• Title/Summary/Keyword: Internet report

검색결과 282건 처리시간 0.365초

인터넷에 의한 증권거래에 관하여 - ILA. Committee on International Securities Regulation에서의 논의 - (On the Internet Securities Transaction)

  • 박영길
    • 한국중재학회지:중재연구
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    • 제12권2호
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    • pp.221-262
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    • 2003
  • In recent years, information technological revolution of using Internet in the Stock Market has shown reconsideration of Securities and Exchange Law. Since the 1998 Taipei Conference, ILA have studied upon it and presented 6th Interim Report during the 2000 London Conference. This paper summarizes a part of the 6th Interim Report. The Internet has created a medium to which traditional principles of jurisdiction may not have full relevance. To understand the jurisdictional issues posed by this new medium, we should first review the traditional principles of jurisdiction under international, U. S. law and Other Countries law. In previous reports, the general principles of jurisdiction in international law have been described. These principles are, however, difficult to apply in the context of Internet and other forms of computerized securities trading. Regulators all over the world are trying to address and solve jurisdictional issues raised by the Internet. The traditional rules of jurisdiction in international law, grounded as they are on a geography-based approach, may be in the process of being undermined by the Internet and other global networks allowing for remote access to information and to markets.

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대학생의 우울, 자아탄력성, 적극적 스트레스 대처가 인터넷중독경향에 미치는 영향 (Impact of Depression, Ego-resilience, and Active Stress Coping on Internet Addiction Tendency among College Students)

  • 오원옥;신현정
    • 한국보건간호학회지
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    • 제30권1호
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    • pp.56-69
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    • 2016
  • Purpose: The prevalence of problematic internet usage among college students is a cause for concern. There is a lack of study examining influences of cognitive protecting or buffering factors on internet addiction among college students. The purpose of this study was to examine influences of depression, ego-resilience, and active stress coping on internet addiction tendency (IAT) among college students. Methods: A cross-sectional, descriptive design was used. Data were collected between October and December 2013. A convenience sample of 244 students completed self-report questionnaires consisting of Ego-resiliency Scale, Ways of Coping Checklist, Center for Epidemiologic Studies-Depression, and Self-report Scale for Internet Use. Stepwise multiple regression analysis was performed for data analysis. Results: We found that higher levels of depression were associated with higher levels of IAT. However, an inverse association was found between active stress coping and IAT. Students who mainly used the internet for chatting showed lower levels of IAT than those who used the internet for games or blogs. These factors explained 15.1% of the variance in IAT of college students. Conclusion: The study results suggest that stress coping strategies and depression are important factors for evaluation when developing intervention programs targeting college students with problematic internet use.

인터넷 게임동기 유형에 따른 대학적응과 인터넷 게임중독 (College Adaptation and Internet Game Addiction by Internet Game Motivation Types)

  • 백지숙
    • 아동학회지
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    • 제26권1호
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    • pp.31-46
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    • 2005
  • This study examined internet game addiction and college adaptation(academic, social, personal-emotional, institutional attachment) by Internet game motivation types. The 475 subjects (235 male and 240 female college students) responded to the newly developed self-report measure, Internet Game Motivation Scale (IGMS). Cluster analyses of IGMS data identified 5 types of Internet game motivation: Active I, Active II, Moderate I, Moderate II, Passive. Active (I, II) types had the highest scores in Internet game addiction while the Passive type yielded the lowest. Except for academic adaptation, all aspects of college adaptation varied as a function of Internet game motivation types. Overall, Moderate II showed highest whereas Active I showed lowest academic adaptation scores.

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인터넷을 통한 상호구축적 디자인 용어사전의 연구 (A Study on the Inter-constructive Design Dictionary through the Internet.)

  • 김태균
    • 디자인학연구
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    • 제14권4호
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    • pp.25-33
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    • 2001
  • 인터넷 활용의 증가와 함께 디자이너 계층의 인터넷을 이용한 정보 접근력은 해마다 급증하고 있으며, 디자인을 학습하는 학생 및 전문가를 포함한 관련계층에게 디자인 공통용어와 개념을 빠르게 전달할 필요가 있다. 이를 위하여 인터넷은 유용한 매체임에 틀림없으나, 새로운 용어의 급격한 증가와 사용자 상호작용 요소를 감안하면 정보의 일방적 구축과 단방향적 전달만으로는 인터넷의 특성에 미흡하다 할 것이다. 이는 오프라인 서적을 통한 기존의 전달 방법과 달리 온라인 데이터베이스 구축 프로세스에 대한 심도 있는 고찰이 필요하고, 이를 바탕으로 한 적절한 인터페이스 구조의 연구가 필요함을 의미한다. 따라서 본 연구의 목적은 일방적 정보 전달 형식에서 벗어나 전체적 시스템 구축의 관점으로 실시간 자생적 정보 구축을 목표로 인터넷을 이용한 데이터베이스 모델을 제시하고자 한다. 즉 인터넷을 이용한 디자인 용어사전의 연구를 통해 가상공간 내에서 텍스트의 변형과 중심을 생산자에서 소비자로 옮기고, 수용자에 의한 생산과정에의 참여 모델을 제시함으로서, 고도의 개방성과 상호 텍스트성을 바탕으로 한 사용자 중심의 상호 구축적 교환체계로 변환하는 방안을 제안하고 구조화하였다

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LTE-Advanced 시스템에서 모바일 IPTV 서비스 채널 변경 최소화 방법에 대한 분석 (Analysis for Channel Change Minimization Scheme of Mobile IPTV Service in LTE-Advanced Systems)

  • 이형우;정종필
    • 한국인터넷방송통신학회논문지
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    • 제15권2호
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    • pp.77-85
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    • 2015
  • 본 논문은 LTE-Advanced 환경에서의 eMBMS(evolved Multimedia Broadcast/Multicast Services) 기법을 위한 채널변경 대기시간 최소화 방안과 그 성능을 평가해 보고자 한다. 기존의 IGMP(Internet Group Management Protocol)을 이용한 MBMS 구성은 BM-SC(Broadcast Multicast Service Center)에서 eNB(evolevd Node B)까지는 멀티캐스트로, eNB에서 UE(User Equipment)까지는 브로드캐스트로 데이터를 전송한다. 때문에 채널 변경 시 IGMP Join Report를 BM-SC까지 전송해야 하며, 이후 eNB로부터 콘텐츠가 재송신되길 기다려야 한다. 이를 위해 가입자 채널 우선순위기법을 이용하여, UE가 즐겨 찾는 채널을 미리 브로드캐스트 함으로써 채널변경에 따른 대기시간을 최소화시킬 수 있다.

글로벌 거버넌스 공론장으로서 IGF의 의미 (The meaning of IGF in the context of global governance model)

  • 박지환
    • 인터넷정보학회지
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    • 제14권3호
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    • pp.58-67
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    • 2013
  • An essential prerequisite for negotiating governance of 'internet,' a world of 'end to end' nature, is to guarantee end-users' participation. Internet Governance Forum (IGF), the outcome of World Summit on the Information Society(WSIS) Tunis Agenda, has played an important role as a representative mulitistakeholder - based governance model, which puts emphasis on wide range participation of stakeholders. Notwithstanding multistakeholderism materialized in IGF has been challenged, IGF itself is a unique place for participation to broad internet governance discourse, as all voices get hearing grounded on openness, inclusion, and transparency, quite distinct from the multilateral negotiation based model such as 'Conference on Cyberspace.' Therefore civil society which represents end-users' interest, as a crucial stakeholder of internet governance, should establish more strategic and coordinated approach to IGF itself as well as reformation discourse of internet governance. In this regard, civil society groups of Korea, began with hosting workshops and Open Forum at the 2013 IGF in Bali, Indonesia. This report also describes the detailed activities of Korean civil society group in 2013 IGF.

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Structural Dashboard Design for Monitoring Job Performance of Internet Web Security Diagnosis Team: An Empirical Study of an IT Security Service Provider

  • Lee, Jung-Gyu;Jeong, Seung-Ryul
    • 인터넷정보학회논문지
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    • 제18권5호
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    • pp.113-121
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    • 2017
  • Company A's core competency is IT internet security services. The Web diagnosis team analyzes the vulnerability of customer's internet web servers and provides remedy reports. Traditionally, Company A management has utilized a simple table format report for resource planning. But these reports do not notify the timing of human resource commitment. So, upper management asked its team leader to organize a task team and design a visual dashboard for decision making with the help of outside professional. The Task team selected the web security diagnosis practice process as a pilot and designed a dashboard for performance evaluation. A structural design process was implemented during the heuristic working process. Some KPI (key performance indicators) for checking the productivity of internet web security vulnerability reporting are recommended with the calculation logics. This paper will contribute for security service management to plan and address KPI design policy, target process selection, and KPI calculation logics with actual sample data.

인터넷 주소 구조의 문제점에 관한 연구 (Review of today's internet architecture problems)

  • 인민교;유태완;이승윤
    • 한국정보통신학회:학술대회논문집
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    • 한국해양정보통신학회 2007년도 추계종합학술대회
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    • pp.819-821
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    • 2007
  • The explosive growth of the Internet brought serious problems to the Internet routing infrastructure. Especially scaling problems is recognized more seriously. The ever increasing user population, as well as multiple other factors including multi-homing, traffic engineering, and policy routing, have been driving the growth of Default Free Zone (DFZ) routing table size at an alarming rate. While it has been long recognized that the existing routing architecture may have serious scalability problems, effective solutions have yet to be identified, developed, and deployed. Recently, several attempts for finding the concrete problems are made. Especially the report of the routing and addressing workshop which the IAB (Internet Architecture Board) held on 2006 is described the problems of the current internet in detail. This document describes those problems and introduces the related activity to solve the problems.

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청소년의 인터넷게임 중독 영향 요인 (Factors on Internet Game Addiction among Adolescents)

  • 박현숙;권윤희;박경민
    • 대한간호학회지
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    • 제37권5호
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    • pp.754-761
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    • 2007
  • Purpose: The purpose of this study was to explore factors related to internet game addiction for adolescents. Method: This study was a cross-sectional survey, and data was collected through self-report questionnaires. Data was analyzed using the SPSS program. Results: In logistic regression analysis, the risk of being addicted to internet games was 2.22 times higher in males than females. Adolescents with low and middle academic performance also had a higher risk(2.08 times and 2.54 times) to become addicted to internet games. For the location of the computer, the risk of becoming addicted to internet games were .01 times lower in the living room or brother or sisters' room than in their own room. The risk of becoming addicted to internet games was 1.18 times higher in the higher usage time of internet games. The risk of becoming addicted to internet games was .49 times lower in the more accepting and autonomic parents' rearing attitude and .02 times lower in the high self-efficacy group than the low group. Conclusion: The result of this study suggests that there are noticeable relationships between internet game addiction and gender, academic performance, location of computer, usage time of internet games, parents' rearing attitude, and self efficacy.

Associations of Internet Use with Oral Hygiene Based on National Youth Risk Behavior Survey

  • Park, Subin;Lee, Jung Hyun
    • Journal of the Korean Academy of Child and Adolescent Psychiatry
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    • 제29권1호
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    • pp.26-30
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    • 2018
  • Objectives: To investigate the association of problematic Internet use with oral health behaviors and oral health status in a nationally representative sample of Korean adolescents. Methods: Data from the 2010 Korea Youth Risk Behavior Web-based Survey (73238 Korean adolescents; mean age $15.06{\pm}1.75years$; age range, 12-18 years) were used. Problematic Internet use was measured using the Korean Internet Addiction Proneness Scale for Youth-Short Form. Self-report questionnaires were used to assess oral health behaviors and oral health status of adolescents. Results: Problematic Internet users were less likely to brush their teeth frequently [adjusted odds ratio (AOR)=0.59; 95% confidence interval (CI)=0.56-0.63] and at school after lunch (AOR=0.89; 95% CI=0.83-0.94) as well as more likely to perceive their oral health to be poorer (AOR=1.63, 95% CI=1.54-1.72) and experience oral symptoms (AOR=1.75, 95% CI=1.65-1.86) compared to usual Internet users. Conclusion: The study results indicate that problematic Internet use may adversely affect the oral health of Korean adolescents. Thus, oral health screening and Internet-based education are needed for adolescents experiencing problematic Internet use.