• Title/Summary/Keyword: Information gathering

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The Design and Implementation of Sensor Data Processing Module Based on TinyOS Utilizing TinyDB and LineTracer (TinyDB와 라인트레이서를 활용한 TinyOS기반의 센서 데이터 처리 모듈 설계 및 구현)

  • Lee, Sang-Hoon;Moon, Seung-Jin
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.10B
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    • pp.883-890
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    • 2006
  • The study of sensor network database is beginning to liven up as we are interested in Ubiquitous Computing technology in hardware, communication, database and so on. Especially, as new smart sensors have capabilities of real-time information gathering and analysis of each sensor node, data processing becomes an important issue in Ubiquitous Computing. In thesis, we have applied TinyDB(query processing system) to carry sensor node with line tracer which can follow the fixed path. After we gathered data around path, we have processed data in TinyDB GUI, gathered data, displayed data on a web server. Also we have a web browser on an embedded board for convenient user interface and implemented touch screen such that users can operate with a finger.

Experiment of Propagation for Development of the RTLS to the Consturction site (건설현장용 실시간위치결정시스템 구축을 위한 전파환경 실험)

  • Park, Jae-Sun;Lim, Sang-Boem;Pyeon, Mu-Wook;Hong, Tae-Min;Lee, Byoung-Kil
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.27 no.4
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    • pp.505-513
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    • 2009
  • Recently, researches on the construction information for construction of high-tech cities are under performed. RTLS(Real-Time location system) for gathering the dynamic location information of construction resources in construction sites, such as workers, materials and equipments, is one of the developments. Especially, construction resources can be managed efficiently with the dynamic location information and the improvement of safety and the reduction of cost are expected. To introduce the RTLS to the construction sites, the installation location of AP(Access Point) must be simulated using the 3-dimensional visibility analysis considering the propagation distance of AP. In this research, 3-dimensional signal simulation software based on the spatial data using surveying terrestrial LiDAR is developed. The simulated results are compared with the signal strength of field experiments for 4 test sites. As a result, the signal strength from the propagation model is most similar to that of field experiment at the front of the main building and the maul playground of Konkuk University. The visibilities in that sites are higher than other sites. among 4 test sites.

Digital Image Watermarking Algorithm using Integer Block Transform (정수 블록 변환을 이용한 디지털 이미지 워터마킹 알고리즘)

  • Oh Kwan-Jung;Ho Yo-Sung
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.43 no.5 s.311
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    • pp.57-67
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    • 2006
  • Intellectual property rights are gathering strength theses days. Because digital contents are easily reproduced and distributed by advanced computers and networks. Digital watermarking is one of the best solutions for this problem. Generally, frequency-domain watermarking algorithms are preferred since they are more robust than spatial-domain algorithms. However, coefficients in the frequency domain are floating-point numbers. Thus, it is not easy to manipulate those floating-point coefficients and frequency-domain watermarking algorithms have some limitations in their applications. In order to overcome this difficulty, we employ an integer transform in this paper. In addition, our proposed algerian can extract the watermark from both the spatial and frequency domains. We embed the watermark into a specific bit-plane of mid-frequency coefficients. This is equivalent to the differential energy watermarking (DEW) in the spatial domain. Our simulation results show that the proposed algorithm is imperceptible, good for the watermark payload, and robustness against various attacks. Moreover, it is more efficient than any other algorithm working in only one domain.

A Study on Design of Young Children's Free Choice Activities Monitoring System Using NFG (NFC를 이용한 유아의 자유선택활동 모니터닝 시스템 설계에 관한 연구)

  • Kim, Kyung-min;Park, Hyun-sook;Kim, Jung-min
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2017.05a
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    • pp.567-569
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    • 2017
  • This is an example of ABSTRACT format Free-choice activity is child-directed time that young children decide to planning and acting for themselves.It is important time for young children to communicate freely with peers and activities through self-selecting, self-motivated and self-directed activity.Teachers want to maintain connectivity with young children and to work on specific learning goals and supporting friendships and modeling social skills and to make young children feel comfortable to explore in the classroom.However it is hard to gathering information about all children's activities fully by 1 teacher within limited class time and teaching environment.This study was conducted to monitoring system of free-choice activity and time selected by young children that make teachers to analysis the young children's activities effectively using NFC tags.

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Symmetric Inter-Communication Scheme among Mobile Objects in Wireless Sensor Networks (무선 센서 네트워크에서 이동 객체 간 대칭적인 상호 통신)

  • Kim, Sangdae;Kim, Cheonyong;Cho, Hyunchong;Yang, Taehun;Kim, Sang-Ha
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.40 no.10
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    • pp.2014-2025
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    • 2015
  • Wireless Sensor Networks (WSNs) are special network which has purpose of usage for gathering information of certain area and observing situation. WSNs consist of small nodes with sensing event such as temperature, movement or certain objects. The sensor has the capabilities to collect data and route data back to the sink. The sensors route data either to other sensors or back to a sink in one direction. That is, traditional WSNs communicate asymmetrically. However, under the new paradigm of the Internet of Things (IoTs) or Cyber Physical system (CPS), WSNs have potential to be used as important area. So, more research is necessary to communicate with each moving objects symmetrically in WSNs. In this paper, we proposed symmetric communication scheme among mobile objects in wireless sensor network. Simulation results show that our scheme is superior th the existing ones in terms of energy consumption and transmission success ratio.

Design of a Multi-Protocol Gateway System Based on Low Power Wireless Communications (저전력 무선통신 기반 다중 프로토콜 게이트웨이 시스템 설계)

  • Hong, Sung-IL;Lin, Chi-Ho
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.40 no.10
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    • pp.2006-2013
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    • 2015
  • In this paper we propose a multi-protocol gateway system based on low power wireless communications. The proposed multi-protocol gateway system was designed to allow real-time monitoring and control of the on-site situation through wired and wireless networks by gathering information for streetlight power control and environmental monitoring. The sensing data using multi-sensors with composite processing that selectively used wired or wireless communication (e.g., CDMA, Ethernet (TCP/IP), GPS, etc.) were designed to act as intermediaries that transmitted to the main server through ZigBee. Inaddition, they were designed by separating a CPU board and baseboard to ensure low maintenance cost and ease of hardware replacement. The proposed multi-protocol gateway system's power, impact, continuous operation stability, and immunity test results obtained a normal operation success rate of over 95% and normal continuous operation results. Moreover, in the voltage drop test, instantaneous immunity test, and conductive RF electromagnetic field immunity test, it obtained an average rating result of "A".

Research for Improving the Speed of Scrambler in the WAVE System (WAVE 시스템에서 스크램블러의 속도 향상을 위한 연구)

  • Lee, Dae-Sik;You, Young-Mo;Lee, Sang-Youn;Oh, Se-Kab
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37A no.9
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    • pp.799-808
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    • 2012
  • Bit operation of scrambler in the WAVE System become less efficient because parallel processing is impossible in terms of hardware and software. In this paper, we propose algorism to find the starting position of the matrix table. Also, when bit operation algorithm of scrambler and algorithms for matrix table, algorithm used to find starting position of the matrix table were compared with the performance as 8 bit, 16bit, 32 bit processing units. As a result, the number of processing times per second could be done 2917.8 times more in an 8-bit, 5432.1 times in a 16-bit, 10277.8 times in a 32 bit. Therefore, algorithm to find the starting position of the matrix table improves the speed of the scrambler in the WAVE and the receiving speed of a variety of information gathering and precision over the Vehicle to Infra or Vehicle to Vehicle in the Intelligent Transport Systems.

The Effects of Programming Learning on the Improvement of Problem Solving Ability Using MCU (MCU를 활용한 프로그래밍 학습이 문제해결력 향상에 미치는 효과)

  • Jin, Sung-Su;Park, Phan-Woo
    • Journal of The Korean Association of Information Education
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    • v.14 no.3
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    • pp.319-328
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    • 2010
  • Computer programming education gives students a chance to use computers independently and actively. This plays a very positive role in acquiring higher cognitive skills such as mathematical skills and creative logical thinking. Thus the purpose of this study is to measure the degrees of students' problem-solving abilities using MCU programming kits based on the ICT Education Guide. The experiment confirms that programming classes using MCU kits have a more positive effect on the students problem-solving abilities than do those using the existing computer textbooks. The sub-constituents of problem-solving abilities - problem recognition, information gathering, analysis, diffuse thinking, decision-making, planning, execution, evaluation and feedback - also show significant statistical differences. Therefore, we can conclude that programming classes using MCU kits are very effective in advancing problem-solving abilities.

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Audience Activity for Digital Media: In the Study of PPV(Pay Per View) Use (디지털 미디어 수용자의 능동성에 관한 연구: PPV(Pay Per View) 이용행태를 중심으로)

  • Lee, Soo-Young;Eun, Hye-Chung
    • Korean journal of communication and information
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    • v.36
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    • pp.348-373
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    • 2006
  • In the era of digital media, one of the most distinctive characteristics is the activity what audience play. This characteristic can be particularly demonstrated in the case of PPV(Pay-Per-View) use. Since this service is related with payment by audience according to each behaviour of their own media use. In doing so, this paper explores the characteristics and behavioral pattern in PPV use. In particular, the study tries to predict from the result that which trait of characteristic can explain the adoption of PPV. The analytical result shows that PPV users are much more active in gathering information as well as achieving the diversity in terms of program choice compared to non PPV users. At the same time, PPV users are prone to be unsatisfied against the other media and naturally willing to adopt the new media. PPV users are much more keen to use toward age related programme classification system in order to protect their children from inappropriate programmes. The variable of participational behaviour is the most relevant variable to predict the degree of PPV use, however, it fails to predict to distinguish the PPV users group from non PPV users group. It maybe given as a conclusion that PPV users are much more active in not only choosing their own program they like to watch but also planning ahead for maximising their pleasure from viewing.

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A Study on a Improvement Plan for Classification System of Construction Material based on Consideration to the UN/SPSC Attribute Code (국제상품분류속성코드를 고려한 건설자재 분류체계 개선방안 연구)

  • Han, Choong-Han;Ju, Ki-Bum;Kim, Hyung-Jun
    • Proceedings of the Korean Institute Of Construction Engineering and Management
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    • 2007.11a
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    • pp.762-767
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    • 2007
  • The activity conducted throughout the life cycle of any facility generate an enormous quantity of data that needs to be stored, retrieved, communicated, and used by all parties involved. Advanced in technology have increased the opportunities for gathering, providing access to exchanging, and archiving all of this information for future reference. Considering that classification system of construction material is reviewed international exchange of information by the ISO standard, it is consist of classification form of construction process. As a result, this study analyzed to OmniClass Table-22(Master Format-20(4) for the purpose of gaining a the international standard and electronic information, and compared to OmniClass Table-23 ${\cdot}$ 35 ${\cdot}$ 41(UniClass, EPIC) for the expansion and standardization. Furthermore, it is tried to integrate with UN/SPSC attribute code for the establishing of application and international exchange.

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