• Title/Summary/Keyword: Internet-based education

Search Result 1,244, Processing Time 0.033 seconds

Media Education Methodology in Smart Media Era (스마트 미디어 시대의 미디어 교육 방안)

  • Do, Joonho
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.18 no.5
    • /
    • pp.245-250
    • /
    • 2018
  • The diffusion of smart media based on Internet has brought great changes on existing media business model. This changes also affect the core competence of jobs in media industry. This study performed two focus group interviews among professionals in media industry. The interviews examined the changes that media professionals recognize in the field and requirement changes to meet the job core competence. The interviews also examined the media education method in university that can respond to the changes in the media industry. Breaking away from the classical theory oriented education, university should develop the curriculum that can support competence required in the media industry. Media education in university should focus on fostering problem solving ability that can work regarding various issues in new media environment.

Design and Implementation of Medical Education System using Mesh-Up Meta-Search Program (메쉬업을 통한 의학교육 메타검색시스템의 설계 및 구현)

  • Jung, Yong-Gyu;Choi, Jae-Kwan;Choi, Young-Jin
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.11 no.4
    • /
    • pp.119-123
    • /
    • 2011
  • In recent years, several technologies have brought many changes in the field of education. Nonetheless, it is difficult to get freely medical and professional knowledge in the educational environment. In this paper, we study a free medical education system for medical education through service to the Mashup offers a meta-search system. Received permission to use the system API to retrieve the content API, data retrieval systems and video content via the API to design a system, based on this medical education, meta-search system is implemented.

Internet based job competency development system for small IT business

  • Cho, Eun-Soon
    • International Journal of Contents
    • /
    • v.6 no.4
    • /
    • pp.57-61
    • /
    • 2010
  • This paper designed and developed internet based competency developing system for small IT (Information & Technology) companies. The purpose of this system was to provide career development opportunities to small IT business workers for their longstanding employment and self-improvement job skills. This study analyzed job competencies based on job descriptions from two IT companies. The survey was conducted to analyze employees' self-assessed current job competency level and effective ways of improving their current level of competencies. From the results of survey, most of subjects indicated their job competencies were in between mid-level to low level, and they required the need of training programs to improve their job knowledge and experience. Based on the interview from field experts about job competency development, this study designed and developed the internet based competency development system to provide effective and efficient way of improving job competencies and needed training programs for small IT business employees.

Blockchain based Application to Electric Vehicle in IoT environment

  • Yang, Ho-Kyung;Cha, Hyun-Jong;Song, You-Jin
    • International Journal of Advanced Culture Technology
    • /
    • v.10 no.2
    • /
    • pp.233-239
    • /
    • 2022
  • Recently, research is being conducted on the rapid service provision and reliability of the instance-based rather than the existing IP-based structure. Research is mainly conducted through Block cloud, a platform that combines service-centric networking (SCN) and blockchain. In addition, the Internet of Things network has been proposed as a fog computing environment in the structure of the existing cloud computing. Fog computing is an environment suitable for real-time information processing. In this paper, we propose a new Internet network structure based on fog computing that requires real-time for rapid processing of IoT services. The proposed system applies IoTA, the third-generation blockchain based on DAG, to the block cloud. In addition, we want to propose a basic model of the object block chain and check the application services of electric vehicles.

Design of Learning Model using Triz for PBL(Project-based Learning) in IoT Environment (사물인터넷환경에서 프로젝트중심학습에 Triz를 이용한 학습 모델 설계)

  • Lee, Keun-Ho
    • Journal of Internet of Things and Convergence
    • /
    • v.5 no.2
    • /
    • pp.81-87
    • /
    • 2019
  • It is changing to the 4th Industrial Revolution rapidly as the information age through the Internet is changing, and it is rapidly changing to the era of the IoT using all things. In education, with the change to the Internet of Things, interest in education for the 4th Industrial Revolution is increasing. It is necessary to change from NetPBL method using Internet to T-PBL using Triz. In this paper, we focus on the task-based learning (T-PBL) method using Triz and examine the necessity and importance of its use. We propose a teaching model using Triz as a tool for T-PBL. Triz is being used as a tool to solve problems in creative ways. We will design a model applying Triz to the blockchain system security class related to the IoT.

Relationship of Ethics Consciousness in Internet and Moral Behavior : Analysis of The Relation among Moral Judgement, Information Ethics Judgement and Internet Ethics Consciousness of Undergraduate Students (인터넷 상에서의 윤리적 인지와 도덕적 행동 관련성 : 대학생의 도덕 판단력과 정보윤리 판단력, 인터넷윤리의식 간의 관계를 바탕으로)

  • Jang, SoonSun;Lee, OkHwa
    • The Journal of Korean Association of Computer Education
    • /
    • v.17 no.2
    • /
    • pp.11-19
    • /
    • 2014
  • Presently the instructional model for internet ethics education is modeled after the integrated morality. The model is based on the assumption that ethical awareness will lead to ethical activities which is based on the theory that cognition is correlated to the behavioral domains. But the side effects of the information society in the cyber space increased even when the education for the awareness of ethics in the cyber space has been taught more aggressively than before. In this study, the relation of the cognition for information ethics and the ethical behavior in the cyber space was analyzed in order to find out the implications for the effective internet ethics education model. The tools used are the 'DIT (Defining Issues Test)' to measure the behavioral ability in the physical world, the Information Ethics Judgment to measure the behavioral ability in the cyber space, and the self diagnostic tool of 'Internet ethics awareness' to measure the level of cognitive knowledge for internet ethics. The correlation of three measures was analyzed. The results were college students' levels of ethics from three tools from are considerably low. Moral judgement and information ethics judgement were not correlated which means that the behavior in the physical world was not necessarily correlated to the behavior in the cyber space. The three measurements were not statistically significantly correlated. Therefore the cognitive awareness for the information ethics were not necessarily correlated to the ethical behavior in the cyber space. Ethical cognition and the moral behavior need to be taught with equal emphasis as they do not have strong correlation.

  • PDF

Development Process Modeling of Web Education Components based on distributed Computing Environment (분산 컴퓨팅 환경에서의 웹 교육 컴포넌트 개발과정 모델링)

  • Kim, Jae-Saeng
    • Journal of The Korean Association of Information Education
    • /
    • v.6 no.3
    • /
    • pp.338-346
    • /
    • 2002
  • In these days, because of internet activation, each organs of education or istructors develop and manage the web based education system, but component development that used in web based education system development is not ready. When we develop the web education system using component, we can gain the various desired result of reusability, interaction in various computers, expansion, reduction of development time, saving of development expense, etc. Therefore, in this paper we classified the web based education components by the function of web based education system, did modeling for development process of components, and chose the component platform that can reuse components in distributed computing environment that the client/server environment is supported. The induction of these web based education components will be give many assistance to development of the web based education system.

  • PDF

A Case Study on the Development and Evaluation of an Web-based Learning Program (웹기반 교육 프로그램의 개발과 프로그램 운영에 따른 효과 고찰)

  • 이영미;장정옥;오유진
    • Journal of Nutrition and Health
    • /
    • v.35 no.8
    • /
    • pp.886-895
    • /
    • 2002
  • Introduction and application of virtual education has been rapidly increased in these days. A variation of information communication technology has an effect on education in interconnect with network as internet in the world that exceed the limit of time and regional. Computer and network communication technology through the medium of internet make an entrance cyber education as a new education paradigm. It must be affective on learner who have various educational characteristics and requirements. It begins to appear quality, quantity improvements of knowledge and the development of information technology that web based cyber education. This study was conducted to develop the web based education program and to evaluate the effectiveness of learning satisfaction and accomplishment and to compare the cyber lecture system with the traditional lecture system During the second semester of 2001, this study was investigated 317 registered students in a "Food and Culture" class at Kyungwon University. The data were obtained from pre and post-study with self-administered questionnaire. The evaluation and satisfaction score of students who were registered in cyberclass was negative tendency to compare pre with post-test scores, because of insuffciency of computer-aided lecture system. The major problem was inconvenient in checking system for connecting times in cyberclass which was one of evaluation point in final score. Another problem was frequently disconnection during cyber studying and not to concentrate each time in the cyber lecture because of eye fatigue, boring due to less interesting contents than other newly developed web-site. The students was prefer to mix type of the cyber and traditional lecture type class. The result of final score an each class, the score of cyber class (71.36 $\pm$ 22.44) was significantly lower than other groups (mixed type : 76.66 $\pm$ 19.99, traditional type :79.17 $\pm$ 15.72) (p < 0.05). Cyber class was attempted to present a useful and interesting teaching and learning tool which can be applied successfully in a longer term. The result suggest that various teaching and learning strategies should be developed considering the fact that the student learn alone most in time.t in time.

A Study on the Customer Relationship Activation based on Service Quality of Internet Shopping Mall (디지털 경영에서 고객관계 활성화를 위한 인터넷 쇼핑몰의 서비스 품질에 관한 연구)

  • Kim, Chang-Su;Kim, Hei-Jeng;Koh, Yong-Ki
    • International Commerce and Information Review
    • /
    • v.6 no.1
    • /
    • pp.25-50
    • /
    • 2004
  • This study attempts to find out what kind of service quality is considered important by customers in using the Internet shopping mall and suggests the way to activate the customer relationship. The findings based on empirical analysis are shown here. First, empirical analysis of the contextual factors such as gender, education, and experience levels, shows that what customers perceive as most important in the product purchase is security in terms of the payment and personal information service. The second important service quality factor perceived by customers is responsiveness, particularly the rapidity and accuracy of response to their needs and wants. The customers also considered price, quality and diversity of the product as being important. Furthermore, there is no big difference among other service quality factors. Second, in the different gender context, there is no significant difference between the genders. However, the male group shows an even distribution of factors valued in the service quality, whereas female respondents placed stronger emphases on particular aspects of service, such as security, response, reliability and product quality. Third, in the context of different education level, the payment method between graduates and non-graduates has a significant difference. That is, the non-graduates prefer the credit card and saving through ATM, while the graduates use dual payment method using credit card and another payment method together. Therefore, the various payment methods should be considered according to the customer type, namely graduates or non-graduates. Fourth, in the context of different experience level, the result of the empirical analysis of the factors of the service quality shows no great difference between experienced and inexperienced customers. Both types of customer perceive security as the most important. To sum up, the service quality perceived by the customers of Internet shopping malls is empirically analyzed in different contexts such as gender, education, and experience. Then, the device for the customer relationship activation is suggested. It can be utilized as a guideline for the continuing diffusion of the Internet shopping mall, giving it a competitive advantage against other companies.

  • PDF

Robot-based Coding Education System with Step by Step Software Training

  • Lee, Jun;Seo, Yong-Ho
    • International journal of advanced smart convergence
    • /
    • v.8 no.4
    • /
    • pp.147-153
    • /
    • 2019
  • Recently, the perception of software education, which had been considered as a field of education for programmers in this field, is changing in response to recent changes with the trend of 4th industrial revolution. Major counties competitively invest in software education and the target age group for software education is also on the decline. However, the traditional text-based programing languages such as JAVA and Python, have a high entry barrier. To address the shortcoming, a variety of methods have been recently proposed for the effective software education for kindergarten and elementary school student. In this paper, we propose a robot-based coding education system with steps for coding education for effective software education. The proposed method is divided into three stages, depending on the level of the student being trained in the software coding education to interact with robots. The proposed stages consists of unplugged coding using a remote control, coding using a graphic-based programming language and text- based coding. We conducted an experiment with performing separate missions while providing propoer tutorials for each stage to verify the effectiveness of the proposed software education system.