• Title/Summary/Keyword: Interactive Method

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Sketch-based 3D modeling by aligning outlines of an image

  • Li, Chunxiao;Lee, Hyowon;Zhang, Dongliang;Jiang, Hao
    • Journal of Computational Design and Engineering
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    • v.3 no.3
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    • pp.286-294
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    • 2016
  • In this paper we present an efficient technique for sketch-based 3D modeling using automatically extracted image features. Creating a 3D model often requires a drawing of irregular shapes composed of curved lines as a starting point but it is difficult to hand-draw such lines without introducing awkward bumps and edges along the lines. We propose an automatic alignment of a user's hand-drawn sketch lines to the contour lines of an image, facilitating a considerable level of ease with which the user can carelessly continue sketching while the system intelligently snaps the sketch lines to a background image contour, no longer requiring the strenuous effort and stress of trying to make a perfect line during the modeling task. This interactive technique seamlessly combines the efficiency and perception of the human user with the accuracy of computational power, applied to the domain of 3D modeling where the utmost precision of on-screen drawing has been one of the hurdles of the task hitherto considered a job requiring a highly skilled and careful manipulation by the user. We provide several examples to demonstrate the accuracy and efficiency of the method with which complex shapes were achieved easily and quickly in the interactive outline drawing task.

Rapid and Tangible Method of Product Design using Augmented Reality Technology (증강 현실을 이용한 산업 제품의 빠르고 효과적인 디자인 방법)

  • Jin, Yoon-Suk;Kim, Yang-Wook;Kim, Bo-Mi;Park, Jun
    • 한국HCI학회:학술대회논문집
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    • 2008.02a
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    • pp.55-58
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    • 2008
  • Designers, who design industry products, use CAD(Computer Aided Design) tools for making new design and looking around virtual 3D models. Hand-drawings and sketches show only one viewpoint limiting 3D perception. However, CAD system that provides automation and multiple view points, can help to save time and cost. Accordingly, we developed Augmented Reality(AR) and Rapid Prototyping(RP) based product design system that is interactive and realistic This AR based design system utilize mockups that are made of urethane and styrofoam where as users change 3D model's color, texture and user interface. These interactive ways help to evaluate design more instinctively.

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A study on the Interactive relationship between the public space and the public art - Focused on the Works of Daniel Buren - (현대 공공 공간과 공공미술의 상호 작용에 관한 연구 - 다니엘 뷰렌의 작품을 중심으로 -)

  • Kim, Hyun-Jung
    • Korean Institute of Interior Design Journal
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    • v.16 no.2 s.61
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    • pp.147-154
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    • 2007
  • This study places a great emphasis on the approaches to the space environment we inhabit, which I hope will contribute to generating a number of creative possibilities. Looking into 'site-specificity' which is characteristic by public art in public space method based on Daniel Buren's works 'in situ', this study analyze the relationship between the public space and works of art as a perspective of public art. The characteristics of his 'in situ' works that intervened works exist as space consisting of serial factors not simply art-object, and they suggest 'site Is a work'. The case study of Daniel Buren's public art project represented the results, the site marketing and serves as a guideline for the future of true Art/Space experiments. This study verifies the need for the arts and the space to work together in order to develop more creative and conceptual approaches to innovation and presentation. This cooperation is the continuation of space design by other means.

Line-Interactive DVR Using Multi-Level H-Bridge Inverter (멀티-레벨 H-Bridge 인버터를 이용한 Line-Interactive DVR)

  • Kang Dae-Wook;Woo Sung-Min;Kim Tae-Jin;Choi Chang-Ho;Hyun Dong-Seok
    • Proceedings of the KIPE Conference
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    • 2001.12a
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    • pp.139-143
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    • 2001
  • Recently, the interest on power quality has been hot issue. The equipments cause voltage disturbance and has become more sensitive to the voltage disturbance. This paper deals with 5-Level H-Bridge Line-Inter active Dynamic Voltage Restorer(LIDVR) system. The LIDVR has following advantages in comparison with the DVR with series injection transformer It has the power factor near to unity under normal source voltage, can compensate the harmonic current of the load and the instant interruption, and has the fast response. First, the construction, the operation mode and algebraic modeling of LIDVR are reviewed. And then a voltage controller is proposed to get sinusoidal load voltage with constant amplitude. To find PWM method suitable for H-Bridge converter, two PWM methods are compared and analyzed. Finally, simulation results verify the proposed 5-level H-Bridge LIDVR system.

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The Operating Characteristics Analysis of Utility Interactive PV Power Generation System (계통연계형 태양광 발전시스템의 운전특성 분석)

  • 이현우;고강훈
    • Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
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    • v.17 no.6
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    • pp.23-30
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    • 2003
  • This paper analyzes the characteristic of utility connection type solar power generation system which it is available to connect the utility. And the operation characteristic of this system is compared and analyzed when it is operated in the real system. The constructional and operational problem were obtained by that result. Overcoming that defect is that finding the proper place to be well operated and to find the best place for getting the sunshine data. This method could increase the efficiency of the generation system. And more, current OS in operating system and monitoring management couldn't solve the problem so that improving OS and constructing data backup system should be implemented, This paper proposes the plan to solve that defect in the real system.

Design of Multi-dimensional Contents Retrieval UI for Mobile IPTV

  • Byeon, Jae-Hee;Song, Ju-Hong;Moon, Nam-Mee
    • Journal of Information Processing Systems
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    • v.7 no.2
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    • pp.355-362
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    • 2011
  • Since two-way interactive broadcasting service began, remote controls have been fitted with 4 color buttons, which enables interaction and convenience to increase between users and content. Currently, diverse studies on IPTV are in progress. Particularly, as the mobile market rapidly grows, studies on mobile IPTV and on linkage with other media are constantly increasing. However, mobile IPTV has never been studied until now. In that sense, this present study attempted to design a mobile-based IPTV UI that could use a multi-dimensional search method based on consistent criteria for content search. As a result, the proposed IPTV UI is fitted with more usability and functionality for 4 color buttons. The UI designed in this study was compared to the IMDb Android Application, which uses GOMS-KLM. The results showed that the performance process was reduced by three stages, and that the performance time was reduced by more than 17.9%. Therefore, the conclusion can be reached that the proposed UI is effective for a fast search of contents.

A study on convergence interactive video system utilizing Launch Pad - Focusing on Step Sequencer (런치패드를 활용한 융복합 영상시스템 연구 - 스텝시켄서(Step Squencer)를 중심으로)

  • Oh, Seung-Hwan
    • Journal of Digital Convergence
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    • v.15 no.10
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    • pp.445-454
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    • 2017
  • Recently, playing musical instruments in the application or website which is a sort of playing has been catching on for ordinary people even though they don't know how to play musical instruments. It appears that such playing has randomness which is quite natural. Thus, 'Random operation method' which induces the observing audience and changes them to manage actively is developed and suggested for the image system in this paper by utilizing Launch Pad, based on theoretical background and case analysis. Step Sequencer was developed in two ways: the image system is realized with Step Sequencer by connecting external program or made as clips to arrange them for each key on Launch Pad and implement, which is keyboard launch type.

A Study on the Caregiving in Elderly of the Female Family Caregivers (여성가족부양자의 노인부양에 관한 연구)

  • Kim, Boon-Han;Lee, Keum-Jae;Lee, Sin-Young
    • Korean Journal of Adult Nursing
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    • v.16 no.2
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    • pp.264-275
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    • 2004
  • Purpose: The purpose of this Study was to identify the factors that affect the caregiving burdens felt by the female family caregivers and quality of caregiving. Method: The subjects were 247 female family caregivers who were living with the elderly and were residing in Seoul. Data was collected from June 30, 2000 to Agust 11 by using questionnaire. The collected data was analyzed using descriptive statistics and hierarchial multiple regression with SAS/PC. Result: Situational factors had the greatest influence on the caregiving burdens. While the interactive factors of discrepancy between past and present image of elder and the caregiving belief were proven to be significant, the former had greater influence. The factors affecting the quality of caregiving, this is greatly influenced by situational factors and interactive factors. The discrepancy between past and present image of elder had relatively little influence while caregiving belief had the greatest influence. Among the situational factors, family stress had the greatest influence, while the caregiving burdens had little influence on the quality of caregiving. Conclusion: In order to improve the quality of caregiving in elderly by the female caregiver in the family, and to reduce the caregiving burdens, it is important to consider variables related to interaction as well as those directly concerned with caregiver and the elderly for nursing intervention.

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Design and Control of the Single-phase Inverter for Utility Interactive Photovoltaic Generation System (계통연계 태양광발전시스템용 단상 인버터의 설계 및 제어)

  • Hwang, In-Ho;Seong, Se-Jin
    • Solar Energy
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    • v.17 no.1
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    • pp.27-33
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    • 1997
  • Recently, new generation systems using solar cells or fuel cells are under development. Particularly, it is expected that small scale, utility interactive, dispersed PV system will be widely diffused in the near future. The inverter used in coupling the PV array with utility lines is an important factor determining the overall performance of power generation systems. This paper presents the design and control method of the single-phase PV inverter system that is capable of compensating reactive power including harmonic distortions. It is shown that reactive power caused by rectifier load can be compensated by the proposed inverter system.

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The Development of Fashion Design with Korean Images Using Digital Media - 3D Modeling Based On Maya (Qualoth) Program - (디지털 매체를 활용한 한국적 이미지 패션 디자인 개발 - Maya(Qualoth) 프로그램을 활용한 3차원 모델링 -)

  • Lee, Yoon-Kyung;Kim, Min-Ja
    • Journal of the Korean Society of Costume
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    • v.58 no.6
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    • pp.42-53
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    • 2008
  • This study is about the development of Fashion Design using of Korean Motive applied Digital Medium. With rapid change during the 21st century, digital media has emerged as the most important communication tool to facilitate speedy and interactive conversation. The recent emergence of 'Mass Customization' is a good reflection of digital transition's interactive features, realizing product variation and customization through flexibility and immediate responsiveness. In this so-called digital era, fashion is a tool that facilitates the use of digital media, while acting as the object, or the purpose, where digital media can be applied. This study looked at the development situations and future utilization method regarding digital fashion, which was recreated through digital media. In this study, a new design process was developed through digital media and actually manufactured Korean image clothing to reflect the motif of plant found in Korean folk paintings. Three-Dimensional(3D) digital shape was dressed in virtual clothing for comparison, thereby adding some features of textile design to three-Dimensional(3D) shape. Through the process, the study can provide various potential accesses to future development of fashion design utilizing digital media.