• 제목/요약/키워드: Korea pattern

검색결과 14,117건 처리시간 0.044초

객체지향 유형적 분석에 의한 지하수 관정 인터페이스 구현 (Implementation user interface of groundwater well base on the analysis pattern of object-oriented)

  • 박민식;장진수;이재봉
    • 한국컴퓨터산업학회논문지
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    • 제5권4호
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    • pp.461-470
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    • 2004
  • 본 연구는 지하수 관정 인터페이스를 객체지향 기반으로 설계하였다. 복합적 형태의 현실 세계의 지리 객체를 위한 지리 데이터베이스 구현을 위하여 추상화 단계에서 분석 유형에 대하여 연구하였다. 응용영역에 적합한 유형을 규정하고 객체지향 방법론에 기반 한 UML을 이용하여 분석유형을 설계함으로서 대규모 개방 시스템을 개발하고 배포할 수 있는 컴포넌트의 재사용 성을 증가시키는데 기여하고자 한다.

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캘리코 프린팅 패턴에 관한 역사적 고찰 (Historical Perspective of Calico Printing Pattern)

  • 구희경
    • 한국의상디자인학회지
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    • 제5권3호
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    • pp.89-97
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    • 2003
  • This study is to review the development of calico printing pattern design for fabric through historical perspective. Calico is a cotton cloth named from Calicut, a city of India. It was first brought to England by the East India company in 1621. Although the name is generally given and plain white cotton cloth, and in America it is applied to small-scale printed cottons, today it applies to indian cotton cloth, coarse or fine, woven with colored geometrical large-scale and small-scale patterns, painted or printed. Therefore this paper proposes the classification and feature extraction of calico printing pattern from the early of 16th century to 21th century. The results of this study can be effectively applied to develop competitive calico pattern design in domestic cotton textile industry.

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패턴 분류를 이용한 침입탐지 시스템 모델 (An Intrusion Detection System Using Pattern Classification)

  • 윤은준;김현성;부기동
    • 한국정보기술응용학회:학술대회논문집
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    • 한국정보기술응용학회 2002년도 추계공동학술대회 정보환경 변화에 따른 신정보기술 패러다임
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    • pp.59-65
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    • 2002
  • 최근 침입 탐지 시스템에 대한 관심이 증대되고 있다. 침입 탐지 시스템에서 침입 여부 확인을 위하여 패턴매칭 기법이 주로 사용된다. 기존의 패턴매칭 기법들은 다양한 공격 패턴들에 대한 패턴 비교 시간이 많이 소요되는 문제점이 있었다. 본 논문에서는 기존의 패턴매 칭 기법들이 가지고 있는 문제점을 해결하기 위하여 새로운 침입 탐지 시스템을 제안한다. 제안한 시스템은 효율적인 패턴 비교를 위하여 룰 패턴을 분류한다. 분류된 패턴은 매칭을 위하여 정형화된 트리로 구현한다. 그러므로, 본 논문에서 제안한 침입 탐지 시스템 모델은 효율적으로 네트워크 침입 탐지를 수행할 수 있다.

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화면 활용과 사용자 입력을 위한 모바일 웹 사용자 인터페이스 패턴 (Mobile Web User Interface Patterns for Screen Usage and User Input)

  • 최종명;이영호;조용윤
    • 디지털산업정보학회논문지
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    • 제8권1호
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    • pp.183-190
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    • 2012
  • Mobile web applications are different from desktop web applications because of their small screen size and small user input devices. Therefore user interface designers have spent their effort and time to re-design the user interface of mobile web applications to meet these differences. In this paper, we introduce five user interface patterns for mobile web applications to reduce their effort and time. Two of them are for utilizing small screen size efficiently, and they are space overloading pattern and data filtering pattern. These patterns enable designers to reduce screen usage. The other three patterns - data suggestion pattern, input reuse pattern, and incremental data input pattern - are for helping users' data input on mobile devices. These three patterns enable users to reduce direct data input. Our work will help user interface designers develop mobile web interface to utilize screen space efficiently and get data with less errors and less efforts from users.

모바일 그리드에서 데이터마이닝을 이용한 효율적인 사용자 패턴 연구 (Study of the effective use pattern using Data Mining in a mobile grid)

  • 김휴찬;김미정
    • 디지털산업정보학회논문지
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    • 제9권2호
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    • pp.23-32
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    • 2013
  • The purpose of this study is to make effective mobile grid considered general environment, which can be summarized as irregular mobility, service exploration, data sharing, variety of machines, limit to the battery duration, etc. The data was extracted from the Dartmouth College. We analysed mobile use pattern of a specific group and applied pattern using hybrid method. As a result, we could adjust infra usage effectively and appropriately and cost cutting and increase satisfaction of user. In this study, by applying weighting method based on access time interval, we analysed use pattern added time variation with association rule during users in mobile grid environment. We proposed more stable way to manage patterns in a mobile grid environment that is being used as a hybrid form to process the data value received from the server in real time. Further studies are needed to get appropriate use pattern by group using use patterns of various groups.

Directivity Pattern Simulation of the Ears with Two Pairs' Hearing Aid Microphone Arrays by BEM

  • Jarng Soon Suck;Kwon You Jung
    • The Journal of the Acoustical Society of Korea
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    • 제24권2E호
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    • pp.38-45
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    • 2005
  • The noise reduction of the In-The-Ear (ITE) hearing aid (HA) can be achieved by arrays of microphones. Each of the right and the left ears was assumed to have two HA microphones. These arrays of HA microphones produce particular patterns of directivity by some time delay between two microphones. The directivity pattern geometrically increase the S/N ratio. The boundary element method (BEM) was used for the three dimensional simulation of the HA directivity pattern with the two pairs' microphone arrays. The separation between two microphones was fixed to 10 mm. The time delay between the two microphones was calculated to produce the most narrow directivity pattern in the fore front of the head. The variation of the time delay was examined in accordance with input frequencies. This numerical analysis may be then applied for the calculation of the time delay parameter of the digital hearing aid DSP chip.

Document-View 패턴을 활용한 안드로이드 게임 프레임워크에 관한 연구 (Study on Android Game Framework Using Document-View Pattern (DVAGF))

  • 최영미
    • 한국멀티미디어학회논문지
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    • 제19권4호
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    • pp.789-795
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    • 2016
  • Analyze the Android game framework that can be apply to the Application development of new areas and suggest Document-View pattern of a design pattern, design that this applies the Android framework(DVAGF) for novice Game programming learner. Case of Snake game development through DVAGF is supporting modularity of the code, reusability and expandability that seems that the learners can easily understand the game programming basic structure. In addition, the Android framework (DVAGF) seems to provide a basis that can be easily extended to 2D and 3D games.

패턴 분류를 이용한 침입탐지 시스템 모델 (An Intrusion Detection System Using Pattern Classification)

  • 윤은준;김현성;부기동
    • 한국산업정보학회:학술대회논문집
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    • 한국산업정보학회 2002년도 추계공동학술대회
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    • pp.59-65
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    • 2002
  • 최근 침입 탐지시스템에 대한 관심이 증대되고 있다 침입탐지 시스템에서 침입여부 확인을 위하여 패턴매칭 기법이 주로 사용된다. 기존의 패턴매칭 기법들은 다양한 공격 패턴들에 대한 패턴 비교 시간이 많이 소요되는 문제점이 있었다. 본 논문에서는 기존의 패턴 매칭 기법들이 가지고 있는 문제점을 해결하기 위하여 새로운 침입 탐지 시스템을 제안한다. 제안한 시스템은 효율적인 패턴비교를 위하여 롤 패턴을 분류한다. 분류된 패턴은 매칭을 위하여 정형화된 트리로 구현한다 그러므로, 본 논문에서 제안한 침입탐지 시스템 모델은 효율적으로 네트워크 침입 탐지를 수행 할 수 있다.

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Color Pattern Recognition with Recombined Single Input Channel Joint Transform Correlator

  • Jeong, Man-Ho
    • Journal of the Optical Society of Korea
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    • 제15권2호
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    • pp.140-145
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    • 2011
  • Joint transform correlator (JTC) is a well known tool for color pattern recognition for a color image. Color images have red, green and blue components, thus in conventional JTC, three input channels of these color components are necessary for color pattern recognition. This paper proposes a new technique of color pattern recognition by decomposing the color image into three color components and recombining those components into a single gray image in the input plane. This new technique needs single input channel and single output CCD camera, thus a simple JTC can be used. We present various kinds of simulated results to show that our newly proposed technique can accurately recognize and discriminate color differences.

인산을 적용한 Ultra Definition 디스플레이 패널의 패턴 형성에 관한 연구 (A Study on Pattern Formation of Ultra Definition Display Panel Applying Phosphoric Acid)

  • 김민수;조을룡
    • 반도체디스플레이기술학회지
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    • 제13권3호
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    • pp.13-19
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    • 2014
  • Phosphoric acid was used as etching agent instead of conventional peroxide - based chemicals for forming pattern of ultra definition display. Etchant was synthesized by mixing etching agent, oxidation agent, buffer solution, and additive into solvent, deionized water. Thicknesses of copper, main metal of ultra definition display, for etching, were 10,000 and $30,000{{\AA}}$. Etch stop of good low skew for proper pattern formation has been occurred at the content ratio of phosphoric acid 60 - 64%, nitric acid 4 - 5%, additive(potassium acetate) 1 - 3%. Buffer solution(acetic acid) decreased the metal contact angle $63.07^{\circ}$ to $42.49^{\circ}$ for benefiting pattern formation. Content variations on four components (phosphoric acid, nitric acid, acetic acid, potassium acetic acid) of the etchant with storage time were within 3 wt% after 24 hrs of etching work.