• Title/Summary/Keyword: Instant On System

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A Cooperation System Supporting Web-based Asynchronous/Synchronous Social Activities (웹 기반 비동기/동기 사회활동을 지원하는 협력 시스템)

  • Choi, Jong Myung;Lee, Sang Don;Jung, Seok Won
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.5 no.2
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    • pp.39-49
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    • 2009
  • In this paper, we classify web-based social network into two types: open and community, and model user behavior in social activities. After that, we also propose the combination of instant messaging and web system as the method of support asynchronous/synchronous social activities. Furthermore, we introduce ImCoWeb prototype system that supports both asynchronous social activities (ex. social bookmark, comment, rate, and data share) and synchronous ones (ex. real-time communication, file transfer, co-browsing, and co-work). Because it is built on the existing instant messaging, it reduces costs by reusing the facilities such as session management, user management, and security of instant messaging.

A Study on the Dependence of Mobile Instant Messenger (모바일 인스턴트 메신저 의존도에 관한 연구)

  • Kim, Jae-Jon;Lee, Yunhee;Nho, Hee-Ock;Park, Kyung-Ja
    • The Journal of Information Systems
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    • v.23 no.1
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    • pp.225-246
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    • 2014
  • With the recent establishment of a ubiquitous environment and the paradigm shift to a smart society, the use of mobile devices, such as smart phones and tablet PCs, has become widespread. Thus, the trend is gradually shifting from using Web-based Instant Messenger to using Mobile-based Instant Messenger. Mobile Instant Messenger refers to a service that allows instant messaging as well as data sending and receiving between individuals with exclusive application programs(mobile Apps), which can be used in portable devices-such as smart phones-with wireless Internet access. Korea's portal sites, telecommunication companies, and even big companies have all rushed into the MIM market to join the competition. The reason so many companies are showing interest in the MIM business is because it is rising as a core platform to substitute portal sites in the mobile society, and MIM is perceived as the best means to attract and secure users. The intention to reuse or use continually was considered an important factor in maintaining a dominant position amidst such fierce competition, and consequently, most research thus far has reflected such thought. However, the frequent or long-term use of a system alone cannot indicate the definite success of the system, nor guarantee its dominant position in the market. On the contrary, MIM dependence, which goes beyond simple repetitive use and indicates a state where users actually or emotionally depend on a specific system, can better explain the user action. However, not much research has been conducted on dependence. The research results showed that lively message, concise message, message responsiveness, and social belonging significantly affected perceived usefulness. Message responsiveness, Link, and social belonging significantly affected flow. Flow significantly affected MIM dependence, and perceived usefulness did not affect MIM dependence. This study has proven that lively message, concise message, message responsiveness, Link, social belonging and perceived usefulness are important antecedents and mediating factors of MIM dependence. Moreover, this study is significant in that it explains the overall process of MIM dependence, and expands on the variety and scope of research that can be applied to MIM-related studies.

Instant and Intuitive Shadowing for CACAni System

  • Sugisaki, Eiji;Tian, Feng;Seah, Hock Soon
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.429-434
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    • 2009
  • We introduce an instant and intuitive shadowing technique for CACAni System. In traditional 2D Anime, since all frames are drawn by hand it takes long time to create an entire animation sequence. CACAni System reduces such a production cost by automatic inbetweening and coloring. In this paper, we develop a shadowing technique that enables CACAni users to easily create shadow for character or object in the image. The only inputs required are sequences of character or object layers drawn in CACAni System with alpha value. Shadows are automatically rendered on a virtual plane based on these inputs. They can then be edited by CACAni users. Achieving this, CACAni System is able to handle instant shadowing and intuitive editing in a short time.

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A Study on The Instant Messaging Security Policy in The Organizations (조직 내부에서의 인스턴트 메시징 보안 정책에 대한 연구)

  • Sattarova, Feruza;Kim, Seok-Soo;Choi, Min-Kyu;Cho, Eun-Suk;Kim, Tai-Hoon
    • Journal of Advanced Navigation Technology
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    • v.13 no.2
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    • pp.280-286
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    • 2009
  • A policy of instant messaging usage is offered in this article. First, a brief introduction of instant messaging system structure is described. The main threats and vulnerabilities of Instant messenger (IM) are described in the second part of the paper. Instant messaging applications offer so many advantages in so many different fields that they're fast becoming the preferred communication tool for a number of different professional scenarios. When properly implemented, instant messaging can be a true asset to the business by making communications easier throughout the organization. If instant messaging is carelessly implemented, though, it can cause problems with privacy and may expose the organization to various forms of malware. The solution offered in this paper is one of the effective ways against threats of IM. However, the system cannot be secured entirely. All we can do is reducing the risks.

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Design and Implementation of Delphi System using Instant Messenger

  • Park, Hee-Chang;Cho, Kwang-Hyun
    • Journal of the Korean Data and Information Science Society
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    • v.16 no.1
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    • pp.51-58
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    • 2005
  • The purpose of the Delphi technique is to elicit information and judgments from participants to facilitate problem-solving, planning, and decision-making. It does so without physically assembling the contributors. Instead of it, information is exchanged via mail, FAX, or email. This technique is designed to take advantage of participants' creativity as well as the facilitating effects of group involvement and interaction. It is structured to capitalize on the merits of group problem-solving and minimize the liabilities of group problem-solving. In this paper, we design and implement delphi system using instant messenger.

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A Study on the Implementation of SIP based new Integrated Instant Messenger (SIP 기반의 새로운 통합 인스턴트 메신저 구현에 관한 연구)

  • Jo, Hyun-Gyu;Lee, Ky-Soo;Jang, Choon-Seo
    • The KIPS Transactions:PartC
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    • v.11C no.3
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    • pp.371-378
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    • 2004
  • SIP(Session Initiation Protocol) is a text based call signaling protocol that has characteristics such as flexibilities and extensibility for various application services over Internet. In this paper, we have implemented SIP based integrated Instant Messenger system which includes Presence Watcher Information service that can notify various current users status. In this system, voice and video communications are also possible as well as text based instant messages. For voice and video communication, we have newly proposed a method in which direct connection is possible between users without creation of SW INVITE dialog by extending PRESENCE TUPLE of presence information. In this case, PRESENCE TUPLE stores some informations necessary for the session.

On the Improvement of a Fully Recursive Formulation for the Dynamic Analysis of Multibody Systems

  • Kang, Sheen-Gil;Yoon, Yong-San
    • Journal of Mechanical Science and Technology
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    • v.17 no.1
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    • pp.77-84
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    • 2003
  • Virtual work in multibody systems is frequently expressed as the inner product of the virtual displacement and the resultant force at the centroid. But provided that the resultant force is converted into the equipollent forces there is no restriction on where the analysis reference point is placed. There are basically three candidate points : the centroid, joint point and the instant global origin. The traditional fully recursive formulation uses the centroid, but the present work verifies that the instant global origin always shows better efficiency (e.g. 86% CPU time of the centroid for quarter car model) and joint point shows the efficiency between that of the centroid and the instant global origin. A discussion on how important it is to define the analysis reference point properly in a fully recursive formulation is also presented.

Architectures of an Extensible Home Automation System Based on Instant Messaging (인스턴트 메시징 기반 확장성있는 홈오토메이션 시스템 아키텍처)

  • Choi, Jong-Myung;Jung, Jai-Jin
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.5 no.4
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    • pp.27-37
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    • 2009
  • This paper is about the architectures of an extensible and scalable home automation system which is based on instant messaging. The extensibility is the most important feature of the system because there are very diverse appliances at home and they can be added or replaced with other products frequently. For the extensibility, we propose façade architecture for communication, distributed agent architecture for the system, layered architecture for agents, and bridge architecture for wrapping existing facilities. Using these architectures, we reduce the system complexity and get the extensibility to add new products with least cost. Furthermore, we also introduce our prototype system and show that it is extensible.

Design & Implementation of Enhanced Groupware Messenger

  • Park, HyungSoo;Kim, HoonKi;Na, WooJong
    • Journal of the Korea Society of Computer and Information
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    • v.23 no.4
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    • pp.81-88
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    • 2018
  • In this paper, we present some problems with the Groupware Messenger functionality based on dot net 2.0 and implement a new design structure to solve them. They include memory leakage, slow processing, and client window memory crash. These problems resulted in the inconvenience of using instant messaging and the inefficient handling of office tasks. Therefore, in this paper, instant messaging functionality is implemented according to a new design architecture. The new system upgrades dot net 4.5 for clients and deploys the new features based on MQTT for the messenger server. We verify that the memory leak problem and client window memory crash issues have been eliminated on the system with the new messenger functionality. We measure the amount of time it takes to bind data to a set of messages and evaluate the performance, compared to a given system. Through this comparative evaluation, we can see that the new system is more reliable and performing.

THE ROLE OF INSTANT NUTRIENT REPLENISHMENT ON PLANKTON SPECIES IN A CLOSED SYSTEM

  • Dhar, J.;Sharma, A.K.
    • Journal of applied mathematics & informatics
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    • v.32 no.5_6
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    • pp.555-566
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    • 2014
  • In this paper, we formulate two chemostat type models of phytoplankton and zooplankton population dynamics with instant nutrient recycling to study the role of viral infection on phytoplankton. The infection is transmitted only among phytoplankton population and it makes them more vulnerable to predation by zooplankton. It is observe that the chemostat system is very stable in the absence of viral infection but the presence of viral infection make the chemostat system sensitive with respect to the grazing rate of infected-phytoplankton by zooplankton. Further, if the grazing rate is less than certain threshold the system remain stable and exhibits Hopf-bifurcation after crossing it.