• Title/Summary/Keyword: Internet server

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An Implementation of Graphic Offloading Computing using GPU Virtualization based on API Remoting on a Server-based Software Service (서버 기반 SW 서비스에서 API 리모팅 기반의 GPU 가상화를 이용한 그래픽 분할 실행의 구현)

  • Choi, Won-Hyuk;Kim, Won-Young
    • Journal of Internet Computing and Services
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    • v.12 no.6
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    • pp.53-62
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    • 2011
  • In this paper, we introduce a method of graphic offloading computing using a GPU virtualization technology in order to provide high demanding software like 3D software as an on-line software service. When the offloading software is executed on server's software virtualization environment, its graphic works are processed on a client's GPU using GPU virtualization, while on the other its data works are processed on server's CPU. To do that, we propose a method of rendering graphics information on client side GPU using API Remoting method. Also, we show the better performance than server based rendering method when we serve offloading software which include dynamical 3D graphics that display images are frequently changed through on-line. Moreover, we describe a method to virtualize offloading software by a process level and manage client's configuration information in order to decrease server's load when we provide software service to multiple clients.

Sensitivity Analysis on the Performance of Multimedia Stream Server using Simulation (시뮬레이선을 통한 멀티미디어 스트림 서버의 성능 민감도 분석)

  • Park, Jin-Won;Park, Chong-Won
    • Journal of the Korea Society for Simulation
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    • v.15 no.2
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    • pp.23-29
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    • 2006
  • This paper studies the Internet stream server which serves multimedia stream services such as VoD and MoD. The Internet multimedia stream server is developed to provide 50 users with continuous multimedia stream contents simultaneously. This paper focuses on introducing design concepts, operation details and on evaluating system performance and doing sensitivity analysis with respect to the change of the system components. The performance evaluation is performed using simulation in order to identify the system component that mostly affects the system performance. The sensitivity analysis shows the service delay rates of the multimedia stream server depending on the user's service request pattern. Also, the analysis is made on the utilization rates of the core system components such as the PCI bus and the Ethernet card, and on the system performance change by adding more system components.

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The Smart Contract based Conference Key Distribution Scheme (스마트계약 기반 회의용 키 분배 기법)

  • Yun, Sunghyun
    • Journal of Internet of Things and Convergence
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    • v.6 no.4
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    • pp.1-6
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    • 2020
  • Recently, epidemic of covid-19 causes rapid increase in demand for untact video conferences. In existing server-client based video conference systems such as Zoom, Google Meet, etc., the server generates the conference key and controls the access rights of meeting members and their contents with it. In this case, the server can fabricate or repudiate the meeting. So, the privacy of the meeting members is not guaranteed. It's necessary to make the conference key distribution scheme where all participants can verify the trustfulness without help of the server. The smart contract is the program stored to the blockchain. Its contents cannot be altered due to the property of the blockchain, and everybody can verify the execution results of it. In this study, we propose the smart contract based conference key distribution scheme. The proposed scheme is consisted of smart contract deployment, conference key generation and verification stages. The smart contract replaces the role of existing trustful server and the meeting members can generate the conference key according to the protocols implemented on it. The proposed scheme can be applied to the video conference systems and only the meeting members can access the conference key.

A Study on the Development of an Automatic Classification System for Life Safety Prevention Service Reporting Images through the Development of AI Learning Model and AI Model Serving Server (AI 학습모델 및 AI모델 서빙 서버 개발을 통한 생활안전 예방 서비스 신고 이미지 자동분류 시스템 개발에 대한 연구)

  • Young Sic Jeong;Yong-Woon Kim;Jeongil Yim
    • Journal of the Society of Disaster Information
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    • v.19 no.2
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    • pp.432-438
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    • 2023
  • Purpose: The purpose of this study is to enable users to conveniently report risks by automatically classifying risk categories in real time using AI for images reported in the life safety prevention service app. Method: Through a system consisting of a life safety prevention service platform, life safety prevention service app, AI model serving server and sftp server interconnected through the Internet, the reported life safety images are automatically classified in real time, and the AI model used at this time An AI learning algorithm for generation was also developed. Result: Images can be automatically classified by AI processing in real time, making it easier for reporters to report matters related to life safety.Conclusion: The AI image automatic classification system presented in this paper automatically classifies reported images in real time with a classification accuracy of over 90%, enabling reporters to easily report images related to life safety. It is necessary to develop faster and more accurate AI models and improve system processing capacity.

Design and Implementation of an Application for Internet Banking (인터넷뱅킹을 위한 어플리케이션의 설계 및 구현)

  • 남철기;장길상
    • The Journal of Society for e-Business Studies
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    • v.4 no.2
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    • pp.95-113
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    • 1999
  • Recently, Internet services are rapidly spreading all over the world. Internet will have a great influence on financial market and banking industry. Customers will obtain full banking services over Internet. Thus, Internet banking is an unavoidable choice to strengthen the competitive edge of banks. This paper designs and develops an application for Internet banking services in the existing banks. The implementation of Internet banking requires the construction of website, web pages and links to other related information. Using Oracle DBMS(Database Management System), Oracle Application Server, PL/SQL(Procedural Language/SQL), Java Applet, and Java Script, a prototype for Internet banking is implemented.

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A Study on the Development of a Home Network System Based on WIPI (WIPI를 기반으로 한 홈 네트워크 시스템 구현에 관한 연구)

  • Choi, Jae-Kyoung;Lee, Jong-Su
    • Proceedings of the KIEE Conference
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    • 2005.05a
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    • pp.218-220
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    • 2005
  • In this paper, we have designed a home network system based on WIPI. WIPI (Wireless Internet Platform for Interoperability) is the standard specification for the mobile platform made by the Mobile Platform Special subcommittee of the Korea Wireless Internet Standardization Forum(KWISP). The system consists of three parts - a server, client, and simulator, and all parts are developed with JAVA. People can control household appliances anytime, anywhere by using cell phones which can use the wireless Internet, so the system offers convenience to people.

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The Design of Library System using the Cloud Environment Based on the Raspberry pi

  • Park, Sungbin;Lee, Jong-Yong;Jung, Kye-Dong
    • International journal of advanced smart convergence
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    • v.4 no.1
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    • pp.31-34
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    • 2015
  • Recently, the various types of data are began to increase. In order to manage the data efficiently, a variety of cloud services are being made. However, while providing a cloud service, the problem is the cost and waste a lot of human power to manage the data that is generated and managed by the server. To solve this problem, it is build the cloud environment using a single board computer with Raspberry pi. In this paper, we used Raspberry pi as a cloud server to provide services for the users. And we construct a Total Server to manage the generated data. It can separate the processing of data and the provision of services. We ensure the efficient operation by building a cloud environment with Raspberry pi and by managing the data which generated in cloud environment with the total server.

A System of Software Asset Management in Company using the Server (서버를 이용한 사내 소프트웨어 자산관리 시스템)

  • Lee, Young Gyo;Park, Jin Kyu
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.9 no.3
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    • pp.1-12
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    • 2013
  • Illegal software use have been abroad through online (internet) and offline (CD, DVD, USB, etc.). It infringes intellectual property rights and weakens the will to software development. Also, it generates the software errors and virus intrusion in PC. It hinders national software industry and induces the personal and national trade friction. Many group (company, office, organization, institution, etc.) have been realized the prohibition of illegal software use. But, it is too hard to monitor and control illegal software use. In this paper, we propose a method of software management in a group. A software module of client agency is installed in all PC of the group. A main server of the software management controls the all of the PC through the communication. The server blocks the install of illegal software, permits the install / use of honest goods software, monitors the license (term, amount) in all the PC. The system prevents errors of illegal software use, all cuts the virus intrude through the illegal software, improves the performance of PC relatively.

Transmission of Image Information in Wireless System (무선 환경에서의 영상 정보의 전송)

  • Jeonh, Sang-Hoon;Lim, Joon-Hong
    • Proceedings of the KIEE Conference
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    • 2004.11c
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    • pp.268-270
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    • 2004
  • There are various researches on MPEG techniques. MPEG technique is used to digital TV(DTV) and internet image communication. Connection method between server and client is usually using wire. Applications may be expanded, if wireless technology is used between server and client system. In this paper, Bluetooth is used for connection method between server and client. Bluetooth offers fast and reliable transmissions of both voice and data over the globally available 2.4GHz ISM (Industrial, Scientific and Medical) band. One of the major application purposes of Bluetooth is the cable replacement for mobile and peripheral devices. Bluetooth has the advantage of small size, low power and low cost. It has the disadvantage of limited bandwidth and limited range. In order to transfer effectively image Information between server and client using Bluetooth, we apply MPEG-2 and MPEG-4 image compression techniques and the results are compared with each other.

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The implementation of home-server for intelligent Personal Video Recorder (지능형 PVR의 원격제어를 위한 홈 서버 구현)

  • Son, Kang-Sun;Oh, Young-Ho;Kim, Dae-Jin
    • Proceedings of the KIEE Conference
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    • 2004.11c
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    • pp.414-416
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    • 2004
  • The intelligent PVR(Personal Video Recorder) is an enhanced PVR that provides viewers with some advanced features as well as pause, instant replay, search and skip forward found in conventional PVRs. By embedding a home server into a PVR, it is possible for an intelligent PVR to provide a powerful web-based management user interface constructed using HTML, graphics and other features common to web-browsers. When applied to other embedded systems, web technologies offer graphical user interfaces which are user-friendly, inexpensive, cross-platform and network-ready. It is the purpose of this paper to introduce implementation of intelligent PVR which is control by internet. We present the architecture of an home- server with a simple but powerful web-based network interconnection.

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