• 제목/요약/키워드: Interactive Method

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A Study on IMM-PDAF based Sensor Fusion Method for Compensating Lateral Errors of Detected Vehicles Using Radar and Vision Sensors (레이더와 비전 센서를 이용하여 선행차량의 횡방향 운동상태를 보정하기 위한 IMM-PDAF 기반 센서융합 기법 연구)

  • Jang, Sung-woo;Kang, Yeon-sik
    • Journal of Institute of Control, Robotics and Systems
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    • v.22 no.8
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    • pp.633-642
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    • 2016
  • It is important for advanced active safety systems and autonomous driving cars to get the accurate estimates of the nearby vehicles in order to increase their safety and performance. This paper proposes a sensor fusion method for radar and vision sensors to accurately estimate the state of the preceding vehicles. In particular, we performed a study on compensating for the lateral state error on automotive radar sensors by using a vision sensor. The proposed method is based on the Interactive Multiple Model(IMM) algorithm, which stochastically integrates the multiple Kalman Filters with the multiple models depending on lateral-compensation mode and radar-single sensor mode. In addition, a Probabilistic Data Association Filter(PDAF) is utilized as a data association method to improve the reliability of the estimates under a cluttered radar environment. A two-step correction method is used in the Kalman filter, which efficiently associates both the radar and vision measurements into single state estimates. Finally, the proposed method is validated through off-line simulations using measurements obtained from a field test in an actual road environment.

Large-Scale Realtime Crowd Simulation Using Image-Based Affordance and Navigation Potential Fields (이미지 기반의 유도장과 항해장을 활용한 실시간 대규모 군중 시뮬레이션)

  • Ok, Soo-Yol
    • Journal of Korea Multimedia Society
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    • v.17 no.9
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    • pp.1104-1114
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    • 2014
  • In large-scale crowd simulations, it is very important for the decision-making system of manipulating interactive behaviors to minimize the computational cost for controlling realistic behaviors such as collision avoidance. In this paper, we propose a large-scale realtime crowd simulation method using the affordance and navigation potential fields such as attractive and repulsive forces of electromagnetic fields. In particular, the model that we propose locally handles the realistic interactions between agents, and thus radically reduces the cost of expensive computation on interactions which has been the most problematic in crowd simulation. Our method is widely applicable to the expression and analysis of various crowd behaviors that are needed in behavior control in computer games, crowd scenes in movies, emergent behaviors of evacuation, etc.

Automatic Suggestion for PubMed Query Reformulation

  • Tuan, Luu Anh;Kim, Jung-Jae
    • Journal of Computing Science and Engineering
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    • v.6 no.2
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    • pp.161-167
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    • 2012
  • Query reformulation is an interactive process of revising user queries according to the query results. To assist biomedical researchers in this process, we present novel methods for automatically generating query reformulation suggestions. While previous work on query reformulation focused on addition of words to user queries, our method can deal with three types of query reformulation (i.e., addition, removal and replacement). The accuracy of the method for the addition type is ten times better than PubMed's "Also try", while the execution time is short enough for practical use.

A study on the Broadcasting Systems and Digital Convergence Systems Based on the IPTV Concepts in the Educational Environment (IPTV 개념을 이용한 학내 디지털 방송시스템 및 통합관리 시스템 연구 - 학교 통합방송시스템 운용소프트웨어 연구-)

  • Shin, Hyun-Teak;Lee, Dong-Hoon;Lee, Deok-Jin;Hyun, Deuk-Chang
    • Journal of the Korean Society of Industry Convergence
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    • v.14 no.4
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    • pp.135-142
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    • 2011
  • Convergence between telecom and broadcasting is today a worldwide phenomenon. Diverse services like VoD, mobile broadcasting, IPTV and interactive services have already made their market debut or are currently being commercialized. Regulatory systems are also being revised to appropriately regulate this new breed of services. We propose the new model of educational broadcasting system using the internet network, it is not different conventional coaxial cable methods. Especially, we design the multicast method of the network using the limited channel and resource, propose the method of intercommunication in the school between the broadcasting system and database system.

Implementation of a Class Analysis Tool Based On Linguistic Interaction Analysis Method (언어 상호 작용을 기반으로 한 수업 분석 도구의 구현)

  • Kwon, Oh-Sung
    • Journal of The Korean Association of Information Education
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    • v.16 no.4
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    • pp.475-482
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    • 2012
  • A class is a complex and interactive process between a teacher and students. This paper describes a software design and implementation of the tool easily to analyze and quantize teaching ability. Our proposed software is implemented based on Flanders linguistic method. The software can easily represent the linguistic analysis results by abstracted graphic drawings. We carry out the performance test of our implemented software targeting incumbent teachers. In the experimental, we could demonstrate the effectiveness and practicality of our implemented software.

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A Study on Layout Method for Effective NC Cutting Path of the Flat-bar (선박용 플랫바의 효율적인 NC 절단경로를 고려한 배치방법에 관한 연구)

  • 이철수;박성도;박광렬;임태완;양정희
    • Korean Journal of Computational Design and Engineering
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    • v.9 no.2
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    • pp.102-111
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    • 2004
  • In this paper, the efficient layout method for generating common and continuous cutting path of flat-bar profile. The ‘flat -bar’ is a stiffener and has long rectangular shape. This paper describes a fast nesting algorithm of the flat-bar, and a procedure to generate cutting path of gas/plasma torch, which is operated by a NC (numerically controlled) gas/plasma cutting machine. By using this common and continuous path, the machining-time for cutting and the maintenance-cost of plasma-torch could be reduced. Proposed procedures are written in C-language and applied to the Interactive Flat-Bar-Nesting System executable on Open VMS with X-Window system.

Effective Content-Based Image Retrieval Using Relevance feedback (관련성 피드백을 이용한 효과적인 내용기반 영상검색)

  • 손재곤;김남철
    • Proceedings of the IEEK Conference
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    • 2001.09a
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    • pp.669-672
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    • 2001
  • We propose an efficient algorithm for an interactive content-based image retrieval using relevance feedback. In the proposed algorithm, a new query feature vector first is yielded from the average feature vector of the relevant images that is fed back from the result images of the previous retrieval. Each component weight of a feature vector is computed from an inverse of standard deviation for each component of the relevant images. The updated feature vector of the query and the component weights are used in the iterative retrieval process. In addition, the irrelevant images are excluded from object images in the next iteration to obtain additional performance improvement. In order to evaluate the retrieval performance of the proposed method, we experiment for three image databases, that is, Corel, Vistex, and Ultra databases. We have chosen wavelet moments, BDIP and BVLC, and MFS as features representing the visual content of an image. The experimental results show that the proposed method yields large precision improvement.

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The Teaching Method of "Architectural Basic Design" with Digital tool (디지털도구를 이용한 건축기초설계 교육사례연구)

  • Koh, In-Lyong;Dong, Jae-Uk
    • Journal of The Korean Digital Architecture Interior Association
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    • v.4 no.2
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    • pp.7-14
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    • 2004
  • This paper is base on the Thought that digital Architecture and Digital design tools cannot be seperted as like Architevtural Design and Architectural Drafting tools. So the purpose of this paper is to show that the interactive 'Architectural Basic design' practice with Digital tools and there tranning method. This example of the pratical assignments in class("Architectural digital drafting" and "Architectural Basic Design") are focus on tranning spatial perception in real space and digital -cyber space. And these practical samples are using the primary step in The Digital Architectre.

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A Study on the Fault Diagnosis System for Combustion System of Diesel Engines Using Knowledge Based Fuzzy Inference (지식기반 퍼지 추론을 이용한 디젤기관 연소계통의 고장진단 시스템에 관한 연구)

  • 유영호;천행춘
    • Journal of Advanced Marine Engineering and Technology
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    • v.27 no.1
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    • pp.42-48
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    • 2003
  • In general many engineers can diagnose the fault condition using the abnormal ones among data monitored from a diesel engine, but they don't need the system modelling or identification for the work. They check the abnormal data and the relationship and then catch the fault condition of the engine. This paper proposes the construction of a fault diagnosis engine through malfunction data gained from the data fault detection system of neural networks for diesel generator engine, and the rule inference method to induce the rule for fuzzy inference from the malfunction data of diesel engine like a site engineer with a fuzzy system. The proposed fault diagnosis system is constructed in the sense of the Malfunction Diagnosis Engine(MDE) and Hierarchy of Malfunction Hypotheses(HMH). The system is concerned with the rule reduction method of knowledge base for related data among the various interactive data.

Carriage of MPEG-4 over MPEG-2 Transport Stream Protocol (MPEG-2 전송 스트림 프로토콜을 이용한 MPEG-4 데이터의 전송)

  • 안상우;최진수;김용석;김문철
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2000.11b
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    • pp.101-106
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    • 2000
  • We propose a method of the efficient injection of the MPEG-4 data into MPEG-2 A/V stream. The proposed method is to transmit MPEG-4 data synchronized with MPEG-2 A/V stream using MPEG-2 Transport Stream Protocol so that the user can decode MPEG-4 data on time at the client side, after extracting IOD (Initia1 Object Descriptor), OD (Object Descriptor), BIFS (Binary Format for Scone) and media data from mp4 file.

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