do make efforts to protect employees and to rebuild trust between firm and employees in every respect. Especially firms should realize that economic stress can be treated by economic compensation as the situation turns to normal but trust as well as self confidence and passion is not easy to restore.

The Challenges of AI Ethics and Human Identity Reproduced by Global Content: Focusing on Narrative Analysis of Netflix Documentary (글로벌 콘텐츠가 재현하는 AI 윤리와 인간 정체성의 과제: 넷플릭스 다큐 <소셜딜레마>의 서사 분석을 중심으로)

  • Choi, Jong-Hwan;Lee, Hyun-Ju
    • The Journal of the Korea Contents Association
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    • v.22 no.7
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    • pp.548-562
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    • 2022
  • This study was conducted to diagnose the issues of AI ethics in global content and to discuss what kind of discourse is needed to strengthen human identity. To this end, the study selected Netflix original content "The Social Dilemma" for analysis and adopted narrative analysis as the research method. The analysis results confirmed that "Social Dilemma" showed the structure of a traditional current affairs documentary and mainly used experts and statistical data to develop the story. It also reinforced core content claims by enumerating domestic and foreign cases such as the 2021 Myanmar massacre and the spread of fake news. In addition, the relationship between the characters clearly revealed the binary opposition between developers and media companies as well as users and advertisers. For the solution to the problem, strong regulations on businesses and the suspension of social media use were reached. However, "The Social Dilemma" merely pointed out the misuse of AI technology and had a narrative that ignored human identity and social relationships. Such results raise the need for creating contents that emphasize the importance of human sociality, relationships, and learning ability in the age of AI.

Age Prediction based on the Transcriptome of Human Dermal Fibroblasts through Interval Selection (피부섬유모세포 전사체 정보를 활용한 구간 선택 기반 연령 예측)

  • Seok, Ho-Sik
    • Journal of IKEEE
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    • v.26 no.3
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    • pp.494-499
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    • 2022
  • It is reported that genome-wide RNA-seq profiles has potential as biomarkers of aging. A number of researches achieved promising prediction performance based on gene expression profiles. We develop an age prediction method based on the transcriptome of human dermal fibroblasts by selecting a proper age interval. The proposed method executes multiple rules in a sequential manner and a rule utilizes a classifier and a regression model to determine whether a given test sample belongs to the target age interval of the rule. If a given test sample satisfies the selection condition of a rule, age is predicted from the associated target age interval. Our method predicts age to a mean absolute error of 5.7 years. Our method outperforms prior best performance of mean absolute error of 7.7 years achieved by an ensemble based prediction method. We observe that it is possible to predict age based on genome-wide RNA-seq profiles but prediction performance is not stable but varying with age.

Case Study of Industrial- Academic Cooperation Capstone Design Subject Development in Non-face-to-face Educational Environment (비대면 교육 환경에서 산학협력형 캡스톤 디자인 교과목 개발 사례 연구)

  • Hwang, Yunja
    • Journal of Practical Engineering Education
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    • v.14 no.1
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    • pp.27-35
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    • 2022
  • This study aims to provide an industry-university cooperation cap in a non-face-to-face environment so that sharing and cooperation between universities can be shared based on the advanced digital technology between various universities at a time when it is rapidly changing to an online mode. It is in developing the stone design course. To this end, we analyzed the literature and previous studies on non-face-to-face environments and capstone design, developed a model for industrial-educational collaboration-type capstone design subjects in non-face-to-face environments, and suggested an application plan. The wearable capstone design program was pilot-applied, and the effectiveness was confirmed and corrected through the students' interview and questionnaire. This can be used as an industrial-educational cooperation engineering class capstone design class plan, providing basic data for development and operation, and as a step-by-step operation guide in a non-face-to-face environment.

A Study on the Development of a Guideline Model for a Graduate Program in Archival Studies in Korea (한국 기록관리학 대학원 교육지침서 모형 개발에 관한 연구)

  • Lee, Yun-Jung;Chung, Yeon-Kyoung
    • Journal of Korean Society of Archives and Records Management
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    • v.21 no.4
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    • pp.65-80
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    • 2021
  • The role of an archivist should include not only traditional archives management but also new archives management based on an understanding of electronic records and information technology. In this study, to verify the adequacy and content validity of the components, knowledge categories, and knowledge contents of the guideline for a graduate program in archival studies, the Delphi survey was carried out. As a result of the Delphi survey, the components of the guideline consisted of "preface," "curriculum," "faculty," "structure of the learning process," "administrative resources," and "conclusions," and the educational content consisted of 8 knowledge categories and 44 knowledge contents. This study aims to present the minimum components to be followed in the graduate program of archival science through the development of the guideline model and present educational contents to educate archivists with theoretical and practical capabilities. The model can be used as basic data for a future guideline for a graduate program in archival studies.

Study on Decoding Strategies in Neural Machine Translation (인공신경망 기계번역에서 디코딩 전략에 대한 연구)

  • Seo, Jaehyung;Park, Chanjun;Eo, Sugyeong;Moon, Hyeonseok;Lim, Heuiseok
    • Journal of the Korea Convergence Society
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    • v.12 no.11
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    • pp.69-80
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    • 2021
  • Neural machine translation using deep neural network has emerged as a mainstream research, and an abundance of investment and studies on model structure and parallel language pair have been actively undertaken for the best performance. However, most recent neural machine translation studies pass along decoding strategy to future work, and have insufficient a variety of experiments and specific analysis on it for generating language to maximize quality in the decoding process. In machine translation, decoding strategies optimize navigation paths in the process of generating translation sentences and performance improvement is possible without model modifications or data expansion. This paper compares and analyzes the significant effects of the decoding strategy from classical greedy decoding to the latest Dynamic Beam Allocation (DBA) in neural machine translation using a sequence to sequence model.

Attitude and satisfaction of head and neck anatomy class using virtual reality (VR) in dental hygiene students (치위생학과 학생의 가상현실(VR) 적용 두경부해부학 수업태도 및 만족도)

  • Cho, Hye-Eun
    • Journal of Korean society of Dental Hygiene
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    • v.21 no.6
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    • pp.813-820
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    • 2021
  • Objectives: This study was conducted to verify the effectiveness of the VR-applied head and neck anatomy class and to be used as basic data for the development of a teaching method using VR in the basic dental hygiene field. Methods: A convenience sample was extracted from 128 students and graduates who completed the head and neck anatomy class at the department of dental hygiene at a university in Gwangju. From June 1 to July 31, 2021, an online survey was conducted on class attitude and satisfaction, and statistical analysis was performed using frequency analysis and independent sample t-test. Results: Class attitude (3.79), interest (3.64), attention (3.88), learning motivation (3.80), and achievement motivation (3.84) were all high in the head and neck anatomy VR application group (p<0.01). Satisfaction (3.99), relevance of class content (4.06) and class achievement (3.96) were high in the head and neck anatomy VR application group (p<0.01). The suitability of class attitude (3.65) and class content (sub-item of class satisfaction) (4.13) was high in the group with the 4th industrial revolution education experience (p<0.05). Conclusions: The effect of VR application in the head and neck anatomy class was confirmed to increase students' class attitude and satisfaction. In the basic dental hygiene curriculum, it will be necessary to develop and utilize teaching methods related to the 4th industrial revolution and VR application classes.