• Title/Summary/Keyword: Language functions

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Hybrid Learning for Vision-and-Language Navigation Agents (시각-언어 이동 에이전트를 위한 복합 학습)

  • Oh, Suntaek;Kim, Incheol
    • KIPS Transactions on Software and Data Engineering
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    • v.9 no.9
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    • pp.281-290
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    • 2020
  • The Vision-and-Language Navigation(VLN) task is a complex intelligence problem that requires both visual and language comprehension skills. In this paper, we propose a new learning model for visual-language navigation agents. The model adopts a hybrid learning that combines imitation learning based on demo data and reinforcement learning based on action reward. Therefore, this model can meet both problems of imitation learning that can be biased to the demo data and reinforcement learning with relatively low data efficiency. In addition, the proposed model uses a novel path-based reward function designed to solve the problem of existing goal-based reward functions. In this paper, we demonstrate the high performance of the proposed model through various experiments using both Matterport3D simulation environment and R2R benchmark dataset.

Design and Application of XTML Script Language based on XML (XML을 이용한 스크립트 언어 XTML 의 설계 및 응용)

  • Jeong, Byeong-Hui;Park, Jin-U;Lee, Su-Yeon
    • Journal of KIISE:Computing Practices and Letters
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    • v.5 no.6
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    • pp.816-833
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    • 1999
  • 스타일 정보를 중심으로 하는 기존의 워드 프로세서의 출력 문서들을 차세대 인터넷 문서인 XML문서방식에 따라서 표기하고 또한 제목, 초록, 장 및 단락 등과 같은 논리적인 구조를 반영할 수 있도록 구조화함으로써 문서들의 상호교환뿐만 아니라 인터넷에서 유효하게 사용할 수가 있다. 본 논문에서는 스타일 또는 표현 속성 중심으로 하는 다양한 문서의 평면 구조를 XML의 계층적인 논리적인 구조로, 또한 다양한 DTD(Document Type Definition)환경하에서 변경시킬 수가 있는 변환 스크립트 언어를 표현할 수 있도록 하기 위하여 XTML(XML Transformation Markup Language)을 DTD형식으로 정의하고 이를 이용하여 변환 스크립트를 작성하였으며 자동태깅에 적용하여 보았다.XTML은 그 인스턴스에 해당하는 변환 알고리즘의 효과적인 수행을 위하여 즉 기존의 XML문서를 효과적으로 다루기 위하여 문서를 GROVE라는 트리 구조로 만들어 저장하고 또한 이를 조작할 수 있는 기능 및 다양한 명령어 인터페이스를 제공하였다. Abstract Output documents of existing word processors based on style informations or presentation attributes can be structured by converting them into XML(Extensible Markup Language) documents based on hierarchically logical structures such as title, abstract, chapter and so on. If so, it can be very useful to interchange and manipulate documents under Internet environment. The conversion need the complicate process calling auto-tagging by which elements of output documents can be inferred from style informations and sequences of text etc, and which is different from various kinds of simple conversion.In this paper, we defined XTML(XML Transformation Markup Language) of DTD(Document Type Definition) form and also defined the script language as instances of its DTD for the auto-tagging. XTML and its DTD are represented in XML syntax.Especially XTML includes various functions and commands to generate tree structure named as "GROVE" and also to process, store and manipulate the GROVE in order to process efficiently XML documents.documents.

Design of a Markup Language for Augmented Reality Systems (증강현실 시스템을 위한 시나리오 마크업 언어 설계)

  • Choi, Jongmyung;Lee, Youngho;Kim, Sun Kyung;Moon, Ji Hyun
    • Journal of Internet of Things and Convergence
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    • v.7 no.1
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    • pp.21-25
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    • 2021
  • Augmented reality systems are widely used in the fields of entertainment, shopping, education, and training, and the augmented reality technology is gradually increasing in importance. When augmented reality technology is used for education or training, it must be possible to represent different virtual objects depending on the work stage even for the same marker. Also, since the training content varies depending on the situation, it is necessary to describe it using a training scenario. In order to solve this problem, we propose a scenario markup language for an augmented reality system that can create training content based on a scenario and connect it with an augmented reality system. The scenario markup language for augmented reality provides functions such as a method for connecting a scene, a marker and a virtual object, a method for grasping the state of equipment or sensor value, and a method for moving a scene according to conditions. The augmented reality scenario markup language can flexibly increase the usefulness and expandability of the augmented reality system usage method and content usage.

Efficient Error Management Method in Process Control System Described by SFC Graphical Language (SFC 그래픽 언어로 기술된 공정제어 시스템에서 효율적인 에러관리 방법)

  • 전호익;우광준
    • Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
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    • v.14 no.1
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    • pp.59-66
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    • 2000
  • As the highly complex and precise control functions are required in modern industrial process control system, the complex function models and developed in each hardware and software of PLC. The SFC graphical language is very powerful for describing the sequential logic control algorithm, on the other hand it graphical language is very powerful for describing the sequential logic control algorithm, on the other hand it has problems in describing the interlock logic control algorithm, such as error management algorithm. In this paper, we propose the efficient error management method using the action qualifiers to design the error management algorithm in industrial process control system described scheme, we realize the error management logic in process control system of film coating machine.From the experiment results, we confirm that the proposed scheme is very useful in aspects to realize easily th error management logic and to reduce the memory capacity for user's program.

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Functional Reconstruction of the Oral Cavity with Radial Forearm Free Flap

  • Kim, Min-Sik
    • 대한두경부종양학회:학술대회논문집
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    • 2007.05a
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    • pp.80-84
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    • 2007
  • Background and Objectives : The radial forearm free flap is a useful reconstructive method of surgical defects after oral and oropharyngeal tumor resection. We evaluated the swallowing and speech outcomes of radial forearm free flap reconstruction for oral and oropharyngeal cancers. Materials and Methods : We retrospectively reviewed clinical data of 84 patients who underwent reconstructive surgery for oral or oropharyngeal cancer using radial forearm free flap from August 1994 to January 2007. Modified barium swallowing (MBS) was done in 100 patients and speech-language assessment was done in 23 patients by a speech-language pathologist. Results were analyzed according to the swallowing functions and the speech-language assessments. Results : According to the results of MBS which was done postoperatively, aspiration occurred in three patients and velopharyngeal insufficiency occurred in four patients who had been reconstructed with multilobed free flap due to large mucosal defects. There was one patient who exhibited severe articulation impairment out of 23 patients. However, 19 patients out of 23 patients showed excellent intelligibility in speech. Conclusion : We concluded that the radial forearm free flap technique is an excellent reconstructive method for the restoration of palatal and pharyngeal function in oral and oropharyngeal cancer patients.

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Extension of legacy gear design systems using XML and XSLT (XML과 XSLT를 이용한 레거시 기어 설계 시스템의 확장에 관한 연구)

  • 정태형;박승현
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 2001.10a
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    • pp.257-262
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    • 2001
  • As computer-related technologies have been developed, legacy design systems have not been appropriate for new computing environment. Therefore, it is necessary that most of them are either modified or newly developed. However, this requires quite much amount of cost and time. This paper presents a method of extending legacy design system without modification using XML and XSLT. In order to apply the developed method, a good example of legacy design systems, AGMA gear rating system has been extended so as to be suitable for the distributed computing environment. An XML document for AGMA gear rating process is defined. It is transformed to the form of the input document of AGMA gear rating system by XSLT processor according to the transformation rules defined in the AGMA gear rating XSLT document. After that, AGMA gear rating system reads this input document and generates an output document in the server. These operations are automatically executed by the external legacy system controller without user interactions. Using these operations, AGMA gear rating web service has been developed based on SOAP and WSDL to provide the functions of legacy AGMA gear rating system through the distributed network. Any system or user can implement AGMA gear rating process independently to the platform type, without making it for oneself, by simply referring the AGMA gear rating web service via Internet.

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Synchronization of SMIL Documents using UML Use Case Diagrams and Sequence Diagrams (UML 사용 사례 다이어그램과 순서 다이어그램을 이용한 SMIL 문서 동기화)

  • Chae, Won-Seok;Ha, Yan;Kim, Yong-Sung
    • Journal of KIISE:Software and Applications
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    • v.27 no.4
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    • pp.357-369
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    • 2000
  • SMIL(Synchronized Multimedia integration Language) allows integrating a set of independent multimedia objects into a synchronized multimedia presentation. In this paper, I propose modeling rules, formal models, modeling function and an algorithm for SMIL documents using use case diagram and sequence diagram of UML(Unified Modeling Language), It will be used the use case diagram and collaboration diagram for object-oriented visualizing tool to describe the temporal behavior of the presentation. The main contribution of this paper is that developers of SMIL documents easily generate them using this rules and algorithm. And, the formal models and modeling functions provide an environment for processing object-oriented documents.

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Object Modeling for SMIL documents Editor Development (SMIL 문서 편집기 개발을 위한 객체 모델링)

  • Chae Won-Seok
    • Journal of the Korea Society of Computer and Information
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    • v.10 no.3 s.35
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    • pp.161-171
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    • 2005
  • SMIL(Synchronized Multimedia Integration Language) allows multimedia objects into a synchronized multimedia presentation. In this paper, I propose modeling rules, formal models, modeling function and an algorithm for SMIL documents using use case diagram and sequence diagram of UML(Unified Modeling Language)to Develop for SMIL Documents Editor. It will be used the use case diagram and collaboration diagram for object-oriented visualizing tool to describe the temporal behavior of the presentation. The main contribution of this paper is that developers of SMIL documents editor easily generate them using this rules and algorithm. And, the formal models and modeling functions provide an environment for processing object-oriented. documents.

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Teaching Grammar for Spoken Korean to English-speaking Learners: Reported Speech Marker '-dae'. (영어권 학습자를 위한 한국어 구어 문법 교육 - 보고 표지 '-대'를 중심으로 -)

  • Kim, Young A;Cho, In Jung
    • Journal of Korean language education
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    • v.23 no.1
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    • pp.1-23
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    • 2012
  • The development of corpus in recent years has attracted increased research on spoken Korean. Nevertheless, these research outcomes are yet to be meaningfully and adequately reflected in Korean language textbooks. The reported speech marker '-dae' is one of these areas that need more attention. This study investigates whether or not in textbooks '-dae' is clearly explained to English-speaking learners to prevent confusion and misuse. Based on a contrastive analysis of Korean and English, this study argues three points: Firstly, '-dae' should be introduced to Korean learners as an independent sentence ender rather than a contracted form of '-dago hae'. Secondly, it is necessary to teach English-speaking learners that '-dae' is not equivalent to the English report speech form. It functions more or less as a third person marker in Korean. Learners should be informed that '-dae' is used for statements in English, if those statements were hearsay but the source of information does not need to be specified. This is a very distinctive difference between Korean and English and should be emphasized in class when 'dae' is taught. Thirdly, '-dae' should be introduced before indirect speech constructions, because it is mainly used in simple statements and the frequency of '-dae' is very high in spoken Korean.

A Corpus-based Analysis of EFL Learners' Use of Discourse Markers in Cross-cultural Communication

  • Min, Sujung
    • English Language & Literature Teaching
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    • v.17 no.3
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    • pp.177-194
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    • 2011
  • This study examines the use of discourse markers in cross-cultural communication between EFL learners in an e-learning environment. The study analyzes the use of discourse markers in a corpus of an interactive web with a bulletin board system through which college students of English at Japanese and Korean universities interacted with each other discussing the topics of local and global issues. It compares the use of discourse markers in the learners' corpus to that of a native English speakers' corpus. The results indicate that discourse markers are useful interactional devices to structure and organize discourse. EFL learners are found to display more frequent use of referentially and cognitively functional discourse markers and a relatively rare use of other markers. Native speakers are found to use a wider variety of discourse markers for different functions. Suggestions are made for using computer corpora in understanding EFL learners' language difficulties and helping them become more interactionally competent speakers.

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