• Title/Summary/Keyword: Killer Contents

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5.1: Control of Electrical Characteristics of Solution Processed TFTs Depending on InGaZnO Composition Variation

  • Kim, Gun-Hee;Jeong, Woong-Hee;Ahn, Byung-Du;Shin, Hyun-Soo;Kim, Hyun-Jae
    • 한국정보디스플레이학회:학술대회논문집
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    • 2009.10a
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    • pp.524-526
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    • 2009
  • The effects of In and Ga contents on characteristics of InGaZnO (IGZO) films grown by a sol-gel method and their thin film transistors (TFTs) have been investigated. Excess In incorporation into IGZO enhances the field effect mobilities of the TFTs due to the increase in conducting path ways, and decreases the grain size and the surface roughness of the films because more $InO_2^-$ ions induce cubic stacking faults with IGZO. Ga incorporation into results in decrease in carrier concentration of films and off-current of TFTs since Ga ion forms stronger chemical bonds with oxygen than Zn and In ions, acting as a carrier killer.

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Trusted Certificate Validation Scheme for Open LBS Application Based on XML Web Services

  • Moon, Ki-Young;Park, Nam-Je;Chung, Kyo-Il;Sohn, Sung-Won;Ryou, Jae-Cheol
    • Journal of Information Processing Systems
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    • v.1 no.1 s.1
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    • pp.86-95
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    • 2005
  • Location-based services or LBS refer to value-added service by processing information utilizing mobile user location. With the rapidly increasing wireless Internet subscribers and world LBS market, the various location based applications are introduced such as buddy finder, proximity and security services. As the killer application of the wireless Internet, the LBS have reconsidered technology about location determination technology, LBS middleware server for various application, and diverse contents processing technology. However, there are fears that this new wealth of personal location information will lead to new security risks, to the invasion of the privacy of people and organizations. This paper describes a novel security approach on open LBS service to validate certificate based on current LBS platform environment using XKMS (XML Key Management Specification) and SAML (Security Assertion Markup Language), XACML (extensible Access Control Markup Language) in XML security mechanism.

OPEN LBS PLATFORM ARCHITECTURE

  • Choi, Hae-Ock
    • Proceedings of the KSRS Conference
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    • 2002.10a
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    • pp.854-859
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    • 2002
  • Location Based Services, or LBS refers to value-added service by processing information utilizing mobile user location. With the rapidly increasing wireless internet subscribers and world LBS market, the various location based applications are introduced such as buddy finder, proximity and security services. As the killer application of the wireless internet, the LBS has preconsidered technology about location determination technology, LBS middleware server for various application, and diverse contents processing technology. This paper describes the open architecture for LBS platform ensuring interoperability among the wireless networks and various location-based application services and the functional requirements for the LBS platform. The LBS platform in a narrow sense provides a standard interfaces for location management and network management for location services as follows, positioning (location acquisition through network or/and handset), location managing, location based functions, profile management, authentication and security, location based billing, information roaming between carriers and the system monitoring independent to specific network or ISP/CPs(Content Providers).

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A Study on Development of Data Broadcasting Service Using RSS on Web 2.0 Environment (웹 2.0 환경에서 RSS를 활용한 데이터방송 서비스 구현에 대한 연구)

  • Jang, Yun-Yong;Yim, Hyun-Jeong;Lim, Soon-Bum
    • Journal of Korea Multimedia Society
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    • v.12 no.5
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    • pp.664-676
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    • 2009
  • As data broadcasting has become available, diverse contents can now be provided through digital TV, IPTV and DMB; yet it is true in the current situation that killer contents are insufficient that can satisfy users. On the contrary, in case of the web, with the advent of web 2.0 aiming at user-centered services, the contents market has grown greatly. The ideas and technologies of Web 2.0, if gratified into data broadcasting, are expected to make a contribution to the vitalization of contents. This paper proposes a method of using RSS, as a concrete example of applying web 2.0 to data broadcasting. Accordingly, we have developed a system for producing data services for the ground wave DMB data broadcasting, by using RSS at the stage of authoring news and the like, for which provision of the latest information is important. And for IPTV, we have developed a data broadcasting application so that users can select the RSS they want, as well as a creation system for using RSS at the authoring stage. It is anticipated that the application of RSS by means of the system will simplify the authoring process, making easy the provision of the latest information through the web, and thereby making possible the provision of diverse services to users.

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Effect of Constraint and Supporting Features of Mobile Social Networking Games(SNGs) on User's Satisfaction (모바일 소셜 네트워크 게임의 제약과 지원 기능이 사용자의 만족에 미치는 영향)

  • IM, Chae-Rin;SHIN, Young-soo;KIM, Jin-woo;LEE, In-seong
    • The Journal of the Korea Contents Association
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    • v.15 no.7
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    • pp.353-367
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    • 2015
  • From the era of feature phone to the current smart phone which bloomed Social Network Games(SNGs), mobile games have held the top position as killer contents of mobile market. Mobile game has many constraints such as specification of device, network status, and external environment. Based on common perspective of game research, these factors have negative influences on flow of user. Even with these opinions, most mobile gamers have felt satisfaction. To explain this phenomenon, our research focuses on the constraints. Referring to theoretical concepts, we attempt to clarify the relationship between game features and flow through survey methodology. Our finding shows that the constraints have a positive effect on flow even though it disaccords with previous studies. Therefore, we argue that users of mobile game have sense of satisfaction not a cognitive overload as discomforts.

VR Contents Strategy for Advertising and PR Industries: Focused on In-depth Interviews (광고, PR 산업 분야의 VR 콘텐츠 활용 가능성에 대한 탐색 : 심층인터뷰를 중심으로)

  • Cha, Young-Ran
    • The Journal of the Korea Contents Association
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    • v.17 no.9
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    • pp.107-119
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    • 2017
  • Advertising and PR industries recently face a new challenge due to the growth of new digital content market and the change of paradigm. In the market of ICT (Information and Communication Technology) and digital contents, a stereographic content related to the technology such as VR (Virtual Reality) is one of the fast-growing fields. However, it is hard to find the clear answer for AD/PR strategies in the rapidly changing VR contents market. Therefore, this study analyzed VR industry at the macro level using in-depth interviews with eleven VR experts leading Korean VR contents industry by looking at P(Political), E(Economic), S(social), and T(Technological) of VR advertisement and PR industries. Moreover, the feasibility of VR contents in Advertising and PR industries was examined through S(Strengths), W(Weakness), O(Opportunities), and T(Threats) analysis in VR industry. Research result showed that it is necessary for vitalizing VR in AD/PR industries to promote killer contents, to solve problems of inconvenience according to users' needs, to improve awareness of customers and industries. Moreover, constant VR vitalizing policies in AD/PR should be processed as well as constructing medium-and long-term VR road-map. Thus, this study provides the direction of VR content strategy in Advertising and PR industries and the research foundation for further researches regarding future VR activation.

THE SYSTEM FOR UPDATING PARTIAL MAP

  • Jang, In-Sung;Lee, Moon-Soo;Kim, Ju-Wan
    • Proceedings of the KSRS Conference
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    • 2008.10a
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    • pp.270-273
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    • 2008
  • Telematics is a leading IT service where wireless internet service represented by information and mobility is extended to the area of transportations to provide Telematics service. One of the killer-application about Telematics is navigation system. Recently, due to the mass storage conversion, the performance of the terminal and mobile communications technology development, navigation system is also changed. It more and more develops into 3D in a pre-existence 2D map. In the future, it is expected to include the remote sensing map or video map. There is also the characteristic of all the information expressed in frequently a change partially happening. That is, POI(Point Of Interest) which is freshly registered or is deleted is many. In a pre-existence, Map Contents Providers offer the new version map by off-line monthly or quarterly. And a user wastes time and is inconvenient because of updating the total map by the off-line. Thus, in this paper, in order to resolve this, we describe MAUS(Map Air Update Server) for updating only the partial map that was changed

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A Study of the Internet of Thing Industry and Policy Implications (사물인터넷 산업 현황 및 정책적 대응방향)

  • Chun, Hwang-soo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.05a
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    • pp.724-727
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    • 2014
  • This paper is analyzing the situation of the Internet of Things Industry and draw the policy implications to promote Internet of Things industry. Major IT companies as Apple, Google, IBM, Sony, and Samsung have developed various smart glass and smart watch as a Iot products. In order to promote Iot Industry, we should take the build up of eco system between IT makers and the various contents provider, protection of personal information and data, development of killer applications and business models, and the conversion from IPv4 to IPv6 as a next internet address infra, build up of international standard platform on IoT.

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Developing Ubiquitous Computing Service Model for the Waste Management at the Convention Center (유비쿼터스 컴퓨팅 서비스 모델 분석: 전시장 폐기물 관리 서비스 사례)

  • Ryoo, Sung-Yul;Kim, Kyung-Kyu;Chang, Hang-Bae;Lee, Chang-Hee
    • The Journal of the Korea Contents Association
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    • v.9 no.1
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    • pp.312-322
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    • 2009
  • Linking between a virtual space and a physical space, ubiquitous computing is expected to create new business value. So far, however, there is no broadly accepted methodology to develop the services based on ubiquitous computing technology. Hence, this study aims to seek a systematic methodology for developing new services based on the concept of business model and to apply this in the areas of waste management practices. In addition, based on the evaluation of u-business services in waste management domain, killer services were selected, and then linked with the latest ubiquitous computing technologies. The results of this study are to be applicable to an environment friendly ubiquitous service model of u-City.

The Structural Relationships among Innovation Characteristics, Consumer Characteristics, Innovation Resistance, and Intention to Acceptance of Wearable Device Customers: Based on Innovation Resistance Model and Theory of Perceived Risk (웨어러블 디바이스 소비자의 혁신특성, 소비자특성, 혁신저항, 그리고 수용의도와의 구조적 관계: 혁신저항모형과 인지된 위험이론을 기반으로)

  • Bae, Jae Kwon
    • The Journal of Information Systems
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    • v.25 no.4
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    • pp.87-104
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    • 2016
  • Purpose As the smartphone market arrived at its saturation, from world leading information and communications technologies (ICT) businesses to startups, companies are competing to develop innovative wearable device products and suitable contents. Utility, technology, design, price, and various killer contents development targeting every customer's need should be considered for a success in the wearable device market. Design/methodology/approach Prior studies on innovation technology of ICT field have mainly focused on the innovation diffusion theory, expectation confirmation theory, and technology acceptance model, this study suggested the innovation resistance factors of adopting the smart wearable devices based on the innovation resistance model and theory of perceived risk. The model comprises the following two characteristics factors: 1) innovation characteristics which include perceived relative advantages, perceived compatability, perceived complexity, and perceived risk, 2) consumer characteristics which include attitudes towards innovation and existing products (i.e., mobile devices and analog watches). This study developed an extended innovation resistance model to explain the intention to acceptance of wearable devices consumers and collected 284 online survey responses from the non-consumers of the wearable devices. Findings The findings of this study suggest that perceived relative advantage, perceived compatibility, perceived complexity, perceived risk, attitudes towards innovation and attitudes towards existing analog watches affected the innovation resistance which has negative influence on the intention to adoption of wearable devices.