• Title/Summary/Keyword: Keyboard

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Investigating Cursor Control Types for Text Entry on Smartphones (스마트폰에서의 텍스트 입력을 위한 커서 조작 방식 연구)

  • Ahn, Junyoung;Kim, Kyungdoh
    • Journal of Korean Institute of Industrial Engineers
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    • v.42 no.5
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    • pp.352-359
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    • 2016
  • The soft keyboard with touch interaction is universally available on mobile phone, a variety of previous studies with respect to the soft keyboard on smart devices had been conducted. However, previous studies of cursor control for text entry on smart devices such as smartphone did not performed. In this study, we compared three types of cursor controls (Default, 3D touch, Slide) in smartphone using Fitts' law and C-D ratio. Then we performed a laboratory experiment with three cursor control types and evaluated using cursor movement time as a quantitative evaluation and 8 subjective metrics for usability as a qualitative evaluation. Then, we discussed what types of cursor control showed better performance and subjective satisfaction through their results. From these results, this study recommended the design guidelines for cursor control on smartphones and developed its study methods as our contributions.

Study about Windows System Control Using Gesture and Speech Recognition (제스처 및 음성 인식을 이용한 윈도우 시스템 제어에 관한 연구)

  • 김주홍;진성일이남호이용범
    • Proceedings of the IEEK Conference
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    • 1998.10a
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    • pp.1289-1292
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    • 1998
  • HCI(human computer interface) technologies have been often implemented using mouse, keyboard and joystick. Because mouse and keyboard are used only in limited situation, More natural HCI methods such as speech based method and gesture based method recently attract wide attention. In this paper, we present multi-modal input system to control Windows system for practical use of multi-media computer. Our multi-modal input system consists of three parts. First one is virtual-hand mouse part. This part is to replace mouse control with a set of gestures. Second one is Windows control system using speech recognition. Third one is Windows control system using gesture recognition. We introduce neural network and HMM methods to recognize speeches and gestures. The results of three parts interface directly to CPU and through Windows.

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A method for text entry on a touch-screen keyboard based on the fuzzy touch scheme (퍼지터치를 이용한 터치스크린에서의 문자 입력 방법에 대한 연구)

  • Kwon, Sung-Hyuk;Lee, Dong-Hun;Chung, Min-K.
    • 한국HCI학회:학술대회논문집
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    • 2008.02a
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    • pp.262-268
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    • 2008
  • Recently, as the demand for multimedia services based on the wireless technologies and mobile devices increases, Full-touch screen mobile devices adopting touch screen keyboards are emerging to cope with the limited display size and take advantage of the flexibility in the design of user interfaces. However, the text entry task, which is one of the main features of the mobile devices, decreases the competitive advantages of the touch screen keyboards over the physical keyboards or keypads due to the lack of physical feedbacks and the frequent occurrence of mistyping. This study aims to introduce a novel text entry method named Fuzzy Touch and compare this method with the conventional text entry method on a touch screen keyboard in terms of the performance (time, number of touch) and the subjective ratings (ease of use, overall preference).

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The Control System of a Robot Bed for Caring Pressure Ulcer

  • Kim, Jungae;Lee, Youngdae;Cho, Hyunkyung
    • International Journal of Advanced Culture Technology
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    • v.8 no.3
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    • pp.254-259
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    • 2020
  • The medical bed developed in this study is an electrically driven segmental keyboard. First describe the instrument of the segmental bed specially designed for pressure ulcer prevention, then the motor control system and pressure ulcer prevention operation of the bed. The main factor of pressure ulcer generation is displayed as body pressure x time, and when the keyboard falls, the body pressure becomes zero, and the pressure becomes higher than the threshold even if the body pressure is above the threshold, the pressure control algorithm has been developed. Therefore, using the proposed pressure control method, it has no particular ulcer occurred theoretically.

A Rolling Image based Virtual Keyboard Resilient to Spyware on Smartphones (스마트폰 환경에서 스파이웨어에 저항하는 동적 이미지 기반 가상 키보드 기법)

  • Na, Sarang;Kwon, Taekyoung
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.23 no.6
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    • pp.1219-1223
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    • 2013
  • Due to the fundamental features of smartphones, such as openness and mobility, a great deal of malicious software including spyware can be installed more easily. Since spyware can steal user's sensitive information and invade privacy, it is necessary to provide proper security mechanisms like secure virtual keyboards. In this paper, we propose a novel password input system to resist spyware and show how effectively it can reduce the threats.

Developments of Glove-based Input Device. (장갑형 입력장치의 개발)

  • 원대희;이호길;김진영;박종현
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2001.04a
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    • pp.211-216
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    • 2001
  • Recently, the research for the mobile computing such as PDA, Palm PC and wearable computing related technologies is widely under development, specially for the input device. Among the mobile input methods are speech recognition, handwriting recognition and cording type. However these systems have the problems of the data input appraratus like input speed and recognition rate. This paper presents the Glove-based input device which could solve the system's data input problem. By the experimental results suggest the method of proposional input method that utilize the hand's movement is appropriate for the effective mobile input devices.

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Aparatus and Method for Inputting Chinese Based on Hunminjeongeum Using Korean Input Keyboard (기존 한글 키보드를 이용한 훈민정음 기반의 한글 병음 중국어 입력기 개발)

  • Sin, Eun-Joo;Choi, Ja-Ryoung;Lim, Soon-Bum
    • Journal of Korea Multimedia Society
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    • v.23 no.4
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    • pp.549-557
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    • 2020
  • Chinese is the most spoken language in the world. However, because Chinese is a hieroglyphic language, using Chinese in a digital environment is very inconvenient. Chinese users are using Pinyin for Chinese input, but the phonetic representation of the Latin alphabet is not good. Hunminjeongeum has an excellent phonetic representation which can improve Chinese usage in digital environment. Therefore, it is possible to improve the use of Chinese by Chinese users in digital environment and to help Korean users who are learning Chinese. Therefore, this paper proposes a Chinese input method using Hunminjeongeum. In addition, we develop an input software using this input method and verify its effectiveness by evaluating usability.