• Title/Summary/Keyword: Integrated Ontology View

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A Meta-Ontology for Automated Information Integration of Parts Libraries (부품 라이브러리 정보의 자동 통합을 위한 메타 온톨로지)

  • Cho, J.M.;Han, S.H.;Kim, H.
    • Korean Journal of Computational Design and Engineering
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    • v.11 no.4
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    • pp.273-288
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    • 2006
  • Information integration of heterogeneous digital parts libraries or electronic pars catalogs is one of issues in B2B procurements. We need to provide an integrated view for multiple information sources. Utilization of ontologies as the metadata descriptions of the information sources can provide an integrated view. However, in order to integrate independently developed ontologies, the mismatches among them should be resolved. In this paper, we propose an ontology of meta-concepts, i.e. meta-ontology. The meta-concepts play the role of vocabulary to describe the parts library ontologies and provide well-established ontological semantics that helps the ontology modelers to consistently identify parts library concepts and systematically structure them. Consequently, the meta-ontology reduces the differences in the way the parts knowledge is interpreted and ensures the mismatches are confined to manageable mis matches, so that a software program can merge automatically. Modeling ontologies of mold and die parts libraries for B2B e-commerce is taken as an example to show how to use the meta-ontology. We also discuss how a parts library mediation system can automatically merge the well-structured parts library ontologies.

Intelligent integration of Ontology and Multi-agents Coordination Mechanism in Ubiquitous Decision Support System Portal (유비쿼터스 환경에서 다중 의사결정지원을 위한 지능형 온톨로지 통합 및 다중에이전트 관리 시스템 : u-Fulfillment 도메인 중심)

  • Lee, Hyun-Jung;Lee, Kun-Chang;Sohn, M-Ye M.
    • Journal of Intelligence and Information Systems
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    • v.14 no.1
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    • pp.47-66
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    • 2008
  • This study is aimed at proposing a new type of ubiquitous decision support system (u-DSS) portal which is embedded with two important mechanisms like an intelligent ontology management module (i-OMM) and multi-agent coordination mechanism (MACM). The proposed portal provides timely decision support to the involved decision entities (represented as agents) by taking advantage of the two mechanisms embedded on the portal. The most important virtue of the proposed portal is that it can resolve two problems such as semantic discordance and data confliction which are occurring very often in an ubiquitous computing environment. Frequent requests of revising the already established decision information due to the rapid changes in decision entities' requirements require the extremely flexible and intelligent u-DSS vehicle like theproposed mechanism. In this sense, the i-OMM is designed to provide support to solving the semantic discordance in the way that the i-OMM virtually integrates ontology view (IOV) to integrate heterogeneous ontology among the agents engaged inubiquitous commerce situations. Then the i-OMM sends the IOV to the MACM to resolve the conflicts among the involved agents. The proposed u-DSS portal was applied to the u-fulfillment problem in which all the involved decisionagents need their own requirements to be satisfied seamlessly and timely. The experimental results show that the proposed u-DSS portal is very robust and promising in the field of u-DSS and context modeling.

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An Integration of Data by using UML Class Models Based on the Ontology Analysis (온톨로지 분석 기반의 UML클래스 모델을 이용한 데이터 통합)

  • Seo, Jin-Won;Kong, Heon-Tag;Lim, Jae-Hyun;Kim, Chi-Su
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.9 no.2
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    • pp.422-430
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    • 2008
  • Data integration is techniques to combine heterogeneous data from different sources, and to allow users to transparently access all data from multiple sources via a single view. The difficulty with data integration is data heterogeneity (i.e. schema heterogeneity, semantic heterogeneity). Richer semantics of data is a major factor in resolving conflicts among heterogeneous data sources. As UML class model represents only schema-based semantics of data, alternative methods such as ontology is useful for representing additional semantics. This paper proposes a method for integrating two data sources with UML class models by using an analysis of their ontologies. In our framework, ontology will be applied to describe semantics of data in each source. Then the ontologies are analysed and compared to determine their similarities and differences. The result of the comparison is used to devise an integrated ontology that will enable querying on the integrated information.

Ontology-based Semantic Assembly Modeling for Collaborative Product Design (협업적 제픔 설계를 위한 온톨로지 기반 시맨틱 조립체 모델링)

  • Yang Hyung-Jeong;Kim Kyung-Yun;Kim Soo-Hyung
    • The KIPS Transactions:PartB
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    • v.13B no.2 s.105
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    • pp.139-148
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    • 2006
  • In the collaborative product design environment, the communication between designers is important to capture design intents and to share a common view among the different but semantically similar terms. The Semantic Web supports integrated and uniform access to information sources and services as well as intelligent applications by the explicit representation of the semantics buried in ontology. Ontologies provide a source of shared and precisely defined terms that can be used to describe web resources and improve their accessibility to automated processes. Therefore, employing ontologies on assembly modeling makes assembly knowledge accurate and machine interpretable. In this paper, we propose a framework of semantic assembly modeling using ontologies to share design information. An assembly modeling ontology plays as a formal, explicit specification of a shared conceptualization of assembly design modeling. In this paper, implicit assembly constraints are explicitly represented using OWL (Web Ontology Language) and SWRL (Semantic Web Rule Language). The assembly ontology also captures design rationale including joint intent and spatial relationships.

An Implementation of Spatio-Temporal Graph to Represent Situations in the Virtual World (가상현실 속의 상황 표현을 위한 시공간 그래프의 구현)

  • Park, Jong-Hee;Jung, Gung-Hun
    • The Journal of the Korea Contents Association
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    • v.13 no.6
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    • pp.9-19
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    • 2013
  • In this paper, we develop a Spatio-Temporal graph as of a key component of our knowledge representation Scheme. We design an integrated representation scheme to depict not only present and past but future in parallel with the spaces in an effective and intuitive manner. An event in general occupies not only a space but a time. Hence a crucial premise for the simulation of virtual situations is to position events in the multi-dimensional context, that is, 3-D space extended by the temporal dimension. Furthermore an event tends to have physical, social and mental aspects intertwined. As a result we need diverse information structures and functions to model entities and relations associated with events and to describe situations in different stances or perspectives of the virtual agents. These structures and functions are implemented in terms of integrated and intuitive representation schemes at different levels such as Ontology View, Instance View, ST View, Reality View. The resulting multi-dimensional comprehensive knowledge structure accommodates multi-layered virtual world developing in the time to maximize the diversity of situations in the historical context. The viability of this knowledge representation scheme is demonstrated with a typical scenario applied to a simulator implemented based on the ST Graph. The virtual stage based on the ST graph can be used to provide natural contexts for situated learning or next-generation simulation games.

유비쿼터스 DSS 포털을 위한 지능형 온톨로지 관리 시스템;u-Fulfillment 도메인 중심

  • Lee, Hyeon-Jeong;Lee, Geon-Chang;Son, Mi-Ae
    • Proceedings of the Korea Inteligent Information System Society Conference
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    • 2007.05a
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    • pp.286-296
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    • 2007
  • 본 연구에서는 유비쿼터스 환경에서 시시각각으로 변하는 고객의 요구사항을 만족시키기 위해 상호 협력을 시도하는 다중 에이전트들이 의사결정을 수행할 경우 발생할 수 있는 충돌의 해결을 지원하는 지능적인 온톨로지 관리 모듈(intelligent-Ontology Management Module, i-OMM)과 다중에이전트 관리 모듈(Multi-agent Coordination Module, MACM)을 포함하는 u-DSS 포털을 제안한다. 개별 에이전트들은 온톨로지와 문제해결을 위한 프로시저 등을 이용해 자신의 문제를 해결하는 것을 기본으로 한다. 그러나 다른 에이전트들과 협력을 통해 문제를 해결해야 할 경우에는 먼저 개별 에이전트들이 보유한 각 온톨로지의 통합 및 데이터간의 충돌 해결이 요구된다. i-OMM은 개별 에이전트들이 보유하고 있는 이질적인 온톨로지를 통합하여, 문제해결을 위한 하나의 통합된 새로운 동적 온톨로지 뷰(integrated ontology view, IOV)의 생성을 지원한다. 온톨로지 통합과제에서 생성된 IOV는 사례로 저장되고 유사한 문제 해결에 재사용된다. MACM은 고객 에이전트들의 요구사항 변화에 따라 관련 개별 에이전트들 간의 데이터 충돌을 해결하여 에이전트들의 의사결정과정을 지원한다. 따라서 i-OMM과 MACM을 이용한 유비쿼터스 컴퓨팅 환경에서 분산된 에이전트들의 협력적 문제 해결을 지원하는 시스템을 유비쿼터스 의사결정지원 시스템 포탈(ubiquitous decision support system, u-DSS Portal)이라고 지칭한다. 본 연구에서 제안된 알고리즘의 활용 대상은 고객, 판매자, 제조업체, 및 배송업체의 배송차량들의 에이전트들로 구성된 u-fulfillment 시스템으로 한다.

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Integration of XML Schemas Based on Domain Ontology (도메인 온톨로지에 기반한 XML 스키마의 통합)

  • Kang, Hae-Ran;Lee, Kyong-Ho
    • Journal of Korea Multimedia Society
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    • v.11 no.7
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    • pp.940-955
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    • 2008
  • Semantically similar XML documents in the same application domain might often conform to different schemas. To uniformly view and query such XML documents, we need an efficient method of integrating XML schemas. This paper proposes a sophisticated method for integrating XML schemas in the same application domain. To compute mapping relationships between schemas, the proposed method utilizes various relationships, such as synonyms and hypernyms, between lexical items based on dictionaries and domain ontologies. Particularly, the relationships between lexical items are elaborated by taking their structural information into account. In addition, this paper proposes a more accurate method for integrating compositors. Experimental results with schemas in various application domains show that the utilization of domain ontologies and the structural relationships between lexical items enhance the precision and recall of integrated schemas.

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A Unified Object Database for Biochemical Pathways

  • Jung, T.S.;Oh, J.S.;Jang, H.K.;Ahn, M.S.;Roh, D.H.;Cho, W.S.
    • Proceedings of the Korean Society for Bioinformatics Conference
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    • 2005.09a
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    • pp.383-387
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    • 2005
  • One of the most important issues in post-genome era is identifying functions of genes and understanding the interaction among them. Such interactions from complex biochemical pathways, which are very useful to understand the organism system. We present an integrated biochemical pathway database system with a set of software tools for reconstruction, visualization, and simulation of the pathways from the database. The novel features of the presented system include: (a) automatic integration of the heterogeneous biochemical pathway databases, (b) gene ontology for high quality of database in the integration and query (c) various biochemical simulations on the pathway database, (d) dynamic pathway reconstruction for the gene list or sequence data, (e) graphical tools which enable users to view the reconstructed pathways in a dynamic form, (f) importing/exporting SBML documents, a data exchange standard for systems biology.

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Search for Semantic Web Services Based on the Integrated Concept Model (통합 개념 모델에 기반한 시맨틱 웹 서비스 탐색)

  • Du, Hwa-Jun;Shin, Dong-Hoon;Lee, Kyong-Ho
    • Journal of Korea Multimedia Society
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    • v.10 no.2
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    • pp.147-169
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    • 2007
  • Semantic Web Services Discovery matches between users' requirements and the ontological description of Web Services. However, concepts of an ontology can be interpreted differently according to a point of view. Previous works are limited in interpreting concepts. Since they lack a precise scheme of describing the advertisements and requirements of services and users, respectively, and even do not support a sophisticated matching, semantic mismatches may occur. This paper presents a sophisticated method of discovering Web services. The proposed method facilitates specifying semantics precisely and flexibly based on a proposed integrated concept model. Additionally, more sophisticated discovery is supported by computing complex matchings with many-to-many relationships. Experimental results show that the proposed method performs more efficiently for various kinds of user requests, compared with previous works.

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VR media aesthetics due to the evolution of visual media (시각 미디어의 진화에 따른 VR 매체 미학)

  • Lee, Dong-Eun;Son, Chang-Min
    • Cartoon and Animation Studies
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    • s.49
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    • pp.633-649
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    • 2017
  • The purpose of this study is to conceptualize the changing aspects of human freedom of observation and viewing as the visual media evolves from film to 3D stereoscopic film and VR. The purpose of this study is to conceptualize the aspect of freedom and viewing aspect from the viewpoint of genealogy. In addition, I will identify the media aesthetic characteristics of VR and identify the identity and ontology of VR. Media has evolved around the most artificial sense of human being. There is a third visual space called screen at the center of all the reproduction devices centering on visual media such as painting, film, television, and computer. In particular, movies, television, and video screens, which are media that reproduce moving images, pursue perfect fantasy and visual satisfaction while controlling the movement of the audience. A mobilized virtual gaze was secured on the assumption of the floating nature of the so-called viewers. The audience sees a cinematic illusion with a view while seated in a fixed seat in a floating posture. They accept passive, passive, and passively without a doubt the fantasy world beyond the screen. But with the advent of digital paradigm, the evolution of visual media creates a big change in the tradition of reproduction media. 3D stereoscopic film predicted the extinction of the fourth wall, the fourth wall. The audience is no longer sitting in a fixed seat and only staring at the front. The Z-axis appearance of the 3D stereoscopic image reorganizes the space of the story. The viewer's gaze also extends from 'front' to 'top, bottom, left, right' and even 'front and back'. It also transforms the passive audience into an active, interactive, and experiential subject by placing viewers between images. Going one step further, the visual media, which entered the VR era, give freedom to the body of the captive audience. VR secures the possibility of movement of visitors and simultaneously coexists with virtual space and physical space. Therefore, the audience of the VR contents acquires an integrated identity on the premise of participation and movement. It is not a so-called representation but a perfection of the aesthetic system by reconstructing the space of fantasy while inheriting the simulation tradition of the screen.