• 제목/요약/키워드: K2-learning algorithm

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Predicting compressive strength of bended cement concrete with ANNs

  • Gazder, Uneb;Al-Amoudi, Omar Saeed Baghabara;Khan, Saad Muhammad Saad;Maslehuddin, Mohammad
    • Computers and Concrete
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    • 제20권6호
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    • pp.627-634
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    • 2017
  • Predicting the compressive strength of concrete is important to assess the load-carrying capacity of a structure. However, the use of blended cements to accrue the technical, economic and environmental benefits has increased the complexity of prediction models. Artificial Neural Networks (ANNs) have been used for predicting the compressive strength of ordinary Portland cement concrete, i.e., concrete produced without the addition of supplementary cementing materials. In this study, models to predict the compressive strength of blended cement concrete prepared with a natural pozzolan were developed using regression models and single- and 2-phase learning ANNs. Back-propagation (BP), Levenberg-Marquardt (LM) and Conjugate Gradient Descent (CGD) methods were used for training the ANNs. A 2-phase learning algorithm is proposed for the first time in this study for predictive modeling of the compressive strength of blended cement concrete. The output of these predictive models indicates that the use of a 2-phase learning algorithm will provide better results than the linear regression model or the traditional single-phase ANN models.

초등학생의 알고리즘 표현을 위한 활동 중심의 검색 알고리즘 수업 설계 (An Activity-based Instructional Design For Search Algorithm Expression of Elementary Students)

  • 한병래;구정모;송태옥
    • 정보교육학회논문지
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    • 제20권2호
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    • pp.161-170
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    • 2016
  • 최근 소프트웨어 활용교육 중심에서 프로그래밍을 비롯한 컴퓨터과학을 기반으로 한 사고력 향상 중심의 컴퓨터 교육이 강조되고 있다. 시각화 자료를 이용하거나 활동 중심의 언플러그드 활동 중심의 알고리즘 교육을 기반으로 초등 알고리즘 교육에 대한 여러 연구가 이루어지고 있다. 그러나 아직 초등학생의 특성을 살린 학습자료나 수업 방법이 부족하여 실제 학교 현장에 도입하기에 여러 가지 어려움이 있다. 이에 본 연구에서 관련 선행 연구를 분석하여, 초등학생들의 발달단계에 적합한 활동중심의 검색 알고리즘 수업을 설계하였다. 본 연구에서 개발한 수업 설계를 통하여 학생들의 사고력을 향상시킬 수 있는 알고리즘 관련 수업이 더욱 확대되기를 기대한다.

Learning an Artificial Neural Network Using Dynamic Particle Swarm Optimization-Backpropagation: Empirical Evaluation and Comparison

  • Devi, Swagatika;Jagadev, Alok Kumar;Patnaik, Srikanta
    • Journal of information and communication convergence engineering
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    • 제13권2호
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    • pp.123-131
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    • 2015
  • Training neural networks is a complex task with great importance in the field of supervised learning. In the training process, a set of input-output patterns is repeated to an artificial neural network (ANN). From those patterns weights of all the interconnections between neurons are adjusted until the specified input yields the desired output. In this paper, a new hybrid algorithm is proposed for global optimization of connection weights in an ANN. Dynamic swarms are shown to converge rapidly during the initial stages of a global search, but around the global optimum, the search process becomes very slow. In contrast, the gradient descent method can achieve faster convergence speed around the global optimum, and at the same time, the convergence accuracy can be relatively high. Therefore, the proposed hybrid algorithm combines the dynamic particle swarm optimization (DPSO) algorithm with the backpropagation (BP) algorithm, also referred to as the DPSO-BP algorithm, to train the weights of an ANN. In this paper, we intend to show the superiority (time performance and quality of solution) of the proposed hybrid algorithm (DPSO-BP) over other more standard algorithms in neural network training. The algorithms are compared using two different datasets, and the results are simulated.

A MODIFIED EXTENDED KALMAN FILTER METHOD FOR MULTI-LAYERED NEURAL NETWORK TRAINING

  • KIM, KYUNGSUP;WON, YOOJAE
    • Journal of the Korean Society for Industrial and Applied Mathematics
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    • 제22권2호
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    • pp.115-123
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    • 2018
  • This paper discusses extended Kalman filter method for solving learning problems of multilayered neural networks. A lot of learning algorithms for deep layered network are sincerely suffered from complex computation and slow convergence because of a very large number of free parameters. We consider an efficient learning algorithm for deep neural network. Extended Kalman filter method is applied to parameter estimation of neural network to improve convergence and computation complexity. We discuss how an efficient algorithm should be developed for neural network learning by using Extended Kalman filter.

POSE-VIWEPOINT ADAPTIVE OBJECT TRACKING VIA ONLINE LEARNING APPROACH

  • Mariappan, Vinayagam;Kim, Hyung-O;Lee, Minwoo;Cho, Juphil;Cha, Jaesang
    • International journal of advanced smart convergence
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    • 제4권2호
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    • pp.20-28
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    • 2015
  • In this paper, we propose an effective tracking algorithm with an appearance model based on features extracted from a video frame with posture variation and camera view point adaptation by employing the non-adaptive random projections that preserve the structure of the image feature space of objects. The existing online tracking algorithms update models with features from recent video frames and the numerous issues remain to be addressed despite on the improvement in tracking. The data-dependent adaptive appearance models often encounter the drift problems because the online algorithms does not get the required amount of data for online learning. So, we propose an effective tracking algorithm with an appearance model based on features extracted from a video frame.

Generating Cooperative Behavior by Multi-Agent Profit Sharing on the Soccer Game

  • Miyazaki, Kazuteru;Terada, Takashi;Kobayashi, Hiroaki
    • 한국지능시스템학회:학술대회논문집
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    • 한국퍼지및지능시스템학회 2003년도 ISIS 2003
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    • pp.166-169
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    • 2003
  • Reinforcement learning if a kind of machine learning. It aims to adapt an agent to a given environment with a clue to a reward and a penalty. Q-learning [8] that is a representative reinforcement learning system treats a reward and a penalty at the same time. There is a problem how to decide an appropriate reward and penalty values. We know the Penalty Avoiding Rational Policy Making algorithm (PARP) [4] and the Penalty Avoiding Profit Sharing (PAPS) [2] as reinforcement learning systems to treat a reward and a penalty independently. though PAPS is a descendant algorithm of PARP, both PARP and PAPS tend to learn a local optimal policy. To overcome it, ion this paper, we propose the Multi Best method (MB) that is PAPS with the multi-start method[5]. MB selects the best policy in several policies that are learned by PAPS agents. By applying PS, PAPS and MB to a soccer game environment based on the SoccerBots[9], we show that MB is the best solution for the soccer game environment.

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2족 보행로봇의 안정된 걸음걸이를 위한 지능제어 알고리즘의 실시간 실현에 관한 연구 (A study on The Real-Time Implementation of Intelligent Control Algorithm for Biped Robot Stable Locomotion)

  • 노연 후 콩;이우송
    • 한국산업융합학회 논문집
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    • 제18권4호
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    • pp.224-230
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    • 2015
  • In this paper, it is presented a learning controller for repetitive walking control of biped walking robot. We propose the iterative learning control algorithm which can learn periodic nonlinear load change ocuured due to the walking period through the intelligent control, not calculating the complex dynamics of walking robot. The learning control scheme consists of a feedforward learning rule and linear feedback control input for stabilization of learning system. The feasibility of intelligent control to biped robotic motion is shown via dynamic simulation with 25-DOF biped walking robot.

Takagi-Sugeno Fuzzy Model-based Iterative Learning Control Systems: A Two-dimensional System Theory Approach

  • Chu, Jun-Uk;Lee, Yun-Jung
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2001년도 ICCAS
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    • pp.169.3-169
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    • 2001
  • This paper introduces a new approach to analysis of error convergence for a class of iterative learning control systems. First, a nonlinear plant is represented using a Takagi-Sugeno(T-S) fuzzy model. Then each iterative learning controller is designed for each linear plant in the T-S fuzzy model. From the view point of two-dimensional(2-D) system theory, we transform the proposed learning systems to a 2-D error equation, which is also established in the form of T-S fuzzy model. We analysis the error convergence in the sense of induced 2 L -norm, where the effects of disturbances and initial conditions on 2-D error are considered. The iterative learning controller design problem to guarantee the error convergence can be reduced to linear matrix inequality problems. In comparison with others, our learning algorithm ...

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A Novel Algorithm for Face Recognition From Very Low Resolution Images

  • Senthilsingh, C.;Manikandan, M.
    • Journal of Electrical Engineering and Technology
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    • 제10권2호
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    • pp.659-669
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    • 2015
  • Face Recognition assumes much significance in the context of security based application. Normally, high resolution images offer more details about the image and recognizing a face from a reasonably high resolution image would be easier when compared to recognizing images from very low resolution images. This paper addresses the problem of recognizing faces from a very low resolution image whose size is as low as $8{\times}8$. With the use of CCTV(Closed Circuit Television) and with other surveillance camera-based application for security purposes, the need to overcome the shortcomings with very low resolution images has been on the rise. The present day face recognition algorithms could not provide adequate performance when employed to recognize images from VLR images. Existing methods use super-resolution (SR) methods and Relation Based Super Resolution methods to construct from very low resolution images. This paper uses a learning based super resolution method to extract and construct images from very low resolution images. Experimental results show that the proposed SR algorithm based on relationship learning outperforms the existing algorithms in public face databases.

패턴인식의 MLP 고속학습 알고리즘 (A Fast-Loaming Algorithm for MLP in Pattern Recognition)

  • 이태승;최호진
    • 한국정보과학회논문지:컴퓨팅의 실제 및 레터
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    • 제8권3호
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    • pp.344-355
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    • 2002
  • MLP(multilayer perceptron)는 다른 패턴인식 방법에 비해 여러 가지 훌륭한 특성을 가지고 있어 패턴인식에서 폭넓게 사용되고 있다. 그러나 MLP의 학습에 일반적으로 사용되는 EBP(error backpropagation) 알고리즘은 학습시간이 비교적 오래 걸린다는 단점이 있다. 패턴인식에 사용되는 학습 데이타는 풍부한 중복특성을 내포하고 있으므로 패턴마다 MLP의 내부변수를 갱신하는 온라인 계열의 학습방식이 속도의 향상에 상당한 효과가 있다. 일반적인 온라인 EBP 알고리즘에서는 내부변수 갱신시 고정된 학습률을 적용한다. 고정 학습률을 적절히 선택함으로써 패턴인식 웅용에서 상당한 속도개선을 얻을 수 있지만, 학습률이 고정되고 학습이 진행됨에 따라 학습패턴 영역이 달라지는 학습과정의 각 단계에 효과적으로 대웅하지 못하는 문제가 있다. 이 문제에 대해 본 논문에서는 학습과정을 세 단계로 정의하고, 각 단계별로 필요한 패턴만을 학습에 반영하는 패턴별 가변학습속도 및 학습생략(ILVRS) 방법을 제안한다. ILVRS의 기본개념은 다음과 같다. 학습단계마다 학습에 필요한 패턴의 부분이 달라지므로 이를 구별 하여 학습에 적용할 수 있도록 (1)패턴마다 발생하는 오류치를 적절한 범위 이내로 제한하여 가변 학습률로 사용하고, (2)학습이 진행됨에 따라 불필요한 부분의 패턴을 학습에서 생략한다. 제안한 ILVRS의 성능을 입증하기 위해 본 논문에서는 패턴인식 응용의 한 갈래인 화자증명을 실험하고 그 결과를 제시한다.