• Title/Summary/Keyword: Information display

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Availability of Mobile Art in Smartphone Environment of Augmented Reality Content Industrial Technology (증강현실 콘텐츠 산업기술의 스마트폰 환경 모바일 아트 활용 가능성)

  • Kim, Hee-Young;Shin, Chang-Ok
    • The Journal of the Korea Contents Association
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    • v.13 no.5
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    • pp.48-57
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    • 2013
  • Smartphones provide users with environment for communication and sharing information and at the same time play an important role of mobile technology and mobile art development. Smartphone technology-related researches are being accelerated especially with the advent of mobile Augmented Reality(AR) age, but the studies on user participation that is essential for AR content industry were insufficient. In that regard, the assistance from mobile art area that has already developed these characteristics is essential. Thus, this article is to classify mobile art that has not been studied a lot domestically into feature phone usage and smartphone usage and to analyze each example case with the three most used methods. The usage of feature phones which use the sound and images of mobile devices can be divided into three: installation and performing methods, single channel video art method and five senses communication method. On the other hand, the usage of smartphones that use sensors, cameras, GPS and AR can be divided into location-based AR, marker-based AR and markerless AR. Also, as a result of examining mobile AR content utilization technology by industries, combined methods are utilized; tourism and game-related industries use location-based AR, education and medicine-related industries use marker-based AR, and shopping-related industries use markerless AR. The development of AR content industry is expected to be accelerated with mobile art that makes use of combined technology method and constant communication method through active participation of users. The future development direction of mobile AR industry is predicted to have minimized HMD, integration of hologram technology and artificial intelligence and make the most of big data and social network so that we could overcome the technological limitation of AR.

Development of Day and Night Scope with BS Prism (BS 프리즘을 이용한 주야 조준경 개발)

  • Lee, Dong-Hee
    • Journal of Korean Ophthalmic Optics Society
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    • v.19 no.3
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    • pp.339-344
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    • 2014
  • Purpose: This study relates to the development of the day and night scope using the reflecting surface of a BS (beam splitting) prism. Methods: We have placed the LCD panel and the dot reticle generator to the top and bottom of the reflecting surface of the BS prism, and have placed a reflector, which is designed to doublet type, in the front of the BS prism. Doing so, we have developed a new type of day and night scope, which is able to image the virtual image of dot reticle from the dot reticle generator to the direction of the observer, to make the observer survey the peripheral information of the outside target by 1x magnification, and to make the observer survey the image of the LCD panel directly. Results: We could develope a new type of day and night scope, which has the function of night scope as thermal image display device at night time and the function of day scope as dot sight at day time, by letting the reflective surface of the BS prism have the role of dot sight which reflects the dot reticle and have the role of reflective optical system by which the observer surveys the night thermal image displayed in LCD panel. Conclusions: In this study, we have developed the new type of day and night scope which is able to play the role of the day or night scope selectively, combining the existing dot sight and the existing night scope by using the BS prism. By doing so, we could design and fabricate the new type of day and night scope with the BS prism which can further increase the rapidity of firing and provide more convenience in the mounting of a firearm than the detachable combination of an existing dot sight and an existing night scope.

An Algorithm for Managing Storage Space to Maximize the CPU Availability in VOD Systems (VOD 시스템에서 CPU 가용성을 최대화하는 저장공간관리 알고리즘)

  • Jung, Ji-Chan;Go, Jae-Doo;Song, Min-Seok;Sim, Jeong-Seop
    • Journal of KIISE:Computer Systems and Theory
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    • v.36 no.3
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    • pp.140-148
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    • 2009
  • Recent advances in communication and multimedia technologies make it possible to provide video-on-demand(VOD) services and people can access video servers over the Internet at any time using their electronic devices, such as PDA, mobile phone and digital TV. Each device has different processing capabilities, energy budgets, display sizes and network connectivities. To support such diverse devices, multiple versions of videos are needed to meet users' requests. In general cases, VOD servers cannot store all the versions of videos due to the storage limitation. When a device requests a stored version, the server can send the appropriate version immediately, but when the requested version is not stored, the server first converts some stored version to the requested version, and then sends it to the client. We call this conversion process transcoding. If transcoding occurs frequently in a VOD server, the CPU resource of the server becomes insufficient to response to clients. Thus, to admit as many requests as possible, we need to maximize the CPU availability. In this paper, we propose a new algorithm to select versions from those stored on disk using a branch and bound technique to maximize the CPU availability. We also explore the impact of these storage management policies on streaming to heterogeneous users.

Dependency Label based Causing Inconsistency Axiom Detection for Ontology Debugging (온톨로지 디버깅을 위한 종속 부호 기반 비논리적 공리 탐지)

  • Kim, Je-Min;Park, Young-Tack
    • Journal of KIISE:Software and Applications
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    • v.35 no.12
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    • pp.764-773
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    • 2008
  • The web ontology language(OWL) has become a W3C recommendation to publish and share ontologies on the semantic web. In order to check the satisfiablity of concepts in OWL ontology, OWL reasoners have been introduced. But most reasoners simply report check results without providing a justification for any arbitrary entailment of unsatisfiable concept in OWL ontologies. In this paper, we propose dependency label based causing inconsistency axiom (CIA) detection for debugging unsatisfiable concepts in ontology. CIA is a set of axioms to occur unsatisfiable concepts. In order to detect CIA, we need to find axiom to cause inconsistency in ontology. If precise CIA is gave to ontology building tools, these ontology tools display CIA to debug unsatisfiable concepts as suitable presentation format. Our work focuses on two key aspects. First, when a inconsistency ontology is given, it detect axioms to occur unsatisfiable and identify the root of them. Second, when particular unsatisfiable concepts in an ontology are detected, it extracts them and presents to ontology designers. Therefore we introduce a tableau-based decision procedure and propose an improved method which is dependency label based causing inconsistency axiom detection. Our results are applicable to the very expressive logic SHOIN that is the basis of the Web Ontology Language.

An Emulation System for Efficient Verification of ASIC Design (ASIC 설계의 효과적인 검증을 위한 에뮬레이션 시스템)

  • 유광기;정정화
    • Journal of the Korean Institute of Telematics and Electronics C
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    • v.36C no.10
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    • pp.17-28
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    • 1999
  • In this paper, an ASIC emulation system called ACE (ASIC Emulator) is proposed. It can produce the prototype of target ASIC in a short time and verify the function of ASIC circuit immediately The ACE is consist of emulation software in which there are EDIF reader, library translator, technology mapper, circuit partitioner and LDF generator and emulation hardware including emulation board and logic analyzer. Technology mapping is consist of three steps such as circuit partitioning and extraction of logic function, minimization of logic function and grouping of logic function. During those procedures, the number of basic logic blocks and maximum levels are minimized by making the output to be assigned in a same block sharing product-terms and input variables as much as possible. Circuit partitioner obtain chip-level netlists satisfying some constraints on routing structure of emulation board as well as the architecture of FPGA chip. A new partitioning algorithm whose objective function is the minimization of the number of interconnections among FPGA chips and among group of FPGA chips is proposed. The routing structure of emulation board take the advantage of complete graph and partial crossbar structure in order to minimize the interconnection delay between FPGA chips regardless of circuit size. logic analyzer display the waveform of probing signal on PC monitor that is designated by user. In order to evaluate the performance of the proposed emulation system, video Quad-splitter, one of the commercial ASIC, is implemented on the emulation board. Experimental results show that it is operated in the real time of 14.3MHz and functioned perfectly.

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Microfabrication of Thin Film Sensor with Metal Oxide Nanostructure and Their Gas Sensing Properties (금속 산화물 나노구조형 마이크로 박막 센서의 제작 및 가스 응답 특성)

  • Kang Bong-Hwi;Lee Sang-Rok;Song Kap-Duk;Joo Byung-Su;Lee Duk-Dong
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.43 no.8 s.350
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    • pp.13-18
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    • 2006
  • [ $SnO_2$ ] and ZnO nanostructures were grown on the surface of thin film by heat treatment of metal Sn, Zn under Ar gas flow and $O_2$ at atmospheric pressure, respectively. The sensitivity of the $SnO_2$ thin film device on which grown nanowires to CO gas(5,000 ppm) was 50 % at the operating temperature of $200^{\circ}C$. In case of using Pt as catalysts, the sensitivity was enhanced and operating temperature was reduced(73 % at $150^{\circ}C$ ). The sensitivity of the ZnO nanorods device using Cu as catalysts to NOx gas was 90 % at the operating temperature of $200^{\circ}C$. It was found that the sensitivity to CO and NOx gases for the device on which grown nanostructures was much higher than those for general thin film device.

Image Enhancement and Clinical Evaluation in Digital Chest Radiography (디지털 방사선 흉부영상의 영상개선과 임상평가)

  • Kim, Sung-Hyun;Suh, Tae-Suk;Choe, Bo-Young;Lee, Hyoung-Koo
    • Progress in Medical Physics
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    • v.19 no.3
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    • pp.143-149
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    • 2008
  • The aim of this study is to suggest the method for image enhancement of digital chest radiograph and evaluate clinically the quality of the resultant image. A nonlinear iterative filter was developed in order to reduce quantum noise preserving edge. Dynamic range was adjusted and adaptive image enhancement was performed based on the property of anatomic region and the degree of compatibility with neighboring pixels. The lung fields were enhanced appropriately to visualize effectively vascular tissue, bronchus and lung tissue with the desired mediastinum enhancement. Clinic evaluation was performed by three radiologists with at least 8 years experience. The anatomic regions of 11 in PA and 9 in Lateral were observed carefully in each 100 radiographs according to ITU (International Telecommunication Union) recommendation 500 protocol. The result showed the mean 3.4 between good and adequate. This means that the clinical utility of the image quality is enough. In this study, image enhancement was carried out considering image display device and human perceptual system to prevent the loss of useful anatomic information. In order to increase the diagnostic accuracy in digital radiograph, the continuous study on image enhancement is needed.

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Implementation of the Color Matching Between Mobile Camera and Mobile LCD Based on RGB LUT (모바일 폰의 카메라와 LCD 모듈간의 RGB 참조표에 기반한 색 정합의 구현)

  • Son Chang-Hwan;Park Kee-Hyon;Lee Cheol-Hee;Ha Yeong-Ho
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.43 no.3 s.309
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    • pp.25-33
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    • 2006
  • This paper proposed device-independent color matching algorithm based on the 3D RGB lookup table (LUT) between mobile camera and mobile LCD (Liquid Crystal Display) to improve the color-fidelity. Proposed algorithm is composed of thee steps, which is device characterization, gamut mapping, 3D RGB-LUT design. First, the characterization of mobile LCD is executed using the sigmoidal function, different from conventional method such as GOG (Gain Offset Gamma) and S-curve modeling, based on the observation of electro-optical transfer function of mobile LCD. Next, mobile camera characterization is conducted by fitting the digital value of GretagColor chart captured under the daylight environment (D65) and tristimulus values (CIELAB) using the polynomial regression. However, the CIELAB values estimated by polynomial regression exceed the maximum boundary of the CIELAB color space. Therefore, these values are corrected by linear compression of the lightness and chroma. Finally, gamut mapping is used to overcome the gamut difference between mobile camera and moible LCD. To implement the real-time processing, 3D RGB-LUT is designed based on the 3D RGB-LUT and its performance is evaluated and compared with conventional method.

Design and Evaluation of a Reservation-Based Hybrid Disk Bandwidth Reduction Policy for Video Servers (비디오 서버를 위한 예약기반 하이브리드 디스크 대역폭 절감 정책의 설계 및 평가)

  • Oh, Sun-Jin;Lee, Kyung-Sook;Bae, Ihn-Han
    • The KIPS Transactions:PartB
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    • v.8B no.5
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    • pp.523-532
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    • 2001
  • A Critical issue in the performance of a video-on-demand system is the required I/O bandwidth of the Video server in order to satisfy clients requests, and it is the crucial resource that may cause delay increasingly. Several approaches such as batching and piggybacking are used to reduce the I/O demand on the video server through sharing. Bathing approach is to make single I/O request for storage server by grouping the requests for the same object. Piggybacking is th policy for altering display rates of requests in progress for the same object to merge their corresponding I/O streams into a single stream, and serve it as a group of merged requests. In this paper, we propose a reservation-based hybrid disk bandwidth reduction policy that dynamically reserves the I/O stream capacity of a video server for popular videos according to the loads of video server in order to schedule the requests for popular videos immediately. The performance of the proposed policy is evaluated through simulations, and is compared with that of bathing and piggybacking. As a result, we know that the reservation-based hybrid disk bandwidth reduction policy provides better probability of service, average waithing time and percentage of saving in frames than batching and piggybacking policy.

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Threshold Voltage Variation of ZnS:Mn/ZnS:Tb Thin- film Electroluminescent(TFEL) Devices (ZnS:Mn/ZnS:Tb 박막 전계발광소자의 문턱전압 변화)

  • 이순석;윤선진;임성규
    • Journal of the Korean Institute of Telematics and Electronics D
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    • v.35D no.6
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    • pp.21-27
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    • 1998
  • Electrical and optical characteristics of ZnS:Mn/ZnS:Tb multilayer TFEL devices were investigated for multi-color electroluminescent display applications. Emission spectra of M $n^{2+}$ and T $b^{3+}$ ions were observed from ZnS:Mn/ZnS:Tb multi-layer TFEL devices, and were very broad from 540 nm to 640 nm. Saturation luminance measured at 155 V was 1025 Cd/$m^2$. C-V, $Q_{t}$ - $V_{p}$ curves showed that the phosphor capacitance ( $C_{p}$ ) and the insulator capacitance ( $C_{i}$ ) were 13.5nF/$\textrm{cm}^2$ and 60 nF/$\textrm{cm}^2$, respectively. Threshold voltage( $V_{thl}$) was shown to decrease from 126 V to 93 V due to the increase of the applied voltage from 155 V to 185 V, which was attributed to the increase of the polarization charge. The equation for the calculation of the threshold voltage as a function of the applied voltage was proposed for the first time. The calculated threshold voltage agreed well with the data obtained from the measurement.t.t.t.

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