• Title/Summary/Keyword: Interface and Message

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Implementation and Performance Evaluation of Socket and RMI based Java Message Passing Systems (소켓 및 RMI 기반 자바 메시지 전달 시스템의 구현 및 성능평가)

  • Bang, Seung-Jun;Ahn, Jin-Ho
    • Journal of Internet Computing and Services
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    • v.8 no.5
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    • pp.11-20
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    • 2007
  • This paper designs and implements a message passing library called JMPI (Java Message Passing Interface) which complies with MPJ (Message Passing in Java), the MPI standard Specification for Java language, This library provides some graphic user interface tools to enable parallel computing environments to be configured very simply by their administrators and JMPI applications to be executed very conveniently. Also in this paper, we implement two versions of systems using Socket and RPC which are both typical distributed system communication mechanisms and with three benchmark applications, compare performance of these systems with that of an existing system JPVM depending on the increasing number of the computers. Experimental results show that our systems outperform JPVM system in terms of various aspects and that the most efficient processing speedup can be obtained by increasing the number of the computers in consideration of network traffic through processing evaluation. Finally, we can see that, as the number of computers increases, using RMI to transmit a message is more effective than using object streams attached to sockets to transmit a message.

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An Interface Sharing Service based on Jini (Jini 기반의 인터페이스 공유 서비스)

  • 문창주;문석현;백두권
    • Journal of KIISE:Computing Practices and Letters
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    • v.9 no.3
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    • pp.227-240
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    • 2003
  • When we develop and use the java-based distributed object system, the system developer must deploy distributed object, which is implemented to predefined interface, to network and the system user acquires reference about distributed object and changes reference to interface type. Sharing of interface is essential for these works In this paper, we propose the IRSJ(interface repository service based on jim) to improve efficiency of interface sharing at the JINI system development. the IRSJ is consisted of the java classes for JINI system and interface sharing service. If development teams perform collaborative work in short distance, the IRSJ can search interface file without information of lookup server or interface writer If development teams perform collaborative work in long distance, the IRJS can search interface with only an address of server that executes lookup service. Although the interface object not requires additional search, the interface object that failed search interface can download interface and use interface using remote event model. When the message service fails in interface search, the message service sends interface request message to a development team member who use the IRSJ automatically, so that interface sharing may be possible in short time.

A Message Management System for Cooperative Message-based Interface Development (메시지 기반 인터페이스 공동 개발을 위한 메시지 관리 시스템)

  • Yu, Je-Young;Park, Jin-Hee
    • Journal of KIISE:Computing Practices and Letters
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    • v.14 no.6
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    • pp.609-613
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    • 2008
  • In Large scale system, components are developed by many different developers. In such a development environment, efficiency of the development depends largely on effectiveness of interface management. In the early stage of development, many components are newly defined or modified quite often. These definitions and modifications of components cause the change of interfaces between components. If changes of interfaces are not properly managed, many developers may implement components based on different version of interfaces. This causes decrease in efficiency of development. "Message Definition and Management system (MDMS)" provides the means to cope with the inefficiency of unmanaged interface definitions and changes. MDMS automatically generates source code and Interface Design Description (IDD). The automatic generation of source code and IDD prevents the disagreement between code and documents. Furthermore, MDMS shows the overall view of message flow for a system. Based on this information, we can optimize the system identifying message bottleneck and apply to support for the performance tuning of the system.

A case study on the implementation and performance evaluation of profibus network in automation systems (자동화 시스템에서 Profibus 네트워크 인터페이스 구현 및 성능 평가)

  • Kim, Ki-Am;Hong, Seung-Ho
    • Journal of Institute of Control, Robotics and Systems
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    • v.4 no.1
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    • pp.113-122
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    • 1998
  • This paper presents an implementation method of Profibus interface software using FMS(Fieldbus Message Specification). The Profibus interface software is implemented on PC which is widely used as an industrial computer as well as a commercial embedded controller called IUC(Intelligent Universal Controller). In order to enable the Profibus interface software to handle many application tasks and communication services, two kinds of real-time/multi-tasking operating system, OS-9 and CTask, are utilized. We also develop an experimental model of Profibus-based automation system, and evaluate the performance of the Profibus network. Through experiments, the user layer level message latency is measured with respect to the change of message length, message generation interval and TRT(Target Rotation Time). The results of experiment are compared with those of a simulation model which comprises only the physical and data link layers of Profibus. The results of this study shows that the message latency in the user layer level occupies fairly a large part of the total message latency.

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A Message Transfer Scheme for Efficient Message Passing in the Highly Parallel Computer SPAX (고속병렬컴퓨터(SPAX)에서의 효율적인 메시지 전달을 위한 메시지 전송 기법)

  • 모상만;신상석;윤석한;임기욱
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.32B no.9
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    • pp.1162-1170
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    • 1995
  • In this paper, we present a message transfer scheme for efficient message passing in the hierarchically structured multiprocessor computer SPAX(Scalable Parallel Architecture computer based on X-bar network). The message transfer scheme provides interface not only with operating system but also with end users. In order to transfer two types of control message and data message efficiently, it supports both of memory-mapped transfer and DMA-based transfer. Dual-port RAMs are used as message buffers, and control and status registers provide efficient programming interface. Interlaced parity scheme is adopted for error control. If any error is detected at receiving node, errored packet is resent by sender according to retry mechanism. In conjunction with retry mechanism, watchdog timers are used to protect infinite waiting and repeated retry. The proposed message transfer scheme can be applied to input/output nodes and communication connection nodes as well as processing nodes in the SPAX.

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An Application-Level Fault Tolerant System For Synchronous Parallel Computation (동기 병렬연산을 위한 응용수준의 결함 내성 연산시스템)

  • Park, Pil-Seong
    • Journal of Internet Computing and Services
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    • v.9 no.5
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    • pp.185-193
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    • 2008
  • An MTBF(mean time between failures) of large scale parallel systems is known to be only an order of several hours, and large computations sometimes result in a waste of huge amount of CPU time, However. the MPI(Message Passing Interface), a de facto standard for message passing parallel programming, suggests no possibility to handle such a problem. In this paper, we propose an application-level fault tolerant computation system, purely on the basis of the current MPI standard without using any non-standard fault tolerant MPI library, that can be used for general scientific synchronous parallel computation.

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a study of expression of non-coded Message in Visual Image and Graphic User Interface (그래픽 유저 인터페이스와 비언어적 메시지 영상 표현의 관계)

  • Seo, Hyun-Seok;Kim, Hyun-Suk
    • 한국HCI학회:학술대회논문집
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    • 2008.02b
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    • pp.281-285
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    • 2008
  • In the digital media era, coded and non-coded communication are used to convey the message. As the computer interface has been adopted human communication methods, non-coded communication has bee used in the computer interface as well. The changes of message structure in the computer interface have an effect on shifting the way of user's message acceptance from passive to active. The recently developed computer user interfaces are for user to experience diverse visual effect The communication conveyed with this visual effects could be vague but user can conceive strong impact. This experience is understood not only through the visual experience from a monitor screen but also with a sense of tactile. The meaning of sensual and spectacle motion image could be ambiguous. However in the experience of using an interface, it plentifully expands the human sense by giving a visual experience on a whim. The sensually extemporaneous and splendid visual effect that has vague meaning has been very common happening in digital media environment.

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A Standardized Design Method of Weapon Information Exchange for Interoperability with Several Kinds of Command and Control System (이기종 지휘통제체계 연동을 위한 무장정보 처리 표준화 설계 방안)

  • Shin, JinBeom;Bae, JungIl;Lee, DongGowan;Koh, Hye-Seung
    • Journal of the Korea Institute of Military Science and Technology
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    • v.18 no.6
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    • pp.771-778
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    • 2015
  • In this paper, we have proposed a design method for standardization of weapon information exchange between a weapon control computer of guided missile system and a high echelon command and control system. Because the weapon control computer based on diverse combat platforms is operated with several kinds of a high echelon system, it is necessary to provide a standardized design method for weapon information exchange between mutual system. In fact, it is possible to standardize a interface design specification of weapon information message because weapon information message is closely related to standard tactical data link message. It is essential that the interface design specification of weapon information is submitted to that of tactical data link information. It seems that this interface design specification is very useful in development process of the future weapon system.

Implementation of Message Service for TCN Protocol (전동차용 네트웍 프로토콜의 메세지 서비스의 구현)

  • Park, Hong-Sung;Jin, Chang-Ki;Park, Geun-Pyo;Kim, Hyung-Yuk;Yoon, Gun
    • 제어로봇시스템학회:학술대회논문집
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    • 2000.10a
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    • pp.133-133
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    • 2000
  • This paper implements Message Service of TCN or IEC 61375-1. TCN is divided into two services, Variable and Message Service. Variable Service uses the broadcasting method with Source Address, but Message Service uses peer-to-peer method with Destination Address and has OSI 7 Layer. In TCN, interface between Transport and Network Layer has not been defined and Meaning of Packet Pool has not been defined exactly. Therefore, this paper proposes the Implementation method for both the interface between Transport and Network Layer and the packet pool for Message Service of TCN.

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Design of Common DLI Message Module based on API for the System based on Construction of the Korean Unmanned Aerial Vehicle Interface Protocol (한국형 무인항공기 연동 프로토콜 기반 시스템 구축을 위한 API 기반 공통 DLI 메시지 모듈 설계)

  • Taewon Kim;Sinjoo Lee;Dongho, Lee;Younggon, Kim
    • Journal of Platform Technology
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    • v.10 no.4
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    • pp.25-38
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    • 2022
  • Recently, it is reported that the Korean Unmanned Aerial Vehicle (UAV) interface protocol (K-4586) based on STANAG-4586 is being developed to secure interoperability between UAVs. The core elements of the K-4586-based Unmanned Aircraft System (UAS) are the Core UAV Control System (CUCS), Vehicle Specific Module (VSM), Data Link Interface (DLI), and C4I systems. In UAS based on K-4586, the DLI function for transmitting and receiving messages to link UAVs is included in VSM and CUCS respectively. The Generator/Analyzer (G/A) tool is an apparatus that is developed for protocol conformance verification for VSM and CUCS, and G/A tools with DLI message transmitting and receiving should be developed separately. Core applications (VSM, CUCS, DLI) and G/A tools based on K-4586 may be developed independently depending on the developers. If the DLI message modules are different for each developer, the scope and results of protocol conformance verification will be dissimilar, and some problems may happen during system integration. In this study, common DLI message module based on the API was designed to provide the DLI message transmitting and receiving function necessary to the development of core applications and the protocol conformance verification tool of based on K-4586. When applying the proposed common DLI message module, it can be expected to shorten the UAS system development period and reduce costs, and ensure conformance of protocol. In this paper, the design and implementation method for the common DLI message module based on API was proposed and the results of functional test was described.