• 제목/요약/키워드: Joint kinematics

검색결과 428건 처리시간 0.032초

벨 크랭크 구조를 가지는 6 자유도 진동 시험기의 추적 제어 (Tracking Control of 6-DOF Shaking Table with Bell Crank Structure)

  • 전득재;박성호;박영진;박윤식;김형의
    • 한국소음진동공학회:학술대회논문집
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    • 한국소음진동공학회 2005년도 추계학술대회논문집
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    • pp.306-309
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    • 2005
  • This parer describes the tracking control simulation of 6-DOF shaking table with a bell crank structure, which converts the direction of reciprocating movements. For the Joint coordinate-based control which uses lengths of each actuator, the trajectory conversion process inverse kinematics is performed. Applying the Newton-Euler approach, the dynamic equation of the shaking table is derived. To cope with nonlinear problems, time-delay control(TDC) is considered, which has been noted for its exceptional robustness to parameter uncertainties and disturbance, in addition to steady-state accuracy and computational efficiency. If the nominal model is equal to the real system, joint coordinate-based control can be very efficient. However, manufacturing tolerances installation errors and link offsets contaminate the nominal values of the kinematic parameters used in the kinematic model of the shaking table. To compensate differences between the nominal model and the real system. the joint coordinate-based control using acceleration feedback in the Cartesian coordinate space is proposed.

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만성 발목 불안정성(CAI) 환자와 건강 대조군 간 종합적 발목관절복합체의 생체역학적 특성 (Biomechanical Characteristics of Comprehensive Ankle Joint Complex between Chronic Ankle Instability (CAI) and Healthy Control)

  • Kim, Byong Hun;Jeong, Hee Seong;Lee, Inje;Jeon, Hyung Gyu;Lee, Sae Yong
    • 한국운동역학회지
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    • 제31권3호
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    • pp.168-175
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    • 2021
  • Objective: To investigate the static and dynamic analysis of ankle joint complex between subjects with chronic ankle instability (CAI) and healthy controls. Method: A total of 38 subjects and CAI group (N=19) and healthy control (N=19) participated in this first study. Variables that were measured in this study were as follows: 1) Subtalar joint axis inclination and deviation 2) Rearfoot angle 3) Navicular drop test 4) Heel alignment view in alignment analysis. Intra Correlation Coefficient (ICC) is used for reliability. A secondary 17 subjects are recruited including 9 of CAI and healthy for gait analysis between group. Lower extremity sagittal, frontal, and transverse kinematics were measured. All data were analyzed to ensemble curve analysis. Results: 1) There were statistically significant differences in standing rearfoot, navicular drop, heel alignment view, subtalar joint (STJ) inclination and deviation. 2) Only in sagittal, meaningful difference is showed during walking in gait analysis. Conclusion: Morphological problem can affect ankle sprain in aspect of structure with no relation to compensation of neuromuscular.

체성감각 처치를 초보자에게 적용한 케틀벨 투암 스윙의 운동역학적 효과 비교: 관절 가동범위와 근활성도를 중심으로 (Biomechanical Comparisons of Kettlebell Two-arm Swings according to Somatosensory Interventions for Beginners: Focusing on Joint Ranges of Motion and Muscle Activations)

  • Back, Yei-Chang;Kim, Young-Kwan
    • 한국운동역학회지
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    • 제29권2호
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    • pp.89-96
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    • 2019
  • Objective: The purpose of this study was to investigate biomechanical comparisons of kettlebell two-arm swings after different somatosensory interventions on joint ranges of motion (ROM) and muscle activations. Method: Fourteen kettelbell novices (age: $22.92{\pm}3.23yrs$, mass: $75.75{\pm}9.94kg$, height: $172.03{\pm}5.49cm$), consisting of male college students, participated in this study and performed two-arm kettlebell swings in different conditions. Three different somatosensory interventions were the applications of heavy mass kettlebell (20 kg), taping on gluteus muscles, and unstable mat condition. All subjects performed pre-intervention swings and post-intervention swings, respectively. Statistical analysis were performed on results of joint kinematics and electromyographies of major muscles. Results: Results showed significant increases in ROM of hip and decreases in ROM of shoulder after unstable mat trials. In addition, the application of unstable mat during kettlebell swings induced higher muscle activations in gluteus maximus muscle during only upward phase of two-arm kettlebell swings. Conclusion: For beginner, the application of unstable surface would increase in hip joint ranges of motion with enhancement of gluteus muscles.

Immediate Effects of Asymmetric Chewing on Temporomandibular Joint Kinematics

  • Tae-Joon Um;Han-Seung Choi;Dong Yeop Lee;Jae Ho Yu;Jin Seop Kim;Seung Gil Kim;Jiheon Hong
    • The Journal of Korean Physical Therapy
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    • 제35권6호
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    • pp.185-189
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    • 2023
  • Purpose: This study investigated the immediate biomechanical effects of unilateral mastication for 10 minutes on the temporomandibular joint (TMJ) with 21 healthy adult participants. Methods: The gum group chewed gum on the right side for 10 minutes, and the control group rested for 10 minutes. Biomechanical data were obtained using a three-dimensional infrared camera before and after intervention. An independent t-test assessed the variation of kinematic data to identify differences between before and after intervention. Results: Among biomechanical variables, the gum group's length of the left forehead middle region and the temporomandibular joint angle decreased compared to the control group (p<0.05). Conclusion: Caution with unilateral masticatory activity is recommended, as unilateral mastication causes biomechanical changes due to excessive load on the soft tissues of the contralateral TMJ.

A Study on Development of Off-Line Path Programming for Footwear Buffing Robot

  • Lho, Tae-Jung;Kang, Dong-Joon;Che, Woo-Seung;Kim, Jung-Young;Kim, Min-Sung
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2004년도 ICCAS
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    • pp.1469-1473
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    • 2004
  • We suggest how to program off-line robot path along shoes' outsole shape in the footwear buffing process by a 5-axis microscribe system like robot arms. This microscribe system developed consists a 5-axis robot link with a turn table, signal processing circuit, PC and an application software program. It makes a robot path on the shoe's upper through the movement of a microscribe with many joints. To do this, first it reads 5-encoder's pulse values while a robot arm points a shoes' outsole shape from the initial status. This system developed calculates the encoder pulse values for the robot arm's rotation and transmits the angle pulse values to the PC through a circuit. Then, Denavit-Hartenberg's(D-H) direct kinematics is used to make the global coordinate from robot joint one. The determinant is obtained with kinematics equation and D-H variable representation. To drive the kinematics equation, we have to set up the standard coordinates first. The many links and the more complicated structure cause the difficult kinematics problem to solve in the geometrical way. Thus, we can solve the robot's kinematics problems efficiently and systematically by Denavit-Hartenberg's representation. Finally, with the coordinate values calculated above, it can draw a buffing gauge-line on the upper. Also, it can program off-line robot path on the shoes' upper. We are subjected to obtaining shoes' outline points, which are 2 outlines coupled with the points and the normal vector based on the points. These data is supposed to be transformed into .dxf file to be used for data of automatic buffing robot. This system developed is simulated by using spline curves coupled with each point from dxf file in Autocad. As a result of applying this system to the buffing robot in the flexible footwear manufacturing system, it can be used effectively to program the path of a real buffing robot.

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형태합성에 의한 새로운 6 절 기구 로보트 손의 개념설계 (Conceptual Design of New Six-Bar Robot Hand by Type Synthesis)

  • 이경원;이황진
    • 한국정밀공학회지
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    • 제17권6호
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    • pp.63-68
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    • 2000
  • This paper describes the conceptual design of new robot hand by type synthesis. The conventional robot hands with rotational movement have bad controllability because the distance between the final rotational joint and the center of things grasped is changed according to the size of things grasped. This paper uses the systematic procedure of type synthesis and the knowledge for designing robot hands. The new 6-bar Watt I type conceptual robot hand with rectilinear translational movement is proposed.

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3D Avatar´s movement creation and control technique

  • Jang, Moon-Sung;Kuc, Tae-Yong;Kim, Si-Jung
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2001년도 ICCAS
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    • pp.117.4-117
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    • 2001
  • This paper introduces the movement creation and control technique of an avatar, whose replacement of the user is increasing due to the rapid development of the internet and hardware that generalizes the VR. A 3D avatar´s movement is usually created through the key-framing technique or motion-capture equipment. This paper introduce the production of the avatar´s movement by constructing a articulated avatar whose speed and movement are automatically created by the neural oscillatory network and avatar´s joint is controlled by the use of kinematics and motion editor.

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로보트 매니퓰레이터 운동의 컴퓨터 시뮬레이션 시스템 (Computer simulation system of robot manipulator motion)

  • 김창부;윤장로
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1991년도 한국자동제어학술회의논문집(국내학술편); KOEX, Seoul; 22-24 Oct. 1991
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    • pp.539-544
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    • 1991
  • In order to verify robot motions for a desired work, it is necessary to visualize it on a computer screen. This paper presents a simulation algorithm for robot manipulator motion. Kinematic description is based on the Denavit- Hartenberg link representation. In order to be applied to various types of the robot manipulator, inverse kinematics make use of the Newton-Raphson iterative method with the least squares method. Joint variables are interpolated by the lowest polynomial segment satisfying acceleration continuity. The robot motions are generated and then animated on a computer screen in the form of skeleton type.

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손 제스처 인식을 통한 인체 아바타의 지능적 자율 이동에 관한 연구 (Study on Intelligent Autonomous Navigation of Avatar using Hand Gesture Recognition)

  • 김종성;박광현;김정배;도준형;송경준;민병의;변증남
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 1999년도 추계종합학술대회 논문집
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    • pp.483-486
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    • 1999
  • In this paper, we present a real-time hand gesture recognition system that controls motion of a human avatar based on the pre-defined dynamic hand gesture commands in a virtual environment. Each motion of a human avatar consists of some elementary motions which are produced by solving inverse kinematics to target posture and interpolating joint angles for human-like motions. To overcome processing time of the recognition system for teaming, we use a Fuzzy Min-Max Neural Network (FMMNN) for classification of hand postures

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