• Title/Summary/Keyword: IoT Sensor Network

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Performance Evaluation of CoAP-based Internet-of-Things System (CoAP 기반 사물인터넷 시스템 성능평가)

  • Choo, Young Yeol;Ha, Yong Jun;Son, Soo Dong
    • Journal of Korea Multimedia Society
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    • v.19 no.12
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    • pp.2014-2023
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    • 2016
  • Web presence is one of the key issues for extensive deployment of Internet-of-Things (IoT). An obstacle to overcome for Web presence is relatively low computing power of IoT devices. In this paper, we present implementation of an IoT platform based on Constrained Application Protocol (CoAP) which is a web transfer protocol proposed by Internet Engineering Task Force (IETF) for the low performance IoT devices such as Wireless Sensor Network (WSN) nodes and micro-controllers. To qualify the performance of CoAP-based IoT system for such an application as smart grid, we designed a test platform consisting of Raspberry Pi2, Kmote WSN node and a desktop PC. Using open source softwares, CoAP was implemented on top of the platform. Leveraging the GET command defined at CoAP specification, performance of the system was measured in terms of round-trip time (RTT) from web application to the Kmote sensor node. To investigate abnormal cases among the test results, hop-by-hop delays were measured to analyze resulting data. The average response time of CoAP-based communication except the abnormal data was reduced by 23% smaller than the previous research result.

A Study on IoT Service for Game Development (게임 개발을 위한 IoT 서비스)

  • Lee, MyounJae
    • Journal of Digital Convergence
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    • v.13 no.2
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    • pp.291-297
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    • 2015
  • The basic idea of IoT(Internet of Things) is interconnection and cooperation with a variety of things in real life such as Radio-Frequency Identification(RFID) tags, sensors, mobile phone, etc, through internet. IoT technologies which applied to these fields consist of sensor network technology and middleware, application. Currently, IoT technology is applied to various fields such as health care, home care, automotive, transportation, construction, agriculture, environment, food, and etc, based on its technologies. This paper focuses on discussion of the IoT development trend in game field. In order to achieve this purpose, first, the IoT technologies for game development based on sensor network technology and middleware, application is mentioned. Second, covers serious game and gamification that is expected to be a growing that is expected to be a growing, by applying IoT technologies to the game field. It can help for game developers by using IoT technologies.

Proposal of Sensor Node and Edge Device for Multi-sensing of Marine IoT (해양 IoT 복합 센싱을 위한 센서 노드와 edge device의 제안)

  • Lee, Seong-Real;Kim, Eui-Young;Lee, Gyu-Hong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2019.05a
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    • pp.418-420
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    • 2019
  • Sensor node and edge device for multi-sensing of marine IoT service is proposed. Especially, the proposed devices are based on the management and data process through the closed network (i.e., private network) as well as the commercial public network provided by major communication service providers.

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Study on the Design Method of the Energy Harvesting Smart Sensor for Implementing IoT Service (IoT 서비스 구현을 위한 에너지 하베스팅 Smart Sensor 설계 방안 연구)

  • Jang, Ho-Deok
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.11 no.1
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    • pp.89-94
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    • 2018
  • This paper investigated the design method of the smart sensor for implementing IoT (Internet of Things) service. The power supply of sensor consistently acquisting data is based on the energy harvesting technology and designed with piezoelectric transducer not affected by surrounding circumstances. The wireless communication interface for the transmission of data is designed with BLE (Bluetooth Low Energy). BLE is highly adequate wireless communication technology for low power consumption and short distance wireless communication. The main application of BLE is beacon whose usage range is extended from O2O (Online to Offline) service, navigator based on indoor positioning technology, and anti-theft/lost child prevention service to mobile game. This paper studied the method to extend wireless coverage for complementing the short wireless transmission distance of BLE. The wireless sensor network based on CATV network is proposed for the easy construction of BLE sensor network and extended wireless coverage.

Review on Energy Efficient Clustering based Routing Protocol

  • Kanu Patel;Hardik Modi
    • International Journal of Computer Science & Network Security
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    • v.23 no.10
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    • pp.169-178
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    • 2023
  • Wireless sensor network is wieldy use for IoT application. The sensor node consider as physical device in IoT architecture. This all sensor node are operated with battery so the power consumption is very high during the data communication and low during the sensing the environment. Without proper planning of data communication the network might be dead very early so primary objective of the cluster based routing protocol is to enhance the battery life and run the application for longer time. In this paper we have comprehensive of twenty research paper related with clustering based routing protocol. We have taken basic information, network simulation parameters and performance parameters for the comparison. In particular, we have taken clustering manner, node deployment, scalability, data aggregation, power consumption and implementation cost many more points for the comparison of all 20 protocol. Along with basic information we also consider the network simulation parameters like number of nodes, simulation time, simulator name, initial energy and communication range as well energy consumption, throughput, network lifetime, packet delivery ration, jitter and fault tolerance parameters about the performance parameters. Finally we have summarize the technical aspect and few common parameter must be fulfill or consider for the design energy efficient cluster based routing protocol.

IoT Enabled Smart Emergency LED Exit Sign controller Design using Arduino

  • Jung, Joonseok;Kwon, Jongman;Mfitumukiza, Joseph;Jung, Soonho;Lee, Minwoo;Cha, Jaesang
    • International journal of advanced smart convergence
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    • v.6 no.1
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    • pp.76-81
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    • 2017
  • This paper presents a low cost and flexible IoT enabled smart LED controller using Arduino that is used for emergency exit signs. The Internet of Things (IoT) is become a global network that put together physical objects using network communications for the purpose of inter-communication of devices, access information on internet, interaction with users as well as permanent connected environment. A crucial point in this paper, is underlined on the potential key points of applying the Arduino platform as low cost, easy to use microcontroller with combination of various sensors applied in IoT technology to facilitate and establishment of intelligent products. To demonstrate the feasibility and effectiveness of the system, devices such as LED strip, combination of various sensors, Arduino, power plug and ZigBee module have been integrated to setup smart emergency exit sign system. The general concept of the proposed system design discussed in this paper is all about the combination of various sensor such as smoke detector sensor, humidity, temperature sensor, glass break sensors as well as camera sensor that are connected to the main controller (Arduino) for the purpose of communicating with LED exit signs displayer and dedicated PC monitors from integrated system monitoring (controller room) through gateway devices using Zig bee module. A critical appraisal of the approach in the area concludes the paper.

A Review on IoT: Layered Architecture, Security Issues and Protocols

  • Tooba Rashid;Sumbal Mustafa
    • International Journal of Computer Science & Network Security
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    • v.23 no.9
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    • pp.100-110
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    • 2023
  • The Internet of Things (IoT) is the most creative and focused technology to be employed today. It increases the living conditions of both individuals and society. IoT offers the ability to recognize and incorporate physical devices across the globe through a single network by connecting different devices by using various technologies. As part of IoTs, significant questions are posed about access to computer and user privacy-related personal details. This article demonstrates the three-layer architecture composed of the sensor, routing, and implementation layer, respectively, by highlighting the security risks that can occur in various layers of an IoT architecture. The article also involves countermeasures and a convenient comparative analysis by discussing major attacks spanning from detectors to application. Furthermore, it deals with the basic protocols needed for IoT to establish a reliable connection between objects and items.

A Study on the IoT Network Traffic Shaping Scheme (IoT 네트워크의 트래픽 쉐이핑 기법 연구)

  • Changwon Choi
    • Journal of Internet of Things and Convergence
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    • v.9 no.6
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    • pp.75-81
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    • 2023
  • This study propose the traffic shaping scheme on IoT Network. The proposed scheme can be operated on the gateway which called sink node and control the IoT traffic with considering the traffic type(real-time based or non real-time based). It is proved that the proposed scheme shows a efficient and compatible result by the numerical analysis and the simulation on the proposed model. And the efficient of the proposed scheme by the numerical analysis has a approximate result of the simulation.

Real-Time Soil Humidity Monitoring Based on Sensor Network Using IoT (IoT를 사용한 센서 네트워크 기반의 실시간 토양 습도 모니터링)

  • Kim, Kyeong Heon;Kim, Hee-Dong
    • Journal of the Korean Institute of Electrical and Electronic Material Engineers
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    • v.35 no.5
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    • pp.459-465
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    • 2022
  • This paper reports a method to use a wireless sensor network deployed in the field to real-time monitor soil moisture, warning when the moisture level reaches a specific value, and wirelessly controlling an additional device (LED or water supply system, etc.). In addition, we report all processes related to wireless irrigation system, including field deployment of sensors, real-time monitoring using a smartphone, data calibration, and control of additional devices deployed in the field by smartphone. A commercially available open-source Internet of Things (IoT) platform, NodeMCU, was used, which was combined with a 9V battery, LED and soil humidity sensor to be integrated into a portable prototype. The IoT-based soil humidity sensor prototype deployed in the field was installed next to a tree for on-site demonstration for the measurement of soil humidity in real-time for about 30 hours, and the measured data was successfully transmitted to a smartphone via Wifi. The measurement data were automatically transmitted via e-mail in the form of a text file, stored on the web, followed by analyses and calibrations. The user can check the humidity of the soil real-time through a personal smartphone. When the humidity of a soil reached a specific value, an additional device, an LED device, placed in the field was successfully controlled through the smartphone. This LED can be easily replaced by other electronic devices such as water supplies, which can also be controlled by smartphones. These results show that farmers can not only monitor the condition of the field real-time through a sensor monitoring system manufactured simply at a low cost but also control additional devices such as irrigation facilities from a distance, thereby reducing unnecessary energy consumption and helping improve agricultural productivity.

Adaptive Success Rate-based Sensor Relocation for IoT Applications

  • Kim, Moonseong;Lee, Woochan
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.15 no.9
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    • pp.3120-3137
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    • 2021
  • Small-sized IoT wireless sensing devices can be deployed with small aircraft such as drones, and the deployment of mobile IoT devices can be relocated to suit data collection with efficient relocation algorithms. However, the terrain may not be able to predict its shape. Mobile IoT devices suitable for these terrains are hopping devices that can move with jumps. So far, most hopping sensor relocation studies have made the unrealistic assumption that all hopping devices know the overall state of the entire network and each device's current state. Recent work has proposed the most realistic distributed network environment-based relocation algorithms that do not require sharing all information simultaneously. However, since the shortest path-based algorithm performs communication and movement requests with terminals, it is not suitable for an area where the distribution of obstacles is uneven. The proposed scheme applies a simple Monte Carlo method based on relay nodes selection random variables that reflect the obstacle distribution's characteristics to choose the best relay node as reinforcement learning, not specific relay nodes. Using the relay node selection random variable could significantly reduce the generation of additional messages that occur to select the shortest path. This paper's additional contribution is that the world's first distributed environment-based relocation protocol is proposed reflecting real-world physical devices' characteristics through the OMNeT++ simulator. We also reconstruct the three days-long disaster environment, and performance evaluation has been performed by applying the proposed protocol to the simulated real-world environment.