• Title/Summary/Keyword: Intersection cell

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A New Over-the-Cell Routing System (새로운 Over-the-Cell 배선시스템)

  • Lee, Seung-Ho;Chong, Jong-Wha
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.27 no.11
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    • pp.135-143
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    • 1990
  • A new over-the-cell routing system is proposed in this paper. The proposed system efficiently reduces not only the channel density but also the routing density in cell region. Generally, the over-the-cell system consists of three phases. Namely, over-the-cell routing, terminal selection and channel routing. In this paper, to select the nets to be routed over the cells, weights are assigned on the intersection graph considering both the channel density and the intersection relations among other nets. When selected nets are blocked by feedthroughs or metal layers for internal logic, they are routed by maze algorithm. Also, in order to reduce channel density, the terminals to be routed in a channel are selected using the minimum weight spanning tree. Channel routing is carried out with a channel router of HAN-LACAD_G. The effectiveness of the over-the-cell routing system is shown by the experiments with benchmark data and its application to the gate array layout system.

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Two-wheelers Detection using Local Cell Histogram Shift and Correlation (국부적 Cell 히스토그램 시프트와 상관관계를 이용한 이륜차 인식)

  • Lee, Sanghun;Lee, Yeunghak;Kim, Taesun;Shim, Jaechang
    • Journal of Korea Multimedia Society
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    • v.17 no.12
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    • pp.1418-1429
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    • 2014
  • In this paper we suggest a new two-wheelers detection algorithm using local cell features. The first, we propose new feature vector matrix extraction algorithm using the correlation two cells based on local cell histogram and shifting from the result of histogram of oriented gradients(HOG). The second, we applied new weighting values which are calculated by the modified histogram intersection showing the similarity of two cells. This paper applied the Adaboost algorithm to make a strong classification from weak classification. In this experiment, we can get the result that the detection rate of the proposed method is higher than that of the traditional method.

Effects of Fracture Intersection Characteristics on Transport in Three-Dimensional Fracture Networks

  • Park, Young-Jin;Lee, Kang-Kun
    • Proceedings of the Korean Society of Soil and Groundwater Environment Conference
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    • 2001.09a
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    • pp.27-30
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    • 2001
  • Flow and transport at fracture intersections, and their effects on network scale transport, are investigated in three-dimensional random fracture networks. Fracture intersection mixing rules complete mixing and streamline routing are defined in terms of fluxes normal to the intersection line between two fractures. By analyzing flow statistics and particle transfer probabilities distributed along fracture intersections, it is shown that for various network structures with power law size distributions of fractures, the choice of intersection mixing rule makes comparatively little difference in the overall simulated solute migration patterns. The occurrence and effects of local flows around an intersection (local flow cells) are emphasized. Transport simulations at fracture intersections indicate that local flow circulations can arise from variability within the hydraulic head distribution along intersections, and from the internal no flow condition along fracture boundaries. These local flow cells act as an effective mechanism to enhance the nondiffusive breakthrough tailing often observed in discrete fracture networks. It is shown that such non-Fickian (anomalous) solute transport can be accounted for by considering only advective transport, in the framework of a continuous time random walk model. To clarify the effect of forest environmental changes (forest type difference and clearcut) on water storage capacity in soil and stream flow, watershed had been investigated.

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Efficient Calculation of Distance Fields Using Cell Subdivision (셀 분할을 이용한 거리장의 효율적 계산)

  • Yoo, Dong-Jin
    • Journal of the Korean Society for Precision Engineering
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    • v.25 no.3
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    • pp.147-156
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    • 2008
  • A new approach based on cone prism intersection method combined with sorting algorithm is proposed for the fast and robust signed distance field computation. In the method, the space bounding the geometric model composed of triangular net is divided into multiple smaller cells. For the efficient calculation of distance fields, valid points among the triangular net which will generate minimum distances with current cell are selected by checking the intersection between current cell and cone prism generated at each point. The method is simple to implement and able to achieve an order of magnitude improvement in the computation time as compared to earlier approaches. Further the method is robust in handling the traditional sign problems. The validity of the suggested method was demonstrated by providing numerous examples including Boolean operation, shape deformation and morphing of complex geometric models.

Ray Tracing Acceleration Schemes Based on Efficient Data Storage (효율적인 데이터 저장을 기초로 한 광선 추적의 가속화 방안)

  • 최현규;경종민
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.26 no.8
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    • pp.1270-1281
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    • 1989
  • This paper presents two new storage schemes of 3-D objects to accelerate the finding of the first intersecting object and the shadow computation steps in ray tracing. The 3-D objects which are potentially intersected with the first reflection (refraction)ray are enrolled within a so called reflection (refraction) frustum' for a polygon object. Only those objects registered in the corres ponding frustum are immediately checked for intersection with the secondary rays emanating from the same polygon. The other is called a shadow pyramid' which contains the candidate objects possibly blocking the path from the relevant light source to any point on the relevant polgon. The shadow testing of a point is performed only against the objects contained in the associated shadow pyramid. Despite the cost needed for registration of objects within frusta or shadow pyramids, the total rendering time of ray tracing using the proposed approaches was reduced by approximately 50% (10% in color rendering time and 70% in shadoe testing time) from the conventional cell 50% (10% in color rendering time and 70% in shadow testing time) from the conventional cell traversal scheme under the 3-D uniform subdivision environment due to the fast finding of candidate objects for intersection and the reduced number of intersection calculations.

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Algorithm for Clue Combination Number Intersection of Number Clue Sujiko Puzzle (숫자 실마리 수지코 퍼즐에 관한 실마리 숫자 조합 교집합 알고리즘)

  • Sang-Un Lee
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.24 no.5
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    • pp.159-168
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    • 2024
  • In a grid board with 9 cells of 3X3, the Sujiko puzzle with 4 sum clues and C number clues as one block is an NP-complete problem with no known way to solve the puzzle in polynomial time. To solve this puzzle (9-C)! in all possible cases, a brute-force method should be applied to substitute the number. This paper confirmed the clue of the unique number cell by reducing the number of candidates that can enter empty cells. When the unique number cell no longer exists, a method of selecting the intersection combination numbers between the sum clue blocks has been proposed. Applying the proposed algorithm to 52 benchmarking experimental data showed that puzzles can be solved in polynomial time for all problems.

Algorithm for Common Number Network of Sum Clue Sujiko Puzzle (합 실마리 수지코 퍼즐에 관한 공통 숫자 망 알고리즘)

  • Sang-Un Lee
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.24 no.5
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    • pp.83-88
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    • 2024
  • In a grid board with 9 cells of 3×3, the sum clue Sujiko puzzle with 4 fixed sum clues(FSCs) and variable sum clues(VSCs) is an NP-complete problem with no known way to solve the puzzle in polynomial time. To solve this puzzle 9! in all possible cases, a brute-force method should be applied to substitute the number. This paper determined the unique combination number cell by reducing the number of candidates that can enter empty cells. If the only number combination cell no longer exists, this paper proposes a method for determining a common number network with numbers common to the intersection cell of FSC+VSC. Applying the proposed algorithm to 9 benchmarking experimental data showed that puzzles can be solved in polynomial time for all problems.

Analyze a Propagation Path Model for Planning a Cell in the Microcell (마이크로셀 설계를 위한 전파경로 해석 모델)

  • Kim, Song-Min
    • Journal of the Institute of Electronics Engineers of Korea TE
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    • v.39 no.2
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    • pp.104-109
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    • 2002
  • This paper suggested the model which could calculation propagation path. It was calculation in reflection spot which was done last in line of sight according to the change of angle of incidence. And road widths and intersection angles were to be changed to consider various types of urban area. As a result, propagation path increased when angles of an intersection changed to 15$^{\circ}$~75$^{\circ}$ and attenuated to roughly 1[dB]~2[dB] than existed model. 

Mammalian target of rapamycin inhibitors for treatment in tuberous sclerosis

  • Kim, Won-Seop
    • Clinical and Experimental Pediatrics
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    • v.54 no.6
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    • pp.241-245
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    • 2011
  • Tuberous sclerosis complex (TSC) is a genetic multisystem disorder that results from mutations in the TSC1 or TSC2 genes, and is associated with hamartomas in several organs, including subependymal giant cell tumors. The neurological manifestations of TSC are particularly challenging and include infantile spasms, intractable epilepsy, cognitive disabilities, and autism. The TSC1- and TSC2-encoded proteins modulate cell function via the mammalian target of rapamycin (mTOR) signaling cascade, and are key factors in the regulation of cell growth and proliferation. The mTOR pathway provides an intersection for an intricate network of protein cascades that respond to cellular nutrition, energy levels, and growth factor stimulation. In the brain, TSC1 and TSC2 have been implicated in cell body size, dendritic arborization, axonal outgrowth and targeting, neuronal migration, cortical lamination, and spine formation. The mTOR pathway represents a logical candidate for drug targeting, because mTOR regulates multiple cellular functions that may contribute to epileptogenesis, including protein synthesis, cell growth and proliferation, and synaptic plasticity. Antagonism of the mTOR pathway with rapamycin and related compounds may provide new therapeutic options for TSC patients.

Accurate and efficient GPU ray-casting algorithm for volume rendering of unstructured grid data

  • Gu, Gibeom;Kim, Duksu
    • ETRI Journal
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    • v.42 no.4
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    • pp.608-618
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    • 2020
  • We present a novel GPU-based ray-casting algorithm for volume rendering of unstructured grid data. Our volume rendering system uses a ray-casting method that guarantees accurate rendering results. We also employ the per-pixel intersection list concept in the Bunyk algorithm to guarantee an accurate result for non-convex meshes. For efficient memory access for the lists on the GPU, we represent the intersection lists for all faces as an array with our novel construction algorithm. With the intersection lists, we perform ray-casting on a GPU, and a GPU thread handles each ray. To increase ray-coherency in a thread block and improve memory access efficiency, we extend a prior image-tile-based work distribution method to fit modern GPU architectures. We also show that a prior approach using a per-thread local buffer to reduce redundant computation is not appropriate for modern GPU architectures. Instead, we take an on-demand calculation strategy that achieves better performance even though it allows duplicate computations. We applied our method to three unstructured grid datasets with different characteristics. With a GPU, our method achieved up to 36.5 times higher performance for the ray-casting process and 19.7 times higher performance for the whole volume rendering process compared with the Bunyk algorithm using a CPU core. Also, our approach showed up to 8.2 times higher performance than a GPU-based cell projection method while generating more accurate rendering results. These results demonstrate the efficiency and accuracy of our method.