• Title/Summary/Keyword: Infotainment

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Development of Infotainment Contents Generation System (Infotainment Contents 생성 시스템 개발)

  • 김건희;최진우;김태수;하성도;박면웅
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2004.10a
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    • pp.1034-1037
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    • 2004
  • The goal of this paper is to develop a system which provides infotainment services for the healthy life of the elderly. First, we define the infotainment services for the elderly, and then determine the infotainment contents and categories related to the infotainment service. In order to provide the infotainment service, we define several modules as follow: user representation, contents generation, contents personalization, provision and learning manager. Finally we develop a pilot system which is based on the proposed framework.

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Analysis of Security Requirements for Secure Update of IVI(In-Vehicle-Infotainment) Using Threat Modeling and Common Criteria (위협모델링과 공통평가기준을 활용한 인포테인먼트의 안전한 업데이트 보안요구사항 분석)

  • Kang, Soo-young;Kim, Seung-joo
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.29 no.3
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    • pp.613-628
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    • 2019
  • In-Vehicle Infotainment provides navigation and various functions through the installation of the application. And infotainment is very important to control the entire vehicle by sending commands to the ECU. Infotainment supports a variety of wireless communication protocols to install and update applications. So Infotainment is becoming an attack surface through wireless communcation protocol for hacker's access. If malicious software is installed in infotainment, it can gain control of the vehicle and send a malicious purpose command to the ECU, affecting the life of the driver. Therefore, measures are needed to verify the security and reliability of infotainment software updates, and security requirements must be derived and verified. It must be developed in accordance with SDL to provide security and reliability, and systematic security requirements must be derived by applying threat modeling. Therefore, this paper conducts threat modeling to derive infotainment update security requirements. Also, the security requirements are mapped to the Common Criteria to provide criteria for updating infotainment software.

Multimodal Interface Based on Novel HMI UI/UX for In-Vehicle Infotainment System

  • Kim, Jinwoo;Ryu, Jae Hong;Han, Tae Man
    • ETRI Journal
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    • v.37 no.4
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    • pp.793-803
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    • 2015
  • We propose a novel HMI UI/UX for an in-vehicle infotainment system. Our proposed HMI UI comprises multimodal interfaces that allow a driver to safely and intuitively manipulate an infotainment system while driving. Our analysis of a touchscreen interface-based HMI UI/UX reveals that a driver's use of such an interface while driving can cause the driver to be seriously distracted. Our proposed HMI UI/UX is a novel manipulation mechanism for a vehicle infotainment service. It consists of several interfaces that incorporate a variety of modalities, such as speech recognition, a manipulating device, and hand gesture recognition. In addition, we provide an HMI UI framework designed to be manipulated using a simple method based on four directions and one selection motion. Extensive quantitative and qualitative in-vehicle experiments demonstrate that the proposed HMI UI/UX is an efficient mechanism through which to manipulate an infotainment system while driving.

Design and Implementation of MOST Network Service over POSIX (차량용 MOST 네트워크를 위한 POSIX 기반의 Network Service 설계 및 구현)

  • Lee, Mu-Youl;Chung, Sung-Moon;Jin, Hyun-Wook
    • IEMEK Journal of Embedded Systems and Applications
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    • v.5 no.1
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    • pp.23-28
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    • 2010
  • The automotive industry tries to provide infotainment systems to emerging automobiles. Since the infotainment systems require various peripheral devices and network connectivity, legacy operating systems such as Linux and Windows can be much preferred due to its plentiful device drivers and multimedia applications while the operating systems following OSEK standard are used for automotive electronic control units. Thus it is highly desired that the system software supporting infotainment applications can be portable over different legacy operating systems providing unified programming interfaces. The majority of legacy operating systems support POSIX interfaces for application development. MOST is an automotive network standard for infotainment systems. Network Service defines the protocol stacks for MOST control data, which is essential to implement infotainment applications over MOST. In this paper, we suggest a POSIX-based Network Service so that we can utilize legacy device drivers and applications for automotive infotainment systems. We measure the performance of the POSIX-based Network Service and show that its overhead is not significant.

Issues on Infotainment Application in Vehicular NDN (VNDN 환경하에서 인포테인먼트 응용 이슈)

  • Lee, Heejin;Lim, Huhnkuk
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.25 no.7
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    • pp.993-999
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    • 2021
  • Recently, many studies on VNDN technology have been conducted to graft Named Data Networking (NDN) into VANET as a core network technology. VNDN can use the content name to deliver various infotainment application content data through name-based forwarding. When VNDN is used as a communication technology for infotainment applications in connected vehicles, it is possible to realize data-centric networking technology in which data is the subject of communication. It can overcome the limitations of connected vehicle infotainment application service technology based on the host-centric current Internet, such as security attack/hacking, performance degradation in long-distance data transmission, frequent data cut-off. In this paper, we present the main functions provided by VNDN technology, and systematically analyze and organize the issues necessary to realize infotainment application services for connected vehicles in the VNDN environment. Based on this, it can be utilized as basic information necessary to establish infotainment application requirements in VNDN environment.

User Experience Factors in Connected Car Infotainment Applications : Focusing on Text Mining Analysis in the Android Auto Reviews (커넥티드카 인포테인먼트 애플리케이션의 사용자 경험 요인 : 안드로이드 오토 리뷰의 텍스트마이닝 분석을 중심으로)

  • Jung Yong Kim;Su-Eun Bae;Junho Choi
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.22 no.4
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    • pp.211-225
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    • 2023
  • In the future, infotainment systems are expected to play a pivotal role in mobility ecosystems connecting users and vehicles. This study draws user-experience factors from reviews of Android Auto, a car infotainment application, and analyzes factors that affect satisfaction. The user-experience factors of infotainment have been redefined based on previous studies. To analyze actual user-experience factors, topics are obtained, applied, and interpreted from user discourse through topic modeling. Sentiment analysis and logistic regression are used to determine positive and negative user-experience factors that affect satisfaction. Results of the empirical analysis show that Ease of Use and Understandability are factors that have the greatest impact on satisfaction, and Flexibility, Safety, and Playfulness are factors that have the most critical effect on dissatisfaction. Therefore, this paper suggests ways to improve the satisfaction level of the infotainment system, and establishes a strategy accordingly.

Analysis and Design of Connected Car Infotainment System (커넥티드카 인포테인먼트 시스템의 분석 및 설계)

  • Cho, Byung-Ho;Ahn, Heui-Hak
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.17 no.5
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    • pp.17-23
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    • 2017
  • A connected car's major factor is connectivity and it can be applied for new concept smart PC hardware and software design method of digital virtual assistance using voice recognition engine at server when infotainment functions are implemented because internet connecting LTE or 5G wireless mobile communication is always is possible. In this paper, a hardware architecture of smart auto-PC and software architecture based on GENIVI platform, and necessary functions are proposed. Also an effective analysis and design method of connected car infotainment system will be presented by showing user requirement analysis using object-oriented method, flowchart and screen design.

Infotainment Services Based on Push-Mode Dissemination in an Integrated VANET and 3G Architecture

  • Baiocchi, Andrea;Cuomo, Francesca
    • Journal of Communications and Networks
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    • v.15 no.2
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    • pp.179-190
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    • 2013
  • Given the bandwidth assignment for dedicated short range communications for use in vehicular ad-hoc network (VANET) and the expected introduction of equipment in the next few years, we elaborate on how VANET can support infotainment services. We define an architectural model for the integration of VANETs and cellular networks, according to a push mode paradigm where VANETs are used primarily to disseminate service announcements and general interest messages. Cooperation with cellular network is addressed by comparing architecture alternatives. A set of information dissemination protocols for VANETs is compared via simulations on a real urban map. Some results from a lab testbed based on IEEE 802.11p boards are presented along with an application developed for Android operating system to demonstrate the concept of the paper.

A study on the attribute of infotainment design (인포테인먼트 디자인의 개념 연구)

  • Oh, Byung-Keun
    • Archives of design research
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    • v.19 no.2 s.64
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    • pp.229-240
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    • 2006
  • It is very important issue in information design to improve information efficiency by adapting interesting factors in changing circumstance of information communication. The concept of infotainment is utilized in designing information contents in a way of combining entertainment factors with information itself based on various media and representation technologies. The information arousing user's attention, which includes interesting factors, is persuasive message comppared to the informative message conveying only information itself. The reason why infotainment is persuasive is because it makes the user absorb deeply in the information during the process of understanding by sensorial stimuli, cognitive interest, and situational interest. The sensorial stimuli originates from the expression elements of information design. The cognitive interest from the user's intellectual activities has a try to overcome mental block when user confronts with the redundant expression in the manner of unexpectedness and inharmony. The situational interest originates from user's optimum experience by the flow of satisfaction. Therefore, the attribute of infotainment is defined with the stimuli, the redundancy, and user's satisfaction. Its design elements consist of physical factors, organizational factors, and psychological factors. The physical factors through sensorial stimuli are utilized by visual manipulation such as visual analogy or visual pun, multimedia, and moving expression. The organizational factors through redundant expression bring user's imagination by adapting storytelling, event, and interaction in the process of understanding information. The psychological factors through expression of entertainment interests such as humor, play, and game give users psychological satisfaction with the flow. In conclusion the concept of infotainment can be adapted when the design factors should be integrated with its attributes, or the conveying information should go well with its purpose and characteristics.

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Trends on Personalization in Advanced Driver Assistance Systems (운전자 맞춤형 첨단 운전자 보조 시스템 기술 동향)

  • Kim, D.H.;Jang, B.T.;Shin, S.W.
    • Electronics and Telecommunications Trends
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    • v.33 no.4
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    • pp.61-69
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    • 2018
  • Driver-specific technology in the automotive field has been commercialized for vehicle accessories, driver memory sheets, and side mirrors. In recent years, the demand for customized technology has expanded to include the user interface of an infotainment system (Infotainment System) and advanced driver support system (Advanced Driver Assistance System), and customized technologies for drivers have been studied. Therefore, this article describes the driver-tailored technology trends being studied in these fields, and examines the major research issues related to future driver-tailored technologies in the automotive field.