• Title/Summary/Keyword: Interactive Method

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Analysis of the Interactive Characteristic of Environmental Toxic Peptide and Phospholipid (환경 독성 Peptide의 인지질과의 상호 작용 특성 분석)

  • 이봉헌;박흥재
    • Journal of Environmental Science International
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    • v.12 no.1
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    • pp.77-80
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    • 2003
  • The interaction of mastoparan B, a cationic tetradecapeptide amide isolated from the hornet Vespa basalis, with phospholipid bilayers was studied with synthetic mastoparan B and its analogue with Ala instead of hydrophobic 12th amino acid residue in mastoparan B. MP-B and its derivative, [12-Ala]MP-B were synthesized by the solid-phase peptide synthesis method. MP-B and its analogue, [12-Ala]MP-B adopted an unordered structure in buffer solution. In the presence of neutral and acidic liposomes, the peptides took an $\alpha$-helical structure. The two peptides interacted with neutral and acidic lipid bilayers. These results indicated that the hydrophobic face in the amphipathic $\alpha$-helix of MP-B critically affected the biological activity and helical content.

Stability of Solar Power System on the Control Modes of a Forced-Commutated Inverter and a Line-Commutated Inverter (Solar Power System의 인버터 토폴로지 및 제어 모드에 따른 안정도 연구)

  • Lee, Seung-Hyun;Chung, Gyo-Bum;Cho, Bo-Hyung
    • Proceedings of the KIEE Conference
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    • 1997.11a
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    • pp.534-537
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    • 1997
  • Solar power systems have become popular in the modem electric energy system. In order to supply the DC power, generated by solar cells, to the electric power system, the solar power system requires DC-to-AC power conversion. A line-commutated inverter or a forced-commutated inverter can be used in the DC-to-AC power conversion. Because of the nonlinear V-I characteristics of the solar cells, multiple operating points determined by the control mode of the inverter exist in the DC V-I state plane of the solar power system. In this paper, the stability of utility-interactive solar power system with a line-commutated inverter is analyzed at various operating points, using the eigenvalue method and the state-plane analysis technique. The stability of a forced-commutated inverter case is also anaiyzed and compared to that of the line-commutated inverter case.

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A method of Animations for Interactive Deformation of 3D Real Objects (3차원 실사 객체의 대화형 변형을 위한 애니메이션 방법)

  • Park, Jungsik;Park, Jong-Il
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2014.11a
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    • pp.88-89
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    • 2014
  • 본 논문에서는 미리 모델링된 실객체에 대한 3차원 모델을 변형하면서 애니메이션을 정의하고, 실사 객체를 추적하면서 카메라 뷰 상의 실사 객체에 애니메이션을 적용하는 방법을 제안한다. 애니메이션 정의는 라플라시안 기반 메쉬 변형 방법으로 3차원 모델을 변형시키며 키프레임을 지정함으로써 이루어진다. 정의된 애니메이션은 실제 환경에서 추적된 실사 객체의 영상으로부터 모델에 텍스처를 입힌 뒤, 카메라 포즈를 이용하여 객체 위치에 객체 모델을 렌더링할 때 적용된다. 제안된 방법을 통해 사용자가 원하는 대로 실제 환경에 대한 카메라 뷰 상에서 실사 객체가 변형되는 모습을 용이하게 보여줄 수 있다.

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Advanced Fast-Forward/Backward Algorithm for VOD Server (VOD서버를 위한 개선된 Fast-Forward/Fast-Backward 알고리즘)

  • Jin-Uok Kim;Soo-Mok Jung
    • Journal of the Korea Computer Industry Society
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    • v.5 no.2
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    • pp.293-300
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    • 2004
  • In this paper, we devise both methods supporting interactive VCR-like functions for MPEG stream and minimizing the storage space. Specifically, we proposed both methods to efficiently stripe MPEG stream into multiple disks, and an access strategy to retrieve the distributed streams over the disks. To accurately locate the streams to be referred to, we introduce a table indexing the location. When client request Fast Forward(FF)/Fast Backward(FB), VOD(Video on Demand) server refer to this index table supporting FF/FB functions. Experimental result shows that the proposed method can reduce the additional storage space needed when VOD server services FF/FB functions.

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An Application of T-DMB TPEG to Telematics (지상파 DMB TPEG의 텔레매틱스 활용 방안)

  • Oh Kil-Nam;Kim Bong-Soo;Choi Wan-Sik
    • Proceedings of the Korea Contents Association Conference
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    • 2005.11a
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    • pp.654-658
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    • 2005
  • This paper investigates a method of application of terrestrial DMB(Digital Multimedia Broadcasting) to telematics wireless network, and telematics services using terrestrial DMB(T-DMB). Especially, we introduce a return channel configuration to provide an interactive TPEG service using T-DMB data broadcasting.

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A Cable Layout Plan for a CATV System

  • 차동완;윤문길
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 1991.10a
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    • pp.464-464
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    • 1991
  • We address the problem of designing a physical CATV network with switched-star topology in which the broadband interactive service is provided. There are two types of decision variables: One is where to place conduit paths, and the other is how many cable units to be installed on each link traversed by an established conduit path. Due to the serious drawback of the conventional approach partitioning the problem into two subproblems, the unified approach handled in one setting is used here to attack the whole problem without dividing into two ones. In this paper, we present a mathematical design model and propose an efficient solution method exploiting the nice structure of it. In addition to this physical design, some results on logical network configuration have also been made. Finally, computaional experiments are conducted to illustrate the efficiency of our design approach.

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A Study on Synchronized AC Source Voltage Regulator of Voltage Fed Inverter using a Photovoltatic Effect

  • Hwang, Lak-Hoon;Lee, Chun-Sang;Kim, Jong-Lae;Jang, Byong-Gon
    • Proceedings of the KIPE Conference
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    • 1998.10a
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    • pp.547-553
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    • 1998
  • In this paper, we composed of utility interactive pv generation system of voltage source inverter, and represented uninterrutible power supply (UPS) equipment maintaining constant voltage, using a pulse width modulation(PWM) voltage fed inverter, as power source disconnection, voltage variation and output current variation with load variation. This system is driven by being synchronized voltage fed inverter and AC source, and in the steady state of power source charge battery connected to dc side with solar cell using a photovoltaic (PV) that it was so called constant voltage charge. In addition, better output waveform was generated because of PWM method, and it was proved to test by experiment maintained constant output voltage regardless of AC source disconnection, load variation, and voltage variation of AC power source.

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Development of Facility Layout Design Algorithm Based on Artificial Intelligence Concept (인공지능 개념을 이용한 공장 설비배치 알고리즘 개발)

  • Kim, Hwan-Seong;Lee, Sang-Yong
    • Journal of Korean Society for Quality Management
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    • v.19 no.1
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    • pp.151-162
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    • 1991
  • The purpose of this study is to propose a facility layout design algorithm based on artificial intelligence concept, and then to develop a computer program which is more practical than any other conventional facility layout design systems. The algorithm is composed of five step layout procedures; knowledge and data input, knowledge interpretation, priority determination, inference of layout design, and evaluation, In the step of priority determination, the algorithm is divided into single row and multi row layout problem. In the step of inference of layout design, alternatives are generated by constraints-directed reasoning and depth first search method based on artificial intelligence concept. Alternatives are evaluated by the moving cost and relationship value by interactive man-machine interface in the step of evaluation. As a case study, analytical considerations over conventional programs such as CRAFT and CORELAP was investigated and compared with algorithm propsed in this study. The proposed algorithm in this study will give useful practical tool for layout planner. The computer progran was written in C language for IBM PC-AT.

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Virtual Reality Interface for Realistic Communication Services

  • Cho, Y.J.;Park, H.J.;Yang, Hyun-S.
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1997.06a
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    • pp.89-94
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    • 1997
  • In this paper, we present a VR-based interface method which provides users more natural, realistic, and interactive communication and collaboration tool. Since most services in the communication systems matches with the services in the real world, the best understanding would be achieved when the communication services are represented in accordance with the services in the real world. However, conventional text-based interface and 2D GUI cannot provide such reality to the users. In this paper, we discuss VR-based interface to overcome such difficulty and introduce one instance of communication system using the VR-based realistic, what we call Virtual Village, which we are currently developing. This application might be applied to education in virtual space, desktop conferencing system, and entertainment such as MUD or the games in the distributed environment, etc.

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An Interactive Learning Method Using Combination of Bayesian Network and Logic Network (베이지안 네트워크와 논리 네트워크 결합을 이용한 상호작용 학습 방법)

  • Hwang Keum-Sung;Cho Sung-Bae
    • Proceedings of the Korean Information Science Society Conference
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    • 2005.11b
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    • pp.658-660
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    • 2005
  • 실세계의 시각정보로부터 식별된 물체정보를 이용하여 장면에 대해 설명하는 컨텍스트를 추론하는 시각 기반 장면 이해 문제에서는 변화가 많고 불확실한 환경을 극복해야 할 뿐만 아니라, 사용자의 요구 사항을 잘 반영해야 하고 궁극적으로는 지도(teaching)가 가능해야 한다. 본 논문에서는 불확실성 극복을 위해 확률적 접근 방법을 사용하고, 사용자의 요구를 실시간으로 반영하기 위해 논리 네트워크를 이용한 상호 작용 학습 방법을 제안한다. 몇 가지 테스트 환경에서 사용자에 의해 제공되는 논리적, 부분적, 실시간 정보를 이용하여 제안하는 상호작용 학습을 수행한 결과, 장면인식 에이전트의 기능 장 및 적응이 가능하고 새로운 기능의 지도가 가능함을 알 수 있었다.

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