• Title/Summary/Keyword: Interactive Input

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Simulator of Accuracy Prediction for Developing Machine Structures (기계장비의 구조 특성 예측 시뮬레이터)

  • Lee, Chan-Hong;Ha, Tae-Ho;Lee, Jae-Hak;Kim, Yang-Jin
    • Journal of the Korean Society for Precision Engineering
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    • v.28 no.3
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    • pp.265-274
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    • 2011
  • This paper presents current state of the prediction simulator of structural characteristics of machinery equipment accuracy. Developed accuracy prediction simulator proceeds and estimates the structural analysis between the designer and simulator through the internet for convenience of designer. 3D CAD model which is input to the accuracy prediction simulator would simplified by the process of removing the small hole, fillet and chamfer. And the structural surface joints would be presented as the spring elements and damping elements for the structural analysis. The structural analysis of machinery equipment joints, containing rotary motion unit, linear motion unit, mounting device and bolted joint, are presented using Finite Element Method and their experiment. Finally, a general method is presented to tune the static stiffness at a rotation joint considering the whole machinery equipment system by interactive use of Finite Element Method and static load experiment.

Computer-Aided Process Planning System of Cold Forging and its Verification by F.E. Simulation (냉간단조 공정설계 시스템과 유한요소해석에 의한 검증)

  • Lee, E.H.;Kim, D.J.;Park, J.C.
    • Journal of the Korean Society for Precision Engineering
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    • v.13 no.4
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    • pp.43-52
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    • 1996
  • This paper describes interactive computer procedures for design the forming sequences in cold forging. This system is implemented on the personal computer and its environment is a commercial AutoCAD system. The programming language. AutoLISP, was used for the configuration of the system. Since the process of metal forming can be considered as a transformation of geometry, treatment of the geometry of the part is a key in process planning. To recognize the part section geometry, the section entity representation, the section coordinate-redius representation and the section primitive geometru were adopted. This system includes six major modules such as input module, forging design module, forming sequence design module, die design module, FEM verification module and output module which are used independently or in all. The sequence drawing wigh all dimensions, which includes the dimensional tolerances and the proper sequence of operations, can generate under the environment of AutoCAD. The acceptable forming sequences can be verified further, using the FE simulation.

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A Study on the Development of Feature-Based NC Part Programming System 'FeaTURN' for Turning Operation (특징형상을 이용한 NC선반가공 프로그래밍 시스템 'FeaTURN'의 개발에 관한 연구)

  • 강신한;이재원
    • Transactions of the Korean Society of Mechanical Engineers
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    • v.17 no.1
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    • pp.38-45
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    • 1993
  • The feature based modeling approach is useful for post-CAD related works such as process planning and NC part programming. This paper describes the development of 'FeaTURN' system which is feature based NC part programming system for turning operation. The programming task in 'FeaTURN' system becomes easy and effective with the assistance of feature icons. The manufacturing attributes can be handled toghther with the features during input procedure. The cutter location data (CLD) is determined by the processor module. The post process module converts the CL data to machine control data (MCD). Also, the system graphically displays the tool path.

A Study on Solar Cell Output Voltage Control for 3-Phase Utility Interactive Photovoltaic System (3상 계통연계형 태양광발전시스템의 태양전지 출력단 전압제어에 관한 연구)

  • Nam J. H.;Kang B. H.;Gho J. S.;Choe G. H.;Shin W. S.
    • Proceedings of the KIPE Conference
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    • 2002.07a
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    • pp.571-575
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    • 2002
  • Generation of electrical energy faces many problems today. Solar power converters were used to convert the electrical energy from the solar arrays to a stable and reliable power source. The object of this paper is to analyze and design DC-DC converters in a solar energy system to investigate the performance of the converters. A DC-DC converter can be commonly used to control the power flow from solar cell to load and to achieve maximum power point tracking(MPPT), DC-AC converter can also be used to modulate the DC power to AC power being applied on common utility load. A DC-DC converter is used to boost the solar cell voltage to constant 360(V) DC link and to ensure operation at the maximum power point tracking, If a wide input voltage range has to be covered a boost converter is required. In this paper, author described that simulation and experimental results of PV system contain solar modules, a DC-DC converter(boost type chopper), a DC-AC converter (3-phase inverter) and resistive loads.

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Microcomputer-Based Post-Processorfor Large Finite Element Analysis (대규모 유한요소해석에 활용되는 소형컴퓨터용 후처리 그래픽 프로그램)

  • 이성우;이선구;이태연
    • Computational Structural Engineering
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    • v.2 no.4
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    • pp.69-77
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    • 1989
  • Until recently post-processing of finite element model has been heavily relied on expensive graphic peripheral devices. With the aid of inexpensive microcomputers, very economical post-processor graphics program called MICRO-POST has been developed. Model geometry or results of analysis for the unlimited meshes can be easily presented in a number of low-cost graphic devices. The paper presents the procedure obtaining the device-independent graphics, and the structure and functions of the program. It also describes efficient I/O scheme to overcome the memory limitation, and dialogue-type input technique to control the plot operation in an interactive manner. Through the post processing examples for the general purpose finite element programs, it demonstrates the usefulness of the program.

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Video Generation Algorithm for Remote Lecture Recording Tools (원격 강의용 콘텐츠 제작 도구를 위한 동영상 생성 알고리즘)

  • Kwon, Oh-Sung
    • Journal of The Korean Association of Information Education
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    • v.22 no.5
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    • pp.605-611
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    • 2018
  • On-Line Lectures are becoming more common due to the MOOK service and the expansion of national policy in Korea. Especially, It is being changed to new remote mixed style from traditional lecture in universities. We propose and implement a remote contents making tool with audio synchronization function based on more with less resources. To implement our proposed algorithm, we design an interactive interface to assign multiple cutting intervals and convert an input video to print a new result. In experimental, we can confirm our algorithm works properly with average performance value 9.3% cpu share ratio and 87mega byte ram usage(CPU 2.60GHz, 820*600 Area).

Development of an Augmented Reality Puzzle Game Detecting Hand Posture Using HSV Color Space in Real Time (HSV 컬러 영역을 이용한 실시간 손동작 검출 증강현실 퍼즐 게임 개발)

  • Kim, Minhyuk;Kim, Youngsik
    • Journal of Korea Game Society
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    • v.14 no.5
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    • pp.79-86
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    • 2014
  • There have been many trials for development of games using augmented reality. This paper presents a 2D puzzle game system using HSV color space to detect hand posture from an input image by smart device's cameras in real time. The developed game in this paper brings smart devices and the computer vision closer. Also this game can be a new interactive technology utilizing both the mobility of smart devices and the tangible interactivity of virtual reality in education and entertainment environments.

Level Scale Interface Design for Real-Time Visualizing Large-Scale Data (대용량 자료 실시간 시각화를 위한 레벨 수준 표현 인터페이스 설계)

  • Lee, Do-Hoon
    • Journal of the Korea Society of Computer and Information
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    • v.13 no.2
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    • pp.105-111
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    • 2008
  • Various visualizing methods have been proposed according to the input and output types. To show complex and large-scale raw data and information. LOD and special region scale method have been used for them. In this paper, I propose level scale interface for dynamic and interactive controlling large scale data such as bio-data. The method has not only advantage of LOD and special region scale but also dynamic and real-time processing. In addition, the method supports elaborate control from large scale to small one for visualization on a region in detail. Proposed method was adopted for genome relationship visualization tool and showed reasonable control method.

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A Web-based Virtual Experiment Kit for Digital Logic Circuits Using Java Applets (자바 애플릿을 이용한 웹 기반 디지털 논리회로 가상실험키트)

  • Kim, Dong-Sik;Kim, Ki-Woon;Park, Sang-Yun;Seo, Sam-Jun
    • Proceedings of the KIEE Conference
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    • 2003.07d
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    • pp.2717-2719
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    • 2003
  • In this paper, we developed an efficient virtual experiment kit with creative and interactive multimedia contents, which can be used to enhance the quality of education in the area of digital logic circuits. Since our virtual experiment kit is implemented to describe the on-campus laboratory, the learners can obtain similar experimental data through it. Also, our web-based virtual experiment kit is designed to enhance the efficiency of both the learners and the educators. The learners will be able to achieve high learning standard and the educators save time and labor. The virtual experiment is performed according to the following procedure: (1) Circuit Composition on the Bread Board (2) Applying Input Voltage (3) Output Measurements (4) Checkout of Experiment Results. Furthermore, the circuit composition on the bread board and its corresponding online schematic diagram are displayed together on the virtual experiment kit for the learner's convenience. Finally, we have obtained several affirmative effects such as reducing the total experimental hours and the damage rate for experimental equipments and increasing learning efficiencies as well as faculty productivity.

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Generative AI Technology Trends and Development Prospects for Digital Asset Creation (디지털 에셋 창작을 위한 생성형 AI 기술 동향 및 발전 전망)

  • K.S. Lee;S.W. Lee;M.S. Yoon;J.J. Yu;A.R. Oh;I.M. Choi;D.W. Kim
    • Electronics and Telecommunications Trends
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    • v.39 no.2
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    • pp.33-42
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    • 2024
  • With the recent rapid development of artificial intelligence (AI) technology, its use is gradually expanding to include creative areas and building new content using generative AI solutions, reaching beyond existing data analysis and reasoning applications. Content creation using generative AI faces challenges owing to technical limitations and other aspects such as copyright compliance. Nevertheless, generative AI may increase the productivity of experts and overcome barriers to creative work by allowing users to easily express their ideas as digital content. Thus, various types of applications will continue to emerge. As images and videos can be created using text input on a prompt, generative AI allows to create and edit digital assets quickly. We present trends in generative AI technology for images, videos, three-dimensional (3D) assets and scenes, digital humans, interactive content, and interfaces. In addition, the prospects for future technological development in this field are discussed.