• 제목/요약/키워드: Internet Capabilities

검색결과 350건 처리시간 0.026초

The impact of Computer Game Addiction on Communication capabilities

  • Kim, Jung ae;Lee, Byunghyun
    • International Journal of Internet, Broadcasting and Communication
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    • 제11권1호
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    • pp.75-84
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    • 2019
  • This study was a cross-sectional descriptive research that investigate the level of addiction and analyzed the impact of computer game addiction from 20 to 30 years old on communication capabilities. The purpose of this study was to investigate the level of game addiction according to general characteristics and to confirm the effect of computer game addiction on communication ability. There were a total of 220 participants in the study. This survey for this study was a self-reporting questionnaire, research tools for this study were developed by Lee (2000) using game addiction and Communication ability developed by Frits et al., (1999). Data analysis was analyzed with frequency analysis, t-test, ANOVA, and Regression using SPSS 18.0. As a result of analysis, the difference between game addiction and communication ability by gender was appeared to be different under statistical significance levels: game addiction (t=-.9.2, p<0.01), subcomponents of communication ability, concentration (t=7.20, p<0.01), understanding (t=6.13, p<0.01), response (t=6.22, p<0.01), memory (t=2.88, p<0.05). The highest level of game addiction was appeared between 28 and 30 years old under statistical significance (p<0.01). Finally computer game addiction affects understanding, a subcomponent of communication capabilities.

무선호출기를 갖는 다기능 전화기의 양방향 통신방법 (A Two-Way Communication Method for Smart Phone Integrated with Pager)

  • 유장희;박태준
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 1998년도 추계종합학술대회 논문집
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    • pp.487-490
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    • 1998
  • In this paper, we describe a method for two-way communication service for smart phone integrated with pager which receive various kinds of Internet service information and pushes this information into smart phone to make it available for Internet assess. In this method, the server can push the status data of message boxes into the smart phone and it makes connection to the server automatically. The proposed method will make it possible to manage and excange the information and resources in an efficient manner during idle time, and will provide the potential capabilities of developing a variety of new Internet services for the system.

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통신사업자의 새로운 사업 모델로서의 개방형 네트워크 서비스 모델 제안 (Proposal of Open Network Service Model as a New Business Model of Telecom Operator)

  • 진명숙;오석
    • 디지털산업정보학회논문지
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    • 제6권2호
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    • pp.81-89
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    • 2010
  • The major worldwide communication network operators have designed and are building up the NGN with various network capabilities, which conventional Internet do not have. The open network service model makes these network capabilities available to the third party of the value added service providers through the standardized API providing users with more intelligent and enhanced services. This paper proposes the open network service model as NaaS (Network as a Service) and examines service models of several levels. It is believed that these efforts presented in this paper will make the network operators expand their service ranges through the opening of invested network resources producing more various communication services for users.

Development of Teaching Methods to Improve Mathematical Capabilities for Electronics Engineering

  • LEE, Seung-Woo;LEE, Sangwon
    • International Journal of Internet, Broadcasting and Communication
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    • 제13권2호
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    • pp.120-126
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    • 2021
  • The importance of mathematics is emerging to create new values and secure competitiveness in an intelligent information society based on the Fourth Industrial Revolution. This study was conducted with the aim of improving the academic performance and increasing interest of electronics majors in mathematics subjects. In order to develop learners' mathematical capabilities in major fields that utilize mathematics that electronics majors do not prefer, we have proposed a new teaching method to promote employment in mathematics-based electronics fields. In addition, to enhance learners' self-directed learning, we developed teaching methods for efficient mathematics subjects with programming languages as tools in electronics engineering and applied them to real-world teaching sites to effectively cultivate academic performance improvement of majors. Finally, we conducted a survey and statistically analyze the effectiveness of the developed teaching methods to present effective operational measures for mathematics education, an essential tool in intelligent information technology.

Current Status and Improvement Plan of Programming Education for Electronics Engineering

  • LEE, Seung-Woo;LEE, Sangwon
    • International Journal of Internet, Broadcasting and Communication
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    • 제13권2호
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    • pp.112-119
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    • 2021
  • In the Fourth Industrial Revolution and the foundation of software and hardware technologies through ICT, the technology to analyze the principles of information processing activities is the ability to implement programming. In this study, to improve the programming academic performance of electronics majors, firstly, we presented an effective teaching method in order to promote employment in the programming field by improving problem-solving skills and logical thinking skills in the programming field that electronics majors do not prefer. Secondly, we plan to promote intelligence informatization by converging intelligence information technology into the existing electronics industry by developing software utilization skills through programming curriculum that reflects the specificity and reality of electronics. Lastly, as computer programmers, we would like to expand creative talent education by developing learners' capabilities to cultivate smart talents who have both hardware and software capabilities.

The Internet: An (other) agent that disseminates Japanese 'soft power' resources

  • Bunyavejchewin, Poowin
    • Journal of Contemporary Eastern Asia
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    • 제11권1호
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    • pp.21-29
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    • 2012
  • The popularity of the Internet has affected international politics in many ways; however, it is seemingly overlooked by most scholars, and in particular, realists who view the Internet as low-politics. This article argues that the impact of the Internet on international politics should not be underestimated. By focusing on the capabilities of the Internet in general and P2P networks in particular, this paper shows how the Internet is able to disseminate soft power resources. This is demonstrated by an examination of the dissemination of Japanese soft power resources through BitTorrent. Finally, it is concluded that the Internet is a plausible agent for distributing the resources of soft power; however, once disseminated, soft power resources do not always transform into soft power. In the end, contextual conditions within states always apply.

사물인터넷에서 시각 정보 관리 체계 (A Framework for Time Awareness System in the Internet of Things)

  • 황소영
    • 한국정보통신학회논문지
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    • 제20권6호
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    • pp.1069-1073
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    • 2016
  • 사물인터넷 (Internet of Things: IoT)은 기존의 유선통신을 기반으로 한 인터넷이나 모바일 인터넷보다 진화된 단계로 인터넷에 연결된 기기가 사람의 개입 없이 상호간에 알아서 정보를 주고받아 처리한다. 이를 구현하기 위한 기술 요소로는 유형의 사물과 주위 환경으로부터 정보를 얻는 센싱 기술, 사물이 인터넷에 연결되도록 지원하는 유무선 통신 및 네트워크 인프라 기술, 각종 서비스 분야와 형태에 적합하게 정보를 가공하고 처리하거나 기술을 융합하는 서비스 인터페이스 기술이 핵심이며 이러한 기술을 실현하는데 있어 시각 정보 및 시각 동기 기술은 필수적이라 할 수 있다. 본 논문에서는 컴퓨터 시스템과 기존 인터넷에서 시각 유지 기법을 분석하고 사물인터넷에서 시각 정보 관리에 필요한 요소 기술과 시각 관리 체계를 제시한다.

Deep Learning based Loss Recovery Mechanism for Video Streaming over Mobile Information-Centric Network

  • Han, Longzhe;Maksymyuk, Taras;Bao, Xuecai;Zhao, Jia;Liu, Yan
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제13권9호
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    • pp.4572-4586
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    • 2019
  • Mobile Edge Computing (MEC) and Information-Centric Networking (ICN) are essential network architectures for the future Internet. The advantages of MEC and ICN such as computation and storage capabilities at the edge of the network, in-network caching and named-data communication paradigm can greatly improve the quality of video streaming applications. However, the packet loss in wireless network environments still affects the video streaming performance and the existing loss recovery approaches in ICN does not exploit the capabilities of MEC. This paper proposes a Deep Learning based Loss Recovery Mechanism (DL-LRM) for video streaming over MEC based ICN. Different with existing approaches, the Forward Error Correction (FEC) packets are generated at the edge of the network, which dramatically reduces the workload of core network and backhaul. By monitoring network states, our proposed DL-LRM controls the FEC request rate by deep reinforcement learning algorithm. Considering the characteristics of video streaming and MEC, in this paper we develop content caching detection and fast retransmission algorithm to effectively utilize resources of MEC. Experimental results demonstrate that the DL-LRM is able to adaptively adjust and control the FEC request rate and achieve better video quality than the existing approaches.

IDNet: Beyond All-IP Network

  • Jung, Heeyoung;Lim, Wan-Seon;Hong, Jungha;Hur, Cinyoung;Lee, Joo-Chul;You, Taewan;Eun, Jeesook;Kwak, Byeongok;Kim, Jeonghwan;Jeon, Hae Sook;Kim, Tae Hwan;Chun, Woojik
    • ETRI Journal
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    • 제37권5호
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    • pp.833-844
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    • 2015
  • Recently, new network systems have begun to emerge (for instance, 5G, IoT, and ICN) that require capabilities beyond that provided by existing IP networking. To fulfill the requirements, some new networking technologies are being proposed. The promising approach of the new networking technology is to try to overcome the architectural limitations of IP networking by adopting an identifier (ID)-based networking concept in which communication objects are identified independently from a specific location and mechanism. However, we note that existing ID-based networking proposals only partially meet the requirements of emerging and future networks. This paper proposes a new ID-based networking architecture and mechanisms, named IDNet, to meet all of the requirements of emerging and future networks. IDNet is designed with four major functional blocks-routing, forwarding, mapping system, and application interface. For the proof of concept, we develop numeric models for IDNet and implement a prototype of IDNet.

국내 인터넷 비즈니스의 전략적 제휴의 특성 (A Study on the Strategic Alliance of Domestic Internet Businesses)

  • 최무진;하일학
    • Asia pacific journal of information systems
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    • 제13권3호
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    • pp.41-62
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    • 2003
  • This study investigated the current status and characteristics of strategic alliances attempted by domestic internet businesses. Specifically, this study surveyed competitive environmental characteristics of partner companies involved, alliance period, types of partner companies, motives of alliances, types of alliances, success and failure factors and satisfaction toward the alliances. Major findings were: first, alliances between portal companies and content producers; portal companies and internet services; e-commercial sites and internet services were the most frequent partnerships engaged. Second, the most important motive for and type of the strategic alliance were: 'the commercialization and marketing of new product' and 'joint distribution and marketing agreement' respectively. Third, the most important factor for the successful alliance was 'a close examination of partners' core business value and competence'; and the factor most hindering the successful alliance was 'a discrepancy on capabilities of partners' core personnel. Finally types of internet business were significantly related to perceived satisfaction toward strategic alliance.