• 제목/요약/키워드: Internet video transmission

검색결과 201건 처리시간 0.024초

An Algorithm for Stable Video Conference System (안정적인 화상회의 시스템을 위한 알고리즘)

  • Lee Moon-Ku
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • 제42권2호
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    • pp.11-20
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    • 2005
  • In previous video conference system, when the number of participants in video conference increases by n, the bandwidth and memory of n2 is required. And also, it brings about increase in traffic and problem of a say during a conference in aspect of transmission of voice data. In this paper, we propose an algorithm of remote video conference using silence detection algerian to resolve the questions such as buffering method of video data in server and heavy traffic detection algorithm to the increase in participants. Video data buffering algorithm is not a method of broadcasting to other client in the server, but this algorithm uses two other methods; the buffering method of receiving compressed video data from clients and the indexing method for acquiring the video data of other participants in clients according to clients' bandwidth and network transmission speed. We apply a voice transmission algerian and a channel management algorithm to the remote video conference system. The method used in the voice transmission algorithm is a silence detection algorithm which does not send silent participants' voice data to the server. The channel management algorithm is a method allocating a say to the participants who have priority. In consideration of average 20 frames and 30ms regardless of a number of participants, we can safely conclude that the transmission of video and voice data is stable.

Design and Implementation of Real-time Audio and Video System Using Red5 and Node.js (Red5와 Node.js를 활용한 실시간 음성 및 영상 시스템의 설계 및 구현)

  • Kim, Hyeock-Jin;Kwark, Woo-Young
    • Journal of the Korea Society of Computer and Information
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    • 제19권10호
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    • pp.159-168
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    • 2014
  • The Web is a way to share documents and communicate. However, voice and video data can be transmission in real time and currently being developed by the objects and the objects that interact to further develop the Internet. Existing video and audio programs to transmission data to the interface of different types of systems a lot of constraint condition on the cost of the interface, extensibility. In this paper, voice and audio transmission system a different operating system, improve the constraints of the ERP system compatibility and extensibility is a open source based system developed by the research. The program is different types of systems and interface, extensibility with program design and development methodologies, and open source-based system composed This system is good for cost saving and extensibility. Therefore, systems research and development, Extensibility and excellent on the interface, system design and development methodologies, such as real-time video conferencing, HMI, and take advantage of your video available from SNS.

Automatic RTP Time-stamping Method for SVC Video Transmission (SVC 비디오 전송을 위한 RTP 타임스탬프 자동 생성 방법)

  • Seo, Kwang-Deok;Jung, Soon-Heung;Kim, Jae-Gon;Yoo, Jeong-Ju
    • The Journal of Korean Institute of Communications and Information Sciences
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    • 제33권6C호
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    • pp.471-479
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    • 2008
  • In this paper, we propose a novel algorithm to automatically generate an RTP timestamp value that is required for the RTP packetization in order to transmit SVC video over various If networks such as Internet. Unlike the conventional single layer coding algorithms such as H.263, MPEG-4 and H.264, SVC generates a multi-layered single bitstream which is composed of a base layer and one or more enhancement layers in order to simultaneously provide temporal, spatial, and SNR scalability. Especially, in order to provide temporal scalability based on hierarchical B-picture prediction structure, the encoding (or transmission) and display order of pictures in SVC coding is completely decoupled. Thus, the timestamp value to be specified at the header of each RTP packet in video transmission does not increase monotonically according to the display time instant of each picture. Until now, no method for automatically generating an RTP timestamp when SVC video is loaded in a RTP packet has teen introduced. In this paper, a novel automatic RTP timestamp generation method exploiting the TID (temporal ID) field of the SVC NAL unit header is proposed to accommodate the SVC video transmission.

Smoothing Algorithm Considering Server Bandwidth and Network Traffic in IoT Environments (IoT 환경에서 서버 대역폭과 네트워크 트래픽을 고려한 스무딩 알고리즘)

  • Lee, MyounJae
    • Journal of Internet of Things and Convergence
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    • 제8권1호
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    • pp.53-58
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    • 2022
  • Smoothing is a transmission plan that converts video data stored at a variable bit rate into a constant bit rate. In the study of [6-7], when a data rate increase is required, the frame with the smallest increase is set as the start frame of the next transmission rate section, when a data tate decrease is required. the frame with the largest decrease is set as the start frame of the next transmission rate section, And the smoothing algorithm was proposed and performance was evaluated in an environment where network traffic is not considered. In this paper, the smoothing algorithm of [6-7] evaluates the adaptive CBA algorithm and performance with minimum frame rate, average frame rate, and frame rate variation from 512KB to 32MB with E.T 90 video data in an environment that considers network traffic. As a result of comparison, the smoothing algorithm of [6-7] showed superiority in the comparison of the minimum refresh rate.

A Design for Data Transmission Algorithm of Multimedia Data with Best Effort Environment (Best Effort 환경에 적절한 멀티미디어 데이터 전송 알고리즘 설계)

  • 허덕행
    • Journal of the Korea Society of Computer and Information
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    • 제4권4호
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    • pp.155-162
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    • 1999
  • Various applications of video conferencing are required real-time transmission in order to offer service of best effort in internet. Because the bandwidth of internet changes dynamically, appropriated QoS could not be guaranteed To resolve the problem. available bandwidth between sender and receiver is measured. And according to measured bandwidth, the transmission of multimedia data is controlled In this paper, we propose algorithm of efficient transmission for best QoS in internet According to a present status of network, we measure available bandwidth using feedback RTCP information and change a compression rate to reduce a producing CODEC data. And according to the priority that is measured by packet loss for received RTCP information, we abandon frames indicated as lower weight in transmission buffer of sender.

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Distortion Measurement based Dynamic Packet Scheduling of Video Stream over IEEE 802.11e WLANs

  • Wu, Minghu;Chen, Rui;Zhou, Shangli;Zhu, Xiuchang
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제7권11호
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    • pp.2793-2803
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    • 2013
  • In H.264, three different data partition types are used, which have unequal importance to the reconstructed video quality. To improve the performance of H.264 video streaming transmission over IEEE 802.11e Wireless Local Area Networks, a prioritization mechanism that categorizes different partition types to different priority classes according to the calculated distortion within one Group of Pictures. In the proposed scheme, video streams have been encoded based on the H.264 codec with its data partition enabled. The dynamic scheduling scheme based on Enhanced Distributed Channel Access has been configured to differentiate the data partitions according to their distortion impact and the queue utilization ratio. Simulation results show that the proposed scheme improves the received video quality by 1dB in PSNR compared with the existing Enhanced Distributed Channel Access static mapping scheme.

A Model-Based Analysis of Secure Video Transmission Based on IPSec and IPv4

  • Van, Quang-Dao;Wei, Anne;Geller, Benoit;Dupeyrat, Gerard
    • ETRI Journal
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    • 제27권2호
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    • pp.219-222
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    • 2005
  • A promising solution to protect wired Internet networks is to use the Secure Internet Protocol (IPSec); however, this has some drawbacks, particularly on the quality of service (QoS). This paper aims at evaluating the video traffic QoS in terms of end-to-end delay and packet loss rate. Based on some basic assumptions, our analysis shows that the performance with IPSec is rapidly inferior to the IPv4 performance. We thus suggest adding some QoS parameters into IPSec in order to achieve a compromise between QoS and security.

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A TCP-Friendly Congestion Control Scheme using Hybrid Approach for Reduction of Transmission Delay for Real-Time Video Stream (실시간 비디오 스트림의 전송지연 축소를 위한 TCP 친화적 하이브리드 혼잡제어 기법)

  • 김형진;조정현;나인호
    • Journal of the Korea Institute of Information and Communication Engineering
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    • 제8권2호
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    • pp.304-309
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    • 2004
  • Recently, the needs for multimedia stream such as digital audio and video in the Internet has increased tremendously. Unlike TCP, the UDP protocol, which has been used to transmit streaming traffic thorough the Internet, does not apply any congestion control mechanism to regulate the data flow thorough the shared network And it leads to congestion collapse of the Internet and results in long-term transmission delay. To avoid any adverse effect on the current Internet functionality, a now protocol of modification or addition of some functionality to perform congestion control and to reduce huge transmission delay in transmitting of multimedia stream are in study. TCP-friendly congestion control mechanism is classified into two : one is window-based congestion control scheme using general window management functionalities, the other is rate-based congestion control scheme using TCP modeling equation. In this paper, we propose an algorithm for improving the transmitting rate on a hybrid TCP-friendly congestion control scheme combined with widow-based and late-based congestion control for multimedia stream. And we also simulate the performance of improved TEAR implementation using NS. With He simulation results, we show that the improved TEAR can provide better fairness and lower rate fluctuations than TCP.

An Energy Control Model of Smart Video Devices for the Internet of Things (사물 인터넷 환경을 위한 스마트 비디오 디바이스의 에너지 제어 모델)

  • Jeong, Jae-Won;Lee, Myeong-Jin
    • Journal of Advanced Navigation Technology
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    • 제19권1호
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    • pp.66-73
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    • 2015
  • In this paper, an architecture of a perpetual smart video device and its energy control model for the internet of things (IoT) are proposed. The smart video device consists of a processor, an image sensor, a video codec, and a network controller. In the proposed energy control model, energy consumed by image sensing, video encoding, and transmission and energy harvested by solar panels are defined as an input and an output of a battery, an energy buffer. Frame rate, quantization parameter, and operating frequency of processor are defined as the energy control parameters, and these parameters control the input and the output energy of the energy buffer, finally control the energy left in the battery. The proposed energy control model is validated by the energy consumption measurement of the smart phone based platform for various combinations of energy control parameters, and can be used for the design of perpetual smart video device.

Implementation of Live Streaming Server for Video Commerce using Open source projects (오픈 소스를 활용한 비디오 커머스용 라이브 스트리밍 서버 구축)

  • Phong, Nguyen Ho Hong;Choi, Jongmyung
    • Proceedings of the Korea Contents Association Conference
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    • 한국콘텐츠학회 2017년도 춘계 종합학술대회 논문집
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    • pp.405-406
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    • 2017
  • With the advance of ICT technology, E-Commerce is getting popular and used widely in daily life. Nowaday's commercial videos are also being used extensively to introduce commercial products to consumers. Most commercial companies are advertising their products on the internet with images and videos through online sharing sites. Putting pre-recorded videos online is easy, but it is difficult for sellers to interact with customers. Live Streaming is the transmission of digital content directly to the Internet in real time. Although there are many services available that provide live streaming on the internet, most are limited in the content they transmit. Building live streaming servers using open source projects will help users master the content which conveys to their customers. In this paper, we will consider implementation of Live Streaming Server for Video Commerce using Open Source.

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