• 제목/요약/키워드: Introductory Design

검색결과 55건 처리시간 0.017초

공학교육 입문설계의 운영사례 연구 (한밭대학교 중심으로) (Study on running practices of introductory design for engineering education (based on an example of Hanbat National University))

  • 윤린
    • 공학교육연구
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    • 제19권4호
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    • pp.83-88
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    • 2016
  • In this paper, we surveyed from students and professors of Hanbat National University to examine the current state of running the introductory engineering design and to derive the direction of future improvements of the subject. A total of 783 students from nine departments and 12 professors who are in charge of the introductory engineering design participated in the present questionnaire evaluation. Outcome categories of the interest in their major and the learning of design theory appears relatively lower than other learning outcomes of the introductory engineering design course. Accordingly, it is determined that the theoretical aspects of designing should be emphasized in performing a team project. The design process, writing and presentation ability, teamwork theory are dealt in more than 70% of the departments, but engineering ethics, patent, visualization education had not been addressed in a number of departments due to their department characteristics. While a lesson outcome of the creativity resulted in the largest for the students, most of the professor feel difficult in increasing the creativity. It is urgent to develope of teaching methods in order to promote the creativity in the introductory engineering design course.

프로젝트 중심의 토목공학 입문설계 교과목 사례 분석 (Case Study for a Project based Introductory Design Course in Civil Engineering)

  • 정근채
    • 공학교육연구
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    • 제24권2호
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    • pp.51-60
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    • 2021
  • Although more than 15 years have passed since the introductory design courses were opened due to the introduction of engineering education certification in the civil engineering field, these courses have been operated somewhat unsatisfactorily compared to their importance as an introductory course for engineering design. This is partially because the quality of classes is affected by the instructor's individual ability due to the fact that a standard training plan for these courses has not been established so far. Therefore, in this paper, we try to present a reference model for the introductory design course by introducing a class operation case established through continuous improvement process over the last 10 years at Chungbuk National University. This case aims to cultivate students' problem solving and system design skills by carrying out projects to develop egg drop and wood bridge systems based on creative problem solving methodologies. As a result of a questionnaire survey conducted after the class, we found that students' problem solving and system design capabilities were improved significantly and there was a meaningful increase in level of interest and attention in civil engineering by taking this class.

테마파크 도입부의 특성과 디자인 적용 방법에 관한 연구 -에버랜드 Global Fair 사례를 중심으로- (A Study on the Method of Design Application by Analyzing the Characteristics of the Introductory Area of the Theme Prak)

  • 이미경;한영호
    • 한국실내디자인학회논문집
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    • 제19호
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    • pp.69-75
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    • 1999
  • In a modern mass society, a theme park satisfies a consumer's desire of being meaningful in such an imaginary space, which is far beyond the real life. The introductory area of the theme park is a boundary between th real and the imaginary spaces and a fundamental spac of realizing the introductory imaginary space. The objective of this study is to suggest an appropriate method of design application by analyzing the characteristics of the theme park with an example, a theoretical background is first presented by examining the characteristics of the introductory are of the theme park. Than, as an example that reflects well its characteristics, 'Global fair' of the Everland is selected and analyzed based on the developed theoretical background.

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PLM 입문을 위한 교육과정 개발 (Developing an Introductory Training Course to PLM)

  • 도남철
    • 한국CDE학회논문집
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    • 제18권1호
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    • pp.28-35
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    • 2013
  • Product Life cycle Management (PLM) is an indispensable tool for manufactures to develop competitive products in an efficient way. This enlarges the number of participants for product development who should understand PLM for their supporting activities. However, burdens for developing example products, maintaining complex PLM systems and training prerequisite skills for engineering tools such as CAD systems prohibit an efficient introductory course to PLM. This paper proposes a comprehensive introductory course to PLM that bases on general product development process. In addition, it enables participants to build their example products with familiar Lego blocks and to construct 3D CAD assembly models by using predefined 3D elements. The PLM system for the course provides an intuitive and simple user environment for participants to specify their parts lists, associated 3D CAD models, and product structure of example products. Experiences on a class of the course show it is a valid and efficient education and training method for the PLM introduction.

컴퓨터과학 분야에서의 비대면 공학설계입문 강의 사례 연구 (A Case Study of an Online Course on Introductory Engineering Design in Computer Science)

  • 나재호
    • 공학교육연구
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    • 제26권1호
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    • pp.12-19
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    • 2023
  • With the introduction of the accreditation of engineering programs in Korea, universities affiliated with the programs have opened introductory engineering design courses for first- or second-year students. Since these courses mainly aim at cultivating problem-solving skills through team projects, this type of classes has opened as face-to-face classes. However, from the beginning of 2020, online teaching was recommended or forced on universities due to the COVID-19 pandemic. Thus, effective design of online courses on introductory engineering design was inevitable during the period. In this paper, we introduce a case study of the course in the Department of Computer Science at S University in Fall 2021. Through concrete suggestions on project areas, selection of team members considering grade levels and interest, several systems for prevention of free riding, and carefully designed open-book exams, the course resulted in both high achievements and high satisfaction.

대학교 설계교육 기초과정 구성에 관한 연구 - 독일대학교 건축학 전공 교과과정 구성 사례 분석을 중심으로 - (A Study on the Curriculum of Introductory Architectural Design - Focusing on a Curriculum Analysis of University Architecture Program in Germany -)

  • 김준경
    • 교육시설
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    • 제16권6호
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    • pp.43-51
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    • 2009
  • Since 2002, the market opening of architecture design, reformation efforts and corresponding studies on architectural education system in Korea have been made to meet the standards of international recognition and accreditation. As a result, the importance of design in architecture program has been recognised and reflected on the reformations on the curriculum by increasing hours in design courses, for instance. At the same time, much need is demanded on the qualitative improvement on architectural design education, both on its contents and structure. In addition, the current reformational changes on architectural education in Korea have their bases on the performance evaluation criteria of National Architectural Accrediting Board of America. To improve the quality of architectural program accounting the unique cultural and social requirements of Korea, various perspectives from other countries, besides American system, are needed to be considered and studied for the on-going reformations in architectural education. The purpose of this study is to contribute to the current on-going reformation efforts on the improvement of architectural design education. The study will closely examine the current architectural curriculum in German university and provide a systematic program for introductory architectural design curriculum.

창의적 사고 능력 배양을 위한 입문공학설계 교과목 개발 (Development of Introductory Engineering Design for the Cultivation of Creative Problem Solving Capability)

  • 최덕기;박찬일;최정임
    • 공학교육연구
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    • 제9권1호
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    • pp.61-74
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    • 2006
  • 본 연구에서는 체계적인 공학 설계 교육을 위한 입문 과정으로 개발된 '입문공학설계' 교과목의 내용과 운영 방식을 논의하였다. 이 교과목의 목적은 후속 설계 과목 학습에 필요한 기본 설계 소양을 갖추게 하고 공학에 대한 긍정적인 호기심을 자극하기 위한 것이다. 이를 위하여 본 수업은 학생들의 능동적인 참여로 이루어지는 수업을 기본 교수 방법으로 하여 창의적 사고 능력과 팀웍기술, 의사소통기술 배양을 위한 각종 설계 및 실습 과제를 개발하였다.

공학설계 교육을 위한 현실적 교수학습 방법론의 적용 연구 - 컴퓨터공학과 3학년 인공지능 교과진행 사례 - (A Case Study on Practical Teaching Methods for Engineering Design Education - A Practical Teaching Case of Artificial Intelligence Courses for Juniors in Computer Engineering Major -)

  • 김진일
    • 공학교육연구
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    • 제21권6호
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    • pp.74-80
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    • 2018
  • This paper proposes practical teaching methods for efficient progress of project-based learning in engineering design education. Engineering design courses consist of three categories; introductory, individual and capstone design courses. This study concentrates on the case of individual design courses. Individual design courses act as bridges between introductory and capstone design courses and deal with applicable projects based on theoretical frameworks. In this study, practical teaching methods are applied to Artificial Intelligence curriculum as an individual design course for Juniors in Computer Engineering Major. The results on application of practical teaching methods show relatively positive in all aspects.

토목환경공학과 특성을 고려한 공학입문설계 학습지도 사례연구 (Case Study on Course Plan of Introductory Engineering Design for Students Majoring Civil and Environmental Engineering)

  • 박지호;전영우;김영욱
    • 공학교육연구
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    • 제15권2호
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    • pp.52-57
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    • 2012
  • This study summarized the case study of a course development of introductory engineering design considering the characteristics of civil and environmental engineering. The course mainly depends on conducting the design projects. The self-developed text book for the course consists of learning and activities of the core elements for the creation and decision of ideas and two independent design projects. Especially, the design project drew from a survey of students majoring in civil and environmental engineering and is well knitted to help students obtain the potential for soft-landing at higher major courses.

식음 공간의 도입부를 통한 현상의 전이적 지각 체험에 관한 연구 (Study on transitional perception experience of phenomenon through the introductory parts of eating and drinking spaces)

  • 유한희;김문덕
    • 한국실내디자인학회:학술대회논문집
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    • 한국실내디자인학회 2004년도 추계학술발표대회 논문집
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    • pp.40-45
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    • 2004
  • From 20th century, the perception of the problem on self-loss originated from philosophy and emerged in the pursuit of study on humans in real life, not from metaphysical questions. In particular, Phenomenon theory originating from Husserl has been unfolding around, above all, body concepts about human experiences. This is the part where Phenomenon theory finds its meaning as an analytical method of real space concepts. In addition, subjects' perception of situation is done through sense organs not only with sight but also with space-sensible aspects. And since these perceptions are done in consecutive and procedural times, they are done in the experience which shows transitional attributes. The experience elements of transitional senses in situation should be considered more about perception experience of human beings than other spaces, and classify into physical and program elements the introductory parts of eating and drinking spaces where the movements of active perceptionists and the flow of spaces can be felt. And this grants experimental, not usual, characteristics

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