• 제목/요약/키워드: Intersection Design

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LiNbO$_3$ 광 도파로의 전계분포 및 설계에 관한 연구 (A Study on the electric field distribution of design of LiNbO$_3$ optical waveguide)

  • 강기성;소대화
    • 한국전기전자재료학회:학술대회논문집
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    • 한국전기전자재료학회 2000년도 하계학술대회 논문집
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    • pp.288-293
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    • 2000
  • BPM simulation was used in order to fabricate the LiNbO$_3$optical waveguide with optical source of He-Ne laser(λ=0.6328[$\mu$m]). we observed electric field E$_{x}$, E$_{y}$ in the x,y-direction are simulated at the LiNbO$_3$substrate (X1 55[$\mu$m]$\times$Z1 5000[$\mu$m]), where the depth, width and buffer layer of waveguide are 0.2[$\mu$m],4[$\mu$m] and 0.02[$\mu$m] respectively. By applying these parameters of single waveguide to simulate a X-switch, we have chosen index change of 0.002, width of 3[$\mu$m] and angle of 0.4$^{\circ}$~0.6$^{\circ}$of optical waveguide and under these conditions, optical beam propagates cross-side at 0.4$^{\circ}$. When applied switching voltage of 25[V], optical beam of X-switch turns cross-side to bar-side at intersection angle 0.4$^{\circ}$, index change of 0.002, waveguide width of 3[$\mu$m], electrode gap 2[$\mu$m]. By the above results, we can obtain design conditions of theoretical analysis of an X-switch optical waveguide.e.e.

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케이블 니팅의 표현 유형에 관한 연구 (A Study on the Expression Types of Cable Knitting)

  • 김성달
    • 패션비즈니스
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    • 제22권5호
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    • pp.41-51
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    • 2018
  • Cable knitting, one of the most representative structures of knitwear has been applied to a number of knit items in a variety of expressions every season. The purpose of this study is to analyze the various types of expressions applied with cable knitting techniques to make the necessary data for planning cable knit designs. The types of cable knitting were devide into two categories which are based on the cable knitting pattern and structure. Based on the pattern, firstly, formal type is a reproduction of traditional Aran knit style and is usually applied to a practical and comfortable timeless knit product. Secondly, informal type is irregular applied to patterns and directions to highlight the dynamics of cable patterns. Thirdly, contrasting type emphasizes the cable pattern by contrasting the color of the part of the cable pattern. Fourthly, figurative type is the expression of the conceptual motifs and using the cable knit pattern itself as motif. Based on the structure, firstly, open type is to emphasize patterns and spaces by utilizing open spaces created by the intersection of cabling stitches. Secondly, decorative type is to enhance the ornamental effect of cable knitting by various methods and other subsidiary materials. Thirdly, avant-garde type is applied in various ways with exaggerated volumes or textures using the three-dimensional effects of cable knitting. Through this study, we look forward to the possibility of expressing the unique aesthetic characteristics of each of the various knitting techniques.

Diagrammatic Formalism for Complex Systems: More than One Way to Eventize a Railcar System

  • Al-Fedaghi, Sabah
    • International Journal of Computer Science & Network Security
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    • 제21권2호
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    • pp.130-141
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    • 2021
  • This paper is in the intersection of software engineering and system engineering, two intimately intertwined disciplines. A dominating theme in this paper is the integral conceptualization of systems at large, as well as an underlying concern with software systems. In the software development life cycle, challenges still exist in translating requirements into a design artifact and then into an implementation (e.g., coding), then validating the results. From our perspective, software engineering requires an integrating paradigm toward a unified modeling orientation. Many methodologies, languages, and tools exist for facilitating system development processes. This paper is a venture into project development. To focus the materials, we concentrate on Harel's novel (and classic) development environment, which integrates a scenario-based engineering object orientation and statecharts through developing a railcar system. The railcar system is used as a detailed sample of translating requirements into a design artifact and then into an implementation, then validating the result. The project is re-cased as a single integrated modeling endeavor to be contrasted with the scenario and statecharts' development. The result of this scheme is an enriched understanding through experimenting with and contrasting various development methods of software projects.

Types of Business Leadership Based on Creative Leadership in Art Education

  • Jae-Seong SEOL
    • 동아시아경상학회지
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    • 제11권3호
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    • pp.37-45
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    • 2023
  • Purpose - This research contributes to the existing literature by shedding light on a unique intersection of creativity and leadership, carving out a niche that calls for further exploration. Thus, this study addresses the questions regarding how creative leadership manifests within the context of art education and what the distinct types of business leadership from applying creative leadership principles are in art education? Research design, data, and methodology - This research is made up of two stages to collect textual data from the literature. The first stage involves screening titles and abstracts to weed out studies that overtly lack alignment with the research's focus. The second stage involves a full-text review of the remaining studies to ascertain their suitability based on the research objectives. Result: There are four types of business leadership on Creative Leadership in Art Education, such as Visionary Artistic Leadership, Collaborative Expressionist Leadership, Adaptive Impressionist Leadership, Experimental Abstract Leadership, Experimental Abstract Leadership. Conclusion - The research could conclude that 'Visionary Artistic Leadership' offers practitioners a compelling strategy for igniting innovation within their teams and organizations. HR practitioners can foster a culture of daring creativity by encouraging leaders to embrace visionary thinking. To implement this style, HR professionals can nurture individuals strongly inclined towards innovative ideation.

20세기 후반 MIT의 건축설계 교육과 기요르기 케피쉬의 기초디자인 프로그램의 특성과 변화에 관한 연구 (Teaching Architectural Design in Post-War America - Gyorgy Kepes' Basic Course at MIT's Department of Architecture -)

  • 배형민
    • 건축역사연구
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    • 제15권2호
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    • pp.39-54
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    • 2006
  • Focusing on the emergence of the basic course in American schools of architecture, in particular Gyorgy Kepes' courses at MIT, this paper studies the transformation of architectural pedagogy during the years after World War II. Kepes centered his architectural pedagogy on the picture plane, which was to function as the primary media for applying the principles of Gestalt psychology, that is the identification of the whole and its parts and the reciprocity between the internal human organism and the outside world. Kepes hence introduced a set of unconventional visual practices that were not readily assimilated to architectural conventions. Paralleling the establishment of the basic course, MIT also formulated a functionalist and spatial pedagogy with its two initial design studios, courses 4.721 and 4.722. These studios shared the notion that architectural design evolved from the inside toward the outside, an idea that took hold not just in the pragmatic environment of MIT's studios but also in conservative academic programs as well as in popular magazines, picture books, and exhibitions for the consumer public. The architectural surface became inseparable from the objects of art, furniture, and design, all of which were to be the generators of space. Hence, during the 1950s, the architectural surface provided a specific locus of intersection between the visual fundamentals of the basic course and the working principles of architectural design. Kepes, however, had by this time become disillusioned with architecture's potential as the medium of unity. Though he maintained the Gestalt logic of identity, he expanded it toward the goal of grander synthesis of society and consciousness freeing himself from the constraints of disciplinary instruction. In the case of Kepes, the mediating role of the picture plane was foregone in a regressive turn toward a primal, innocent, and direct experience.

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아로요 파크웨이 조경설계 (Streetscape Design of Arroyo Parkway, Pasadena, California)

  • 정욱주
    • 한국조경학회지
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    • 제32권4호
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    • pp.105-117
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    • 2004
  • The Pasadena Freeway follows the Arroyo Seco through foothills and scenic passes to link Downtown Los Angeles with Pasadena. The approximately 10 mile road was the first freeway built in the West during the 1930's and is today designated as a Historic Parkway. As it approaches Pasadena, it terminates at a traffic light intersection at Glenarm Street, and then becomes a commercial road the Arroyo Parkway. This one and a quarter mile long, north south road moves significant volumes of traffic both into and out of Pasadena. The Arroyo Parkway is thus a major 'gateway' and an important axis of orientation and movement, terminating in the City's core civic, commercial and retail district. Planting, lighting, signage, paving, furnishing and fixtures ought to all be properly designed and coordinated to create a distinctive 'gateway' experience arriving to Pasadena and driving along the Arroyo Parkway. Alternate design studies, developed in discussion with City officials and others involved in the redevelopment of the area, would need to be done to properly decide on the best direction. Issues of heritage and traditional streetscape will likely have to be reconciled with both the reality of the vehicular character of the road and more contemporary themes. Obviously with such large parcels of property available in the Arroyo Fair Oaks corridor, there is a huge potential for redevelopment and building. This potential would only be strengthened by the Light Rail Line and its stations, the improvements to the Arroyo Parkway, and the redevelopment of the Arts Center College of Design. Guides and controls to the development process, including programming and physical design studies, would need to be developed in order to ensure that the maximum potential for the corridor be realized. This concept proposal suggests that the whole strip might be developed as a Arts and Technology corridor, with special emphases on education, public culture, media and lifestyle. The full programming possibilities need to be further developed. Additionally, appropriate urban design guidelines to ensure high quality development also need to be incorporated into an overall development plan.

네트워크형 복층 도로터널 확폭구간에서의 충격손실 계수 결정을 위한 수치해석 연구 (A Numerical Analysis on the Determination of Shock Loss Coefficient at Flared Intersection of Network-type Double-deck Road Tunnel)

  • 박요한;이승준;김진
    • 터널과지하공간
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    • 제28권1호
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    • pp.111-124
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    • 2018
  • 본 연구는 전세계적으로 활발하게 기술 개발 중인 네트워크형 복층 도로터널에서의 환기 설계를 위해 새롭게 요구되는 설계인자를 분석한다. 분류 및 합류부 지점에 존재하는 확폭구간에서 단면적의 변화에 따라 발생하는 충격손실계수를 결정하기 위해 전산유체역학(CFD)를 통한 수치해석 연구를 진행하였다. 수치해석에 사용된 모델은 실제 스케일을 반영하였고 이전의 선행 연구의 충격손실계수 값과의 비교분석을 통해 그 값의 신뢰성을 확보하였다. 수치해석 연구의 결과로 단면적비의 변화에 따른 충격손실계수 값을 도출해냈고 급확대부와 급축소부 두 경우 모두 이전의 선행 연구에서 제시된 충격손실계수 값보다 높게 계산되어졌다. 이는 네트워크형 복층 도로터널의 기하학적 구조의 특성이 충격손실계수에 미치는 영향이 크다고 판단된다. 따라서 본 연구의 결과 값은 앞으로 네트워크형 복층 도로터널의 환기 설계에 있어 좀 더 정확한 설계에 도움이 될 것으로 기대된다.

신뢰성을 고려한 도로 시거 설계의 제고 (Reliability-Based Design of Sight Distance, a Revisit)

  • 이슬기;이용재;김상기
    • 대한교통학회지
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    • 제24권1호
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    • pp.121-131
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    • 2006
  • 안전한 도로설계가 되기 위해서는 운전자나 자동차의 특성을 충실하게 반영한 설계기준을 사용하는 것이 필수적이다. 그러나, 기존의 설계기준들은 운전자와 차량의 체계에서 관측되는 불확실성의 특성을 감안하고 있지 못하며, 기본적으로 동질 단순 체계로 간주하여 대표적인 특성만을 반영하는 위험성이 있다. 본 연구에서는 도로선형설계의 가장 중요한 설계요소의 하나인 정지시거와 교차로시거를 중심으로 신뢰성을 기반으로 하는 새로운 방법을 제안하고자 한다. 연구를 위하여 신뢰성공학에서 이미 잘 알려진 Hasofer-Lind (1974)의 일계이차 모멘트 방법을 사용한다. 연구의 결과, 만약 특정 도로구간에 대하여 적용하고자 하는 시거모형의 파라메타에 대한 평균, 분산, 그리고 분포함수를 알 수 있다면 이를 이용하여 그 구간에 대한 시거의 불확실성과 안정성을 반영할 수 있는 새로운 설계기준을 만들 수 있음을 보여주고 있다 따라서, 본 연구에서 제안하고 있는 확률모형은 신뢰수준을 감안한 시거설계에 있어서 매우 유용할 것으로 생각된다.

건축설계 측면에서 본 수덕사 대웅전의 평면과 가구 특성에 관한 연구 (A Study on the Architectural Design Characteristics of the Plan and the Structure in Sudeok Temple's Daeung-Jean)

  • 김도경
    • 건축역사연구
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    • 제17권4호
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    • pp.97-112
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    • 2008
  • In this study, I attempted to the architectural design characteristics of Daeung-Jeon in Sudeok Temple. For this purpose, After I set up several assumptions in the basis of the general characteristics of Korean wood architecture, and then, analyzed floor plan, structural formation and section sizes of structure and bracket members in relation to module and unit. As the results, the characteristics of the design process of plan and structure are follows. (1) 1 ja(尺), the unit applied to this building is measured $307.6{\sim}318.3mm$) and the average is 312.9mm (2) It is estimated that the floor plan designed on the basis of the top of columns. By the applied unit, every bay of the front side and the side is each designed by 15 ja and 8.5 ja. (3) The section is composed of piled members which have same section size. As basic module of section size called 'jae(재;材)', it is estimated at width 0.45 ja by height 0.75 ja. And as the secondary module, height between jae and is called 'gyoe(계;)' and it wes designed by three height size of 0.25 ja, 0.27 ja and 0.30 ja, (4) It is estimated that the section plan was designed by the order as follows. Firstly, the horizontal position of purlins wes decided on the basis of the intersection point of long and short rafters, and then the position and the section size of purlins and jangheyo(長舌) wes decided on the basis of the slope of roof and rafters. Secondly, going down from purlins, the members of structure composed of 'jae' and 'gyoe' was repeated. Lastly, for the purpose of linking the structure members located on the center line of adjacent purlins organically, the height of whaban(화반) was controlled.

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RPG 시스템의 접촉 피로수명 (Contact Surface Fatigue Life for RPG System)

  • 남형철;권순만;신중호
    • 대한기계학회논문집A
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    • 제35권11호
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    • pp.1453-1459
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    • 2011
  • 외접기어의 어느 한쪽 기어를 핀 또는 롤러로 대체한 롤러 피니언 기어 (RPG) 시스템은 기어 치물림 시 미끄럼 접촉을 줄이고 구름운동을 증대시켜 기어 내구성을 향상시킬 수 있다. 우선 본 논문에서는 전위계수(profile shift coefficient)를 고려하여 RPG 시스템의 캠 기어(cam gear)의 엄밀 치형설계 방법 및 치 꼬임으로 인한 간섭 방지조건을 제시하였다. 또 기어구동에 있어 치면에서 발생되는 진동이나 소음의 원인이 되는 피팅(pitting) 발생수명을 고려하기 위해, 설계인자의 변화에 따른 Hertz 접촉응력 및 하중응력계수(load stress factor)의 변화를 검토하였다. 이를 통해 RPG 시스템의 내구성을 향상시킬 수 있는 방안으로 전위계수의 증가를 제안하였다.